@SuperbattleshipYamato Did you quit or something you have not taken your turn.
Geograph (Allies + 9) vs. innohub (Axis) 1942.2, Game 4
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from British
1 bomber moved from Japan to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
2 fighters moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 bomber moved from Anhwei to 60 Sea Zone
1 bomber moved from Anhwei to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 artilleries moved from 62 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 bomber moved from 61 Sea Zone to Japan
2 bombers moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to Manchuria
3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
1 carrier and 1 fighter placed in 62 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 22 PUs; end with 23 PUs totalTerritory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
61 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 bombers, 1 factory and 2 infantry
Kwangtung : 1 infantry
Manchuria : 2 artilleries, 1 factory, 1 fighter and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 33 / 36
Japanese : 22 / 23
Americans : 47 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from British
1 bomber moved from Japan to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
2 fighters moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 bomber moved from Anhwei to 60 Sea Zone
1 bomber moved from Anhwei to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 artilleries moved from 62 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 bomber moved from 61 Sea Zone to Japan
2 bombers moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to Manchuria
3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
1 carrier and 1 fighter placed in 62 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 22 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
61 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 bombers, 1 factory, 1 fighter and 2 infantry
Kwangtung : 1 infantry
Manchuria : 2 artilleries, 1 factory and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 33 / 36
Japanese : 22 / 23
Americans : 47 / 57 -
Ughh! you should have saved some US Navy and the situation could be dramatically different. My Japan is getting fairly weak now, but it’s hard if you only have US pushing against me.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 factory and 1 fighter; Remaining resources: 4 PUs;Combat Move - Americans
1 fighter moved from 44 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Philippine Islands to 62 Sea Zone
1 bomber moved from Borneo to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 62 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports in 62 Sea Zone, round 2 : 8/12 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 5 fighters owned by the Americans, 1 carrier owned by the Americans and 5 destroyers owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 62 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 battleship, 2 carriers, 4 fighters and 2 transports in 62 Sea Zone, round 3 : 5/7 hits
1 battleship owned by the Americans, 2 carriers owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 62 Sea Zone
Japanese win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -36
Casualties for Japanese: 2 carriers, 5 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 submarine
3 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 48 Sea Zone
1 armour moved from Solomon Islands to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to Philippine Islands
4 submarines moved from 56 Sea Zone to 19 Sea ZonePlace Units - Americans
1 factory placed in East Indies
2 destroyers and 1 fighter placed in 48 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 51 PUs total
1 unit repaired.Territory Summary for Americans :
19 Sea Zone : 4 submarines
37 Sea Zone : 2 transports
48 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
Central United States : 2 artilleries
East Indies : 1 flag, 1 factory and 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Greenland : 1 artillery and 1 infantry
Philippine Islands : 1 flag, 1 armour and 1 factory
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 aaGun, 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 33 / 36
Japanese : 22 / 23
Americans : 47 / 51 -
Puh, maybe it’s not over yet :evil:
I took your ACs as casualties because of the defensive value of the fighters. If you want to change, feel free to do so. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
6 infantry moved from Sinkiang to Szechwan
Americans take Szechwan from JapaneseCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to IndiaTurn Complete - Russians
Territory Summary for Russians :
Anhwei : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 1 infantry
Szechwan : 6 infantryProduction/PUs Summary :
Russians : 2 / 0
Germans : 64 / 66
British : 33 / 36
Japanese : 20 / 23
Americans : 49 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
6 infantry moved from Sinkiang to Szechwan
Americans take Szechwan from JapaneseCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to IndiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from East Indies: 1 infantry
EDIT: Removing units owned by Americans from East Indies: 1 infantry
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to India: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Anhwei : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 1 infantry
Szechwan : 6 infantryProduction/PUs Summary :
Russians : 2 / 0
Germans : 64 / 66
British : 33 / 36
Japanese : 20 / 23
Americans : 49 / 51 -
One more edit. Just to get sure that I hold India :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Norway to 5 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from France to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 battleship moved from 14 Sea Zone to 8 Sea Zone
2 armour, 3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom
4 fighters moved from 5 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
1 bomber moved from Finland to United Kingdom
1 bomber moved from Archangel to United Kingdom
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
1 armour moved from Persia to Kazakh S.S.R.Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 armour, 3 artilleries, 4 bombers, 4 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
AA fire in United Kingdom : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 3 fighters and 3 infantry in United Kingdom, round 2 : 6/15 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 4/13 hits
6 infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 artilleries, 4 bombers and 3 fighters in United Kingdom, round 3 : 6/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 3 : 2/7 hits
4 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 4 bombers and 3 fighters in United Kingdom, round 4 : 4/9 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans win, taking United Kingdom from British with 2 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantryNon Combat Move - Germans
2 carriers moved from 5 Sea Zone to 8 Sea Zone
3 fighters moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 aaGun moved from Archangel to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 armour moved from Persia to Russia
1 armour moved from Persia to Russia
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Libya to Egypt
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 submarine moved from 8 Sea Zone to 23 Sea Zone
1 artillery moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
1 bomber moved from United Kingdom to FrancePlace Units - Germans
2 bombers placed in Russia
4 artilleries and 4 infantry placed in Germany
Germans undo move 2.
