dice…
Test game - Ghostglider vs. Odonis (+24 allied)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 9 armour and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 unit repaired.
1 artillery and 6 infantry moved from Karelia to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
2 infantry moved from Belarus to Bryansk
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
2 infantry moved from Bessarabia to Western Ukraine
2 bombers and 1 fighter moved from Belarus to Russia
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
2 tactical_bombers moved from Belarus to Western Ukraine
1 armour moved from Eastern Poland to Western UkraineCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 1/2 hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Russia causes 5 damage total.
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 artillery and 6 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 6 infantry in Novgorod, round 2 : 1/7 hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 3 : 0/6 hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 5 infantry in Novgorod, round 4 : 2/6 hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 2 infantry and 2 tactical_bombers
Russians defend with 1 artillery
Germans roll dice for 1 armour, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 4/5 hits
Russians roll dice for 1 artillery in Western Ukraine, round 2 : 0/1 hits
1 artillery owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Cleaning up after air battlesNon Combat Move - Germans
2 aaGuns moved from Eastern Poland to Western Ukraine
2 infantry moved from Romania to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
6 armour and 5 mech_infantrys moved from Germany to Eastern Poland
1 artillery, 1 battleship, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 bomber and 1 fighter moved from Russia to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
2 tactical_bombers moved from Western Ukraine to Belarus
11 armour, 1 infantry and 5 mech_infantrys moved from Baltic States to BelarusPlace Units - Germans
9 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 1 infantry
Romania : 1 armour and 1 mech_infantry
Germany : 1 aaGun, 9 armour, 1 factory_major and 1 mech_infantry
Norway : 1 artillery and 1 infantry
Belarus : 3 aaGuns, 11 armour, 4 artilleries, 1 bomber, 2 fighters, 14 infantry, 5 mech_infantrys and 3 tactical_bombers
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 2 infantry
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag, 6 armour and 5 mech_infantrys
Bessarabia : 1 flag, 2 infantry
Ukraine : 1 flag, 1 factory_minor and 1 infantry
Western Ukraine : 1 flag, 2 aaGuns, 1 armour and 2 infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 5 infantry
Smolensk : 1 flag, 1 infantry
112 Sea Zone : 1 battleship and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 submarine
98 Sea Zone : 1 carrier
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 21 / 37
Japanese : 48 / 70
Americans : 52 / 77
Chinese : 9 / 9
British : 33 / 35
UK_Pacific : 12 / 17
Italians : 11 / 17
ANZAC : 10 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
3 infantry moved from Buryatia to Sakha
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Vologda to Smolensk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians repair 0 damage on 1 factory_major; Remaining resources: 25 PUs;
Russians buy 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
1 fighter moved from Vologda to Archangel
1 artillery and 1 infantry moved from Rostov to Ukraine
1 infantry moved from Rostov to Ukraine
3 infantry moved from Buryatia to Sakha
2 infantry moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Vologda to Smolensk
1 fighter moved from Russia to Bryansk
1 artillery moved from Russia to BryanskCombat - Russians
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians win, taking Bryansk from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 factory_minor and 1 infantry
Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sakha
Russians attack with 3 infantry
Japanese defend with 1 infantry
1 infantry owned by the Russians retreated to Buryatia
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Archangel to Russia
1 aaGun moved from Vologda to Russia
2 infantry moved from Vologda to Russia
1 fighter moved from Bryansk to Russia
2 mech_infantrys moved from Rostov to Russia
1 mech_infantry moved from Volgograd to Russia
1 infantry moved from Caucasus to Volgograd
2 infantry moved from Kansu to Novosibirsk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 9 infantry moved from Yenisey to Timguska
1 infantry moved from Tsagaan Olom to Dzavhan
1 cruiser moved from 114 Sea Zone to 113 Sea ZonePlace Units - Russians
7 infantry placed in Russia
1 mech_infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Buryatia
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buryatia
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 79 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 bombers and 1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kwangsi to Kwangtung
