@mikawagunichi i can probably have like 1 guy and fighter on it right?
where do you want your stuyff?
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 4 submarines; Remaining resources: 3 PUs;
Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from West Russia to Russia
            3 artilleries moved from West Russia to Russia
            1 artillery and 1 infantry moved from Caucasus to 16 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
            1 armour moved from Algeria to Egypt
                  Germans take Libya from British
            1 battleship moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from Caucasus to Egypt
            2 bombers moved from Germany to Egypt
            2 bombers moved from Norway to 10 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Karelia S.S.R. to Persia
            1 infantry moved from Caucasus to Persia
            1 artillery moved from Caucasus to Russia
            1 infantry moved from Caucasus to Persia
            5 armour moved from West Russia to Russia
            1 armour moved from Caucasus to Russia
Combat - Germans
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Egypt, round 2 :  3/6 hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 :  1/4 hits
                    2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
            Battle in 10 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 2 transports
                    Germans roll dice for 2 bombers in 10 Sea Zone, round 2 :  2/2 hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 10 Sea Zone, round 2 :  2/3 hits
                    2 bombers owned by the Germans, 1 carrier owned by the British and 1 destroyer owned by the British lost in 10 Sea Zone
                British win with 1 fighter and 2 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 2 bombers
                Casualties for British: 1 carrier and 1 destroyer
            Battle in Persia
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Persia, round 2 :  1/4 hits
                    British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 6 armour, 4 artilleries and 1 infantry
                British defend with 1 fighter; Russians defend with 2 artilleries, 1 factory and 3 infantry
                    Germans roll dice for 6 armour, 4 artilleries and 1 infantry in Russia, round 2 :  3/11 hits
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 :  1/6 hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 6 armour and 4 artilleries in Russia, round 3 :  2/10 hits
                    Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 :  1/3 hits
                    2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans roll dice for 6 armour and 3 artilleries in Russia, round 4 :  4/9 hits
                    Russians roll dice for 1 fighter in Russia, round 4 :  0/1 hits
                    1 fighter owned by the British lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans win, taking Russia from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 20
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 fighter
                Casualties for Russians: 2 artilleries and 3 infantry
                1 fighter owned by the British forced to land in Eastern Canada
Non Combat Move - Germans
            1 bomber moved from Egypt to Italy
            2 bombers moved from Egypt to Algeria
            1 fighter moved from Norway to Finland
            1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
            1 aaGun moved from West Russia to Russia
            1 infantry moved from Poland to Germany
            2 armour moved from Germany to Baltic States
            1 fighter moved from Persia to Karelia S.S.R.
            1 fighter moved from Persia to Caucasus
Place Units - Germans
            2 armour placed in Germany
            1 bomber placed in Germany
            1 submarine placed in 5 Sea Zone
            2 submarines placed in 4 Sea Zone
            1 submarine placed in 5 Sea Zone
Turn Complete - Germans
            Germans collect 63 PUs; end with 77 PUs total
Territory Summary for Germans :
4 Sea Zone : 2 submarines
    5 Sea Zone : 2 submarines
    17 Sea Zone : 1 battleship and 1 transport
    Algeria : 1 artillery, 2 bombers and 2 infantry
    Archangel : 1 flag
    Baltic States : 2 armour
    Caucasus : 1 flag, 1 factory and 1 fighter
    Egypt : 1 flag, 1 armour and 1 artillery
    Finland : 1 artillery, 1 fighter and 1 infantry
    Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 infantry
    Italy : 1 bomber and 1 factory
    Karelia S.S.R. : 1 flag, 1 factory and 1 fighter
    Kazakh S.S.R. : 1 flag, 1 infantry
    Persia : 1 flag, 2 infantry
    Poland : 1 aaGun
    Russia : 1 flag, 1 aaGun, 6 armour, 3 artilleries and 1 factory
    Vologda : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 1 / 0
    Germans : 63 / 77
    British : 30 / 35
    Japanese : 32 / 36
    Americans : 42 / 42
Hey…if you like to switch the AC casualty to something else, feel free to. I just took the AC and other ship thinking you might want to keep highest defence.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
            Germans buy 2 armour, 1 bomber and 4 submarines; Remaining resources: 3 PUs;
Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from West Russia to Russia
            3 artilleries moved from West Russia to Russia
            1 artillery and 1 infantry moved from Caucasus to 16 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
            1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
            1 armour moved from Algeria to Egypt
                  Germans take Libya from British
            1 battleship moved from 16 Sea Zone to 17 Sea Zone
            1 bomber moved from Caucasus to Egypt
            2 bombers moved from Germany to Egypt
            2 bombers moved from Norway to 10 Sea Zone
            1 fighter moved from Caucasus to Persia
            1 fighter moved from Karelia S.S.R. to Persia
            1 infantry moved from Caucasus to Persia
            1 artillery moved from Caucasus to Russia
            1 infantry moved from Caucasus to Persia
            5 armour moved from West Russia to Russia
            1 armour moved from Caucasus to Russia
Combat - Germans
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
                British defend with 1 armour, 1 artillery and 2 infantry
                    Germans roll dice for 1 battleship in Egypt, round 2 :  1/1 hits
