franceneedsmorepower v mike g40 BRIT 2.tsvg scramble 95 ?
Craykirk (Axis) vs. Inno (Allies + 1 bomber) game 01
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 armour and 2 fighters; Remaining resources: 1 PUs;Combat Move - British
2 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 armour moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
1 artillery moved from Egypt to Libya
2 armour moved from Trans-Jordan to Libya
1 bomber moved from Anglo-Egyptian Sudan to 17 Sea Zone
1 fighter moved from Persia to 17 Sea Zone
1 fighter moved from India to 17 Sea Zone
1 fighter moved from Anglo-Egyptian Sudan to Libya
1 armour moved from India to Caucasus
2 fighters moved from West Russia to CaucasusCombat - British
Battle in Libya
British attack with 2 armour, 1 artillery and 1 fighter
Japanese defend with 1 fighter; Germans defend with 1 armour and 1 infantry
British roll dice for 2 armour, 1 artillery and 1 fighter in Libya, round 2 : 2/4 hits
Germans roll dice for 1 armour, 1 fighter and 1 infantry in Libya, round 2 : 2/3 hits
1 armour owned by the British, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 artillery owned by the British lost in Libya
British roll dice for 1 armour and 1 fighter in Libya, round 3 : 1/2 hits
Germans roll dice for 1 fighter in Libya, round 3 : 1/1 hits
1 armour owned by the British and 1 fighter owned by the Japanese lost in Libya
British win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 2 armour and 1 artillery
Battle in Caucasus
British attack with 1 armour and 2 fighters
Germans defend with 1 armour and 1 factory
British roll dice for 1 armour and 2 fighters in Caucasus, round 2 : 3/3 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the British and 1 armour owned by the Germans lost in Caucasus
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 1 armour
Battle in 17 Sea Zone
British attack with 1 bomber and 2 fighters
Germans defend with 1 battleship and 1 transport
British roll dice for 1 bomber and 2 fighters in 17 Sea Zone, round 2 : 3/3 hits
Germans roll dice for 1 battleship and 1 transport in 17 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Germans, 1 fighter owned by the British and 1 battleship owned by the Germans lost in 17 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Germans: 1 battleship and 1 transport
Casualties for British: 1 fighterNon Combat Move - British
1 armour moved from French Indo-China Thailand to India
1 infantry moved from Trans-Jordan to Persia
1 bomber moved from 17 Sea Zone to India
1 cruiser moved from 26 Sea Zone to 28 Sea Zone
2 fighters moved from Caucasus to India
1 fighter moved from Libya to Trans-Jordan
1 fighter moved from 17 Sea Zone to Persia
2 fighters moved from United Kingdom to West Russia
1 infantry moved from Central United States to Eastern United StatesPlace Units - British
2 armour and 1 fighter placed in India
1 fighter placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 35 PUs totalTerritory Summary for British :
13 Sea Zone : 2 transports
28 Sea Zone : 1 carrier and 1 cruiser
39 Sea Zone : 1 submarine
Eastern Australia : 1 infantry
Eastern United States : 1 infantry
French Indo-China Thailand : 1 flag
India : 1 aaGun, 4 armour, 2 artilleries, 1 bomber, 1 factory, 3 fighters and 4 infantry
Morocco : 1 flag, 1 armour and 2 infantry
Persia : 1 fighter and 1 infantry
Trans-Jordan : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 25 / 31
Germans : 42 / 43
British : 34 / 35
Japanese : 29 / 31
Americans : 38 / 38 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 bomber, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Burma
Japanese take Burma from British
1 infantry moved from Yunnan to French Indo-China Thailand
Japanese take French Indo-China Thailand from British
1 infantry moved from Sinkiang to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 infantry moved from Sinkiang to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Sinkiang to Evenki National Okrug
Japanese take Evenki National Okrug from Russians
1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
3 transports moved from 61 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kwangtung
Japanese take Kwangtung from Russians
1 artillery moved from 61 Sea Zone to Kwangtung
1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery moved from 61 Sea Zone to Kiangsu
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 artillery moved from 63 Sea Zone to Soviet Far East
1 bomber moved from Japan to Kiangsu
1 bomber moved from Japan to KiangsuCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 artillery, 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Kiangsu from Russians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 bombers moved from Kiangsu to Japan
1 carrier moved from 61 Sea Zone to 48 Sea Zone
2 fighters moved from 61 Sea Zone to 48 Sea Zone
1 battleship moved from 36 Sea Zone to 48 Sea Zone
1 carrier moved from 36 Sea Zone to 48 Sea Zone
2 fighters moved from 36 Sea Zone to 48 Sea ZonePlace Units - Japanese
1 transport placed in 62 Sea Zone
1 bomber and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