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to KwangtungCombat - Japanese
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 harbour and 12 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in India, round 2 : 7/16 hits
UK_Pacific roll dice for 3 aaGuns and 12 infantry in India, round 2 : 2/12 hits
5 infantry owned by the British, 2 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 6/14 hits
UK_Pacific roll dice for 7 infantry in India, round 3 : 4/7 hits
6 infantry owned by the British, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 4/10 hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries, 3 fighters and 4 infantry
Casualties for British: 3 aaGuns and 12 infantry
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 4 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Western Australia
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Anhwe to Japan
1 aaGun and 4 infantry moved from Anhwe to Shantung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Kwangtung to Shantung
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from India to Yunnan
2 bombers moved from Yunnan to Kiangsi
2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 destroyer and 2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
5 fighters, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 aaGuns, 1 fighter and 5 infantry
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag, 2 bombers
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 4 fighters, 3 infantry and 4 tactical_bombers
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
45 Sea Zone : 1 transport
37 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 2 transports
39 Sea Zone : 1 battleship, 1 cruiser and 4 transports
38 Sea Zone : 2 carriers, 1 destroyer and 1 transport
19 Sea Zone : 1 transport
56 Sea Zone : 1 battleship, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 49 / 65
Russians : 24 / 31
Japanese : 63 / 94
Americans : 50 / 77
Chinese : 9 / 9
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 11 / 17
ANZAC : 9 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 fighters, 4 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to AlliedCombat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Japanese
1 infantry moved from Sakha to Buryatia
1 armour moved from Siberia to Amur
Japanese take Amur from Russians
1 armour moved from Amur to Buryatia
3 artilleries and 3 infantry moved from Kwangsi to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 39 Sea Zone
3 artilleries and 3 infantry moved from 39 Sea Zone to India
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 battleship and 1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western Australia
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 artillery and 2 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to India
2 fighters moved from 79 Sea Zone to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
2 fighters and 2 tactical_bombers moved from Yunnan to India
2 infantry moved from Kiangsi to Kwangtung
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 cruiser moved from 44 Sea Zone to 35 Sea Zone
2 bombers and 1 fighter moved from Yunnan to India
1 infantry moved from Yunnan to Burma
1 fighter moved from Kwangsi to Kwangtung
1 battleship and 1 cruiser moved from 41 Sea Zone to 39 Sea Zone
1 mech_infantry moved from Yunnan to KwangtungCombat - Japanese
Battle in India
Japanese attack with 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 3 tactical_bombers
British defend with 3 aaGuns, 1 airfield, 1 harbour and 12 infantry; UK_Pacific defend with 1 factory_major
AA fire in India : 3/9 hits
3 fighters owned by the Japanese lost in India
Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in India, round 2 : 7/16 hits
UK_Pacific roll dice for 3 aaGuns and 12 infantry in India, round 2 : 2/12 hits
5 infantry owned by the British, 2 infantry owned by the Japanese and 3 aaGuns owned by the British lost in India
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers in India, round 3 : 6/14 hits
UK_Pacific roll dice for 7 infantry in India, round 3 : 4/7 hits
6 infantry owned by the British, 2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
Japanese roll dice for 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers in India, round 4 : 4/10 hits
UK_Pacific roll dice for 1 infantry in India, round 4 : 0/1 hits
1 infantry owned by the British lost in India
Japanese captures 17PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 artilleries, 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 2 artilleries, 3 fighters and 4 infantry
Casualties for British: 3 aaGuns and 12 infantry
Battle in Philippines
Japanese attack with 1 artillery and 2 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 cruiser in Philippines, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 2 : 0/3 hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 3 : 1/3 hits