                    Germans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Egypt, round 2 :  3/6 hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 :  1/4 hits
                    2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
                Germans win, taking Egypt from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 13
                Casualties for Germans: 1 infantry
                Casualties for British: 1 armour, 1 artillery and 2 infantry
            Battle in 10 Sea Zone
                Germans attack with 2 bombers
                British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 2 transports
                    Germans roll dice for 2 bombers in 10 Sea Zone, round 2 :  2/2 hits
                    British roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 10 Sea Zone, round 2 :  2/3 hits
                    2 bombers owned by the Germans, 1 carrier owned by the British and 1 destroyer owned by the British lost in 10 Sea Zone
                British win with 1 fighter and 2 transports remaining. Battle score for attacker is -2
                Casualties for Germans: 2 bombers
                Casualties for British: 1 carrier and 1 destroyer
            Battle in Persia
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Persia, round 2 :  1/4 hits
                    British roll dice for 1 infantry in Persia, round 2 :  0/1 hits
                    1 infantry owned by the British lost in Persia
                Germans win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Russia
                Germans attack with 6 armour, 4 artilleries and 1 infantry
                British defend with 1 fighter; Russians defend with 2 artilleries, 1 factory and 3 infantry
                    Germans roll dice for 6 armour, 4 artilleries and 1 infantry in Russia, round 2 :  3/11 hits
                    Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 :  1/6 hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
                    Germans roll dice for 6 armour and 4 artilleries in Russia, round 3 :  2/10 hits
                    Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 :  1/3 hits
                    2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
                    Germans roll dice for 6 armour and 3 artilleries in Russia, round 4 :  4/9 hits
                    Russians roll dice for 1 fighter in Russia, round 4 :  0/1 hits
                    1 fighter owned by the British lost in Russia
                Germans captures 11PUs while taking Russians capital
                Germans win, taking Russia from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 20
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 fighter
                Casualties for Russians: 2 artilleries and 3 infantry
                1 fighter owned by the British forced to land in Eastern Canada
Non Combat Move - Germans
            1 bomber moved from Egypt to Italy
            2 bombers moved from Egypt to Algeria
            1 fighter moved from Norway to Finland
            1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
            1 aaGun moved from West Russia to Russia
            1 infantry moved from Poland to Germany
            2 armour moved from Germany to Baltic States
            1 fighter moved from Persia to Karelia S.S.R.
            1 fighter moved from Persia to Caucasus
Place Units - Germans
            2 armour placed in Germany
            1 bomber placed in Germany
            1 submarine placed in 5 Sea Zone
            2 submarines placed in 4 Sea Zone
            1 submarine placed in 5 Sea Zone
Turn Complete - Germans
            Germans collect 63 PUs; end with 77 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Algeria: 1 artillery and 2 infantry
            EDIT: Adding units owned by Germans to Libya: 1 artillery and 2 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
Territory Summary for Germans :
4 Sea Zone : 2 submarines
    5 Sea Zone : 2 submarines
    17 Sea Zone : 1 battleship and 1 transport
    Algeria : 2 bombers
    Archangel : 1 flag
    Baltic States : 2 armour
    Caucasus : 1 flag, 1 factory and 1 fighter
    Egypt : 1 flag, 1 armour and 1 artillery
    Finland : 1 artillery, 1 fighter and 1 infantry
    Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 infantry
    Italy : 1 bomber and 1 factory
    Karelia S.S.R. : 1 flag, 1 factory and 1 fighter
    Kazakh S.S.R. : 1 flag, 1 infantry
    Libya : 1 artillery and 2 infantry
    Persia : 1 flag, 2 infantry
    Poland : 1 aaGun
    Russia : 1 flag, 1 aaGun, 6 armour, 3 artilleries and 1 factory
    Vologda : 1 flag, 1 infantry
Production/PUs Summary :
Russians : 1 / 0
    Germans : 63 / 77
    British : 30 / 35
    Japanese : 32 / 36
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
            British buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 infantry moved from Trans-Jordan to Persia
            1 infantry moved from India to Persia
            1 bomber moved from India to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from India to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
            1 armour and 1 infantry moved from 47 Sea Zone to Borneo
            1 cruiser moved from 35 Sea Zone to 47 Sea Zone
            2 fighters moved from 35 Sea Zone to Persia
            2 armour and 5 infantry moved from Yunnan to Kwangtung
Combat - British
            Battle in Borneo
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 cruiser in Borneo, round 2 :  0/1 hits
                    British roll dice for 1 armour and 1 infantry in Borneo, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Borneo, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Borneo
                British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Kwangtung
                British attack with 2 armour and 5 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 armour and 5 infantry in Kwangtung, round 2 :  4/7 hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 2 :  0/1 hits
                    1 infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Persia
                British attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 2 fighters and 2 infantry in Persia, round 2 :  1/4 hits
                    Germans roll dice for 2 infantry in Persia, round 2 :  0/2 hits
                    1 infantry owned by the Germans lost in Persia
                    British roll dice for 2 fighters and 2 infantry in Persia, round 3 :  1/4 hits
                    Germans roll dice for 1 infantry in Persia, round 3 :  0/1 hits