Long time no see :-D. Would you still like to continue playing?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 artillery, 4 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 fighter moved from Trans-Jordan to Burma
1 infantry moved from 13 Sea Zone to Gibraltar
British take Gibraltar from Germans
1 bomber moved from Eastern Australia to BurmaCombat - Americans
Battle in Burma
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 infantry
Americans roll dice for 1 bomber and 1 fighter in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
Americans roll dice for 1 bomber and 1 fighter in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Americans
1 fighter moved from Burma to India
1 bomber moved from Burma to India
3 transports moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 submarine moved from 50 Sea Zone to 57 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 44 Sea Zone to 57 Sea Zone
1 infantry moved from 57 Sea Zone to Midway
1 infantry moved from Central United States to Western United States
1 armour moved from Central United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Central United States to Western United StatesPlace Units - Americans
2 transports placed in 11 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
1 transport placed in 56 Sea Zone
2 infantry placed in Western United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 19 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 56 Sea Zone: 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 38 PUs; end with 39 PUs totalTerritory Summary for Americans :
10 Sea Zone : 3 transports
11 Sea Zone : 2 transports
13 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
56 Sea Zone : 1 submarine and 1 transport
57 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 transport
Eastern Canada : 1 armour, 1 artillery and 4 infantry
Eastern United States : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Gibraltar : 1 infantry
India : 1 bomber and 1 fighter
Midway : 2 infantry
Solomon Islands : 1 flag
Western United States : 1 aaGun, 1 artillery, 1 factory and 3 infantryProduction/PUs Summary :
Russians : 15 / 31
Germans : 42 / 43
British : 31 / 35
Japanese : 42 / 42
Americans : 38 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 2x factory; Remaining resources: 29 PUs;
Russians buy 1 armour, 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from West Russia to Ukraine S.S.R.
1 fighter moved from West Russia to Ukraine S.S.R.
1 infantry moved from West Russia to Belorussia
1 infantry moved from West Russia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Russia to Kazakh S.S.R.
1 artillery moved from West Russia to Belorussia
1 infantry moved from Russia to Novosibirsk
1 infantry moved from Archangel to Evenki National Okrug
1 fighter moved from West Russia to Novosibirsk
1 bomber moved from Russia to Evenki National Okrug
1 artillery moved from Russia to Kazakh S.S.R.Combat - Russians
Battle in Evenki National Okrug
Russians attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 bomber and 1 infantry in Evenki National Okrug, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine S.S.R.
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Ukraine S.S.R., round 2 : 1/2 hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 3 : 0/1 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 4 : 0/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 5 : 1/1 hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 5 : 1/1 hits
1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belorussia
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Belorussia, round 2 : 1/2 hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 bomber moved from Evenki National Okrug to Russia
1 fighter moved from Novosibirsk to Russia
1 artillery moved from Russia to West Russia
3 infantry moved from Russia to West Russia
7 armour moved from West Russia to Russia
1 fighter moved from Ukraine S.S.R. to RussiaPlace Units - Russians
1 armour, 2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Archangel : 3 infantry
Belorussia : 1 flag, 1 artillery and 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Russia : 9 armour, 2 artilleries, 1 bomber, 1 factory, 2 fighters and 5 infantry
Ukraine S.S.R. : 1 flag, 1 infantry
West Russia : 1 flag, 2 aaGuns, 1 artillery and 10 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 34 / 43
British : 31 / 35
Japanese : 41 / 42
Americans : 38 / 39 -
Sure… Been busy with work, life and after I lost my computer files I sorta forgot… :? I was on the board and was looking for some games to replay and found this one. Jeez, nothing like waiting five months for a reply. Time goes fast. I can’t even beat the AI so give me some lessons… ;-)
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Good to see you back my friend :-D Enjoy!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber and 7 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Baltic States to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 infantry moved from Baltic States to Belorussia
1 artillery moved from Baltic States to Belorussia
2 fighters moved from Baltic States to Belorussia
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 fighter moved from Germany to Ukraine S.S.R.
