I’m both busy and not emotionally ready too do the next turn.
Geograph (Allies + 9) vs. innohub (Axis) 1942.2, Game 4
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Hey…if you like to switch the AC casualty to something else, feel free to. I just took the AC and other ship thinking you might want to keep highest defence.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 2 armour, 1 bomber and 4 submarines; Remaining resources: 3 PUs;Combat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from West Russia to Russia
3 artilleries moved from West Russia to Russia
1 artillery and 1 infantry moved from Caucasus to 16 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
1 armour moved from Algeria to Egypt
Germans take Libya from British
1 battleship moved from 16 Sea Zone to 17 Sea Zone
1 bomber moved from Caucasus to Egypt
2 bombers moved from Germany to Egypt
2 bombers moved from Norway to 10 Sea Zone
1 fighter moved from Caucasus to Persia
1 fighter moved from Karelia S.S.R. to Persia
1 infantry moved from Caucasus to Persia
1 artillery moved from Caucasus to Russia
1 infantry moved from Caucasus to Persia
5 armour moved from West Russia to Russia
1 armour moved from Caucasus to RussiaCombat - Germans
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
Germans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Egypt, round 2 : 3/6 hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Battle in 10 Sea Zone
Germans attack with 2 bombers
British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 2 transports
Germans roll dice for 2 bombers in 10 Sea Zone, round 2 : 2/2 hits
British roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 10 Sea Zone, round 2 : 2/3 hits
2 bombers owned by the Germans, 1 carrier owned by the British and 1 destroyer owned by the British lost in 10 Sea Zone
British win with 1 fighter and 2 transports remaining. Battle score for attacker is -2
Casualties for Germans: 2 bombers
Casualties for British: 1 carrier and 1 destroyer
Battle in Persia
Germans attack with 2 fighters and 2 infantry
British defend with 1 infantry
Germans roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
1 infantry owned by the British lost in Persia
Germans win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Russia
Germans attack with 6 armour, 4 artilleries and 1 infantry
British defend with 1 fighter; Russians defend with 2 artilleries, 1 factory and 3 infantry
Germans roll dice for 6 armour, 4 artilleries and 1 infantry in Russia, round 2 : 3/11 hits
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 1/6 hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans roll dice for 6 armour and 4 artilleries in Russia, round 3 : 2/10 hits
Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 : 1/3 hits
2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
Germans roll dice for 6 armour and 3 artilleries in Russia, round 4 : 4/9 hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits
1 fighter owned by the British lost in Russia
Germans captures 11PUs while taking Russians capital
Germans win, taking Russia from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 20
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 fighter
Casualties for Russians: 2 artilleries and 3 infantry
1 fighter owned by the British forced to land in Eastern CanadaNon Combat Move - Germans
1 bomber moved from Egypt to Italy
2 bombers moved from Egypt to Algeria
1 fighter moved from Norway to Finland
1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
1 aaGun moved from West Russia to Russia
1 infantry moved from Poland to Germany
2 armour moved from Germany to Baltic States
1 fighter moved from Persia to Karelia S.S.R.