                    1 infantry owned by the Germans lost in Persia
                British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Szechwan
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in Szechwan, round 2 :  1/2 hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 :  1/1 hits
                    1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
                British win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
Non Combat Move - British
            1 aaGun moved from Yunnan to Kwangtung
            1 bomber moved from Szechwan to India
            2 fighters moved from Persia to India
            1 carrier moved from 35 Sea Zone to 48 Sea Zone
            1 submarine moved from 36 Sea Zone to 48 Sea Zone
            1 destroyer moved from 36 Sea Zone to 47 Sea Zone
            1 destroyer moved from 35 Sea Zone to 47 Sea Zone
            1 fighter moved from Eastern Canada to Western United States
            1 armour moved from Eastern Canada to Western United States
            1 infantry moved from Eastern Canada to Western Canada
Place Units - British
            1 artillery and 2 infantry placed in India
            2 bombers placed in United Kingdom
Turn Complete - British
            British collect 37 PUs; end with 38 PUs total
Territory Summary for British :
47 Sea Zone : 1 cruiser, 2 destroyers and 1 transport
    48 Sea Zone : 1 carrier and 1 submarine
    Borneo : 1 flag, 1 armour and 1 infantry
    French Indo-China Thailand : 1 flag
    India : 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
    Kwangtung : 1 flag, 1 aaGun, 2 armour and 5 infantry
    New Zealand : 1 infantry
    Persia : 2 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
    Western Australia : 1 infantry
    Western Canada : 1 infantry
    Western United States : 1 armour and 1 fighter
Production/PUs Summary :
Russians : 1 / 0
    Germans : 62 / 77
    British : 37 / 38
    Japanese : 26 / 36
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 3 destroyers and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Japanese
            3 fighters moved from Caucasus to Kwangtung
            2 infantry moved from Anhwei to Kwangtung
            2 artilleries moved from Anhwei to Kwangtung
            1 bomber moved from Karelia S.S.R. to Kwangtung
            1 armour moved from Sinkiang to Kwangtung
            2 fighters moved from 60 Sea Zone to Kwangtung
            1 bomber moved from Karelia S.S.R. to Kwangtung
Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
                British defend with 1 aaGun, 2 armour and 5 infantry
                    AA fire in Kwangtung :  0/3 hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Kwangtung, round 2 :  5/12 hits
                    British roll dice for 1 aaGun, 2 armour and 5 infantry in Kwangtung, round 2 :  5/7 hits
                    4 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Kwangtung, round 3 :  3/7 hits
                    British roll dice for 2 armour and 1 infantry in Kwangtung, round 3 :  2/3 hits
                    1 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 2 infantry
                Casualties for British: 1 aaGun, 2 armour and 5 infantry
Non Combat Move - Japanese
            2 bombers moved from Kwangtung to Anhwei
            2 fighters moved from Kwangtung to 62 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 62 Sea Zone
            1 fighter moved from Kwangtung to Anhwei
            1 artillery moved from Manchuria to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to Japan
            1 infantry moved from Manchuria to Anhwei
            1 bomber moved from Karelia S.S.R. to Japan
            3 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Japanese
            3 destroyers placed in 62 Sea Zone
            1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 26 PUs; end with 28 PUs total
Territory Summary for Japanese :
41 Sea Zone : 1 battleship and 1 carrier
    62 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 1 submarine and 2 transports
    Anhwei : 1 flag, 2 bombers, 1 fighter and 1 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    East Indies : 2 infantry
    Evenki National Okrug : 1 flag
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
    Manchuria : 1 factory
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag
    Solomon Islands : 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Yakut S.S.R. : 1 flag, 3 infantry
Production/PUs Summary :
Russians : 1 / 0
    Germans : 62 / 77
    British : 37 / 38
    Japanese : 26 / 28
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
            Japanese buy 3 destroyers and 1 fighter; Remaining resources: 2 PUs;
Combat Move - Japanese
            3 fighters moved from Caucasus to Kwangtung
            2 infantry moved from Anhwei to Kwangtung
            2 artilleries moved from Anhwei to Kwangtung
            1 bomber moved from Karelia S.S.R. to Kwangtung
            1 armour moved from Sinkiang to Kwangtung
            2 fighters moved from 60 Sea Zone to Kwangtung
            1 bomber moved from Karelia S.S.R. to Kwangtung
Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
                British defend with 1 aaGun, 2 armour and 5 infantry
                    AA fire in Kwangtung :  0/3 hits
                    Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Kwangtung, round 2 :  5/12 hits
                    British roll dice for 1 aaGun, 2 armour and 5 infantry in Kwangtung, round 2 :  5/7 hits
                    4 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
                    Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Kwangtung, round 3 :  3/7 hits
                    British roll dice for 2 armour and 1 infantry in Kwangtung, round 3 :  2/3 hits
                    1 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
                Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 2 infantry
                Casualties for British: 1 aaGun, 2 armour and 5 infantry
Non Combat Move - Japanese
            2 bombers moved from Kwangtung to Anhwei
            2 fighters moved from Kwangtung to 62 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 62 Sea Zone
            1 fighter moved from Kwangtung to Anhwei
            1 artillery moved from Manchuria to 62 Sea Zone
            1 artillery moved from 62 Sea Zone to Japan
            1 infantry moved from Manchuria to Anhwei
            1 bomber moved from Karelia S.S.R. to Japan
            3 infantry moved from Evenki National Okrug to Yakut S.S.R.