Americans roll dice for 2 infantry in Philippines, round 3 : 0/2 hits
1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery and 2 infantry in Philippines, round 4 : 0/3 hits
Americans roll dice for 1 infantry in Philippines, round 4 : 1/1 hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 artillery and 1 infantry in Philippines, round 5 : 1/2 hits
Americans roll dice for 1 infantry in Philippines, round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Americans lost in 56 Sea Zone
Japanese roll dice for 1 battleship, 1 destroyer and 1 transport in 56 Sea Zone, round 3 : 1/2 hits
Americans roll dice for 1 destroyer in 56 Sea Zone, round 3 : 0/1 hits
1 destroyer owned by the Americans lost in 56 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Western Australia
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 0/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 4 : 1/2 hits
ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits
1 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Western Australia from ANZAC, taking Dutch New Guinea from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Buryatia, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Burma
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Burma, round 2 : 3/6 hits
UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 2 : 2/3 hits
2 infantry owned by the British, 2 infantry owned by the Japanese and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in Malaya
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry; British defend with 1 harbour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 2/4 hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits
1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Kwangtung
Japanese attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 harbour and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/4 hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 fighter moved from Korea to Japan
1 tactical_bomber moved from Anhwe to Japan
1 aaGun and 4 infantry moved from Anhwe to Shantung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 aaGun and 1 infantry moved from 19 Sea Zone to Shantung
1 fighter moved from Kwangtung to Shantung
3 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 bombers, 3 fighters and 3 tactical_bombers moved from India to Yunnan
2 bombers moved from Yunnan to Kiangsi
2 carriers, 1 destroyer and 1 transport moved from 79 Sea Zone to 38 Sea Zone
1 carrier moved from 41 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 56 Sea Zone
1 destroyer and 2 submarines moved from 44 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea ZonePlace Units - Japanese
5 fighters, 4 infantry and 1 mech_infantry placed in JapanTurn Complete - Japanese
Japanese collect 63 PUs; end with 84 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsi: 2 bombers
EDIT: Adding units owned by Japanese to Yunnan: 2 bombers
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 2 aaGuns, 1 fighter and 5 infantry
Kwangsi : 1 flag, 1 harbour
Kiangsu : 1 flag
Kiangsi : 1 flag
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Jehol : 1 flag
Manchuria : 1 flag, 1 infantry
Yunnan : 1 flag, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers
Hunan : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 artillery and 1 infantry
India : 1 flag, 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 harbour and 2 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour, 2 infantry and 1 mech_infantry
Western Australia : 1 flag, 1 infantry
Philippines : 1 flag, 1 airfield, 1 artillery and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Siberia : 1 flag
Buryatia : 1 flag, 1 armour
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag
45 Sea Zone : 1 transport
37 Sea Zone : 1 carrier, 1 fighter and 1 tactical_bomber
35 Sea Zone : 1 cruiser, 1 destroyer, 3 submarines and 2 transports
39 Sea Zone : 1 battleship, 1 cruiser and 4 transports
38 Sea Zone : 2 carriers, 1 destroyer and 1 transport
19 Sea Zone : 1 transport
56 Sea Zone : 1 battleship, 2 destroyers and 1 transportProduction/PUs Summary :
Germans : 49 / 65
Russians : 24 / 31
Japanese : 63 / 94
Americans : 50 / 77
Chinese : 9 / 9
British : 33 / 35
UK_Pacific : 2 / 0
Italians : 11 / 17
ANZAC : 9 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
Test summary from TripleA, engine version: 1.8.0.9, time: 19:40:09
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Research Technology - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to 91 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Adding units owned by British to Malta: 1 fighter
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
3 armour, 2 artilleries and 4 infantry moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
1 tactical_bomber moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Romania to Yugoslavia -
just ignore this one - still your turn after J4
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East -
scrambles in SZ 6?