1 fighter moved from Persia to CaucasusPlace Units - Germans
2 armour placed in Germany
1 bomber placed in Germany
1 submarine placed in 5 Sea Zone
2 submarines placed in 4 Sea Zone
1 submarine placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 63 PUs; end with 77 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Algeria: 1 artillery and 2 infantry
EDIT: Adding units owned by Germans to Libya: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit ModeTerritory Summary for Germans :
4 Sea Zone : 2 submarines
5 Sea Zone : 2 submarines
17 Sea Zone : 1 battleship and 1 transport
Algeria : 2 bombers
Archangel : 1 flag
Baltic States : 2 armour
Caucasus : 1 flag, 1 factory and 1 fighter
Egypt : 1 flag, 1 armour and 1 artillery
Finland : 1 artillery, 1 fighter and 1 infantry
Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 infantry
Italy : 1 bomber and 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 1 fighter
Kazakh S.S.R. : 1 flag, 1 infantry
Libya : 1 artillery and 2 infantry
Persia : 1 flag, 2 infantry
Poland : 1 aaGun
Russia : 1 flag, 1 aaGun, 6 armour, 3 artilleries and 1 factory
Vologda : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 1 / 0
Germans : 63 / 77
British : 30 / 35
Japanese : 32 / 36
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to Persia
1 infantry moved from India to Persia
1 bomber moved from India to Szechwan
1 infantry moved from Yunnan to Szechwan
1 armour moved from India to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo-China Thailand to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
1 armour and 1 infantry moved from 47 Sea Zone to Borneo
1 cruiser moved from 35 Sea Zone to 47 Sea Zone
2 fighters moved from 35 Sea Zone to Persia
2 armour and 5 infantry moved from Yunnan to KwangtungCombat - British
Battle in Borneo
British attack with 1 armour and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits
British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Borneo
British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangtung
British attack with 2 armour and 5 infantry
Japanese defend with 1 infantry
British roll dice for 2 armour and 5 infantry in Kwangtung, round 2 : 4/7 hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Persia
British attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Persia
British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 1/4 hits
Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits
1 infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Szechwan
British attack with 1 bomber and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 aaGun moved from Yunnan to Kwangtung
1 bomber moved from Szechwan to India
2 fighters moved from Persia to India
1 carrier moved from 35 Sea Zone to 48 Sea Zone
1 submarine moved from 36 Sea Zone to 48 Sea Zone
1 destroyer moved from 36 Sea Zone to 47 Sea Zone
1 destroyer moved from 35 Sea Zone to 47 Sea Zone
1 fighter moved from Eastern Canada to Western United States
1 armour moved from Eastern Canada to Western United States
1 infantry moved from Eastern Canada to Western CanadaPlace Units - British
1 artillery and 2 infantry placed in India
2 bombers placed in United KingdomTurn Complete - British
British collect 37 PUs; end with 38 PUs totalTerritory Summary for British :
47 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
48 Sea Zone : 1 carrier and 1 submarine
Borneo : 1 flag, 1 armour and 1 infantry
French Indo-China Thailand : 1 flag
India : 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
Kwangtung : 1 flag, 1 aaGun, 2 armour and 5 infantry
New Zealand : 1 infantry
Persia : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
Western Australia : 1 infantry
Western Canada : 1 infantry
Western United States : 1 armour and 1 fighterProduction/PUs Summary :
Russians : 1 / 0
Germans : 62 / 77
British : 37 / 38
Japanese : 26 / 36
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese
3 fighters moved from Caucasus to Kwangtung
2 infantry moved from Anhwei to Kwangtung
2 artilleries moved from Anhwei to Kwangtung
1 bomber moved from Karelia S.S.R. to Kwangtung
1 armour moved from Sinkiang to Kwangtung
2 fighters moved from 60 Sea Zone to Kwangtung
1 bomber moved from Karelia S.S.R. to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
British defend with 1 aaGun, 2 armour and 5 infantry
AA fire in Kwangtung : 0/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Kwangtung, round 2 : 5/12 hits
British roll dice for 1 aaGun, 2 armour and 5 infantry in Kwangtung, round 2 : 5/7 hits
4 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Kwangtung, round 3 : 3/7 hits
British roll dice for 2 armour and 1 infantry in Kwangtung, round 3 : 2/3 hits
1 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 2 infantry
Casualties for British: 1 aaGun, 2 armour and 5 infantryNon Combat Move - Japanese
2 bombers moved from Kwangtung to Anhwei
2 fighters moved from Kwangtung to 62 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangtung to Anhwei
1 artillery moved from Manchuria to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Japan
1 infantry moved from Manchuria to Anhwei
1 bomber moved from Karelia S.S.R. to Japan
3 infantry moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese
3 destroyers placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs totalTerritory Summary for Japanese :
41 Sea Zone : 1 battleship and 1 carrier
62 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 1 submarine and 2 transports
