@Daaras all the planes from India can reach and if they’re safe to land in Burma, I’d still make that attack. So block or put way more
Geograph (Allies + 9) vs. innohub (Axis) 1942.2, Game 4
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - Germans 
 Germans buy 3 armour, 3 artilleries, 1 bomber and 2 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 bomber moved from Germany to 2 Sea Zone
 1 infantry moved from Caucasus to Kazakh S.S.R.
 Germans take Kazakh S.S.R. from Russians
 1 infantry moved from Karelia S.S.R. to Archangel
 5 armour, 2 artilleries and 1 infantry moved from Karelia S.S.R. to West Russia
 2 infantry moved from Ukraine S.S.R. to West Russia
 1 armour moved from Algeria to Libya
 Germans take Libya from British
 1 armour moved from Libya to Algeria
 1 fighter moved from Anhwei to Archangel
 1 bomber moved from Germany to 2 Sea Zone
 4 fighters moved from Finland to 2 Sea Zone
 1 fighter moved from Finland to Archangel
 1 bomber moved from Germany to West Russia
 1 bomber moved from Anhwei to IndiaCombat - Germans 
 Battle in Archangel
 Germans attack with 2 fighters and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Archangel
 Germans win, taking Archangel from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in West Russia
 Germans attack with 5 armour, 2 artilleries, 1 bomber and 3 infantry
 Russians defend with 1 armour, 3 artilleries and 2 infantry
 Germans roll dice for 5 armour, 2 artilleries, 1 bomber and 3 infantry in West Russia, round 2 : 3/11 hits
 Russians roll dice for 1 armour, 3 artilleries and 2 infantry in West Russia, round 2 : 1/6 hits
 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
 Germans roll dice for 5 armour, 2 artilleries, 1 bomber and 2 infantry in West Russia, round 3 : 5/10 hits
 Russians roll dice for 1 armour and 2 artilleries in West Russia, round 3 : 1/3 hits
 1 armour owned by the Russians, 1 infantry owned by the Germans and 2 artilleries owned by the Russians lost in West Russia
 Germans win, taking West Russia from Russians with 5 armour, 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 18
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 armour, 3 artilleries and 2 infantry
 Battle in 2 Sea Zone
 Germans attack with 2 bombers and 4 fighters
 Americans defend with 1 carrier, 1 destroyer, 1 fighter and 2 transports
 Germans roll dice for 2 bombers and 4 fighters in 2 Sea Zone, round 2 : 4/6 hits
 Americans roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 2 Sea Zone, round 2 : 3/3 hits
 1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 transport owned by the Americans and 3 fighters owned by the Germans lost in 2 Sea Zone
 1 transport owned by the Americans lost in 2 Sea Zone
 Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 16
 Casualties for Germans: 3 fighters
 Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 2 transports
 Strategic bombing raid in India
 AA fire in India : 0/1 hits
 Bombing raid in India rolls: 4 and causes: 4 damage to unit: factory
 Bombing raid in India causes 4 damage total.Non Combat Move - Germans 
 2 infantry moved from Bulgaria Romania to 16 Sea Zone
 2 infantry moved from 16 Sea Zone to Caucasus
 1 aaGun moved from Karelia S.S.R. to West Russia
 1 fighter moved from Archangel to Caucasus
 1 bomber moved from India to Caucasus
 2 bombers moved from 2 Sea Zone to Norway
 1 fighter moved from 2 Sea Zone to Norway
 1 bomber moved from West Russia to Germany
 1 infantry moved from Germany to Poland
 1 aaGun moved from Germany to Poland
 1 artillery moved from Caucasus to West Russia
 1 fighter moved from Archangel to Karelia S.S.R.Place Units - Germans 
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Caucasus: 1 infantry
 EDIT: Adding units owned by Germans to Persia: 1 infantry
 EDIT: Changing ownership of Persia from British to Germans
 EDIT: Turning off Edit Mode
 2 armour placed in Karelia S.S.R.
 Germans undo move 1.
 3 artilleries and 1 infantry placed in Caucasus
 Germans undo move 1.
 1 armour, 2 artilleries and 1 infantry placed in Caucasus
 1 artillery and 1 infantry placed in Karelia S.S.R.
 2 armour and 1 bomber placed in GermanyTurn Complete - Germans 
 Germans collect 51 PUs; end with 51 PUs totalTerritory Summary for Germans : 16 Sea Zone : 1 battleship and 1 transport 
 Algeria : 1 armour, 1 artillery and 2 infantry
 Archangel : 1 flag, 1 infantry
 Caucasus : 1 flag, 1 armour, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 3 infantry
 Germany : 1 aaGun, 2 armour, 2 bombers and 1 factory
 Italy : 1 factory
 Karelia S.S.R. : 1 flag, 1 artillery, 1 factory, 1 fighter and 1 infantry
 Kazakh S.S.R. : 1 flag, 1 infantry
 Norway : 2 bombers and 1 fighter
 Persia : 1 flag, 1 infantry
 Poland : 1 aaGun and 1 infantry
 West Russia : 1 aaGun, 5 armour, 3 artilleries and 1 infantryProduction/PUs Summary : Russians : 12 / 17 
 Germans : 51 / 51
 British : 30 / 32
 Japanese : 37 / 37
 Americans : 38 / 38
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - British 
 British repair damage of 4x factory; Remaining resources: 28 PUs;
 British buy 1 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 destroyer, 2 fighters and 1 submarine moved from 35 Sea Zone to 36 Sea Zone
 1 infantry moved from Burma to French Indo-China Thailand
 British take French Indo-China Thailand from Japanese
 6 infantry moved from Burma to Yunnan
 2 armour moved from India to Yunnan
 1 infantry moved from India to Persia
 1 bomber moved from India to Persia
 1 infantry moved from Russia to Archangel
 1 fighter moved from Russia to ArchangelCombat - British 
 Battle in Archangel
 British attack with 1 fighter and 1 infantry
 Germans defend with 1 infantry
 British roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits
 Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
 British roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits
 Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
 British roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits
 Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
 1 infantry owned by the British lost in Archangel
 retreated to Archangel
 Germans win with 1 infantry remaining. Battle score for attacker is -3
 Casualties for British: 1 infantry
 Battle in 36 Sea Zone
 British attack with 1 destroyer, 2 fighters and 1 submarine
 Japanese defend with 1 destroyer
 British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits
 British roll dice for 1 destroyer and 2 fighters in 36 Sea Zone, round 2 : 3/3 hits
 Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Japanese lost in 36 Sea Zone
 British win with 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyer
 Battle in Yunnan
 British attack with 2 armour and 6 infantry
 Japanese defend with 3 infantry