1 bomber moved from Sinkiang to Russia
1 bomber moved from Baltic States to Russia
1 fighter moved from Germany to Ukraine S.S.R.
1 fighter moved from Baltic States to Belorussia
1 fighter moved from Baltic States to Ukraine S.S.R.
2 bombers moved from Germany to United KingdomCombat - Germans
Strategic bombing raid in Russia
1 bomber killed by AA
Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Russia causes 2 damage total.
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in United Kingdom causes 3 damage total.
Battle in Ukraine S.S.R.
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belorussia
Germans attack with 1 artillery, 3 fighters and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Belorussia from Russians with 1 artillery and 3 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Germans
1 bomber moved from United Kingdom to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
1 fighter moved from Belorussia to Germany
3 fighters moved from Ukraine S.S.R. to Germany
1 artillery moved from Germany to Baltic States
1 artillery moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to Southern Europe
1 artillery moved from Italy to Southern Europe
1 bomber moved from Russia to Germany
6 infantry moved from Germany to Baltic States
1 infantry moved from Germany to Northwestern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Italy
1 armour, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 40 PUs; end with 40 PUs total -
Jeez… lost two bombers on Industrial Raids and caused total damage of 5. So much for the bomber strategy…
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Sorry for seeing this…bomber strategy is sort of risky business. It might be better to start bomber campaign only after you have accumulated enough, or it would become much less efficient if you go unlucky.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 32 PUs;
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Libya
British take Algeria from Germans
British take Libya from Germans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 armour moved from India to Burma
British take Burma from Japanese
1 bomber moved from India to 61 Sea Zone
2 armour moved from India to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Persia to Sinkiang
2 fighters moved from West Russia to Sinkiang
1 armour moved from India to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Burma to Yunnan
1 fighter moved from United Kingdom to France
1 fighter moved from India to Yunnan
1 fighter moved from Trans-Jordan to SinkiangCombat - British
Battle in 61 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 61 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 3 infantry
AA fire in France : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 3 infantry in France, round 2 : 1/3 hits
1 infantry owned by the British and 1 aaGun owned by the Germans lost in France
British roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 3 : 0/4 hits
Germans roll dice for 3 infantry in France, round 3 : 1/3 hits
1 infantry owned by the British lost in France
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 4 : 3/3 hits
Germans roll dice for 3 infantry in France, round 4 : 2/3 hits
1 infantry owned by the British, 3 infantry owned by the Germans and 1 fighter owned by the British lost in France
British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Yunnan
British attack with 3 armour and 3 fighters
Japanese defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 3 armour and 3 fighters in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits
1 armour owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Casualties for British: 1 armour
Battle in Sinkiang
British attack with 4 fighters
Japanese defend with 1 artillery and 3 infantry
British roll dice for 4 fighters in Sinkiang, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 3 infantry in Sinkiang, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sinkiang
British roll dice for 3 fighters in Sinkiang, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Sinkiang, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sinkiang
British roll dice for 2 fighters in Sinkiang, round 4 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sinkiang, round 4 : 2/2 hits
1 infantry owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Sinkiang
Japanese win with no units remaining. Battle score for attacker is -27
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 4 fightersNon Combat Move - British
3 fighters moved from Yunnan to India
1 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from 61 Sea Zone to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
5 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs totalTerritory Summary for British :
7 Sea Zone : 1 transport
8 Sea Zone : 2 transports
28 Sea Zone : 1 carrier and 1 cruiser
39 Sea Zone : 1 submarine
Algeria : 1 flag
Eastern Australia : 1 infantry
Eastern United States : 1 infantry
France : 1 flag, 1 artillery
India : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 3 fighters and 6 infantry
Kazakh S.S.R. : 1 armour and 1 infantry
Libya : 1 flag, 1 armour
Morocco : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 factory and 6 infantry
Western Australia : 1 infantry
Yunnan : 2 armourProduction/PUs Summary :
Russians : 20 / 24
Germans : 32 / 40
British : 40 / 40
Japanese : 37 / 42
Americans : 39 / 39 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory; Remaining resources: 32 PUs;
British buy 1 artillery, 7 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - British
1 armour moved from Morocco to Libya
British take Algeria from Germans
British take Libya from Germans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 2 transports moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 3 infantry moved from 8 Sea Zone to France
1 armour moved from India to Burma
British take Burma from Japanese
1 bomber moved from India to 61 Sea Zone
2 armour moved from India to Yunnan
2 fighters moved from India to Yunnan
1 fighter moved from Persia to Sinkiang
2 fighters moved from West Russia to Sinkiang
1 armour moved from India to Kazakh S.S.R.
Russians take Kazakh S.S.R. from Japanese
1 armour moved from Burma to Yunnan
1 fighter moved from United Kingdom to France
1 fighter moved from India to Yunnan
1 fighter moved from Trans-Jordan to SinkiangCombat - British
Battle in 61 Sea Zone
British attack with 1 bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 61 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in France
British attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 aaGun and 3 infantry
AA fire in France : 0/1 hits
British roll dice for 1 artillery, 1 fighter and 3 infantry in France, round 2 : 1/5 hits
Germans roll dice for 1 aaGun and 3 infantry in France, round 2 : 1/3 hits
1 infantry owned by the British and 1 aaGun owned by the Germans lost in France
British roll dice for 1 artillery, 1 fighter and 2 infantry in France, round 3 : 0/4 hits
Germans roll dice for 3 infantry in France, round 3 : 1/3 hits
1 infantry owned by the British lost in France
British roll dice for 1 artillery, 1 fighter and 1 infantry in France, round 4 : 3/3 hits
Germans roll dice for 3 infantry in France, round 4 : 2/3 hits
1 infantry owned by the British, 3 infantry owned by the Germans and 1 fighter owned by the British lost in France
British win, taking France from Germans with 1 artillery remaining. Battle score for attacker is -5
Casualties for Germans: 1 aaGun and 3 infantry
Casualties for British: 1 fighter and 3 infantry
Battle in Yunnan
British attack with 3 armour and 3 fighters
Japanese defend with 1 armour, 2 artilleries and 1 infantry
British roll dice for 3 armour and 3 fighters in Yunnan, round 2 : 4/6 hits
Japanese roll dice for 1 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 1/4 hits
1 armour owned by the British, 1 armour owned by the Japanese, 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 armour and 3 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour, 2 artilleries and 1 infantry
Casualties for British: 1 armour
Battle in Sinkiang
British attack with 4 fighters
Japanese defend with 1 artillery and 3 infantry
British roll dice for 4 fighters in Sinkiang, round 2 : 1/4 hits
Japanese roll dice for 1 artillery and 3 infantry in Sinkiang, round 2 : 1/4 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sinkiang
British roll dice for 3 fighters in Sinkiang, round 3 : 1/3 hits
Japanese roll dice for 1 artillery and 2 infantry in Sinkiang, round 3 : 1/3 hits
1 infantry owned by the Japanese and 1 fighter owned by the British lost in Sinkiang
British roll dice for 2 fighters in Sinkiang, round 4 : 2/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sinkiang, round 4 : 2/2 hits
1 infantry owned by the Japanese, 2 fighters owned by the British and 1 artillery owned by the Japanese lost in Sinkiang
Japanese win with no units remaining. Battle score for attacker is -27
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for British: 4 fightersNon Combat Move - British
3 fighters moved from Yunnan to India
1 infantry moved from Persia to Kazakh S.S.R.
1 bomber moved from 61 Sea Zone to IndiaPlace Units - British
1 artillery and 2 infantry placed in India
5 infantry placed in United Kingdom
1 transport placed in 7 Sea ZoneTurn Complete - British
British collect 40 PUs; end with 40 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 39 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 49 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 25 Sea Zone: 1 carrier and 1 cruiser
EDIT: Removing units owned by British from 28 Sea Zone: 1 carrier and 1 cruiser
EDIT: Turning off Edit ModeTerritory Summary for British :
7 Sea Zone : 1 transport
8 Sea Zone : 2 transports
25 Sea Zone : 1 carrier and 1 cruiser
49 Sea Zone : 1 submarine
Algeria : 1 flag
Eastern Australia : 1 infantry
Eastern United States : 1 infantry
France : 1 flag, 1 artillery
India : 1 aaGun, 3 artilleries, 1 bomber, 1 factory, 3 fighters and 6 infantry
Kazakh S.S.R. : 1 armour and 1 infantry
Libya : 1 flag, 1 armour
Morocco : 1 flag
United Kingdom : 1 aaGun, 1 armour, 1 factory and 6 infantry
Western Australia : 1 infantry
Yunnan : 2 armourProduction/PUs Summary :
Russians : 20 / 24
Germans : 32 / 40
British : 40 / 40
Japanese : 37 / 42
Americans : 39 / 39 -
Good defense on Sinjiang!
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I never really considered throwing fighters vs infantry as it just seems foolhardy… Of course, I’ve never won a game playing either side.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from 61 Sea Zone to Yunnan
1 infantry moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 carrier moved from 48 Sea Zone to 61 Sea Zone
2 fighters moved from 48 Sea Zone to 61 Sea Zone
1 carrier moved from 48 Sea Zone to 61 Sea Zone
1 battleship moved from 48 Sea Zone to 62 Sea Zone
1 carrier moved from 61 Sea Zone to 62 Sea Zone
2 fighters moved from 48 Sea Zone to 62 Sea Zone
1 artillery moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
2 fighters moved from 61 Sea Zone to YunnanCombat - Japanese
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters and 3 infantry
British defend with 2 armour
Japanese win, taking Yunnan from Americans with 1 armour, 2 fighters and 3 infantry remaining. Battle score for attacker is 12
Casualties for British: 2 armourNon Combat Move - Japanese
2 fighters moved from Yunnan to 61 Sea ZonePlace Units - Japanese
3 artilleries, 1 fighter and 2 infantry placed in Japan
2 transports placed in 62 Sea ZoneTurn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs total -
No worry - some day you will :-D
Sam
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier and 2 fighters; Remaining resources: 5 PUs;Combat Move - Americans
2 infantry moved from Midway to 57 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Norway
Americans take Norway from Germans
1 armour and 1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 armour and 1 infantry moved from 8 Sea Zone to Northwestern Europe
2 fighters moved from 13 Sea Zone to Northwestern Europe
1 cruiser moved from 13 Sea Zone to 8 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Northwestern Europe
2 infantry and 1 transport moved from 57 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Solomon IslandsCombat - Americans
Battle in Northwestern Europe
Americans attack with 1 armour, 2 fighters and 3 infantry
Germans defend with 3 infantry
Americans roll dice for 1 cruiser in Northwestern Europe, round 2 : 0/1 hits
Americans roll dice for 1 armour, 2 fighters and 3 infantry in Northwestern Europe, round 2 : 3/6 hits
Germans roll dice for 3 infantry in Northwestern Europe, round 2 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwestern Europe
Americans win, taking Northwestern Europe from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 carrier and 1 destroyer moved from 13 Sea Zone to 8 Sea Zone
2 fighters moved from Northwestern Europe to 8 Sea Zone
1 artillery and 3 infantry moved from Eastern United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 10 Sea Zone
1 artillery and 3 infantry moved from 10 Sea Zone to Eastern Canada
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 57 Sea Zone to 44 Sea Zone
1 submarine moved from 56 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 43 Sea ZonePlace Units - Americans
1 carrier placed in 56 Sea Zone
2 fighters placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 47 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 transport
8 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
10 Sea Zone : 2 transports
43 Sea Zone : 1 artillery, 1 infantry and 1 transport
44 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 1 transport
56 Sea Zone : 1 carrier and 2 fighters
Eastern Canada : 1 artillery and 3 infantry
Eastern United States : 1 aaGun and 1 factory
Gibraltar : 1 infantry
India : 1 bomber and 1 fighter
Northwestern Europe : 1 flag, 1 armour and 2 infantry
Norway : 1 flag, 1 artillery and 1 infantry
Solomon Islands : 1 flag, 2 infantry
Western United States : 1 aaGun, 1 factory and 2 infantryProduction/PUs Summary :
Russians : 20 / 24
Germans : 28 / 40
British : 39 / 40
Japanese : 39 / 39
Americans : 42 / 47 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to Karelia S.S.R.
