Test game - Ghostglider vs. Odonis (+24 allied)

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Chahar to Anhwe

    Place Units - Chinese
                2 infantry placed in Anhwe
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 transport moved from 83 Sea Zone to 88 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Iraq to Eastern Persia
                1 fighter moved from Egypt to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                3 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
                2 armour moved from Tambov to Caucasus

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 armour
                    Italians win, taking Greece from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    retreated to Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,5,5,1,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 49 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 battleship, 1 cruiser and 2 destroyers
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Volgograd
                1 bomber moved from Smolensk to Volgograd
                3 bombers moved from Western Germany to Smolensk
                1 bomber moved from Germany to Smolensk
                1 infantry moved from Bryansk to Russia
                28 armour, 5 artilleries, 4 bombers, 2 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Smolensk to Russia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                3 infantry moved from France to Southern France
                1 artillery and 4 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Southern France
                    Germans attack with 3 infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 :  0/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 :  2/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Russia
                    Germans attack with 28 armour, 5 artilleries, 4 bombers, 2 fighters, 18 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 42 infantry, 8 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 28 armour, 5 artilleries, 4 bombers, 1 fighter, 18 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  22/63 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 42 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  17/61 hits
                        18 infantry owned by the Russians, 17 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 5 artilleries, 4 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 3 :  29/46 hits
                        Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 24 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  12/43 hits
                        24 infantry owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans, 5 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 26 armour, 4 bombers, 1 fighter and 3 tactical_bombers in Russia, round 4 :  19/34 hits
                        Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  7/14 hits
                        1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 7 armour owned by the Germans, 3 mech_infantrys owned by the Russians, 7 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Germans: 9 armour, 5 artilleries, 1 fighter, 18 infantry and 4 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 42 infantry, 8 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                4 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Bryansk
                3 aaGuns moved from Smolensk to Bryansk
                2 aaGuns moved from Smolensk to Belarus
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Vyborg
                1 bomber moved from Volgograd to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                9 infantry and 1 mech_infantry placed in Germany
                7 infantry placed in Western Germany
                Germans undo move 4.
                3 infantry placed in France
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 76 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Germany : 1 factory_major, 14 infantry and 1 mech_infantry
        Holland Belgium : 1 artillery and 4 infantry
        Belarus : 2 aaGuns
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 5 bombers, 1 fighter and 3 tactical_bombers
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 19 armour and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        124 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 carrier
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 96
        Russians : 13 / 0
        Japanese : 47 / 69
        Americans : 58 / 80
        Chinese : 18 / 18
        British : 35 / 43
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    Good game - gonna call this one - let me know if you want to play another?


  • Thank you for a good and fast paced game.
    Good luck in your future games.

Suggested Topics

  • 121
  • 41
  • 45
  • 78
  • 309
  • 96
  • 95
  • 256
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

18.0k

Users

40.7k

Topics

1.8m

Posts