Place Units - Japanese
            3 destroyers placed in 62 Sea Zone
            1 fighter placed in Japan
Turn Complete - Japanese
            Japanese collect 26 PUs; end with 28 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship and 1 carrier
            EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 battleship and 1 carrier
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
    62 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 1 submarine and 2 transports
    Anhwei : 1 flag, 2 bombers, 1 fighter and 1 infantry
    Buryatia S.S.R. : 1 flag
    Caroline Islands : 1 infantry
    East Indies : 2 infantry
    Evenki National Okrug : 1 flag
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
    Manchuria : 1 factory
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Sinkiang : 1 flag
    Solomon Islands : 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Yakut S.S.R. : 1 flag, 3 infantry
Production/PUs Summary :
Russians : 1 / 0
    Germans : 62 / 77
    British : 37 / 38
    Japanese : 26 / 28
    Americans : 42 / 42
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
            Americans buy 1 factory and 4 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
            4 infantry moved from Philippine Islands to 48 Sea Zone
            4 infantry and 2 transports moved from 48 Sea Zone to 37 Sea Zone
            4 infantry moved from 37 Sea Zone to East Indies
            1 bomber moved from India to East Indies
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
            1 fighter moved from 56 Sea Zone to Solomon Islands
            1 armour and 1 infantry moved from 44 Sea Zone to Solomon Islands
            2 infantry moved from Eastern Canada to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 transport moved from 10 Sea Zone to 2 Sea Zone
            1 armour and 1 infantry moved from Greenland to 2 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
            1 armour and 1 infantry moved from 3 Sea Zone to Norway
            2 infantry moved from 8 Sea Zone to France
Combat - Americans
            Battle in France
            Battle in Norway
            Battle in East Indies
                Americans attack with 1 bomber and 4 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber and 4 infantry in East Indies, round 2 :  1/5 hits
                    Japanese roll dice for 2 infantry in East Indies, round 2 :  1/2 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                    Americans roll dice for 1 bomber and 3 infantry in East Indies, round 3 :  0/4 hits
                    Japanese roll dice for 1 infantry in East Indies, round 3 :  1/1 hits
                    1 infantry owned by the Americans lost in East Indies
                    Americans roll dice for 1 bomber and 2 infantry in East Indies, round 4 :  1/3 hits
                    Japanese roll dice for 1 infantry in East Indies, round 4 :  0/1 hits
                    1 infantry owned by the Japanese lost in East Indies
                Americans win, taking France from Germans, taking Norway from Germans, taking East Indies from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Solomon Islands
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in Solomon Islands, round 2 :  2/3 hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 :  1/1 hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
                Americans win, taking Solomon Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
Non Combat Move - Americans
            1 fighter moved from 56 Sea Zone to 48 Sea Zone
            1 carrier and 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
            1 bomber moved from East Indies to Borneo
            1 carrier moved from 48 Sea Zone to 36 Sea Zone
            2 fighters moved from 48 Sea Zone to 36 Sea Zone
            1 destroyer moved from 48 Sea Zone to 61 Sea Zone
            1 battleship, 1 cruiser and 1 submarine moved from 48 Sea Zone to 36 Sea Zone
            1 fighter moved from India to Philippine Islands
            1 fighter moved from Solomon Islands to 44 Sea Zone
Place Units - Americans
            1 factory placed in Philippine Islands
            4 submarines placed in 56 Sea Zone
Turn Complete - Americans
            Americans collect 54 PUs; end with 57 PUs total
Territory Summary for Americans :
3 Sea Zone : 1 transport
    8 Sea Zone : 1 transport
    36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
    37 Sea Zone : 2 transports
    44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
    48 Sea Zone : 1 fighter
    56 Sea Zone : 4 submarines
    61 Sea Zone : 1 destroyer
    Borneo : 1 bomber
    Central United States : 2 artilleries
    East Indies : 1 flag, 2 infantry
    Eastern Canada : 1 aaGun
    Eastern United States : 1 factory
    France : 1 flag, 2 infantry
    Greenland : 1 artillery and 1 infantry
    Norway : 1 flag, 1 armour and 1 infantry
    Philippine Islands : 1 flag, 1 factory and 1 fighter
    Solomon Islands : 1 flag, 1 armour
    Wake Island : 1 flag
    Western United States : 1 aaGun and 1 factory
Production/PUs Summary :
Russians : 1 / 0
    Germans : 54 / 77
    British : 37 / 38
    Japanese : 22 / 28
    Americans : 54 / 57
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Combat Move - Russians
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            9 infantry moved from Novosibirsk to Sinkiang
                  Americans take Sinkiang from Japanese
            1 fighter moved from India to Kazakh S.S.R.
Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 :  0/3 hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 :  1/1 hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 :  2/2 hits
                    Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 :  0/1 hits
                    1 infantry owned by the Germans lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to India
Turn Complete - Russians
Territory Summary for Russians :
India : 1 fighter
    Kazakh S.S.R. : 1 infantry
    Novosibirsk : 1 infantry
    Sinkiang : 9 infantry
Production/PUs Summary :
Russians : 3 / 0
    Germans : 52 / 77
    British : 37 / 38
    Japanese : 21 / 28
    Americans : 55 / 57
Looks like my victory has not been secured, even with the collapse of Russia :-)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
            Germans buy 2 artilleries, 2 carriers, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;
Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 8 Sea Zone
            1 submarine moved from 4 Sea Zone to 3 Sea Zone
            1 artillery moved from Finland to Norway
            1 infantry moved from Finland to Norway
            1 fighter moved from Finland to Norway
            1 fighter moved from Karelia S.S.R. to Norway
            2 armour moved from Germany to France
            1 infantry moved from Germany to France
            1 bomber moved from Italy to Norway
            1 bomber moved from Algeria to France
            1 bomber moved from Algeria to Norway
            1 artillery moved from Egypt to Trans-Jordan
                  Germans take Trans-Jordan from British
            1 transport moved from 17 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from Libya to 15 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from 14 Sea Zone to Gibraltar
                  Germans take Gibraltar from British
            1 battleship moved from 17 Sea Zone to 14 Sea Zone
            1 infantry moved from Vologda to Novosibirsk
            1 artillery moved from Russia to Novosibirsk
            1 armour moved from Egypt to Rhodesia
                  Germans take Anglo-Egyptian Sudan from British
                  Germans take Rhodesia from British
            1 bomber moved from Germany to Kazakh S.S.R.
            1 artillery moved from Russia to Novosibirsk
            1 artillery moved from Russia to Kazakh S.S.R.
            6 armour moved from Russia to Persia
Combat - Germans
            Battle in France
                Germans attack with 2 armour, 1 bomber and 1 infantry
                Americans defend with 2 infantry
                    Germans roll dice for 2 armour, 1 bomber and 1 infantry in France, round 2 :  1/4 hits
                    Americans roll dice for 2 infantry in France, round 2 :  0/2 hits
                    1 infantry owned by the Americans lost in France
                    Germans roll dice for 2 armour, 1 bomber and 1 infantry in France, round 3 :  1/4 hits
                    Americans roll dice for 1 infantry in France, round 3 :  0/1 hits
                    1 infantry owned by the Americans lost in France
                Germans win, taking France from Americans with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 8 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                    Germans roll dice for 1 submarine in 8 Sea Zone, round 2 :  1/1 hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kazakh S.S.R.
                Germans attack with 1 artillery and 1 bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 bomber in Kazakh S.S.R., round 2 :  1/2 hits
                    Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 :  0/1 hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 6 armour
                British defend with 2 infantry
                    Germans roll dice for 6 armour in Persia, round 2 :  2/6 hits
                    British roll dice for 2 infantry in Persia, round 2 :  1/2 hits
                    2 infantry owned by the British and 1 armour owned by the Germans lost in Persia
                Germans win, taking Persia from British with 5 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 armour
                Casualties for British: 2 infantry
            Battle in Norway
                Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
                Americans defend with 1 armour and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Norway, round 2 :  3/6 hits
                    Americans roll dice for 1 armour and 1 infantry in Norway, round 2 :  1/2 hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Novosibirsk
                Germans attack with 2 artilleries and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 :  1/3 hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 :  1/1 hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 3 Sea Zone
                Germans attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Germans roll dice for 1 submarine in 3 Sea Zone, round 2 :  1/1 hits
                Germans win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
Non Combat Move - Germans
            1 submarine moved from 5 Sea Zone to 8 Sea Zone
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            2 fighters moved from Norway to 5 Sea Zone
            1 fighter moved from Caucasus to 5 Sea Zone
            1 bomber moved from Norway to Germany
            2 armour moved from Baltic States to Finland
            1 bomber moved from Norway to Finland
            1 aaGun moved from Poland to Ukraine S.S.R.
            1 bomber moved from France to Germany
            1 bomber moved from Kazakh S.S.R. to Archangel
            1 aaGun moved from Russia to Archangel
Place Units - Germans
            2 carriers and 4 transports placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            2 artilleries and 1 infantry placed in Germany
Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs total
Territory Summary for Germans :
2 Sea Zone : 1 submarine
    3 Sea Zone : 1 submarine
    5 Sea Zone : 2 carriers, 4 fighters and 4 transports
    8 Sea Zone : 2 submarines
    14 Sea Zone : 1 battleship and 1 transport
    Anglo-Egyptian Sudan : 1 flag
    Archangel : 1 flag, 1 aaGun and 1 bomber
    Caucasus : 1 flag, 1 factory
    Egypt : 1 flag
    Finland : 2 armour and 1 bomber
    France : 2 armour and 1 infantry
    Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory and 1 infantry
    Gibraltar : 1 flag, 1 artillery and 1 infantry
    Italy : 1 factory
    Karelia S.S.R. : 1 flag, 1 factory
    Kazakh S.S.R. : 1 flag, 1 artillery
    Libya : 1 infantry
    Norway : 1 artillery
    Novosibirsk : 1 flag, 2 artilleries
    Persia : 1 flag, 5 armour
    Rhodesia : 1 flag, 1 armour
    Russia : 1 flag, 1 factory
    Trans-Jordan : 1 flag, 1 artillery
    Ukraine S.S.R. : 1 aaGun
    Vologda : 1 flag
Production/PUs Summary :
Russians : 0 / 0
    Germans : 66 / 66
    British : 34 / 38
    Japanese : 21 / 28
    Americans : 47 / 57
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
            British buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 1 PUs;
Combat Move - British
            1 armour and 1 infantry moved from Borneo to 47 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from 36 Sea Zone to Malaya
            1 artillery, 1 bomber, 2 fighters and 2 infantry moved from India to Persia
            2 bombers moved from United Kingdom to 14 Sea Zone
Combat - British
            Battle in Malaya
            Battle in 14 Sea Zone
                British attack with 2 bombers
                Germans defend with 1 battleship and 1 transport
                    British roll dice for 2 bombers in 14 Sea Zone, round 2 :  1/2 hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 :  1/1 hits
                    1 bomber owned by the British lost in 14 Sea Zone
                    British roll dice for 1 bomber in 14 Sea Zone, round 3 :  0/1 hits
                    Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 :  1/1 hits
                    1 bomber owned by the British lost in 14 Sea Zone
                Germans win, taking Malaya from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -24
                Casualties for British: 2 bombers
            Battle in Persia
                British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                Germans defend with 5 armour
                    British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 :  2/6 hits
                    Germans roll dice for 5 armour in Persia, round 2 :  3/5 hits
                    2 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Persia
                retreated to Persia
                Germans win with 3 armour remaining. Battle score for attacker is 2
                Casualties for Germans: 2 armour
                Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
            1 bomber and 2 fighters moved from Persia to India
            1 carrier, 1 fighter and 1 submarine moved from 48 Sea Zone to 36 Sea Zone
            1 cruiser and 1 destroyer moved from 47 Sea Zone to 36 Sea Zone
            1 destroyer moved from 47 Sea Zone to 60 Sea Zone
            1 fighter moved from Western United States to 44 Sea Zone
Place Units - British
            1 armour, 1 artillery and 1 infantry placed in India
            8 infantry placed in United Kingdom
Turn Complete - British
            British collect 35 PUs; end with 36 PUs total
            1 unit repaired.