 British roll dice for 2 armour and 6 infantry in Yunnan, round 2 : 2/8 hits
 Japanese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits
 2 infantry owned by the Japanese lost in Yunnan
 British roll dice for 2 armour and 6 infantry in Yunnan, round 3 : 1/8 hits
 Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits
 1 infantry owned by the Japanese lost in Yunnan
 British win, taking Yunnan from Japanese with 2 armour and 6 infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 3 infantry
 Battle in Persia
 British attack with 1 bomber and 1 infantry
 Germans defend with 1 infantry
 British roll dice for 1 bomber and 1 infantry in Persia, round 2 : 1/2 hits
 Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits
 1 infantry owned by the Germans lost in Persia
 British win, taking Persia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantryNon Combat Move - British 
 Turning on Edit Mode
 EDIT: Changing ownership of Libya from Germans to British
 EDIT: Turning off Edit Mode
 1 bomber moved from Persia to India
 1 aaGun moved from Burma to Yunnan
 2 fighters moved from 36 Sea Zone to 35 Sea Zone
 1 infantry moved from Egypt to Trans-Jordan
 1 infantry moved from Anglo-Egyptian Sudan to Egypt
 1 fighter moved from United Kingdom to 10 Sea Zone
 1 fighter moved from Archangel to RussiaPlace Units - British 
 1 armour and 1 infantry placed in India
 1 destroyer placed in 35 Sea Zone
 1 fighter placed in United KingdomTurn Complete - British 
 British collect 34 PUs; end with 35 PUs totalTerritory Summary for British : 10 Sea Zone : 1 carrier, 1 destroyer and 1 fighter 
 35 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
 36 Sea Zone : 1 destroyer and 1 submarine
 Eastern Canada : 1 armour and 1 infantry
 Egypt : 1 armour, 1 artillery and 2 infantry
 French Indo-China Thailand : 1 flag, 1 infantry
 India : 1 armour, 1 bomber, 1 factory and 1 infantry
 Libya : 1 flag
 New Zealand : 1 infantry
 Persia : 1 infantry
 Russia : 1 fighter
 Trans-Jordan : 1 infantry
 United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 2 infantry
 Western Australia : 1 infantry
 Yunnan : 1 aaGun, 2 armour and 6 infantryProduction/PUs Summary : Russians : 12 / 17 
 Germans : 49 / 51
 British : 34 / 35
 Japanese : 34 / 37
 Americans : 39 / 38
- 
					
					
					
					
 Not my game! :? Believe it or not, I didn’t realize that you’re able to reach the US navy. 
- 
					
					
					
					
 I had the same mistake before :-D Now let have the US army taking a summer vacation… 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - Japanese 
 Japanese buy 1 artillery, 3 destroyers, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Japanese 
 3 infantry moved from Sinkiang to Novosibirsk
 Japanese take Novosibirsk from Russians
 1 armour moved from Yakut S.S.R. to Evenki National Okrug
 Japanese take Evenki National Okrug from Russians
 1 armour moved from Evenki National Okrug to Sinkiang
 3 infantry moved from Yakut S.S.R. to Evenki National Okrug
 2 fighters moved from Anhwei to Caucasus
 1 fighter moved from Kiangsu to Caucasus
 2 bombers moved from Japan to Karelia S.S.R.
 1 bomber moved from Anhwei to RussiaCombat - Japanese 
 Strategic bombing raid in Russia
 AA fire in Russia : 0/1 hits
 Bombing raid in Russia rolls: 2 and causes: 2 damage to unit: factory
 Bombing raid in Russia causes 2 damage total.Non Combat Move - Japanese 
 2 fighters moved from 61 Sea Zone to 60 Sea Zone
 1 battleship and 1 carrier moved from 61 Sea Zone to 60 Sea Zone
 1 bomber moved from Russia to Karelia S.S.R.
 1 artillery and 2 infantry moved from Manchuria to Anhwei
 1 artillery moved from Kwangtung to Anhwei
 1 transport moved from 61 Sea Zone to 48 Sea Zone
 1 infantry moved from Philippine Islands to 48 Sea Zone
 1 artillery moved from Philippine Islands to 48 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 60 Sea Zone
 1 infantry moved from 60 Sea Zone to Japan
 1 artillery moved from 60 Sea Zone to Japan
 1 transport moved from 61 Sea Zone to 60 Sea Zone
 1 battleship and 1 carrier moved from 39 Sea Zone to 41 Sea ZonePlace Units - Japanese 
 3 destroyers and 1 submarine placed in 60 Sea Zone
 1 artillery and 1 infantry placed in ManchuriaTurn Complete - Japanese 
 Japanese collect 36 PUs; end with 36 PUs totalTerritory Summary for Japanese : 41 Sea Zone : 1 battleship and 1 carrier 
 60 Sea Zone : 1 battleship, 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 2 transports
 Anhwei : 1 flag, 2 artilleries and 2 infantry
 Borneo : 1 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 Caucasus : 3 fighters
 East Indies : 2 infantry
 Evenki National Okrug : 1 flag, 3 infantry
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 1 artillery, 1 factory and 4 infantry
 Karelia S.S.R. : 3 bombers
 Kwangtung : 1 infantry
 Manchuria : 1 artillery, 1 factory and 1 infantry
 New Guinea : 1 infantry
 Novosibirsk : 1 flag, 3 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag, 1 armour
 Solomon Islands : 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag, 1 infantry
 Yakut S.S.R. : 1 flagProduction/PUs Summary : Russians : 10 / 17 
 Germans : 49 / 51
 British : 34 / 35
 Japanese : 36 / 36
 Americans : 39 / 38
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 3 Purchase Units - Americans 
 Americans buy 1 armour, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans 
 4 infantry moved from Wake Island to 52 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 infantry, 1 submarine and 2 transports moved from 52 Sea Zone to 48 Sea Zone
 4 infantry moved from 48 Sea Zone to Philippine Islands
 1 bomber moved from Russia to CaucasusCombat - Americans 
 Battle in Philippine Islands
 Strategic bombing raid in Caucasus
 AA fire in Caucasus : 0/1 hits
 Bombing raid in Caucasus rolls: 5 and causes: 5 damage to unit: factory
 Bombing raid in Caucasus causes 5 damage total.Non Combat Move - Americans 
 1 bomber moved from Caucasus to India
 1 fighter moved from Russia to India
 2 fighters moved from Eastern United States to 56 Sea Zone
 2 artilleries moved from Eastern United States to Central United States
 1 aaGun moved from Eastern United States to Eastern Canada
 2 transports moved from 11 Sea Zone to 10 Sea ZonePlace Units - Americans 
 1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
 1 armour and 1 infantry placed in Western United StatesTurn Complete - Americans 
 Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans : 10 Sea Zone : 2 transports 
 48 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
 56 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 1 transport
 Central United States : 2 artilleries
 Eastern Canada : 1 aaGun and 2 infantry
 Eastern United States : 1 factory