Anhwei : 1 flag, 2 bombers, 1 fighter and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flag, 3 infantryProduction/PUs Summary :
Russians : 1 / 0
Germans : 62 / 77
British : 37 / 38
Japanese : 26 / 28
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese
3 fighters moved from Caucasus to Kwangtung
2 infantry moved from Anhwei to Kwangtung
2 artilleries moved from Anhwei to Kwangtung
1 bomber moved from Karelia S.S.R. to Kwangtung
1 armour moved from Sinkiang to Kwangtung
2 fighters moved from 60 Sea Zone to Kwangtung
1 bomber moved from Karelia S.S.R. to KwangtungCombat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
British defend with 1 aaGun, 2 armour and 5 infantry
AA fire in Kwangtung : 0/3 hits
Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Kwangtung, round 2 : 5/12 hits
British roll dice for 1 aaGun, 2 armour and 5 infantry in Kwangtung, round 2 : 5/7 hits
4 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Kwangtung, round 3 : 3/7 hits
British roll dice for 2 armour and 1 infantry in Kwangtung, round 3 : 2/3 hits
1 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 2 infantry
Casualties for British: 1 aaGun, 2 armour and 5 infantryNon Combat Move - Japanese
2 bombers moved from Kwangtung to Anhwei
2 fighters moved from Kwangtung to 62 Sea Zone
1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 62 Sea Zone
1 fighter moved from Kwangtung to Anhwei
1 artillery moved from Manchuria to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Japan
1 infantry moved from Manchuria to Anhwei
1 bomber moved from Karelia S.S.R. to Japan
3 infantry moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese
3 destroyers placed in 62 Sea Zone
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 26 PUs; end with 28 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship and 1 carrier
EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 battleship and 1 carrier
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
62 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 1 submarine and 2 transports
Anhwei : 1 flag, 2 bombers, 1 fighter and 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flag, 3 infantryProduction/PUs Summary :
Russians : 1 / 0
Germans : 62 / 77
British : 37 / 38
Japanese : 26 / 28
Americans : 42 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 factory and 4 submarines; Remaining resources: 3 PUs;Combat Move - Americans
4 infantry moved from Philippine Islands to 48 Sea Zone
4 infantry and 2 transports moved from 48 Sea Zone to 37 Sea Zone
4 infantry moved from 37 Sea Zone to East Indies
1 bomber moved from India to East Indies
1 armour and 1 infantry moved from Western United States to 56 Sea Zone
1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
1 fighter moved from 56 Sea Zone to Solomon Islands
1 armour and 1 infantry moved from 44 Sea Zone to Solomon Islands
2 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 10 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from Greenland to 2 Sea Zone
1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Norway
2 infantry moved from 8 Sea Zone to FranceCombat - Americans
Battle in France
Battle in Norway
Battle in East Indies
Americans attack with 1 bomber and 4 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 bomber and 4 infantry in East Indies, round 2 : 1/5 hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
Americans roll dice for 1 bomber and 3 infantry in East Indies, round 3 : 0/4 hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 1/1 hits
1 infantry owned by the Americans lost in East Indies
Americans roll dice for 1 bomber and 2 infantry in East Indies, round 4 : 1/3 hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits
1 infantry owned by the Japanese lost in East Indies
Americans win, taking France from Germans, taking Norway from Germans, taking East Indies from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Solomon Islands
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Solomon Islands, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from 56 Sea Zone to 48 Sea Zone
1 carrier and 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
1 bomber moved from East Indies to Borneo
1 carrier moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from 48 Sea Zone to 36 Sea Zone
1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 48 Sea Zone to 36 Sea Zone
1 fighter moved from India to Philippine Islands
1 fighter moved from Solomon Islands to 44 Sea ZonePlace Units - Americans
1 factory placed in Philippine Islands
4 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 57 PUs totalTerritory Summary for Americans :
3 Sea Zone : 1 transport
8 Sea Zone : 1 transport
36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
37 Sea Zone : 2 transports
44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
48 Sea Zone : 1 fighter
56 Sea Zone : 4 submarines
61 Sea Zone : 1 destroyer
Borneo : 1 bomber
Central United States : 2 artilleries
East Indies : 1 flag, 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
France : 1 flag, 2 infantry
Greenland : 1 artillery and 1 infantry
Norway : 1 flag, 1 armour and 1 infantry
Philippine Islands : 1 flag, 1 factory and 1 fighter
Solomon Islands : 1 flag, 1 armour
Wake Island : 1 flag
Western United States : 1 aaGun and 1 factoryProduction/PUs Summary :
Russians : 1 / 0
Germans : 54 / 77
British : 37 / 38
Japanese : 22 / 28
Americans : 54 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Combat Move - Russians
2 infantry moved from Novosibirsk to Kazakh S.S.R.
