Test game - Ghostglider vs. Odonis (+24 allied)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 4 armour, 2 mech_infantrys and 8 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 units repaired.
                1 transport moved from 37 Sea Zone to 38 Sea Zone
                2 infantry moved from Shan State to 38 Sea Zone
                2 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
                2 infantry moved from 39 Sea Zone to India
                1 cruiser moved from 79 Sea Zone to 39 Sea Zone
                1 fighter and 2 tactical_bombers moved from Burma to India
                2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to India
                1 destroyer and 3 submarines moved from 20 Sea Zone to 6 Sea Zone
                      Japanese take 19 Sea Zone from Americans
                1 artillery moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 48 Sea Zone
                1 artillery and 1 infantry moved from 48 Sea Zone to Gilbert Islands
                1 transport moved from 45 Sea Zone to 46 Sea Zone
                1 infantry moved from New Guinea to 46 Sea Zone
                1 artillery moved from New Guinea to 46 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
                1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
                1 fighter and 1 tactical_bomber moved from Kiangsi to 6 Sea Zone
                6 fighters and 2 tactical_bombers moved from Shantung to 6 Sea Zone
                7 fighters moved from Japan to 6 Sea Zone

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 1 destroyer, 14 fighters, 3 submarines and 3 tactical_bombers
                    Americans defend with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                        Japanese roll dice for 3 submarines in 6 Sea Zone, round 2 :  1/3 hits
                    Units damaged: 1 carrier owned by the Americans
                        Japanese roll dice for 1 destroyer, 14 fighters and 3 tactical_bombers in 6 Sea Zone, round 2 :  14/18 hits
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 2 :  0/1 hits
                        Americans roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  6/11 hits
                        1 submarine owned by the Americans, 3 fighters owned by the Americans, 1 battleship owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Japanese and 3 submarines owned by the Japanese lost in 6 Sea Zone
                        1 transport owned by the Americans lost in 6 Sea Zone
                    Japanese win with 12 fighters and 3 tactical_bombers remaining. Battle score for attacker is 100
                    Casualties for Japanese: 1 destroyer, 2 fighters and 3 submarines
                    Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Battle in India
                    Japanese attack with 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 5 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                        Japanese roll dice for 1 cruiser in India, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in India, round 2 :  4/9 hits
                        UK_Pacific roll dice for 5 infantry in India, round 2 :  2/5 hits
                        4 infantry owned by the British, 1 infantry owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in India
                        Japanese roll dice for 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in India, round 3 :  5/7 hits
                        UK_Pacific roll dice for 1 infantry in India, round 3 :  0/1 hits
                        1 infantry owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese win, taking India from UK_Pacific with 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 5 infantry
                Battle in Gilbert Islands
                Battle in Solomon Islands

    Non Combat Move - Japanese
                1 battleship and 2 destroyers moved from 45 Sea Zone to 49 Sea Zone
                1 cruiser moved from 35 Sea Zone to 49 Sea Zone
                1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Kwangsi to 36 Sea Zone
                1 battleship, 1 carrier, 1 destroyer, 2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                2 carriers and 3 transports moved from 37 Sea Zone to 35 Sea Zone
                1 infantry moved from Kweichow to Yunnan
                1 infantry moved from Szechwan to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 mech_infantry moved from French Indo China to Yunnan
                2 bombers, 2 fighters and 2 tactical_bombers moved from India to Yunnan
                2 aaGuns moved from Shantung to Kiangsu
                2 fighters moved from 6 Sea Zone to Kiangsu
                3 fighters moved from 6 Sea Zone to Japan
                1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to 35 Sea Zone
                2 fighters moved from 6 Sea Zone to 35 Sea Zone
                3 fighters and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
                1 tactical_bomber moved from 6 Sea Zone to Japan

    Place Units - Japanese
                8 submarines placed in 6 Sea Zone
                2 armour and 1 mech_infantry placed in Malaya
                2 armour and 1 mech_infantry placed in Kwangtung

