@Stucifer scrambles for you
G40L2015 Variance(Allies+23) vs MakeMaps (Axis) Game 1
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
British buy 1 destroyer, 4 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 submarine
EDIT: Adding units owned by Americans to 36 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 38 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 bomber moved from United Kingdom to 111 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 fighters, 5 infantry and 1 tactical_bomber moved from Shan State to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 fighters, 5 infantry and 1 tactical_bomber
Japanese defend with 2 bombers, 1 factory_minor, 1 fighter, 1 harbour, 3 infantry and 1 tactical_bomber
1 infantry owned by the British retreated to Shan State
Japanese win with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for British: 4 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 2 infantry
Italians defend with 1 armour and 1 infantry
British win, taking Trans-Jordan from Italians with 2 artilleries remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Italians: 1 armour and 1 infantry
Battle in 98 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the Italians
retreated to 98 Sea Zone
Italians win with 1 battleship, 1 cruiser and 1 transport remaining. Battle score for attacker is -19
Casualties for British: 1 destroyer and 1 tactical_bomber
Battle in 111 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transportNon Combat Move - British
1 bomber moved from 111 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
1 infantry moved from British Guiana to 88 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
1 infantry moved from 101 Sea Zone to Eastern United States
1 artillery moved from Ontario to Eastern United States
1 infantry moved from Ontario to Quebec
1 fighter moved from 98 Sea Zone to Egypt
1 carrier and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
1 armour and 1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
4 mech_infantrys moved from India to Shan State
3 aaGuns and 5 infantry moved from India to Burma
1 battleship, 1 cruiser and 1 destroyer moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from Eastern Persia to Persia
British take Persia from Neutral_AlliesPlace Units - British
3 infantry placed in Egypt
1 infantry and 2 mech_infantrys placed in Union of South Africa
1 destroyer and 1 transport placed in 106 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5
British collect 30 PUs; end with 30 PUs totalPlace Units - UK_Pacific
1 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 14 PUs; end with 14 PUs total
Some Units in India change ownership: 1 armour and 3 mech_infantrys -
I hope ANZAC can roll dice better than that!
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J2 invasion of Australia. Not a common move I feel. I wonder what’ll happen.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 armour, 1 bomber, 2 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Italians
1 armour and 1 infantry moved from Alexandria to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 armour moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from Northern Italy to Alexandria
1 bomber moved from Northern Italy to Trans-Jordan
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 infantry moved from Kenya to Ethiopia
Italians take Ethiopia from BritishCombat - Italians
Battle in Trans-Jordan
Italians attack with 1 armour, 1 bomber and 1 infantry
British defend with 2 artilleries
Italians win, taking Trans-Jordan from British with 1 armour remaining. Battle score for attacker is -7
Casualties for British: 2 artilleries
Casualties for Italians: 1 bomber and 1 infantryNon Combat Move - Italians
1 infantry moved from Albania to GreecePlace Units - Italians
1 armour and 1 infantry placed in Southern Italy
2 transports placed in 97 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
Non Combat Move - French
1 fighter moved from Algeria to Egypt
1 infantry moved from French West Africa to French Central AfricaTurn Complete - French
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I didn’t see you post Australia’s actions. Did they succeed in retaking all the territory?
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Yes. You should see it in the history of the map posted on France’s turn
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Yes. You should see it in the history of the map posted on France’s turn
I still haven’t returned home yet, otherwise I would have.
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So, not a single australian unit was killed trying to retake the territory?
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Dang :/
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 6 transports; Remaining resources: 2 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Germans
1 infantry moved from Greece to Turkey
2 infantry moved from Greece to Turkey
3 armour moved from Greece to Turkey
1 bomber moved from Romania to Turkey
1 tactical_bomber moved from Northern Italy to Turkey
1 infantry moved from Finland to Sweden
2 infantry moved from Norway to Sweden
1 bomber moved from Western Germany to Sweden
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Finland to Sweden
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Sweden
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Normandy Bordeaux to United Kingdom
6 infantry moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to Greece -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer and 6 transports; Remaining resources: 2 PUs; 0 techTokens;Politics - Germans
Germans takes Political Action: Political Action Axis To War With TrueNeutrals
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Neutral_True from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Allies from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Germans and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Italians and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Japanese and Mongolians from Strict_Neutral to War
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and British from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and UK_Pacific from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and ANZAC from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Dutch from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Chinese from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and French from Strict_Neutral to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With TrueNeutrals: Changing Relationship for Mongolians and Neutral_Allies from Strict_Neutral to Friendly_NeutralCombat Move - Germans
1 infantry moved from Greece to Turkey
2 infantry moved from Greece to Turkey
3 armour moved from Greece to Turkey
1 bomber moved from Romania to Turkey
1 tactical_bomber moved from Northern Italy to Turkey
1 infantry moved from Finland to Sweden
2 infantry moved from Norway to Sweden
1 bomber moved from Western Germany to Sweden
1 bomber moved from Western Germany to United Kingdom
1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
2 infantry moved from Finland to Sweden
1 infantry moved from Finland to Sweden
1 infantry moved from Finland to Sweden
3 infantry moved from Western Germany to Holland Belgium
1 bomber moved from Normandy Bordeaux to United Kingdom
6 infantry moved from Bulgaria to Greece
2 artilleries moved from Bulgaria to GreeceCombat - Germans
Strategic bombing raid in United Kingdom
1 tactical_bomber killed by AA
Bombing raid in United Kingdom rolls: 8,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Turkey
Germans attack with 3 armour, 1 bomber, 3 infantry and 1 tactical_bomber
Neutral_True defend with 8 infantry
1 armour owned by the Germans retreated to Greece
Neutral_True win with 4 infantry remaining. Battle score for attacker is -9
Casualties for Germans: 2 armour and 3 infantry
Casualties for Neutral_True: 4 infantry
Battle in Sweden
Germans attack with 1 bomber and 7 infantry
Neutral_True defend with 6 infantry
Neutral_True win with 1 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 bomber and 7 infantry
Casualties for Neutral_True: 5 infantryNon Combat Move - Germans
1 bomber moved from Turkey to Western Germany
1 tactical_bomber moved from Turkey to Greece
1 bomber moved from United Kingdom to Western Germany
1 bomber moved from United Kingdom to Western GermanyPlace Units - Germans
1 destroyer and 1 transport placed in 112 Sea Zone
Germans undo move 1.
1 destroyer and 1 transport placed in 113 Sea ZoneTurn Complete - Germans
Germans collect 40 PUs; end with 42 PUs total
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs -
That turn didn’t go well for G3 at all. :-(
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Did you mean for all 6 of your new transports to be in z113?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 3 mech_infantrys; Remaining resources: 1 PUs;Politics - Russians
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Chile
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Argentina
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Venezuela
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Sweden
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Switzerland
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Spain
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Portugal
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Turkey
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Saudi Arabia
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Afghanistan
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Mozambique
Trigger Russians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Angola
Trigger Russians Friendly Mongolians1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to UlaanbaatarCombat Move - Russians
1 armour and 1 mech_infantry moved from Shensi to Suiyuyan
1 mech_infantry moved from Kweichow to Chahar
1 fighter and 1 tactical_bomber moved from Kweichow to Chahar
2 fighters moved from Kweichow to Suiyuyan
1 armour moved from Kweichow to Suiyuyan
1 fighter moved from Kweichow to ChaharCombat - Russians
Battle in Suiyuyan
Russians attack with 2 armour, 2 fighters and 1 mech_infantry
Japanese defend with 1 artillery and 1 mech_infantry
Russians win, taking Suiyuyan from Japanese with 2 armour, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 artillery and 1 mech_infantry
Battle in Chahar
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians win, taking Chahar from Japanese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Chahar to Anhwe
2 fighters moved from Suiyuyan to AnhwePlace Units - Russians
3 artilleries placed in Novgorod
3 mech_infantrys placed in Volgograd
2 armour placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 4 infantry
EDIT: Adding units owned by Russians to Belarus: 4 infantry
EDIT: Adding units owned by Russians to Bryansk: 8 artilleries and 12 infantry
EDIT: Removing units owned by Russians from Russia: 8 artilleries and 12 infantry
EDIT: Adding units owned by Russians to Tambov: 2 infantry
EDIT: Removing units owned by Russians from Samara: 2 infantry
EDIT: Adding units owned by Russians to Amur: 2 aaGuns and 18 infantry
EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 18 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Russians to 113 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 37 PUs; end with 38 PUs total -
Please edit in your new German transports that weren’t placed. thanks
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Please edit in your new German transports that weren’t placed. thanks
I choose not to play them anywhere, and keep them on hold until next turn.
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That is completely against the rules. But you are new to the league so I will allow it this one time. Go ahead.
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That is completely against the rules. But you are new to the league so I will allow it this one time. Go ahead.
Sorry for getting back to you so late. Been busy and(sad) about how last round went. I did see the posting about the rule about having to post all units if able to–-and, to be fair, I know that I’m new and all, but I’m willing to take responsibility for my action. So if you want me to place those boats, I won’t hold any hard feelings. Just let me know if you decide to change your mind. Thanks for offering to make an exception to me as I am new. I’ll wait for your decision first.
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It’s OK. keep your money for next turn and don;t place them. No worries :-)