Territory Summary for British :
36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
    44 Sea Zone : 1 fighter
    60 Sea Zone : 1 destroyer
    Borneo : 1 flag
    French Indo-China Thailand : 1 flag
    India : 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
    Kwangtung : 1 flag
    Malaya : 1 flag, 1 armour and 1 infantry
    New Zealand : 1 infantry
    United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
    Western Australia : 1 infantry
    Western Canada : 1 infantry
    Western United States : 1 armour
Production/PUs Summary :
Russians : 0 / 0
    Germans : 66 / 66
    British : 35 / 36
    Japanese : 20 / 28
    Americans : 47 / 57
I think its almost over. If I still had some US navy in the Atlanik… Stupid me! :x
I’ll try one or two more rounds. You never know :-D
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
            1 infantry moved from Anhwei to Kwangtung
                  Japanese take Kwangtung from British
            1 bomber moved from Japan to 60 Sea Zone
            1 fighter moved from Japan to 60 Sea Zone
            2 fighters moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 bomber moved from Anhwei to 60 Sea Zone
            1 bomber moved from Anhwei to 61 Sea Zone
Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 61 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 60 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 :  4/4 hits
                    British roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            2 artilleries moved from 62 Sea Zone to Manchuria
            1 fighter moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from Anhwei to 62 Sea Zone
            1 bomber moved from 61 Sea Zone to Japan
            2 bombers moved from 60 Sea Zone to Japan
            1 fighter moved from 60 Sea Zone to Manchuria
            3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - Japanese
            1 carrier and 1 fighter placed in 62 Sea Zone
            1 infantry placed in Manchuria
Turn Complete - Japanese
            Japanese collect 22 PUs; end with 23 PUs total
Territory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
    61 Sea Zone : 1 submarine
    62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
    Anhwei : 1 flag
    Buryatia S.S.R. : 1 flag, 3 infantry
    Caroline Islands : 1 infantry
    Evenki National Okrug : 1 flag
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 bombers, 1 factory and 2 infantry
    Kwangtung : 1 infantry
    Manchuria : 2 artilleries, 1 factory, 1 fighter and 3 infantry
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 0 / 0
    Germans : 66 / 66
    British : 33 / 36
    Japanese : 22 / 23
    Americans : 47 / 57
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
            Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
            1 infantry moved from Anhwei to Kwangtung
                  Japanese take Kwangtung from British
            1 bomber moved from Japan to 60 Sea Zone
            1 fighter moved from Japan to 60 Sea Zone
            2 fighters moved from 62 Sea Zone to 61 Sea Zone
            1 submarine moved from 62 Sea Zone to 61 Sea Zone
            1 destroyer moved from 62 Sea Zone to 60 Sea Zone
            1 bomber moved from Anhwei to 60 Sea Zone
            1 bomber moved from Anhwei to 61 Sea Zone
Combat - Japanese
            Battle in 61 Sea Zone
                Japanese attack with 1 bomber, 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 :  1/1 hits
                    Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 :  0/1 hits
                    1 destroyer owned by the Americans lost in 61 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 60 Sea Zone
                Japanese attack with 2 bombers, 1 destroyer and 1 fighter
                British defend with 1 destroyer
                    Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 :  4/4 hits
                    British roll dice for 1 destroyer in 60 Sea Zone, round 2 :  1/1 hits
                    1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
                Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
Non Combat Move - Japanese
            2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            2 artilleries moved from 62 Sea Zone to Manchuria
            1 fighter moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from 61 Sea Zone to 62 Sea Zone
            1 fighter moved from Anhwei to 62 Sea Zone
            1 bomber moved from 61 Sea Zone to Japan
            2 bombers moved from 60 Sea Zone to Japan
            1 fighter moved from 60 Sea Zone to Manchuria
            3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
Place Units - Japanese
            1 carrier and 1 fighter placed in 62 Sea Zone
            1 infantry placed in Manchuria
Turn Complete - Japanese
            Japanese collect 22 PUs; end with 23 PUs total
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Manchuria: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 fighter
            EDIT: Turning off Edit Mode
Territory Summary for Japanese :
22 Sea Zone : 1 battleship and 1 carrier
    61 Sea Zone : 1 submarine
    62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
    Anhwei : 1 flag
    Buryatia S.S.R. : 1 flag, 3 infantry
    Caroline Islands : 1 infantry
    Evenki National Okrug : 1 flag
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 bombers, 1 factory, 1 fighter and 2 infantry
    Kwangtung : 1 infantry
    Manchuria : 2 artilleries, 1 factory and 3 infantry
    New Guinea : 1 infantry
    Okinawa : 1 infantry
    Soviet Far East : 1 flag
    Szechwan : 1 flag
    Yakut S.S.R. : 1 flag
Production/PUs Summary :
Russians : 0 / 0
    Germans : 66 / 66
    British : 33 / 36
    Japanese : 22 / 23
    Americans : 47 / 57
Ughh! you should have saved some US Navy and the situation could be dramatically different. My Japan is getting fairly weak now, but it’s hard if you only have US pushing against me.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
            Americans buy 1 bomber, 2 destroyers, 1 factory and 1 fighter; Remaining resources: 4 PUs;