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 59 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 1 infantry
        Iwo Jima : 1 infantry
        Shantung : 1 flag
        Kwangsi : 1 flag, 1 harbour
        Kiangsu : 1 flag, 2 aaGuns, 6 fighters and 2 tactical_bombers
        Kiangsi : 1 flag
        Japan : 2 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour, 10 infantry, 1 mech_infantry and 1 tactical_bomber
        Yunnan : 1 flag, 2 bombers, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
        Kweichow : 1 flag
        Hunan : 1 flag
        Szechwan : 1 flag
        Gilbert Islands : 1 flag, 1 artillery and 1 infantry
        Shan State : 1 flag
        Burma : 1 flag
        India : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
        Malaya : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
        Solomon Islands : 1 flag, 1 artillery and 1 infantry
        New Guinea : 1 flag
        Philippines : 1 flag, 1 airfield and 1 harbour
        Guam : 1 flag, 1 airfield and 1 infantry
        Sakha : 1 flag
        French Indo China : 1 flag
        Celebes : 1 flag
        Java : 1 flag
        Dutch New Guinea : 1 flag
        Sumatra : 1 flag
        48 Sea Zone : 1 transport
        49 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        35 Sea Zone : 1 battleship, 3 carriers, 1 destroyer, 3 fighters, 2 infantry and 4 transports
        39 Sea Zone : 1 cruiser and 1 transport
        6 Sea Zone : 8 submarines
        Ulaanbaatar : 1 flag
        79 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 52 / 75
        Russians : 18 / 18
        Japanese : 54 / 69
        Americans : 58 / 81
        Chinese : 12 / 12
        British : 35 / 43
        UK_Pacific : 2 / 0
        Italians : 15 / 18
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    Not that it’ll make too much of a difference, but any reason my Fighters weren’t scrambled from Korea for the battle in SZ6?


  • Your chance of winning the battle was minimal even with the FTRs - and me losing a few more planes would not hurt me - whereas you keeping your FTRs could help you inside China.

    However, if you prefer to scramble I have no problem rerolling here in forum and edit map afterwards.


  • I usually try to set up defense/attacks where I have more than 50% chance - Therefore losing additional FTRs to reduce odds from 100% to 93% would not be my choice, but naturally you can decide yourself if you want to scramble or not. I just tried to speed up a little.

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 submarine moved from 32 Sea Zone to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                2 carriers moved from 26 Sea Zone to 49 Sea Zone
                1 bomber moved from Korea to 48 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 2 bombers, 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 unit repaired.
                1 fighter and 1 tactical_bomber moved from United Kingdom to Norway
                1 carrier moved from 110 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone
                2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
                2 artilleries and 2 infantry moved from 112 Sea Zone to Norway
                1 destroyer moved from 110 Sea Zone to 112 Sea Zone
                1 armour moved from Southern France to 93 Sea Zone
                1 armour and 1 transport moved from 93 Sea Zone to 96 Sea Zone
                1 armour and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 armour moved from 99 Sea Zone to Greece
                1 infantry moved from Siberia to Sakha
                      Russians take Sakha from Japanese
                1 submarine moved from 32 Sea Zone to 49 Sea Zone
                1 submarine moved from 26 Sea Zone to 49 Sea Zone
                2 carriers moved from 26 Sea Zone to 49 Sea Zone
                1 bomber moved from Korea to 48 Sea Zone

    Combat - Americans
                Battle in 49 Sea Zone
                    Americans attack with 2 carriers and 2 submarines
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 2 carriers owned by the Americans
                    Japanese win with 1 battleship, 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is -44
                    Casualties for Americans: 2 carriers and 2 submarines
                Battle in 48 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Greece
                Battle in Norway
                    Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 artillery and 1 infantry
                    Americans win, taking Greece from Italians, taking Norway from Germans with 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery and 1 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 carrier and 1 destroyer moved from 93 Sea Zone to 99 Sea Zone
                1 tactical_bomber moved from Gibraltar to 99 Sea Zone
                2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
                2 artilleries, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Eastern United States to Gibraltar
                1 transport moved from 5 Sea Zone to 8 Sea Zone
                1 mech_infantry moved from Amur to Jehol
                1 mech_infantry moved from Korea to Jehol
                1 artillery moved from Korea to Manchuria
                1 submarine moved from 21 Sea Zone to 19 Sea Zone
                1 bomber moved from 48 Sea Zone to Johnston Island
                3 fighters moved from Korea to Hawaiian Islands

    Place Units - Americans
                1 armour, 1 artillery and 1 mech_infantry placed in Southern France
                1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
                3 fighters placed in Korea
                2 bombers placed in Eastern United States

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,5,5,5,3,6,3,4,5,1,5,5,5,6,2
                Americans collect 60 PUs (3 lost to blockades); end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Jehol to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Anhwe to Hunan
                      Chinese take Hunan from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Shensi to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese
                2 infantry moved from Jehol to Anhwe
                1 infantry moved from Jehol to Anhwe
                2 infantry moved from Hopei to Anhwe
                1 infantry moved from Sikang to Szechwan
                1 fighter moved from Chahar to Anhwe

    Place Units - Chinese
                2 infantry placed in Anhwe
                2 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 18 PUs; end with 18 PUs total