4 artilleries placed in Russia
Germans undo move 2.
2 artilleries and 2 infantry placed in Russia
2 artilleries and 4 infantry placed in Germany
1 destroyer placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 78 PUs; end with 114 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 5 transports
9 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
14 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun and 1 factory
Egypt : 1 flag, 1 infantry
France : 2 armour and 1 bomber
Germany : 2 artilleries, 1 factory and 4 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 bombers and 1 factory
Kazakh S.S.R. : 1 flag, 1 armour
Northwestern Europe : 1 aaGun and 1 artillery
Novosibirsk : 1 flag
Persia : 1 flag, 1 artillery
Rhodesia : 1 flag
Russia : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
United Kingdom : 1 flag, 2 armour and 1 factory
Vologda : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 78 / 114
British : 22 / 0
Japanese : 20 / 23
Americans : 48 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Norway to 5 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from France to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 battleship moved from 14 Sea Zone to 8 Sea Zone
2 armour, 3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom
4 fighters moved from 5 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
1 bomber moved from Finland to United Kingdom
1 bomber moved from Archangel to United Kingdom
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
1 armour moved from Persia to Kazakh S.S.R.Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 armour, 3 artilleries, 4 bombers, 4 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
AA fire in United Kingdom : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 3 fighters and 3 infantry in United Kingdom, round 2 : 6/15 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 4/13 hits
6 infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 artilleries, 4 bombers and 3 fighters in United Kingdom, round 3 : 6/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 3 : 2/7 hits
4 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 4 bombers and 3 fighters in United Kingdom, round 4 : 4/9 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans win, taking United Kingdom from British with 2 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantryNon Combat Move - Germans
2 carriers moved from 5 Sea Zone to 8 Sea Zone
3 fighters moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 aaGun moved from Archangel to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 armour moved from Persia to Russia
1 armour moved from Persia to Russia
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Libya to Egypt
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 submarine moved from 8 Sea Zone to 23 Sea Zone
1 artillery moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
1 bomber moved from United Kingdom to FrancePlace Units - Germans
2 bombers placed in Russia
4 artilleries and 4 infantry placed in Germany
Germans undo move 2.
4 artilleries placed in Russia
Germans undo move 2.
2 artilleries and 2 infantry placed in Russia
2 artilleries and 4 infantry placed in Germany
1 destroyer placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 78 PUs; end with 114 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 5 transports
9 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
14 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun and 1 factory
Egypt : 1 flag, 1 infantry
France : 2 armour and 1 bomber
Germany : 2 artilleries, 1 factory and 4 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 bombers and 1 factory
Kazakh S.S.R. : 1 flag, 1 armour
Northwestern Europe : 1 aaGun and 1 artillery
Novosibirsk : 1 flag
Persia : 1 flag, 1 artillery
Rhodesia : 1 flag
Russia : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
United Kingdom : 1 flag, 2 armour and 1 factory
Vologda : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 78 / 114
British : 22 / 0
Japanese : 20 / 23
Americans : 48 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Norway to 5 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from France to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 battleship moved from 14 Sea Zone to 8 Sea Zone
2 armour, 3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom
4 fighters moved from 5 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
1 bomber moved from Finland to United Kingdom
1 bomber moved from Archangel to United Kingdom
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
1 armour moved from Persia to Kazakh S.S.R.Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 armour, 3 artilleries, 4 bombers, 4 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
AA fire in United Kingdom : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 3 fighters and 3 infantry in United Kingdom, round 2 : 6/15 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 4/13 hits
6 infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 artilleries, 4 bombers and 3 fighters in United Kingdom, round 3 : 6/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 3 : 2/7 hits
4 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 4 bombers and 3 fighters in United Kingdom, round 4 : 4/9 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans win, taking United Kingdom from British with 2 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantryNon Combat Move - Germans
2 carriers moved from 5 Sea Zone to 8 Sea Zone
3 fighters moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 aaGun moved from Archangel to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 armour moved from Persia to Russia
1 armour moved from Persia to Russia
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Libya to Egypt
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 submarine moved from 8 Sea Zone to 23 Sea Zone
1 artillery moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
1 bomber moved from United Kingdom to FrancePlace Units - Germans
2 bombers placed in Russia
4 artilleries and 4 infantry placed in Germany
Germans undo move 2.