 Greenland : 1 armour, 1 artillery and 2 infantry
 India : 1 bomber and 1 fighter
 Philippine Islands : 1 flag, 4 infantry
 Wake Island : 1 flag
 Western United States : 1 aaGun, 1 armour, 1 factory and 1 infantryProduction/PUs Summary : Russians : 10 / 17 
 Germans : 49 / 51
 British : 34 / 35
 Japanese : 33 / 36
 Americans : 42 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Russians 
 Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 fighter and 9 infantry moved from Russia to Novosibirsk
 3 infantry moved from Vologda to NovosibirskCombat - Russians 
 Battle in Novosibirsk
 Russians attack with 1 fighter and 12 infantry
 Japanese defend with 3 infantry
 Russians roll dice for 1 fighter and 12 infantry in Novosibirsk, round 2 : 6/13 hits
 Japanese roll dice for 3 infantry in Novosibirsk, round 2 : 0/3 hits
 3 infantry owned by the Japanese lost in Novosibirsk
 Russians win, taking Novosibirsk from Japanese with 1 fighter and 12 infantry remaining. Battle score for attacker is 9
 Casualties for Japanese: 3 infantryNon Combat Move - Russians 
 1 fighter moved from Novosibirsk to IndiaPlace Units - Russians 
 2 artilleries and 3 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 11 PUs; end with 11 PUs totalTerritory Summary for Russians : India : 1 fighter 
 Novosibirsk : 12 infantry
 Russia : 2 artilleries, 1 factory and 3 infantryProduction/PUs Summary : Russians : 11 / 11 
 Germans : 49 / 51
 British : 34 / 35
 Japanese : 32 / 36
 Americans : 42 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Germans 
 Germans buy 2 armour, 1 bomber and 4 submarines; Remaining resources: 3 PUs;Combat Move - Germans 
 1 infantry moved from Archangel to Vologda
 Germans take Vologda from Russians
 1 infantry moved from West Russia to Russia
 3 artilleries moved from West Russia to Russia
 1 artillery and 1 infantry moved from Caucasus to 16 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
 1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
 1 armour moved from Algeria to Egypt
 Germans take Libya from British
 1 battleship moved from 16 Sea Zone to 17 Sea Zone
 1 bomber moved from Caucasus to Egypt
 2 bombers moved from Germany to Egypt
 2 bombers moved from Norway to 10 Sea Zone
 1 fighter moved from Caucasus to Persia
 1 fighter moved from Karelia S.S.R. to Persia
 1 infantry moved from Caucasus to Persia
 1 artillery moved from Caucasus to Russia
 1 infantry moved from Caucasus to Persia
 5 armour moved from West Russia to Russia
 1 armour moved from Caucasus to RussiaCombat - Germans 
 Battle in Egypt
 Germans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
 British defend with 1 armour, 1 artillery and 2 infantry
 Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
 Germans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Egypt, round 2 : 3/6 hits
 British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
 2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
 Germans win, taking Egypt from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 13
 Casualties for Germans: 1 infantry
 Casualties for British: 1 armour, 1 artillery and 2 infantry
 Battle in 10 Sea Zone
 Germans attack with 2 bombers
 British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 2 transports
 Germans roll dice for 2 bombers in 10 Sea Zone, round 2 : 2/2 hits
 British roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 10 Sea Zone, round 2 : 2/3 hits
 2 bombers owned by the Germans, 1 carrier owned by the British and 1 destroyer owned by the British lost in 10 Sea Zone
 British win with 1 fighter and 2 transports remaining. Battle score for attacker is -2
 Casualties for Germans: 2 bombers
 Casualties for British: 1 carrier and 1 destroyer
 Battle in Persia
 Germans attack with 2 fighters and 2 infantry
 British defend with 1 infantry
 Germans roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
 British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
 1 infantry owned by the British lost in Persia
 Germans win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Russia
 Germans attack with 6 armour, 4 artilleries and 1 infantry
 British defend with 1 fighter; Russians defend with 2 artilleries, 1 factory and 3 infantry
 Germans roll dice for 6 armour, 4 artilleries and 1 infantry in Russia, round 2 : 3/11 hits
 Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 1/6 hits
 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
 Germans roll dice for 6 armour and 4 artilleries in Russia, round 3 : 2/10 hits
 Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 : 1/3 hits
 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
 Germans roll dice for 6 armour and 3 artilleries in Russia, round 4 : 4/9 hits
 Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits
 1 fighter owned by the British lost in Russia
 Germans captures 11PUs while taking Russians capital
 Germans win, taking Russia from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 20
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for British: 1 fighter
 Casualties for Russians: 2 artilleries and 3 infantry
 1 fighter owned by the British forced to land in Eastern CanadaNon Combat Move - Germans 
 1 bomber moved from Egypt to Italy
 2 bombers moved from Egypt to Algeria
 1 fighter moved from Norway to Finland
 1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
 1 aaGun moved from West Russia to Russia
 1 infantry moved from Poland to Germany
 2 armour moved from Germany to Baltic States
 1 fighter moved from Persia to Karelia S.S.R.
 1 fighter moved from Persia to CaucasusPlace Units - Germans 
 2 armour placed in Germany
 1 bomber placed in Germany
 1 submarine placed in 5 Sea Zone
 2 submarines placed in 4 Sea Zone
 1 submarine placed in 5 Sea ZoneTurn Complete - Germans 
 Germans collect 63 PUs; end with 77 PUs totalTerritory Summary for Germans : 4 Sea Zone : 2 submarines 
 5 Sea Zone : 2 submarines
 17 Sea Zone : 1 battleship and 1 transport
 Algeria : 1 artillery, 2 bombers and 2 infantry
 Archangel : 1 flag
 Baltic States : 2 armour
 Caucasus : 1 flag, 1 factory and 1 fighter
 Egypt : 1 flag, 1 armour and 1 artillery
 Finland : 1 artillery, 1 fighter and 1 infantry
 Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 infantry
 Italy : 1 bomber and 1 factory
 Karelia S.S.R. : 1 flag, 1 factory and 1 fighter
 Kazakh S.S.R. : 1 flag, 1 infantry
 Persia : 1 flag, 2 infantry
 Poland : 1 aaGun
 Russia : 1 flag, 1 aaGun, 6 armour, 3 artilleries and 1 factory
 Vologda : 1 flag, 1 infantryProduction/PUs Summary : Russians : 1 / 0 
 Germans : 63 / 77
 British : 30 / 35
 Japanese : 32 / 36
 Americans : 42 / 42
- 
					
					
					
					