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 2 destroyers, 2 fighters and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 artillery
                    British win, taking Holland Belgium from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 artillery

    Non Combat Move - British
                1 fighter moved from Holland Belgium to United Kingdom
                1 transport moved from 83 Sea Zone to 88 Sea Zone
                3 infantry moved from Brazil to British Guiana
                1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                1 armour moved from Iraq to Eastern Persia
                1 fighter moved from Egypt to 99 Sea Zone
                1 destroyer moved from 81 Sea Zone to 99 Sea Zone
                3 mech_infantrys moved from Egypt to Iraq

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                2 fighters placed in United Kingdom
                1 destroyer placed in 81 Sea Zone

    Turn Complete - British
                British collect 38 PUs; end with 38 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs

    Turn Complete - UK_Pacific


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 fighter moved from Southern Italy to Southern France
                2 artilleries and 2 infantry moved from Northern Italy to Southern France
                3 artilleries and 3 infantry moved from Southern Italy to 95 Sea Zone
                3 artilleries, 1 cruiser, 3 infantry, 1 submarine and 3 transports moved from 95 Sea Zone to 97 Sea Zone
                3 artilleries and 3 infantry moved from 97 Sea Zone to Greece
                2 armour moved from Tambov to Caucasus

    Combat - Italians
                Battle in Greece
                    Italians attack with 3 artilleries and 3 infantry
                    British defend with 1 artillery and 1 infantry; Americans defend with 1 armour
                    Italians win, taking Greece from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 infantry
                    Casualties for Americans: 1 armour
                Battle in Southern France
                    Italians attack with 2 artilleries, 1 fighter and 2 infantry
                    Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    retreated to Southern France
                    Americans win with 1 armour remaining. Battle score for attacker is -3
                    Casualties for Italians: 2 artilleries and 2 infantry
                    Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - Italians
                1 fighter moved from Southern France to Southern Italy

    Place Units - Italians
                1 infantry placed in Southern Italy
                3 infantry placed in Northern Italy
                2 infantry placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,5,5,1,2
                Italians collect 13 PUs (2 lost to blockades); end with 13 PUs total

  • 20 19 18 15 13

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 49 Sea Zone

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                3 fighters moved from Queensland to 49 Sea Zone

    Combat - ANZAC
                Battle in 49 Sea Zone
                    ANZAC attack with 3 fighters
                    Japanese defend with 1 battleship, 1 cruiser, 2 destroyers and 1 transport
                    Japanese win with 1 transport remaining. Battle score for attacker is 18
                    Casualties for Japanese: 1 battleship, 1 cruiser and 2 destroyers
                    Casualties for ANZAC: 3 fighters

    Non Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                2 infantry and 1 mech_infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • 20 19 18 15 13

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Libya to Tobruk

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 17 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Caucasus to Volgograd
                1 bomber moved from Smolensk to Volgograd
                3 bombers moved from Western Germany to Smolensk
                1 bomber moved from Germany to Smolensk
                1 infantry moved from Bryansk to Russia
                28 armour, 5 artilleries, 4 bombers, 2 fighters, 17 infantry, 4 mech_infantrys and 3 tactical_bombers moved from Smolensk to Russia
                1 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                1 carrier moved from 95 Sea Zone to 97 Sea Zone
                3 infantry moved from France to Southern France
                1 artillery and 4 infantry moved from Western Germany to Holland Belgium