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no scramble, thanks
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 fighter moved from Midway to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
1 bomber moved from Midway to 6 Sea Zone
1 submarine moved from 25 Sea Zone to 19 Sea Zone
Americans take 6 Sea Zone from Japanese
2 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far EastCombat - Americans
Battle in Korea
Battle in 19 Sea Zone
Americans attack with 1 submarine and 1 transport
Japanese defend with 1 transport
Americans win, taking Korea from Japanese, taking 19 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Manchuria
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans win, taking Manchuria from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in Soviet Far EastNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
2 fighters moved from Western United States to Midway
4 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 fighter, 4 infantry, 2 mech_infantrys, 1 tactical_bomber and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
1 fighter moved from 25 Sea Zone to MidwayPlace Units - Americans
2 carriers and 1 submarine placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 tactical_bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from JapaneseCombat - Chinese
Non Combat Move - Chinese
5 infantry moved from Chahar to Jehol
3 infantry moved from Hopei to Anhwe
3 infantry moved from Kweichow to Anhwe
2 infantry moved from Szechwan to KweichowPlace Units - Chinese
1 infantry placed in Hunan
2 infantry placed in ManchuriaTurn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 1 fighter and 3 transports; Remaining resources: 0 PUs;Combat Move - British
4 infantry moved from West India to India
3 fighters and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea ZoneCombat - British
Battle in India
British attack with 4 infantry
Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 harbour
British win, taking India from Japanese with 3 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for British: 1 infantry
Battle in 98 Sea Zone
British attack with 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 carrier; Italians defend with 1 cruiser, 2 fighters, 1 submarine and 2 transports
Units damaged: 1 carrier owned by the Germans
retreated to 98 Sea Zone
Italians win with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is -40
Casualties for British: 1 cruiser, 1 destroyer and 2 fighters
2 fighters owned by the Italians could not land and were killedNon Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Trans-Jordan
1 artillery moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
2 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
3 infantry moved from Eastern Persia to West India
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from Brazil to 86 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
4 infantry moved from Scotland to United Kingdom
3 infantry moved from Brazil to British GuianaPlace Units - British
2 transports placed in 81 Sea Zone
British undo move 1.
2 transports placed in 71 Sea Zone
1 transport placed in 81 Sea Zone
1 artillery and 1 fighter placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2
British collect 25 PUs (8 lost to blockades); end with 25 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUsTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,1
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total -
I think asking for OOL or assuming DD as first hit would have been optimal for the z98 battle…
I continue from your map -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 armour and 1 bomber moved from Belarus to Bryansk
1 cruiser and 2 transports moved from 98 Sea Zone to 97 Sea Zone
Italians take 97 Sea Zone from British
1 transport moved from 95 Sea Zone to 97 Sea Zone
1 artillery and 3 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Yugoslavia to 97 Sea Zone
1 artillery moved from Southern Italy to 97 Sea Zone
3 artilleries and 3 infantry moved from 97 Sea Zone to GreeceCombat - Italians
Battle in Greece
Italians attack with 3 artilleries and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 cruiser in Greece, round 2 : 1/1 hits
Italians roll dice for 3 artilleries and 3 infantry in Greece, round 2 : 2/6 hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 3 artilleries and 1 infantry in Greece, round 3 : 2/4 hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 4 infantry
Casualties for Italians: 2 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits
1 infantry owned by the Russians lost in Bryansk
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 3 : 2/3 hits
Russians roll dice for 1 artillery in Bryansk, round 3 : 0/1 hits
1 artillery owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to Southern Italy
3 aaGuns and 2 infantry moved from Northern Italy to Southern ItalyPlace Units - Italians
2 artilleries and 1 infantry placed in Southern Italy
2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUsTerritory Summary for Italians :
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 4 aaGuns, 1 airfield, 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 5 infantry
Belarus : 1 flag
Bryansk : 1 flag, 2 armour
93 Sea Zone : 1 flag
Greece : 1 flag, 3 artilleries and 1 infantry
97 Sea Zone : 1 flag, 1 cruiser and 3 transports
Yugoslavia : 1 flag
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 49 / 65
Russians : 24 / 31
Japanese : 50 / 94
Americans : 53 / 73
Chinese : 15 / 15
British : 33 / 30
UK_Pacific : 5 / 3
Italians : 14 / 19
ANZAC : 9 / 20
French : 11 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
2 mech_infantrys moved from South Australia to Western Australia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 fighter moved from New South Wales to Western Australia
1 fighter moved from Queensland to Western Australia
2 mech_infantrys moved from South Australia to Western AustraliaCombat - ANZAC
ANZAC creates battle in territory 22 Sea Zone
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 transport
ANZAC win, taking 22 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Western Australia
ANZAC attack with 2 fighters and 2 mech_infantrys
Japanese defend with 1 infantry
ANZAC win, taking Western Australia from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Western Australia to Queensland
1 fighter moved from Western Australia to Queensland
1 armour moved from New South Wales to Queensland
1 submarine moved from 22 Sea Zone to 20 Sea Zone
1 infantry moved from Trans-Jordan to EgyptPlace Units - ANZAC
1 armour, 1 fighter and 1 mech_infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total