 Hey…if you like to switch the AC casualty to something else, feel free to. I just took the AC and other ship thinking you might want to keep highest defence. 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Germans 
 Germans buy 2 armour, 1 bomber and 4 submarines; Remaining resources: 3 PUs;Combat Move - Germans 
 1 infantry moved from Archangel to Vologda
 Germans take Vologda from Russians
 1 infantry moved from West Russia to Russia
 3 artilleries moved from West Russia to Russia
 1 artillery and 1 infantry moved from Caucasus to 16 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 17 Sea Zone
 1 artillery and 1 infantry moved from 17 Sea Zone to Egypt
 1 armour moved from Algeria to Egypt
 Germans take Libya from British
 1 battleship moved from 16 Sea Zone to 17 Sea Zone
 1 bomber moved from Caucasus to Egypt
 2 bombers moved from Germany to Egypt
 2 bombers moved from Norway to 10 Sea Zone
 1 fighter moved from Caucasus to Persia
 1 fighter moved from Karelia S.S.R. to Persia
 1 infantry moved from Caucasus to Persia
 1 artillery moved from Caucasus to Russia
 1 infantry moved from Caucasus to Persia
 5 armour moved from West Russia to Russia
 1 armour moved from Caucasus to RussiaCombat - Germans 
 Battle in Egypt
 Germans attack with 1 armour, 1 artillery, 3 bombers and 1 infantry
 British defend with 1 armour, 1 artillery and 2 infantry
 Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits
 Germans roll dice for 1 armour, 1 artillery, 3 bombers and 1 infantry in Egypt, round 2 : 3/6 hits
 British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits
 2 infantry owned by the British, 1 armour owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Egypt
 Germans win, taking Egypt from British with 1 armour, 1 artillery and 3 bombers remaining. Battle score for attacker is 13
 Casualties for Germans: 1 infantry
 Casualties for British: 1 armour, 1 artillery and 2 infantry
 Battle in 10 Sea Zone
 Germans attack with 2 bombers
 British defend with 1 carrier, 1 destroyer and 1 fighter; Americans defend with 2 transports
 Germans roll dice for 2 bombers in 10 Sea Zone, round 2 : 2/2 hits
 British roll dice for 1 carrier, 1 destroyer, 1 fighter and 2 transports in 10 Sea Zone, round 2 : 2/3 hits
 2 bombers owned by the Germans, 1 carrier owned by the British and 1 destroyer owned by the British lost in 10 Sea Zone
 British win with 1 fighter and 2 transports remaining. Battle score for attacker is -2
 Casualties for Germans: 2 bombers
 Casualties for British: 1 carrier and 1 destroyer
 Battle in Persia
 Germans attack with 2 fighters and 2 infantry
 British defend with 1 infantry
 Germans roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
 British roll dice for 1 infantry in Persia, round 2 : 0/1 hits
 1 infantry owned by the British lost in Persia
 Germans win, taking Persia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Battle in Russia
 Germans attack with 6 armour, 4 artilleries and 1 infantry
 British defend with 1 fighter; Russians defend with 2 artilleries, 1 factory and 3 infantry
 Germans roll dice for 6 armour, 4 artilleries and 1 infantry in Russia, round 2 : 3/11 hits
 Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Russia, round 2 : 1/6 hits
 3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
 Germans roll dice for 6 armour and 4 artilleries in Russia, round 3 : 2/10 hits
 Russians roll dice for 2 artilleries and 1 fighter in Russia, round 3 : 1/3 hits
 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in Russia
 Germans roll dice for 6 armour and 3 artilleries in Russia, round 4 : 4/9 hits
 Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits
 1 fighter owned by the British lost in Russia
 Germans captures 11PUs while taking Russians capital
 Germans win, taking Russia from Russians with 6 armour and 3 artilleries remaining. Battle score for attacker is 20
 Casualties for Germans: 1 artillery and 1 infantry
 Casualties for British: 1 fighter
 Casualties for Russians: 2 artilleries and 3 infantry
 1 fighter owned by the British forced to land in Eastern CanadaNon Combat Move - Germans 
 1 bomber moved from Egypt to Italy
 2 bombers moved from Egypt to Algeria
 1 fighter moved from Norway to Finland
 1 artillery and 1 infantry moved from Karelia S.S.R. to Finland
 1 aaGun moved from West Russia to Russia
 1 infantry moved from Poland to Germany
 2 armour moved from Germany to Baltic States
 1 fighter moved from Persia to Karelia S.S.R.
 1 fighter moved from Persia to CaucasusPlace Units - Germans 
 2 armour placed in Germany
 1 bomber placed in Germany
 1 submarine placed in 5 Sea Zone
 2 submarines placed in 4 Sea Zone
 1 submarine placed in 5 Sea ZoneTurn Complete - Germans 
 Germans collect 63 PUs; end with 77 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Algeria: 1 artillery and 2 infantry
 EDIT: Adding units owned by Germans to Libya: 1 artillery and 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Turning off Edit ModeTerritory Summary for Germans : 4 Sea Zone : 2 submarines 
 5 Sea Zone : 2 submarines
 17 Sea Zone : 1 battleship and 1 transport
 Algeria : 2 bombers
 Archangel : 1 flag
 Baltic States : 2 armour
 Caucasus : 1 flag, 1 factory and 1 fighter
 Egypt : 1 flag, 1 armour and 1 artillery
 Finland : 1 artillery, 1 fighter and 1 infantry
 Germany : 1 aaGun, 2 armour, 1 bomber, 1 factory and 1 infantry
 Italy : 1 bomber and 1 factory
 Karelia S.S.R. : 1 flag, 1 factory and 1 fighter
 Kazakh S.S.R. : 1 flag, 1 infantry
 Libya : 1 artillery and 2 infantry
 Persia : 1 flag, 2 infantry
 Poland : 1 aaGun
 Russia : 1 flag, 1 aaGun, 6 armour, 3 artilleries and 1 factory
 Vologda : 1 flag, 1 infantryProduction/PUs Summary : Russians : 1 / 0 
 Germans : 63 / 77
 British : 30 / 35
 Japanese : 32 / 36
 Americans : 42 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - British 
 British buy 1 artillery, 2 bombers and 2 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 infantry moved from Trans-Jordan to Persia
 1 infantry moved from India to Persia
 1 bomber moved from India to Szechwan
 1 infantry moved from Yunnan to Szechwan
 1 armour moved from India to 35 Sea Zone
 1 armour and 1 transport moved from 35 Sea Zone to 36 Sea Zone
 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 47 Sea Zone
 1 armour and 1 infantry moved from 47 Sea Zone to Borneo
 1 cruiser moved from 35 Sea Zone to 47 Sea Zone
 2 fighters moved from 35 Sea Zone to Persia
 2 armour and 5 infantry moved from Yunnan to KwangtungCombat - British 
 Battle in Borneo
 British attack with 1 armour and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 1 cruiser in Borneo, round 2 : 0/1 hits
 British roll dice for 1 armour and 1 infantry in Borneo, round 2 : 1/2 hits
 Japanese roll dice for 1 infantry in Borneo, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Borneo