    Combat - Germans
                Battle in Southern France
                    Germans attack with 3 infantry
                    Americans defend with 1 armour, 1 factory_minor and 1 harbour
                        Germans roll dice for 3 infantry in Southern France, round 2 :  1/3 hits
                        Americans roll dice for 1 armour in Southern France, round 2 :  1/1 hits
                        1 infantry owned by the Germans and 1 armour owned by the Americans lost in Southern France
                    Germans win, taking Southern France from Americans with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 armour
                Battle in Holland Belgium
                    Germans attack with 1 artillery and 4 infantry
                    British defend with 1 artillery and 1 infantry
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 :  1/5 hits
                        British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 :  0/2 hits
                        1 infantry owned by the British lost in Holland Belgium
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 :  0/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 3 :  0/1 hits
                        Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 :  2/5 hits
                        British roll dice for 1 artillery in Holland Belgium, round 4 :  0/1 hits
                        1 artillery owned by the British lost in Holland Belgium
                    Germans win, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry
                Battle in Volgograd
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 armour and 1 factory_minor
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 2 :  0/2 hits
                        Russians roll dice for 1 armour in Volgograd, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 mech_infantry in Volgograd, round 3 :  1/2 hits
                        Russians roll dice for 1 armour in Volgograd, round 3 :  0/1 hits
                        1 armour owned by the Russians lost in Volgograd
                    Germans win, taking Volgograd from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 1 armour
                Battle in Russia
                    Germans attack with 28 armour, 5 artilleries, 4 bombers, 2 fighters, 18 infantry, 4 mech_infantrys and 3 tactical_bombers
                    Russians defend with 4 aaGuns, 1 airfield, 1 armour, 7 artilleries, 1 factory_major, 2 fighters, 42 infantry, 8 mech_infantrys and 1 tactical_bomber
                        AA fire in Russia :  1/9 hits
                        1 fighter owned by the Germans lost in Russia
                        Germans roll dice for 28 armour, 5 artilleries, 4 bombers, 1 fighter, 18 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 2 :  22/63 hits
                        Russians roll dice for 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 42 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 2 :  17/61 hits
                        18 infantry owned by the Russians, 17 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
                        Germans roll dice for 28 armour, 5 artilleries, 4 bombers, 1 fighter, 1 infantry, 4 mech_infantrys and 3 tactical_bombers in Russia, round 3 :  29/46 hits
                        Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 24 infantry, 8 mech_infantrys and 1 tactical_bomber in Russia, round 3 :  12/43 hits
                        24 infantry owned by the Russians, 1 infantry owned by the Germans, 2 armour owned by the Germans, 5 mech_infantrys owned by the Russians, 5 artilleries owned by the Germans and 4 mech_infantrys owned by the Germans lost in Russia
                        Germans roll dice for 26 armour, 4 bombers, 1 fighter and 3 tactical_bombers in Russia, round 4 :  19/34 hits
                        Russians roll dice for 1 armour, 7 artilleries, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Russia, round 4 :  7/14 hits
                        1 tactical_bomber owned by the Russians, 1 armour owned by the Russians, 7 armour owned by the Germans, 3 mech_infantrys owned by the Russians, 7 artilleries owned by the Russians and 2 fighters owned by the Russians lost in Russia
                    Germans captures 18PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 19 armour, 4 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 89
                    Casualties for Germans: 9 armour, 5 artilleries, 1 fighter, 18 infantry and 4 mech_infantrys
                    Casualties for Russians: 4 aaGuns, 1 armour, 7 artilleries, 2 fighters, 42 infantry, 8 mech_infantrys and 1 tactical_bomber

    Non Combat Move - Germans
                4 bombers, 1 fighter and 3 tactical_bombers moved from Russia to Bryansk
                3 aaGuns moved from Smolensk to Bryansk
                2 aaGuns moved from Smolensk to Belarus
                3 infantry moved from Karelia to Novgorod
                1 infantry moved from Finland to Vyborg
                1 bomber moved from Volgograd to Bryansk

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                1 infantry and 2 mech_infantrys placed in Novgorod
                9 infantry and 1 mech_infantry placed in Germany
                7 infantry placed in Western Germany
                Germans undo move 4.
                3 infantry placed in France
                4 infantry placed in Western Germany

    Turn Complete - Germans
                Germans collect 58 PUs; end with 76 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 96 PUs

    Territory Summary for Germans :

    Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
        France : 1 flag, 1 airfield, 1 factory_minor and 3 infantry
        Western Germany : 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 10 infantry
        Germany : 1 factory_major, 14 infantry and 1 mech_infantry
        Holland Belgium : 1 artillery and 4 infantry
        Belarus : 2 aaGuns
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 3 aaGuns, 5 bombers, 1 fighter and 3 tactical_bombers
        Rostov : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 1 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Russia : 1 flag, 1 airfield, 19 armour and 1 factory_minor
        Ukraine : 1 flag, 1 factory_minor and 3 mech_infantrys
        Western Ukraine : 1 flag
        Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 2 mech_infantrys
        Caucasus : 1 flag
        Smolensk : 1 flag
        124 Sea Zone : 1 submarine
        Bulgaria : 1 flag
        97 Sea Zone : 1 carrier
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 58 / 96
        Russians : 13 / 0
        Japanese : 47 / 69
        Americans : 58 / 80
        Chinese : 18 / 18
        British : 35 / 43
        UK_Pacific : 2 / 0
        Italians : 15 / 13
        ANZAC : 10 / 10
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 20 19 18 15 13

    Good game - gonna call this one - let me know if you want to play another?


  • Thank you for a good and fast paced game.
    Good luck in your future games.

Suggested Topics

  • 121
  • 45
  • 80
  • 82
  • 309
  • 96
  • 95
  • 256
Axis & Allies Boardgaming Custom Painted Miniatures

44

Online

18.0k

Users

40.7k

Topics

1.8m

Posts