9 infantry moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 fighter moved from India to Kazakh S.S.R.Combat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 2/2 hits
Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
1 infantry owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to IndiaTurn Complete - Russians
Territory Summary for Russians :
India : 1 fighter
Kazakh S.S.R. : 1 infantry
Novosibirsk : 1 infantry
Sinkiang : 9 infantryProduction/PUs Summary :
Russians : 3 / 0
Germans : 52 / 77
British : 37 / 38
Japanese : 21 / 28
Americans : 55 / 57 -
Looks like my victory has not been secured, even with the collapse of Russia :-)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 2 artilleries, 2 carriers, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 3 Sea Zone
1 artillery moved from Finland to Norway
1 infantry moved from Finland to Norway
1 fighter moved from Finland to Norway
1 fighter moved from Karelia S.S.R. to Norway
2 armour moved from Germany to France
1 infantry moved from Germany to France
1 bomber moved from Italy to Norway
1 bomber moved from Algeria to France
1 bomber moved from Algeria to Norway
1 artillery moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from Libya to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from 14 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from Vologda to Novosibirsk
1 artillery moved from Russia to Novosibirsk
1 armour moved from Egypt to Rhodesia
Germans take Anglo-Egyptian Sudan from British
Germans take Rhodesia from British
1 bomber moved from Germany to Kazakh S.S.R.
1 artillery moved from Russia to Novosibirsk
1 artillery moved from Russia to Kazakh S.S.R.
6 armour moved from Russia to PersiaCombat - Germans
Battle in France
Germans attack with 2 armour, 1 bomber and 1 infantry
Americans defend with 2 infantry
Germans roll dice for 2 armour, 1 bomber and 1 infantry in France, round 2 : 1/4 hits
Americans roll dice for 2 infantry in France, round 2 : 0/2 hits
1 infantry owned by the Americans lost in France
Germans roll dice for 2 armour, 1 bomber and 1 infantry in France, round 3 : 1/4 hits
Americans roll dice for 1 infantry in France, round 3 : 0/1 hits
1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 8 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakh S.S.R.
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 1 bomber in Kazakh S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Persia
Germans attack with 6 armour
British defend with 2 infantry
Germans roll dice for 6 armour in Persia, round 2 : 2/6 hits
British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
2 infantry owned by the British and 1 armour owned by the Germans lost in Persia
Germans win, taking Persia from British with 5 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for British: 2 infantry
Battle in Norway
Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Norway, round 2 : 3/6 hits
Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits
1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Novosibirsk
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 1/3 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 3 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transportNon Combat Move - Germans
1 submarine moved from 5 Sea Zone to 8 Sea Zone
1 submarine moved from 4 Sea Zone to 2 Sea Zone
2 fighters moved from Norway to 5 Sea Zone
1 fighter moved from Caucasus to 5 Sea Zone
1 bomber moved from Norway to Germany
2 armour moved from Baltic States to Finland
1 bomber moved from Norway to Finland
1 aaGun moved from Poland to Ukraine S.S.R.