4 artilleries placed in Russia
Germans undo move 2.
2 artilleries and 2 infantry placed in Russia
2 artilleries and 4 infantry placed in Germany
1 destroyer placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 78 PUs; end with 114 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 62 Sea Zone: 1 carrier and 2 fighters
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 62 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Japan: 3 fighters
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier
EDIT: Turning off Edit ModeTerritory Summary for Germans :
5 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 5 transports
9 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
14 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun and 1 factory
Egypt : 1 flag, 1 infantry
France : 2 armour and 1 bomber
Germany : 2 artilleries, 1 factory and 4 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 bombers and 1 factory
Kazakh S.S.R. : 1 flag, 1 armour
Northwestern Europe : 1 aaGun and 1 artillery
Novosibirsk : 1 flag
Persia : 1 flag, 1 artillery
Rhodesia : 1 flag
Russia : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
United Kingdom : 1 flag, 2 armour and 1 factory
Vologda : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 78 / 114
British : 22 / 0
Japanese : 20 / 23
Americans : 48 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - British
1 submarine moved from 36 Sea Zone to 62 Sea Zone
1 destroyer moved from 36 Sea Zone to 61 Sea Zone
1 fighter moved from 48 Sea Zone to 62 Sea Zone
1 bomber moved from India to 62 Sea Zone
1 fighter moved from India to 61 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from India to PersiaCombat - British
Battle in 61 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Japanese lost in 61 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Persia
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 1/3 hits
Germans roll dice for 1 artillery in Persia, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in 62 Sea Zone
British attack with 1 bomber, 1 fighter and 1 submarine
Japanese defend with 1 battleship and 2 transports
British roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
British roll dice for 1 bomber and 1 fighter in 62 Sea Zone, round 2 : 2/2 hits
Japanese roll dice for 1 battleship and 2 transports in 62 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 submarine owned by the British and 1 battleship owned by the Japanese lost in 62 Sea Zone
1 transport owned by the Japanese lost in 62 Sea Zone
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 28
Casualties for Japanese: 1 battleship and 2 transports
Casualties for British: 1 submarineNon Combat Move - British
1 bomber moved from 62 Sea Zone to Yunnan
1 fighter moved from 62 Sea Zone to 48 Sea Zone
1 fighter moved from 61 Sea Zone to 48 Sea Zone
1 carrier and 1 cruiser moved from 36 Sea Zone to 48 Sea Zone
1 armour moved from Malaya to Yunnan
1 infantry moved from Malaya to French Indo-China Thailand
1 armour moved from India to Yunnan
1 fighter moved from Persia to India
1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour moved from Western United States to Eastern United StatesTurn Complete - British
Territory Summary for British :
38 Sea Zone : 1 transport
48 Sea Zone : 1 carrier, 1 cruiser and 2 fighters
61 Sea Zone : 1 destroyer
Borneo : 1 flag
Eastern United States : 1 armour
French Indo-China Thailand : 1 flag, 1 infantry
India : 1 factory and 1 fighter
Malaya : 1 flag
New Zealand : 1 infantry
Persia : 1 artillery and 1 infantry
Western Australia : 1 infantry
Western Canada : 1 infantry
Yunnan : 2 armour and 1 bomberProduction/PUs Summary :
Russians : 0 / 0
Germans : 77 / 114
British : 23 / 0
Japanese : 20 / 23
Americans : 48 / 51 -
Hmmmm. I think its over. Brittania had a bad defense and I see no chance to take Japan in the next 2 rounds :?
I surrender!It’s been fun anyway. The Pacific can be really challenging :-D
Thank you for showing me how to respond a bad russian opening. Thats been impressing!
Next time I’ll have to try a different approach :wink: -
Thank you - it was fun, and it feels great when Germany could take down 2 countries at 1 game! :-D
Good luck on your tournament! Ping me when you would like a rematch :lol: -
Thanks!
I’m really busy the next few days, but I would love to have another match with you :-D
I’ll contact you as soon as I can spare some time. And I will learn from defeat :evil: -
Sure :lol: