scramble 39 ?
Craykirk (Axis) vs. Inno (Allies + 1 bomber) game 01
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
1 artillery moved from Kwangtung to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to AnhweiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
British win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Japanese: 1 battleship
Battle in Anhwei
Japanese attack with 1 artillery, 1 fighter and 7 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 1 fighter and 1 submarine
1 fighter moved from 53 Sea Zone to Wake Island
1 bomber moved from 53 Sea Zone to Wake Island
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to Japan
1 fighter moved from Anhwei to 60 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
1 artillery moved from Kwangtung to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to AnhweiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
British win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Japanese: 1 battleship
Battle in Anhwei
Japanese attack with 1 artillery, 1 fighter and 7 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 1 fighter and 1 submarine
1 fighter moved from 53 Sea Zone to Wake Island
1 bomber moved from 53 Sea Zone to Wake Island
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to Japan
1 fighter moved from Anhwei to 60 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total -
Ugh… Can you edit my fighter into the sea zone with the carrier. That is a bad ass cruiser; took down the battleship in two shots…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Japanese
1 fighter moved from Japan to 53 Sea Zone
1 bomber moved from Japan to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 battleship moved from 60 Sea Zone to 61 Sea Zone
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Anhwei
1 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
2 infantry moved from Manchuria to Anhwei
1 artillery moved from Kwangtung to Anhwei
4 infantry moved from Kiangsu to Anhwei
1 fighter moved from French Indo-China Thailand to Yunnan
1 fighter moved from Manchuria to AnhweiCombat - Japanese
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 61 Sea Zone
Japanese attack with 1 battleship
British defend with 1 cruiser
Units damaged: 1 battleship owned by the Japanese
British win with 1 cruiser remaining. Battle score for attacker is -20
Casualties for Japanese: 1 battleship
Battle in Anhwei
Japanese attack with 1 artillery, 1 fighter and 7 infantry
Americans defend with 2 infantry
Japanese win, taking Anhwei from Americans with 1 artillery, 1 fighter and 7 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Casualties for Japanese: 1 fighter and 1 submarine
1 fighter moved from 53 Sea Zone to Wake Island
1 bomber moved from 53 Sea Zone to Wake Island
1 carrier moved from 50 Sea Zone to 60 Sea Zone
1 fighter moved from Yunnan to Japan
1 fighter moved from Anhwei to 60 Sea Zone
1 infantry moved from Malaya to French Indo-China Thailand
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 2 infantry placed in Japan
2 transports placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs total -
Test summary from TripleA, engine version: 1.8.0.9, time: 02:37:41
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;Combat Move - Americans
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Eastern United States to 53 Sea Zone
2 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to YunnanCombat - Americans
Battle in 53 Sea Zone
Americans attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in Yunnan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 1/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese lost in Yunnan
Americans roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 2/3 hits
Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits
1 artillery owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Americans
1 fighter moved from Yunnan to India
1 bomber moved from 53 Sea Zone to Western United States
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 fighter moved from Eastern United States to 11 Sea Zone
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
1 infantry moved from Alaska to Western Canada
1 infantry moved from Central United States to 11 Sea Zone
1 infantry moved from Western United States to Western Canada
1 armour moved from Eastern United States to Western United States
1 artillery and 1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 carrier placed in 56 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 41 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 submarine
53 Sea Zone : 1 submarine
56 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
Central United States : 1 artillery and 1 infantry
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Hawaiian Islands : 1 infantry
India : 1 fighter
Midway : 1 infantry
Western Canada : 2 infantry
Western United States : 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry
Yunnan : 2 infantryProduction/PUs Summary :
Russians : 19 / 28
Germans : 45 / 45
British : 31 / 36
Japanese : 32 / 35
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
3 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from Archangel to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from JapaneseCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 3 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine S.S.R., round 4 : 3/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory and 4 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 2/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 0/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 5 : 2/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
2 armour and 4 infantry moved from Russia to West Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to ArchangelPlace Units - Russians
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 4 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Kwangtung : 1 flag, 1 infantry
Russia : 1 armour, 1 artillery, 1 factory and 6 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flag, 2 aaGuns, 6 armour, 1 bomber, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 45
British : 31 / 36
Japanese : 30 / 35
Americans : 41 / 41 -
Ooop. Sorry for your bad dice. I got a bullet proof crusier! :lol:
Not sure if I move your fighter correctly (from Japan to the near carrier). if this is not what you want feel free to adjust.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
3 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from Archangel to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from JapaneseCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 3 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine S.S.R., round 4 : 3/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory and 4 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 2/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 0/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 5 : 2/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
2 armour and 4 infantry moved from Russia to West Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to ArchangelPlace Units - Russians
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 4 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Kwangtung : 1 flag, 1 infantry
Russia : 1 armour, 1 artillery, 1 factory and 6 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flag, 2 aaGuns, 6 armour, 1 bomber, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 45
British : 31 / 36
Japanese : 30 / 35
Americans : 41 / 41 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Caucasus
Russians take Caucasus from Germans
2 infantry moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Karelia S.S.R.