 British win, taking Borneo from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Kwangtung
 British attack with 2 armour and 5 infantry
 Japanese defend with 1 infantry
 British roll dice for 2 armour and 5 infantry in Kwangtung, round 2 : 4/7 hits
 Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits
 1 infantry owned by the Japanese lost in Kwangtung
 British win, taking Kwangtung from Japanese with 2 armour and 5 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantry
 Battle in Persia
 British attack with 2 fighters and 2 infantry
 Germans defend with 2 infantry
 British roll dice for 2 fighters and 2 infantry in Persia, round 2 : 1/4 hits
 Germans roll dice for 2 infantry in Persia, round 2 : 0/2 hits
 1 infantry owned by the Germans lost in Persia
 British roll dice for 2 fighters and 2 infantry in Persia, round 3 : 1/4 hits
 Germans roll dice for 1 infantry in Persia, round 3 : 0/1 hits
 1 infantry owned by the Germans lost in Persia
 British win, taking Persia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
 Casualties for Germans: 2 infantry
 Battle in Szechwan
 British attack with 1 bomber and 1 infantry
 Japanese defend with 1 infantry
 British roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits
 Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
 1 infantry owned by the British and 1 infantry owned by the Japanese lost in Szechwan
 British win with 1 bomber remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - British 
 1 aaGun moved from Yunnan to Kwangtung
 1 bomber moved from Szechwan to India
 2 fighters moved from Persia to India
 1 carrier moved from 35 Sea Zone to 48 Sea Zone
 1 submarine moved from 36 Sea Zone to 48 Sea Zone
 1 destroyer moved from 36 Sea Zone to 47 Sea Zone
 1 destroyer moved from 35 Sea Zone to 47 Sea Zone
 1 fighter moved from Eastern Canada to Western United States
 1 armour moved from Eastern Canada to Western United States
 1 infantry moved from Eastern Canada to Western CanadaPlace Units - British 
 1 artillery and 2 infantry placed in India
 2 bombers placed in United KingdomTurn Complete - British 
 British collect 37 PUs; end with 38 PUs totalTerritory Summary for British : 47 Sea Zone : 1 cruiser, 2 destroyers and 1 transport 
 48 Sea Zone : 1 carrier and 1 submarine
 Borneo : 1 flag, 1 armour and 1 infantry
 French Indo-China Thailand : 1 flag
 India : 1 artillery, 1 bomber, 1 factory, 2 fighters and 2 infantry
 Kwangtung : 1 flag, 1 aaGun, 2 armour and 5 infantry
 New Zealand : 1 infantry
 Persia : 2 infantry
 United Kingdom : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry
 Western Australia : 1 infantry
 Western Canada : 1 infantry
 Western United States : 1 armour and 1 fighterProduction/PUs Summary : Russians : 1 / 0 
 Germans : 62 / 77
 British : 37 / 38
 Japanese : 26 / 36
 Americans : 42 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 3 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese 
 3 fighters moved from Caucasus to Kwangtung
 2 infantry moved from Anhwei to Kwangtung
 2 artilleries moved from Anhwei to Kwangtung
 1 bomber moved from Karelia S.S.R. to Kwangtung
 1 armour moved from Sinkiang to Kwangtung
 2 fighters moved from 60 Sea Zone to Kwangtung
 1 bomber moved from Karelia S.S.R. to KwangtungCombat - Japanese 
 Battle in Kwangtung
 Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
 British defend with 1 aaGun, 2 armour and 5 infantry
 AA fire in Kwangtung : 0/3 hits
 Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Kwangtung, round 2 : 5/12 hits
 British roll dice for 1 aaGun, 2 armour and 5 infantry in Kwangtung, round 2 : 5/7 hits
 4 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
 Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Kwangtung, round 3 : 3/7 hits
 British roll dice for 2 armour and 1 infantry in Kwangtung, round 3 : 2/3 hits
 1 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
 Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 2 infantry
 Casualties for British: 1 aaGun, 2 armour and 5 infantryNon Combat Move - Japanese 
 2 bombers moved from Kwangtung to Anhwei
 2 fighters moved from Kwangtung to 62 Sea Zone
 1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 62 Sea Zone
 1 fighter moved from Kwangtung to Anhwei
 1 artillery moved from Manchuria to 62 Sea Zone
 1 artillery moved from 62 Sea Zone to Japan
 1 infantry moved from Manchuria to Anhwei
 1 bomber moved from Karelia S.S.R. to Japan
 3 infantry moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese 
 3 destroyers placed in 62 Sea Zone
 1 fighter placed in JapanTurn Complete - Japanese 
 Japanese collect 26 PUs; end with 28 PUs totalTerritory Summary for Japanese : 41 Sea Zone : 1 battleship and 1 carrier 
 62 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 1 submarine and 2 transports
 Anhwei : 1 flag, 2 bombers, 1 fighter and 1 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 East Indies : 2 infantry
 Evenki National Okrug : 1 flag
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
 Manchuria : 1 factory
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag
 Solomon Islands : 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag
 Yakut S.S.R. : 1 flag, 3 infantryProduction/PUs Summary : Russians : 1 / 0 
 Germans : 62 / 77
 British : 37 / 38
 Japanese : 26 / 28
 Americans : 42 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Japanese 
 Japanese buy 3 destroyers and 1 fighter; Remaining resources: 2 PUs;Combat Move - Japanese 
 3 fighters moved from Caucasus to Kwangtung
 2 infantry moved from Anhwei to Kwangtung
 2 artilleries moved from Anhwei to Kwangtung
 1 bomber moved from Karelia S.S.R. to Kwangtung
 1 armour moved from Sinkiang to Kwangtung
 2 fighters moved from 60 Sea Zone to Kwangtung
 1 bomber moved from Karelia S.S.R. to KwangtungCombat - Japanese 
 Battle in Kwangtung
 Japanese attack with 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry
 British defend with 1 aaGun, 2 armour and 5 infantry
 AA fire in Kwangtung : 0/3 hits
 Japanese roll dice for 1 armour, 2 artilleries, 2 bombers, 5 fighters and 2 infantry in Kwangtung, round 2 : 5/12 hits
 British roll dice for 1 aaGun, 2 armour and 5 infantry in Kwangtung, round 2 : 5/7 hits
 4 infantry owned by the British, 2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the British and 2 artilleries owned by the Japanese lost in Kwangtung
 Japanese roll dice for 1 armour, 2 bombers and 4 fighters in Kwangtung, round 3 : 3/7 hits
 British roll dice for 2 armour and 1 infantry in Kwangtung, round 3 : 2/3 hits
 1 infantry owned by the British, 2 armour owned by the British, 1 armour owned by the Japanese and 1 fighter owned by the Japanese lost in Kwangtung
 Japanese win with 2 bombers and 3 fighters remaining. Battle score for attacker is -8