1 bomber moved from France to Germany
1 bomber moved from Kazakh S.S.R. to Archangel
1 aaGun moved from Russia to ArchangelPlace Units - Germans
2 carriers and 4 transports placed in 5 Sea Zone
1 fighter placed in 5 Sea Zone
2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 66 PUs; end with 66 PUs totalTerritory Summary for Germans :
2 Sea Zone : 1 submarine
3 Sea Zone : 1 submarine
5 Sea Zone : 2 carriers, 4 fighters and 4 transports
8 Sea Zone : 2 submarines
14 Sea Zone : 1 battleship and 1 transport
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag, 1 aaGun and 1 bomber
Caucasus : 1 flag, 1 factory
Egypt : 1 flag
Finland : 2 armour and 1 bomber
France : 2 armour and 1 infantry
Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory and 1 infantry
Gibraltar : 1 flag, 1 artillery and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory
Kazakh S.S.R. : 1 flag, 1 artillery
Libya : 1 infantry
Norway : 1 artillery
Novosibirsk : 1 flag, 2 artilleries
Persia : 1 flag, 5 armour
Rhodesia : 1 flag, 1 armour
Russia : 1 flag, 1 factory
Trans-Jordan : 1 flag, 1 artillery
Ukraine S.S.R. : 1 aaGun
Vologda : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 34 / 38
Japanese : 21 / 28
Americans : 47 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour and 1 infantry moved from Borneo to 47 Sea Zone
1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to Malaya
1 artillery, 1 bomber, 2 fighters and 2 infantry moved from India to Persia
2 bombers moved from United Kingdom to 14 Sea ZoneCombat - British
Battle in Malaya
Battle in 14 Sea Zone
British attack with 2 bombers
Germans defend with 1 battleship and 1 transport
British roll dice for 2 bombers in 14 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
British roll dice for 1 bomber in 14 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the British lost in 14 Sea Zone
Germans win, taking Malaya from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -24
Casualties for British: 2 bombers
Battle in Persia
British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
Germans defend with 5 armour
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/6 hits
Germans roll dice for 5 armour in Persia, round 2 : 3/5 hits
2 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Persia
retreated to Persia
Germans win with 3 armour remaining. Battle score for attacker is 2
Casualties for Germans: 2 armour
Casualties for British: 1 artillery and 2 infantryNon Combat Move - British
1 bomber and 2 fighters moved from Persia to India
1 carrier, 1 fighter and 1 submarine moved from 48 Sea Zone to 36 Sea Zone
1 cruiser and 1 destroyer moved from 47 Sea Zone to 36 Sea Zone
1 destroyer moved from 47 Sea Zone to 60 Sea Zone
1 fighter moved from Western United States to 44 Sea ZonePlace Units - British
1 armour, 1 artillery and 1 infantry placed in India
8 infantry placed in United KingdomTurn Complete - British
British collect 35 PUs; end with 36 PUs total
1 unit repaired.Territory Summary for British :
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
44 Sea Zone : 1 fighter
60 Sea Zone : 1 destroyer
Borneo : 1 flag
French Indo-China Thailand : 1 flag
India : 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
Kwangtung : 1 flag
Malaya : 1 flag, 1 armour and 1 infantry
New Zealand : 1 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
Western Australia : 1 infantry
Western Canada : 1 infantry
Western United States : 1 armourProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 35 / 36
Japanese : 20 / 28
Americans : 47 / 57 -
I think its almost over. If I still had some US navy in the Atlanik… Stupid me! :x
I’ll try one or two more rounds. You never know :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from British
1 bomber moved from Japan to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
2 fighters moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 bomber moved from Anhwei to 60 Sea Zone
1 bomber moved from Anhwei to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 artilleries moved from 62 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 bomber moved from 61 Sea Zone to Japan
2 bombers moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to Manchuria