Combat Move - Americans
            1 fighter moved from 44 Sea Zone to 62 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 3 fighters and 1 submarine moved from 36 Sea Zone to 62 Sea Zone
            1 fighter moved from Philippine Islands to 62 Sea Zone
            1 bomber moved from Borneo to 62 Sea Zone
Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 submarine
                Japanese defend with 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
                    Americans roll dice for 1 submarine in 62 Sea Zone, round 2 :  1/1 hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser and 5 fighters in 62 Sea Zone, round 2 :  5/9 hits
                    Japanese roll dice for 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports in 62 Sea Zone, round 2 :  8/12 hits
                Units damaged: 1 battleship owned by the Americans
                    1 submarine owned by the Americans, 5 fighters owned by the Americans, 1 carrier owned by the Americans and 5 destroyers owned by the Japanese lost in 62 Sea Zone
                    Americans roll dice for 1 battleship, 1 bomber and 1 cruiser in 62 Sea Zone, round 3 :  3/3 hits
                    Japanese roll dice for 1 battleship, 2 carriers, 4 fighters and 2 transports in 62 Sea Zone, round 3 :  5/7 hits
                    1 battleship owned by the Americans, 2 carriers owned by the Japanese, 1 cruiser owned by the Americans, 1 bomber owned by the Americans and 1 fighter owned by the Japanese lost in 62 Sea Zone
                Japanese win with 1 battleship, 3 fighters and 2 transports remaining. Battle score for attacker is -36
                Casualties for Japanese: 2 carriers, 5 destroyers and 1 fighter
                Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 5 fighters and 1 submarine
                3 fighters owned by the Japanese forced to land in Japan
Non Combat Move - Americans
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 48 Sea Zone
            1 armour moved from Solomon Islands to 44 Sea Zone
            1 armour and 1 transport moved from 44 Sea Zone to 48 Sea Zone
            1 armour moved from 48 Sea Zone to Philippine Islands
            4 submarines moved from 56 Sea Zone to 19 Sea Zone
Place Units - Americans
            1 factory placed in East Indies
            2 destroyers and 1 fighter placed in 48 Sea Zone
            1 bomber placed in Western United States
Turn Complete - Americans
            Americans collect 47 PUs; end with 51 PUs total
            1 unit repaired.
Territory Summary for Americans :
19 Sea Zone : 4 submarines
    37 Sea Zone : 2 transports
    48 Sea Zone : 1 carrier, 3 destroyers, 1 fighter and 1 transport
    Central United States : 2 artilleries
    East Indies : 1 flag, 1 factory and 2 infantry
    Eastern Canada : 1 aaGun
    Eastern United States : 1 factory
    Greenland : 1 artillery and 1 infantry
    Philippine Islands : 1 flag, 1 armour and 1 factory
    Solomon Islands : 1 flag
    Wake Island : 1 flag
    Western United States : 1 aaGun, 1 bomber and 1 factory
Production/PUs Summary :
Russians : 0 / 0
    Germans : 66 / 66
    British : 33 / 36
    Japanese : 22 / 23
    Americans : 47 / 51
Puh, maybe it’s not over yet  :evil:
I took your ACs as casualties because of the defensive value of the fighters. If you want to change, feel free to do so.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
            2 infantry moved from Sinkiang to Kazakh S.S.R.
            1 fighter moved from India to Kazakh S.S.R.
            1 infantry moved from Sinkiang to Anhwei
                  Americans take Anhwei from Japanese
            6 infantry moved from Sinkiang to Szechwan
                  Americans take Szechwan from Japanese
Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                    Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                    Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to India
Turn Complete - Russians
Territory Summary for Russians :
Anhwei : 1 infantry
    India : 1 fighter
    Kazakh S.S.R. : 1 infantry
    Szechwan : 6 infantry
Production/PUs Summary :
Russians : 2 / 0
    Germans : 64 / 66
    British : 33 / 36
    Japanese : 20 / 23
    Americans : 49 / 51
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Combat Move - Russians
            2 infantry moved from Sinkiang to Kazakh S.S.R.
            1 fighter moved from India to Kazakh S.S.R.
            1 infantry moved from Sinkiang to Anhwei
                  Americans take Anhwei from Japanese
            6 infantry moved from Sinkiang to Szechwan
                  Americans take Szechwan from Japanese
Combat - Russians
            Battle in Kazakh S.S.R.
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 :  0/3 hits
                    Germans roll dice for 1 artillery in Kazakh S.S.R., round 2 :  1/1 hits
                    1 infantry owned by the Russians lost in Kazakh S.S.R.
                    Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 3 :  1/2 hits
                    Germans roll dice for 1 artillery in Kazakh S.S.R., round 3 :  0/1 hits
                    1 artillery owned by the Germans lost in Kazakh S.S.R.
                Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
Non Combat Move - Russians
            1 fighter moved from Kazakh S.S.R. to India
Turn Complete - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 37 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from East Indies: 1 infantry
            EDIT: Removing units owned by Americans from East Indies: 1 infantry
            EDIT: Adding units owned by Americans to 35 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to India: 2 infantry
            EDIT: Turning off Edit Mode
Territory Summary for Russians :
Anhwei : 1 infantry
    India : 1 fighter
    Kazakh S.S.R. : 1 infantry
    Szechwan : 6 infantry
Production/PUs Summary :
Russians : 2 / 0
    Germans : 64 / 66
    British : 33 / 36
    Japanese : 20 / 23
    Americans : 49 / 51
One more edit. Just to get sure that I hold India :-D