 Casualties for Japanese: 1 armour, 2 artilleries, 2 fighters and 2 infantry
 Casualties for British: 1 aaGun, 2 armour and 5 infantryNon Combat Move - Japanese 
 2 bombers moved from Kwangtung to Anhwei
 2 fighters moved from Kwangtung to 62 Sea Zone
 1 battleship, 1 carrier, 3 destroyers, 1 submarine and 2 transports moved from 60 Sea Zone to 62 Sea Zone
 1 fighter moved from Kwangtung to Anhwei
 1 artillery moved from Manchuria to 62 Sea Zone
 1 artillery moved from 62 Sea Zone to Japan
 1 infantry moved from Manchuria to Anhwei
 1 bomber moved from Karelia S.S.R. to Japan
 3 infantry moved from Evenki National Okrug to Yakut S.S.R.Place Units - Japanese 
 3 destroyers placed in 62 Sea Zone
 1 fighter placed in JapanTurn Complete - Japanese 
 Japanese collect 26 PUs; end with 28 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 battleship and 1 carrier
 EDIT: Adding units owned by Japanese to 22 Sea Zone: 1 battleship and 1 carrier
 EDIT: Turning off Edit ModeTerritory Summary for Japanese : 22 Sea Zone : 1 battleship and 1 carrier 
 62 Sea Zone : 1 battleship, 1 carrier, 6 destroyers, 2 fighters, 1 submarine and 2 transports
 Anhwei : 1 flag, 2 bombers, 1 fighter and 1 infantry
 Buryatia S.S.R. : 1 flag
 Caroline Islands : 1 infantry
 East Indies : 2 infantry
 Evenki National Okrug : 1 flag
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 2 artilleries, 1 bomber, 1 factory, 1 fighter and 4 infantry
 Manchuria : 1 factory
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Sinkiang : 1 flag
 Solomon Islands : 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag
 Yakut S.S.R. : 1 flag, 3 infantryProduction/PUs Summary : Russians : 1 / 0 
 Germans : 62 / 77
 British : 37 / 38
 Japanese : 26 / 28
 Americans : 42 / 42
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 4 Purchase Units - Americans 
 Americans buy 1 factory and 4 submarines; Remaining resources: 3 PUs;Combat Move - Americans 
 4 infantry moved from Philippine Islands to 48 Sea Zone
 4 infantry and 2 transports moved from 48 Sea Zone to 37 Sea Zone
 4 infantry moved from 37 Sea Zone to East Indies
 1 bomber moved from India to East Indies
 1 armour and 1 infantry moved from Western United States to 56 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 44 Sea Zone
 1 fighter moved from 56 Sea Zone to Solomon Islands
 1 armour and 1 infantry moved from 44 Sea Zone to Solomon Islands
 2 infantry moved from Eastern Canada to 10 Sea Zone
 2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
 1 transport moved from 10 Sea Zone to 2 Sea Zone
 1 armour and 1 infantry moved from Greenland to 2 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 2 Sea Zone to 3 Sea Zone
 1 armour and 1 infantry moved from 3 Sea Zone to Norway
 2 infantry moved from 8 Sea Zone to FranceCombat - Americans 
 Battle in France
 Battle in Norway
 Battle in East Indies
 Americans attack with 1 bomber and 4 infantry
 Japanese defend with 2 infantry
 Americans roll dice for 1 bomber and 4 infantry in East Indies, round 2 : 1/5 hits
 Japanese roll dice for 2 infantry in East Indies, round 2 : 1/2 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
 Americans roll dice for 1 bomber and 3 infantry in East Indies, round 3 : 0/4 hits
 Japanese roll dice for 1 infantry in East Indies, round 3 : 1/1 hits
 1 infantry owned by the Americans lost in East Indies
 Americans roll dice for 1 bomber and 2 infantry in East Indies, round 4 : 1/3 hits
 Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits
 1 infantry owned by the Japanese lost in East Indies
 Americans win, taking France from Germans, taking Norway from Germans, taking East Indies from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 0
 Casualties for Japanese: 2 infantry
 Casualties for Americans: 2 infantry
 Battle in Solomon Islands
 Americans attack with 1 armour, 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Americans roll dice for 1 armour, 1 fighter and 1 infantry in Solomon Islands, round 2 : 2/3 hits
 Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits
 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
 Americans win, taking Solomon Islands from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 infantry
 Casualties for Americans: 1 infantryNon Combat Move - Americans 
 1 fighter moved from 56 Sea Zone to 48 Sea Zone
 1 carrier and 1 destroyer moved from 56 Sea Zone to 44 Sea Zone
 1 bomber moved from East Indies to Borneo
 1 carrier moved from 48 Sea Zone to 36 Sea Zone
 2 fighters moved from 48 Sea Zone to 36 Sea Zone
 1 destroyer moved from 48 Sea Zone to 61 Sea Zone
 1 battleship, 1 cruiser and 1 submarine moved from 48 Sea Zone to 36 Sea Zone
 1 fighter moved from India to Philippine Islands
 1 fighter moved from Solomon Islands to 44 Sea ZonePlace Units - Americans 
 1 factory placed in Philippine Islands
 4 submarines placed in 56 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 57 PUs totalTerritory Summary for Americans : 3 Sea Zone : 1 transport 
 8 Sea Zone : 1 transport
 36 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 1 submarine
 37 Sea Zone : 2 transports
 44 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 transport
 48 Sea Zone : 1 fighter
 56 Sea Zone : 4 submarines
 61 Sea Zone : 1 destroyer
 Borneo : 1 bomber
 Central United States : 2 artilleries
 East Indies : 1 flag, 2 infantry
 Eastern Canada : 1 aaGun
 Eastern United States : 1 factory
 France : 1 flag, 2 infantry
 Greenland : 1 artillery and 1 infantry
 Norway : 1 flag, 1 armour and 1 infantry
 Philippine Islands : 1 flag, 1 factory and 1 fighter
 Solomon Islands : 1 flag, 1 armour
 Wake Island : 1 flag
 Western United States : 1 aaGun and 1 factoryProduction/PUs Summary : Russians : 1 / 0 
 Germans : 54 / 77
 British : 37 / 38
 Japanese : 22 / 28
 Americans : 54 / 57
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Combat Move - Russians 
 2 infantry moved from Novosibirsk to Kazakh S.S.R.
 9 infantry moved from Novosibirsk to Sinkiang
 Americans take Sinkiang from Japanese
 1 fighter moved from India to Kazakh S.S.R.Combat - Russians 
 Battle in Kazakh S.S.R.
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 infantry
 Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 2 : 0/3 hits
 Germans roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
 Russians roll dice for 1 fighter and 2 infantry in Kazakh S.S.R., round 3 : 0/3 hits
 Germans roll dice for 1 infantry in Kazakh S.S.R., round 3 : 1/1 hits
 1 infantry owned by the Russians lost in Kazakh S.S.R.
 Russians roll dice for 1 fighter and 1 infantry in Kazakh S.S.R., round 4 : 2/2 hits
 Germans roll dice for 1 infantry in Kazakh S.S.R., round 4 : 0/1 hits
 1 infantry owned by the Germans lost in Kazakh S.S.R.