3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
1 carrier and 1 fighter placed in 62 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 22 PUs; end with 23 PUs totalTerritory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
61 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 bombers, 1 factory and 2 infantry
Kwangtung : 1 infantry
Manchuria : 2 artilleries, 1 factory, 1 fighter and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 33 / 36
Japanese : 22 / 23
Americans : 47 / 57 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
1 infantry moved from Anhwei to Kwangtung
Japanese take Kwangtung from British
1 bomber moved from Japan to 60 Sea Zone
1 fighter moved from Japan to 60 Sea Zone
2 fighters moved from 62 Sea Zone to 61 Sea Zone
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 62 Sea Zone to 60 Sea Zone
1 bomber moved from Anhwei to 60 Sea Zone
1 bomber moved from Anhwei to 61 Sea ZoneCombat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 61 Sea Zone
Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 60 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 fighter
British defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 4/4 hits
British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyerNon Combat Move - Japanese
2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
2 infantry moved from 62 Sea Zone to Manchuria
2 artilleries moved from 62 Sea Zone to Manchuria
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from 61 Sea Zone to 62 Sea Zone
1 fighter moved from Anhwei to 62 Sea Zone
1 bomber moved from 61 Sea Zone to Japan
2 bombers moved from 60 Sea Zone to Japan
1 fighter moved from 60 Sea Zone to Manchuria
3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese
1 carrier and 1 fighter placed in 62 Sea Zone
1 infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 22 PUs; end with 23 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
EDIT: Adding units owned by Japanese to Japan: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
61 Sea Zone : 1 submarine
62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
Anhwei : 1 flag
Buryatia S.S.R. : 1 flag, 3 infantry
Caroline Islands : 1 infantry
Evenki National Okrug : 1 flag
Iwo Jima : 1 infantry
Japan : 1 aaGun, 3 bombers, 1 factory, 1 fighter and 2 infantry
Kwangtung : 1 infantry
Manchuria : 2 artilleries, 1 factory and 3 infantry
New Guinea : 1 infantry
Okinawa : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag
Yakut S.S.R. : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 33 / 36
Japanese : 22 / 23
Americans : 47 / 57 -
Ughh! you should have saved some US Navy and the situation could be dramatically different. My Japan is getting fairly weak now, but it’s hard if you only have US pushing against me.
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 bomber, 2 destroyers, 1 factory and 1 fighter; Remaining resources: 4 PUs;Combat Move - Americans
1 fighter moved from 44 Sea Zone to 62 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Philippine Islands to 62 Sea Zone
1 bomber moved from Borneo to 62 Sea ZoneCombat - Americans
Battle in 62 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 submarine
Japanese defend with 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
Americans roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 62 Sea Zone, round 2 : 5/9 hits
Japanese roll dice for 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports in 62 Sea Zone, round 2 : 8/12 hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 5 fighters owned by the Americans, 1 carrier owned by the Americans and 5 destroyers owned by the Japanese lost in 62 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 62 Sea Zone, round 3 : 3/3 hits
Japanese roll dice for 1 battleship, 2 carriers, 4 fighters and 2 transports in 62 Sea Zone, round 3 : 5/7 hits
1 battleship owned by the Americans, 2 carriers owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 62 Sea Zone
Japanese win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -36
Casualties for Japanese: 2 carriers, 5 destroyers and 1 fighter
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 submarine
3 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 48 Sea Zone
1 armour moved from Solomon Islands to 44 Sea Zone
1 armour and 1 transport moved from 44 Sea Zone to 48 Sea Zone
1 armour moved from 48 Sea Zone to Philippine Islands
4 submarines moved from 56 Sea Zone to 19 Sea ZonePlace Units - Americans
1 factory placed in East Indies
2 destroyers and 1 fighter placed in 48 Sea Zone
1 bomber placed in Western United StatesTurn Complete - Americans
Americans collect 47 PUs; end with 51 PUs total
1 unit repaired.Territory Summary for Americans :
19 Sea Zone : 4 submarines
37 Sea Zone : 2 transports
48 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
Central United States : 2 artilleries
East Indies : 1 flag, 1 factory and 2 infantry
Eastern Canada : 1 aaGun
Eastern United States : 1 factory
Greenland : 1 artillery and 1 infantry
Philippine Islands : 1 flag, 1 armour and 1 factory
Solomon Islands : 1 flag
Wake Island : 1 flag
Western United States : 1 aaGun, 1 bomber and 1 factoryProduction/PUs Summary :
Russians : 0 / 0
Germans : 66 / 66
British : 33 / 36
Japanese : 22 / 23
Americans : 47 / 51 -
Puh, maybe it’s not over yet :evil:
I took your ACs as casualties because of the defensive value of the fighters. If you want to change, feel free to do so. -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
6 infantry moved from Sinkiang to Szechwan
Americans take Szechwan from JapaneseCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to IndiaTurn Complete - Russians
Territory Summary for Russians :
Anhwei : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 1 infantry
Szechwan : 6 infantryProduction/PUs Summary :
Russians : 2 / 0
Germans : 64 / 66
British : 33 / 36
Japanese : 20 / 23
Americans : 49 / 51 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
2 infantry moved from Sinkiang to Kazakh S.S.R.
1 fighter moved from India to Kazakh S.S.R.
1 infantry moved from Sinkiang to Anhwei
Americans take Anhwei from Japanese
6 infantry moved from Sinkiang to Szechwan
Americans take Szechwan from JapaneseCombat - Russians
Battle in Kazakh S.S.R.
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians lost in Kazakh S.S.R.
Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Germans lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakh S.S.R. to IndiaTurn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from East Indies: 1 infantry
EDIT: Removing units owned by Americans from East Indies: 1 infantry
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to India: 2 infantry
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Anhwei : 1 infantry
India : 1 fighter
Kazakh S.S.R. : 1 infantry
Szechwan : 6 infantryProduction/PUs Summary :
Russians : 2 / 0
Germans : 64 / 66
British : 33 / 36
Japanese : 20 / 23
Americans : 49 / 51 -
One more edit. Just to get sure that I hold India :-D
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 1 destroyer and 6 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery and 1 infantry moved from Germany to 5 Sea Zone
1 artillery moved from Norway to 5 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 5 Sea Zone to 8 Sea Zone
1 infantry moved from France to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 armour moved from Finland to 5 Sea Zone
1 armour and 1 transport moved from 5 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 8 Sea Zone
1 battleship moved from 14 Sea Zone to 8 Sea Zone
2 armour, 3 artilleries and 3 infantry moved from 8 Sea Zone to United Kingdom
4 fighters moved from 5 Sea Zone to United Kingdom
2 bombers moved from Germany to United Kingdom
1 bomber moved from Finland to United Kingdom
1 bomber moved from Archangel to United Kingdom
1 armour moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 armour moved from Union of South Africa to Belgian Congo
Germans take Belgian Congo from British
1 artillery moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from Novosibirsk to Sinkiang
Germans take Sinkiang from Americans
1 armour moved from Persia to Kazakh S.S.R.Combat - Germans
Battle in Kazakh S.S.R.
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Kazakh S.S.R., round 2 : 2/2 hits
Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Kazakh S.S.R.
Germans win, taking Kazakh S.S.R. from Russians with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in United Kingdom
Germans attack with 2 armour, 3 artilleries, 4 bombers, 4 fighters and 3 infantry
British defend with 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
AA fire in United Kingdom : 1/3 hits
1 fighter owned by the Germans lost in United Kingdom
Germans roll dice for 1 battleship in United Kingdom, round 2 : 1/1 hits
Germans roll dice for 2 armour, 3 artilleries, 4 bombers, 3 fighters and 3 infantry in United Kingdom, round 2 : 6/15 hits
British roll dice for 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantry in United Kingdom, round 2 : 4/13 hits
6 infantry owned by the British, 3 infantry owned by the Germans, 1 artillery owned by the Germans and 1 aaGun owned by the British lost in United Kingdom
Germans roll dice for 2 armour, 2 artilleries, 4 bombers and 3 fighters in United Kingdom, round 3 : 6/11 hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in United Kingdom, round 3 : 2/7 hits
4 infantry owned by the British, 1 armour owned by the British, 1 artillery owned by the British and 2 artilleries owned by the Germans lost in United Kingdom
Germans roll dice for 2 armour, 4 bombers and 3 fighters in United Kingdom, round 4 : 4/9 hits
British roll dice for 1 fighter in United Kingdom, round 4 : 0/1 hits
1 fighter owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans win, taking United Kingdom from British with 2 armour, 4 bombers and 3 fighters remaining. Battle score for attacker is 24
Casualties for Germans: 3 artilleries, 1 fighter and 3 infantry
Casualties for British: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 10 infantryNon Combat Move - Germans
2 carriers moved from 5 Sea Zone to 8 Sea Zone
3 fighters moved from United Kingdom to 8 Sea Zone
1 bomber moved from United Kingdom to Karelia S.S.R.
2 bombers moved from United Kingdom to Karelia S.S.R.
1 aaGun moved from Archangel to Karelia S.S.R.
1 aaGun moved from Ukraine S.S.R. to Caucasus
1 armour moved from Persia to Russia
1 armour moved from Persia to Russia
1 artillery moved from Trans-Jordan to Persia
1 infantry moved from Libya to Egypt
1 submarine moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 3 Sea Zone to 9 Sea Zone
1 submarine moved from 8 Sea Zone to 14 Sea Zone
1 submarine moved from 8 Sea Zone to 23 Sea Zone
1 artillery moved from Germany to Northwestern Europe
1 aaGun moved from Germany to Northwestern Europe
1 bomber moved from United Kingdom to FrancePlace Units - Germans
2 bombers placed in Russia
4 artilleries and 4 infantry placed in Germany
Germans undo move 2.
4 artilleries placed in Russia
Germans undo move 2.
2 artilleries and 2 infantry placed in Russia
2 artilleries and 4 infantry placed in Germany
1 destroyer placed in 5 Sea ZoneTurn Complete - Germans
Germans collect 78 PUs; end with 114 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 destroyer
8 Sea Zone : 1 battleship, 2 carriers, 3 fighters and 5 transports
9 Sea Zone : 1 submarine
10 Sea Zone : 1 submarine
14 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Anglo-Egyptian Sudan : 1 flag
Archangel : 1 flag
Belgian Congo : 1 flag, 1 armour
Caucasus : 1 flag, 1 aaGun and 1 factory
Egypt : 1 flag, 1 infantry
France : 2 armour and 1 bomber
Germany : 2 artilleries, 1 factory and 4 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 3 bombers and 1 factory
Kazakh S.S.R. : 1 flag, 1 armour
Northwestern Europe : 1 aaGun and 1 artillery
Novosibirsk : 1 flag
Persia : 1 flag, 1 artillery
Rhodesia : 1 flag
Russia : 1 flag, 2 armour, 2 artilleries, 2 bombers, 1 factory and 2 infantry
Sinkiang : 1 flag, 1 artillery
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
United Kingdom : 1 flag, 2 armour and 1 factory
Vologda : 1 flagProduction/PUs Summary :
Russians : 0 / 0
Germans : 78 / 114
British : 22 / 0
Japanese : 20 / 23
Americans : 48 / 51