2 fighters moved from Archangel to Karelia S.S.R.
1 artillery moved from West Russia to Ukraine S.S.R.
3 infantry moved from West Russia to Ukraine S.S.R.
1 bomber moved from Archangel to Ukraine S.S.R.
1 infantry moved from West Russia to Karelia S.S.R.
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from JapaneseCombat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 artillery, 1 bomber and 3 infantry
Germans defend with 2 armour and 2 infantry
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine S.S.R., round 2 : 2/5 hits
Germans roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 2 : 0/4 hits
2 infantry owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Ukraine S.S.R., round 3 : 1/5 hits
Germans roll dice for 2 armour in Ukraine S.S.R., round 3 : 2/2 hits
2 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians roll dice for 1 artillery, 1 bomber and 1 infantry in Ukraine S.S.R., round 4 : 3/3 hits
Germans roll dice for 1 armour in Ukraine S.S.R., round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour and 2 infantry
Casualties for Russians: 3 infantry
Battle in Karelia S.S.R.
Russians attack with 1 artillery, 2 fighters and 3 infantry
Germans defend with 1 factory and 4 infantry
Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Karelia S.S.R., round 2 : 1/6 hits
Germans roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 3 : 2/5 hits
Germans roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits
2 infantry owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 4 : 0/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 4 : 0/1 hits
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Karelia S.S.R., round 5 : 2/5 hits
Germans roll dice for 1 infantry in Karelia S.S.R., round 5 : 0/1 hits
1 infantry owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 4 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters moved from Karelia S.S.R. to West Russia
1 bomber moved from Ukraine S.S.R. to West Russia
2 armour and 4 infantry moved from Russia to West Russia
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Evenki National Okrug to ArchangelPlace Units - Russians
1 armour, 1 artillery and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 4 infantry
Karelia S.S.R. : 1 artillery, 1 factory and 2 infantry
Kwangtung : 1 flag, 1 infantry
Russia : 1 armour, 1 artillery, 1 factory and 6 infantry
Ukraine S.S.R. : 1 flag, 1 artillery
West Russia : 1 flag, 2 aaGuns, 6 armour, 1 bomber, 2 fighters and 8 infantryProduction/PUs Summary :
Russians : 29 / 29
Germans : 37 / 45
British : 31 / 36
Japanese : 30 / 35
Americans : 41 / 41 -
No apology necessary; thems is the dice… the dice giveth and taketh away… ;-) I got some good Germy rolls early. Been getting some errors on the posts to the forum. Prolly Win 10 issue; Microsoft spying on us again… :x
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 5x factory; Remaining resources: 40 PUs;
Germans buy 1 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Gibraltar to 14 Sea Zone
1 infantry moved from Algeria to 14 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
Germans take Trans-Jordan from British
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 infantry moved from Libya to Egypt
1 artillery moved from Libya to Egypt
1 fighter moved from Libya to Egypt
2 infantry moved from Finland to Karelia S.S.R.
1 fighter moved from Finland to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
1 bomber moved from Germany to Caucasus
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
2 fighters moved from Poland to Ukraine S.S.R.
1 submarine moved from 7 Sea Zone to 5 Sea Zone
1 bomber moved from Italy to Karelia S.S.R.
2 fighters moved from France to Karelia S.S.R.Combat - Germans
Germans creates battle in territory 11 Sea Zone
Battle in Egypt
Germans attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Egypt from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in Caucasus
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 3 fighters and 3 infantry
Russians defend with 1 artillery, 1 factory and 2 infantry
Germans win, taking Karelia S.S.R. from Russians with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 11 Sea Zone
Germans attack with 2 submarines
British defend with 1 transport; Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 submarine
Americans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in Ukraine S.S.R.
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans win, taking Ukraine S.S.R. from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artilleryNon Combat Move - Germans
2 fighters moved from Karelia S.S.R. to Baltic States
1 fighter moved from Karelia S.S.R. to Baltic States
1 bomber moved from Karelia S.S.R. to Baltic States
2 fighters moved from Ukraine S.S.R. to Baltic States
4 infantry moved from Germany to Baltic States
2 artilleries moved from Germany to Baltic States
2 armour moved from Italy to Baltic States
3 armour moved from Belorussia to Poland
1 armour moved from Belorussia to Poland
1 artillery moved from Belorussia to Poland
2 infantry moved from Belorussia to Poland
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 armour moved from Bulgaria Romania to Poland
1 bomber moved from Caucasus to Poland
1 fighter moved from Egypt to Italy
1 aaGun moved from Germany to Poland
1 aaGun moved from Italy to GermanyPlace Units - Germans
1 armour, 1 artillery, 1 bomber and 6 infantry placed in GermanyTurn Complete - Germans
Germans collect 44 PUs; end with 44 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 2 armour, 1 artillery and 2 fighters; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Anglo-Egyptian Sudan to Egypt
1 infantry moved from Rhodesia to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Egypt
1 fighter moved from 33 Sea Zone to Egypt
1 bomber moved from Russia to Egypt
1 armour and 1 infantry moved from Persia to Trans-Jordan
1 fighter moved from West Russia to Trans-Jordan
1 armour moved from India to French Indo-China Thailand
1 cruiser moved from 61 Sea Zone to 60 Sea Zone
1 fighter moved from Szechwan to French Indo-China Thailand
1 armour moved from India to Trans-JordanCombat - British
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 1 artillery and 1 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Egypt, round 2 : 2/4 hits
Germans roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the Germans lost in Egypt
British win, taking Egypt from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 infantry
Battle in French Indo-China Thailand
British attack with 1 armour and 1 fighter
Japanese defend with 1 infantry
British roll dice for 1 armour and 1 fighter in French Indo-China Thailand, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in French Indo-China Thailand
British win, taking French Indo-China Thailand from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Trans-Jordan
British attack with 2 armour, 1 fighter and 1 infantry
Germans defend with 2 infantry
British roll dice for 2 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
2 infantry owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in 60 Sea Zone
British attack with 1 cruiser
Japanese defend with 1 carrier, 1 destroyer, 2 fighters and 3 transports
British roll dice for 1 cruiser in 60 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters and 3 transports in 60 Sea Zone, round 2 : 3/4 hits
1 cruiser owned by the British and 1 carrier owned by the Japanese lost in 60 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 3 transports remaining. Battle score for attacker is 2
Casualties for Japanese: 1 carrier
Casualties for British: 1 cruiser
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Removing units owned by Japanese from 60 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 submarine moved from 41 Sea Zone to 39 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 infantry moved from Western United States to Central United States
1 bomber moved from Egypt to Anglo-Egyptian Sudan
2 fighters moved from United Kingdom to West Russia
1 fighter moved from French Indo-China Thailand to India
1 fighter moved from Trans-Jordan to Persia
1 fighter moved from Egypt to Anglo-Egyptian Sudan
1 carrier moved from 33 Sea Zone to 28 Sea Zone
1 cruiser moved from 41 Sea Zone to 26 Sea ZonePlace Units - British
2 fighters placed in United Kingdom
2 armour and 1 artillery placed in IndiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalTerritory Summary for British :
11 Sea Zone : 1 transport
22 Sea Zone : 2 infantry and 1 transport
26 Sea Zone : 1 cruiser
28 Sea Zone : 1 carrier
34 Sea Zone : 1 transport
39 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 bomber and 1 fighter
Central United States : 1 infantry
Eastern Australia : 1 infantry
Eastern United States : 1 armour
Egypt : 1 artillery
French Indo-China Thailand : 1 flag, 1 armour
India : 1 aaGun, 2 armour, 2 artilleries, 1 factory, 1 fighter and 4 infantry
Persia : 1 fighter
Trans-Jordan : 2 armour and 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
West Russia : 2 fighters
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 25 / 29
Germans : 41 / 44
British : 33 / 33
Japanese : 28 / 35
Americans : 41 / 41 -
Looks like I have some luck on dices :lol:
The error might be due to the different version of Triple A we use, but that shouldn’t affect our games.
WIN10 should consider making a AA clone on their latest tablet :-D… -
Keep Getting Summary Text Error… will post savegame somehow…
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
6 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 artilleries moved from Japan to 60 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
2 artilleries moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
2 fighters moved from 60 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 bomber moved from Wake Island to JapanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Libya
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
6 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 artilleries moved from Japan to 60 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
2 artilleries moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
2 fighters moved from 60 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 bomber moved from Wake Island to JapanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Libya
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total -
Ok… it posted. I’m still learning… first game beyond round 1… wooooohooo… I’m gonna lose with the Axis!
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Where do we post exception reports? Here is what I got when I loaded Britain 2 save game:
triplea.engine.version.bin:1.8.0.9
WARNING [AWT-EventQueue-0] prefs -> Could not open/create prefs root node Software\JavaSoft\Prefs at root 0x80000002. Windows RegCreateKeyEx(…) returned error code 5.
WARNING [AWT-EventQueue-0] prefs -> Could not flush windows registry node Software\JavaSoft\Prefs\games\strategy\engine\framework\startup\mc at root 0x80000001. Windows RegFlushKey(…) returned error code 1016.
Unit.toString() -> Possible java de-serialization error: Unit of UNKNOWN TYPE owned by UNKNOWN OWNER in territory: UNKNOWN TERRITORY with id: nullwhy is tripleA trying to change the registry?
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 bomber and 3 infantry; Remaining resources: 0 PUs;Combat Move - Japanese
6 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 artillery moved from Anhwei to Sinkiang
1 infantry moved from Anhwei to Szechwan
Japanese take Szechwan from Americans
1 armour moved from Japan to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
2 infantry moved from Japan to 60 Sea Zone
2 artilleries moved from Japan to 60 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 60 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
2 artilleries moved from 61 Sea Zone to Yunnan
1 armour moved from 61 Sea Zone to Yunnan
2 fighters moved from 60 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from Wake Island to 60 Sea Zone
1 carrier moved from 60 Sea Zone to 61 Sea Zone
1 bomber moved from Wake Island to JapanCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Yunnan
Japanese attack with 1 armour, 2 artilleries, 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese win, taking Yunnan from Americans with 1 armour, 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 fighter moved from 34 Sea Zone to Libya
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 61 Sea Zone
1 fighter moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
1 armour, 2 artilleries, 1 bomber and 3 infantry placed in JapanTurn Complete - Japanese
Japanese collect 31 PUs; end with 31 PUs total