 Russians win, taking Kazakh S.S.R. from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 1 fighter moved from Kazakh S.S.R. to IndiaTurn Complete - Russians Territory Summary for Russians : India : 1 fighter 
 Kazakh S.S.R. : 1 infantry
 Novosibirsk : 1 infantry
 Sinkiang : 9 infantryProduction/PUs Summary : Russians : 3 / 0 
 Germans : 52 / 77
 British : 37 / 38
 Japanese : 21 / 28
 Americans : 55 / 57
- 
					
					
					
					
 Looks like my victory has not been secured, even with the collapse of Russia :-) 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Germans 
 Germans buy 2 artilleries, 2 carriers, 1 fighter, 1 infantry and 4 transports; Remaining resources: 0 PUs;Combat Move - Germans 
 1 submarine moved from 5 Sea Zone to 8 Sea Zone
 1 submarine moved from 4 Sea Zone to 3 Sea Zone
 1 artillery moved from Finland to Norway
 1 infantry moved from Finland to Norway
 1 fighter moved from Finland to Norway
 1 fighter moved from Karelia S.S.R. to Norway
 2 armour moved from Germany to France
 1 infantry moved from Germany to France
 1 bomber moved from Italy to Norway
 1 bomber moved from Algeria to France
 1 bomber moved from Algeria to Norway
 1 artillery moved from Egypt to Trans-Jordan
 Germans take Trans-Jordan from British
 1 transport moved from 17 Sea Zone to 15 Sea Zone
 1 artillery and 1 infantry moved from Libya to 15 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
 1 artillery and 1 infantry moved from 14 Sea Zone to Gibraltar
 Germans take Gibraltar from British
 1 battleship moved from 17 Sea Zone to 14 Sea Zone
 1 infantry moved from Vologda to Novosibirsk
 1 artillery moved from Russia to Novosibirsk
 1 armour moved from Egypt to Rhodesia
 Germans take Anglo-Egyptian Sudan from British
 Germans take Rhodesia from British
 1 bomber moved from Germany to Kazakh S.S.R.
 1 artillery moved from Russia to Novosibirsk
 1 artillery moved from Russia to Kazakh S.S.R.
 6 armour moved from Russia to PersiaCombat - Germans 
 Battle in France
 Germans attack with 2 armour, 1 bomber and 1 infantry
 Americans defend with 2 infantry
 Germans roll dice for 2 armour, 1 bomber and 1 infantry in France, round 2 : 1/4 hits
 Americans roll dice for 2 infantry in France, round 2 : 0/2 hits
 1 infantry owned by the Americans lost in France
 Germans roll dice for 2 armour, 1 bomber and 1 infantry in France, round 3 : 1/4 hits
 Americans roll dice for 1 infantry in France, round 3 : 0/1 hits
 1 infantry owned by the Americans lost in France
 Germans win, taking France from Americans with 2 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
 Casualties for Americans: 2 infantry
 Battle in 8 Sea Zone
 Germans attack with 1 submarine
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 8 Sea Zone
 Germans roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits
 Germans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transport
 Battle in Kazakh S.S.R.
 Germans attack with 1 artillery and 1 bomber
 Russians defend with 1 infantry
 Germans roll dice for 1 artillery and 1 bomber in Kazakh S.S.R., round 2 : 1/2 hits
 Russians roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits
 1 infantry owned by the Russians lost in Kazakh S.S.R.
 Germans win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Persia
 Germans attack with 6 armour
 British defend with 2 infantry
 Germans roll dice for 6 armour in Persia, round 2 : 2/6 hits
 British roll dice for 2 infantry in Persia, round 2 : 1/2 hits
 2 infantry owned by the British and 1 armour owned by the Germans lost in Persia
 Germans win, taking Persia from British with 5 armour remaining. Battle score for attacker is 0
 Casualties for Germans: 1 armour
 Casualties for British: 2 infantry
 Battle in Norway
 Germans attack with 1 artillery, 2 bombers, 2 fighters and 1 infantry
 Americans defend with 1 armour and 1 infantry
 Germans roll dice for 1 artillery, 2 bombers, 2 fighters and 1 infantry in Norway, round 2 : 3/6 hits
 Americans roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits
 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Norway
 Germans win, taking Norway from Americans with 1 artillery, 2 bombers and 2 fighters remaining. Battle score for attacker is 6
 Casualties for Germans: 1 infantry
 Casualties for Americans: 1 armour and 1 infantry
 Battle in Novosibirsk
 Germans attack with 2 artilleries and 1 infantry
 Russians defend with 1 infantry
 Germans roll dice for 2 artilleries and 1 infantry in Novosibirsk, round 2 : 1/3 hits
 Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novosibirsk
 Germans win, taking Novosibirsk from Russians with 2 artilleries remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in 3 Sea Zone
 Germans attack with 1 submarine
 Americans defend with 1 transport
 1 transport owned by the Americans lost in 3 Sea Zone
 Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits
 Germans win with 1 submarine remaining. Battle score for attacker is 7
 Casualties for Americans: 1 transportNon Combat Move - Germans 
 1 submarine moved from 5 Sea Zone to 8 Sea Zone
 1 submarine moved from 4 Sea Zone to 2 Sea Zone
 2 fighters moved from Norway to 5 Sea Zone
 1 fighter moved from Caucasus to 5 Sea Zone
 1 bomber moved from Norway to Germany
 2 armour moved from Baltic States to Finland
 1 bomber moved from Norway to Finland
 1 aaGun moved from Poland to Ukraine S.S.R.
 1 bomber moved from France to Germany
 1 bomber moved from Kazakh S.S.R. to Archangel
 1 aaGun moved from Russia to ArchangelPlace Units - Germans 
 2 carriers and 4 transports placed in 5 Sea Zone
 1 fighter placed in 5 Sea Zone
 2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans 
 Germans collect 66 PUs; end with 66 PUs totalTerritory Summary for Germans : 2 Sea Zone : 1 submarine 
 3 Sea Zone : 1 submarine
 5 Sea Zone : 2 carriers, 4 fighters and 4 transports
 8 Sea Zone : 2 submarines
 14 Sea Zone : 1 battleship and 1 transport
 Anglo-Egyptian Sudan : 1 flag
 Archangel : 1 flag, 1 aaGun and 1 bomber
 Caucasus : 1 flag, 1 factory
 Egypt : 1 flag
 Finland : 2 armour and 1 bomber
 France : 2 armour and 1 infantry
 Germany : 1 aaGun, 2 artilleries, 2 bombers, 1 factory and 1 infantry
 Gibraltar : 1 flag, 1 artillery and 1 infantry
 Italy : 1 factory
 Karelia S.S.R. : 1 flag, 1 factory
 Kazakh S.S.R. : 1 flag, 1 artillery
 Libya : 1 infantry
 Norway : 1 artillery
 Novosibirsk : 1 flag, 2 artilleries
 Persia : 1 flag, 5 armour
 Rhodesia : 1 flag, 1 armour
 Russia : 1 flag, 1 factory
 Trans-Jordan : 1 flag, 1 artillery
 Ukraine S.S.R. : 1 aaGun
 Vologda : 1 flagProduction/PUs Summary : Russians : 0 / 0 
 Germans : 66 / 66
 British : 34 / 38
 Japanese : 21 / 28
 Americans : 47 / 57
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - British 
 British buy 1 armour, 1 artillery and 9 infantry; Remaining resources: 1 PUs;Combat Move - British 
 1 armour and 1 infantry moved from Borneo to 47 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 47 Sea Zone to 36 Sea Zone
 1 armour and 1 infantry moved from 36 Sea Zone to Malaya
 1 artillery, 1 bomber, 2 fighters and 2 infantry moved from India to Persia
 2 bombers moved from United Kingdom to 14 Sea ZoneCombat - British 
 Battle in Malaya
 Battle in 14 Sea Zone
 British attack with 2 bombers
 Germans defend with 1 battleship and 1 transport
 British roll dice for 2 bombers in 14 Sea Zone, round 2 : 1/2 hits
 Units damaged: 1 battleship owned by the Germans
 Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 2 : 1/1 hits
 1 bomber owned by the British lost in 14 Sea Zone
 British roll dice for 1 bomber in 14 Sea Zone, round 3 : 0/1 hits
 Germans roll dice for 1 battleship and 1 transport in 14 Sea Zone, round 3 : 1/1 hits
 1 bomber owned by the British lost in 14 Sea Zone
 Germans win, taking Malaya from Japanese with 1 battleship and 1 transport remaining. Battle score for attacker is -24
 Casualties for British: 2 bombers
 Battle in Persia
 British attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
 Germans defend with 5 armour
 British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 2/6 hits
 Germans roll dice for 5 armour in Persia, round 2 : 3/5 hits
 2 infantry owned by the British, 2 armour owned by the Germans and 1 artillery owned by the British lost in Persia
 retreated to Persia
 Germans win with 3 armour remaining. Battle score for attacker is 2
 Casualties for Germans: 2 armour
 Casualties for British: 1 artillery and 2 infantryNon Combat Move - British 
 1 bomber and 2 fighters moved from Persia to India
 1 carrier, 1 fighter and 1 submarine moved from 48 Sea Zone to 36 Sea Zone
 1 cruiser and 1 destroyer moved from 47 Sea Zone to 36 Sea Zone
 1 destroyer moved from 47 Sea Zone to 60 Sea Zone
 1 fighter moved from Western United States to 44 Sea ZonePlace Units - British 
 1 armour, 1 artillery and 1 infantry placed in India
 8 infantry placed in United KingdomTurn Complete - British 
 British collect 35 PUs; end with 36 PUs total
 1 unit repaired.Territory Summary for British : 36 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport 
 44 Sea Zone : 1 fighter
 60 Sea Zone : 1 destroyer
 Borneo : 1 flag
 French Indo-China Thailand : 1 flag
 India : 1 armour, 1 artillery, 1 bomber, 1 factory, 2 fighters and 1 infantry
 Kwangtung : 1 flag
 Malaya : 1 flag, 1 armour and 1 infantry
 New Zealand : 1 infantry
 United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 10 infantry
 Western Australia : 1 infantry
 Western Canada : 1 infantry
 Western United States : 1 armourProduction/PUs Summary : Russians : 0 / 0 
 Germans : 66 / 66
 British : 35 / 36
 Japanese : 20 / 28
 Americans : 47 / 57
- 
					
					
					
					
 I think its almost over. If I still had some US navy in the Atlanik… Stupid me! :x I’ll try one or two more rounds. You never know :-D 
- 
					
					
					
					
 TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese 
 1 infantry moved from Anhwei to Kwangtung
 Japanese take Kwangtung from British
 1 bomber moved from Japan to 60 Sea Zone
 1 fighter moved from Japan to 60 Sea Zone
 2 fighters moved from 62 Sea Zone to 61 Sea Zone
 1 submarine moved from 62 Sea Zone to 61 Sea Zone
 1 destroyer moved from 62 Sea Zone to 60 Sea Zone
 1 bomber moved from Anhwei to 60 Sea Zone
 1 bomber moved from Anhwei to 61 Sea ZoneCombat - Japanese 
 Battle in 61 Sea Zone
 Japanese attack with 1 bomber, 2 fighters and 1 submarine
 Americans defend with 1 destroyer
 Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
 Americans roll dice for 1 destroyer in 61 Sea Zone, round 2 : 0/1 hits
 1 destroyer owned by the Americans lost in 61 Sea Zone
 Japanese win with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in 60 Sea Zone
 Japanese attack with 2 bombers, 1 destroyer and 1 fighter
 British defend with 1 destroyer
 Japanese roll dice for 2 bombers, 1 destroyer and 1 fighter in 60 Sea Zone, round 2 : 4/4 hits
 British roll dice for 1 destroyer in 60 Sea Zone, round 2 : 1/1 hits
 1 destroyer owned by the Japanese and 1 destroyer owned by the British lost in 60 Sea Zone
 Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 0
 Casualties for Japanese: 1 destroyer
 Casualties for British: 1 destroyerNon Combat Move - Japanese 
 2 artilleries and 2 infantry moved from Japan to 62 Sea Zone
 2 infantry moved from 62 Sea Zone to Manchuria
 2 artilleries moved from 62 Sea Zone to Manchuria
 1 fighter moved from 61 Sea Zone to 62 Sea Zone
 1 fighter moved from 61 Sea Zone to 62 Sea Zone
 1 fighter moved from Anhwei to 62 Sea Zone
 1 bomber moved from 61 Sea Zone to Japan
 2 bombers moved from 60 Sea Zone to Japan
 1 fighter moved from 60 Sea Zone to Manchuria
 3 infantry moved from Yakut S.S.R. to Buryatia S.S.R.Place Units - Japanese 
 1 carrier and 1 fighter placed in 62 Sea Zone
 1 infantry placed in ManchuriaTurn Complete - Japanese 
 Japanese collect 22 PUs; end with 23 PUs totalTerritory Summary for Japanese : 22 Sea Zone : 1 battleship and 1 carrier 
 61 Sea Zone : 1 submarine
 62 Sea Zone : 1 battleship, 2 carriers, 5 destroyers, 4 fighters and 2 transports
 Anhwei : 1 flag
 Buryatia S.S.R. : 1 flag, 3 infantry
 Caroline Islands : 1 infantry
 Evenki National Okrug : 1 flag
 Iwo Jima : 1 infantry
 Japan : 1 aaGun, 3 bombers, 1 factory and 2 infantry
 Kwangtung : 1 infantry
 Manchuria : 2 artilleries, 1 factory, 1 fighter and 3 infantry
 New Guinea : 1 infantry
 Okinawa : 1 infantry
 Soviet Far East : 1 flag
 Szechwan : 1 flag
 Yakut S.S.R. : 1 flagProduction/PUs Summary : Russians : 0 / 0 
 Germans : 66 / 66
 British : 33 / 36
 Japanese : 22 / 23
 Americans : 47 / 57



 
		 
		