2 infantry moved from West Russia to Belorussia
2 infantry moved from West Russia to Ukraine S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
2 fighters moved from Russia to Karelia S.S.R.
1 bomber moved from Russia to Belorussia
1 infantry moved from Evenki National Okrug to Novosibirsk
Russians take Novosibirsk from Japanese
1 infantry moved from Caucasus to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Ukraine S.S.R., round 2 : 3/4 hits
Germans roll dice for 1 artillery and 1 infantry in Ukraine S.S.R., round 2 : 0/2 hits
1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Belorussia
Russians attack with 1 bomber and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 bomber and 2 infantry in Belorussia, round 2 : 0/3 hits
Germans roll dice for 1 artillery in Belorussia, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber and 1 infantry in Belorussia, round 3 : 0/2 hits
Germans roll dice for 1 artillery in Belorussia, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Belorussia
Russians roll dice for 1 bomber in Belorussia, round 4 : 0/1 hits
Germans roll dice for 1 artillery in Belorussia, round 4 : 1/1 hits
1 bomber owned by the Russians lost in Belorussia
Germans win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Russians: 1 bomber and 2 infantry
Battle in Karelia S.S.R.
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/4 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
2 artilleries moved from Russia to West Russia
5 infantry moved from Russia to West Russia
1 infantry moved from Archangel to West Russia
7 armour moved from Russia to West Russia
1 armour moved from Russia to West RussiaPlace Units - Russians
2 artilleries and 1 infantry placed in Caucasus
1 artillery and 3 infantry placed in RussiaTurn Complete - Russians
Russians collect 25 PUs; end with 25 PUs totalTerritory Summary for Russians :
Caucasus : 2 artilleries, 1 factory and 1 infantry
Karelia S.S.R. : 1 factory and 2 infantry
Novosibirsk : 1 infantry
Russia : 1 armour, 1 artillery, 1 factory and 3 infantry
Ukraine S.S.R. : 1 flag, 1 artillery and 3 infantry
West Russia : 1 flag, 2 aaGuns, 8 armour, 2 artilleries, 2 fighters and 12 infantryProduction/PUs Summary :
Russians : 25 / 25
Germans : 24 / 40
British : 39 / 40
Japanese : 38 / 39
Americans : 42 / 47 -
Good One… I had my bombers out of position and lost them on the raid. The original plan was to use them against the navy before that happened… :cry:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to 8 Sea Zone
10 armour moved from Baltic States to Karelia S.S.R.
8 infantry moved from Baltic States to Karelia S.S.R.
3 artilleries moved from Baltic States to Karelia S.S.R.
3 infantry moved from Germany to Northwestern Europe
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Germany to Northwestern Europe
1 fighter moved from Germany to France
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Germany to France
1 fighter moved from Germany to 8 Sea Zone
2 fighters moved from Germany to 8 Sea Zone
2 bombers moved from Germany to 8 Sea Zone
3 infantry moved from Germany to Poland
1 infantry moved from Southern Europe to Bulgaria Romania
1 artillery moved from Southern Europe to Bulgaria RomaniaCombat - Germans
Battle in France
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery
Germans win, taking France from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery
Battle in 8 Sea Zone
Germans attack with 3 bombers and 3 fighters
British defend with 2 transports; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 transports
Americans win with 1 cruiser, 2 fighters and 4 transports remaining. Battle score for attacker is -44
Casualties for Germans: 3 bombers and 3 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Battle in Northwestern Europe
Germans attack with 1 armour, 1 fighter and 3 infantry
Americans defend with 1 armour and 2 infantry
Germans win, taking Northwestern Europe from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 2 infantry
Battle in Karelia S.S.R.
Germans attack with 10 armour, 4 artilleries and 8 infantry
Russians defend with 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 10 armour, 4 artilleries and 8 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
2 fighters owned by the Americans forced to land in United KingdomNon Combat Move - Germans
1 fighter could not land in Northwestern Europe and was removed
2 fighters moved from France to GermanyPlace Units - Germans
3 artilleries, 1 fighter and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 34 PUs; end with 34 PUs total