I’m both busy and not emotionally ready too do the next turn.
Geograph (Allies + 9) vs. innohub (Axis) 1942.2, Game 4
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New game, let’s see what I can do with the allies… :-D
I place 1 inf in Egypt and 1 sub in SZ35 :evil:
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Test summary from TripleA, engine version: 1.8.0.7, time: 22:24:47
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Turning on Edit Mode
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Adding units owned by British to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Russians buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery and 1 infantry moved from Karelia S.S.R. to Belorussia
1 fighter moved from Karelia S.S.R. to Belorussia
1 fighter moved from Russia to Belorussia
3 infantry moved from Karelia S.S.R. to West Russia
1 armour and 1 infantry moved from Archangel to West Russia
2 armour, 1 artillery and 4 infantry moved from Russia to West Russia
1 artillery and 3 infantry moved from Caucasus to West RussiaCombat - Russians
Battle in Belorussia
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 3 infantry
Russians roll dice for 1 artillery, 2 fighters and 1 infantry in Belorussia, round 2 : 1/4 hits
Germans roll dice for 3 infantry in Belorussia, round 2 : 2/3 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Belorussia
retreated to Belorussia
Germans win with 2 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in West Russia
Russians attack with 3 armour, 2 artilleries and 11 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 3 armour, 2 artilleries and 11 infantry in West Russia, round 2 : 3/16 hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 2/5 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in West Russia
Russians roll dice for 3 armour, 2 artilleries and 9 infantry in West Russia, round 3 : 4/14 hits
Germans roll dice for 1 armour and 1 artillery in West Russia, round 3 : 1/2 hits
1 infantry owned by the Russians, 1 armour owned by the Germans and 1 artillery owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 3 armour, 2 artilleries and 8 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Casualties for Russians: 3 infantryNon Combat Move - Russians
1 fighter moved from Belorussia to Novosibirsk
1 fighter moved from Belorussia to Russia
1 aaGun moved from Russia to West Russia
1 aaGun moved from Caucasus to West Russia
1 submarine moved from 4 Sea Zone to 7 Sea Zone
1 infantry moved from Kazakh S.S.R. to Szechwan
2 infantry moved from Evenki National Okrug to Archangel
2 infantry moved from Soviet Far East to Yakut S.S.R.
2 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
1 armour moved from Caucasus to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
3 artilleries and 4 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs totalTerritory Summary for Russians :
7 Sea Zone : 1 submarine
Archangel : 2 infantry
Caucasus : 1 factory
Evenki National Okrug : 1 infantry
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 armour and 1 infantry
Novosibirsk : 1 fighter
Russia : 3 artilleries, 1 factory, 1 fighter and 4 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
Yakut S.S.R. : 4 infantryProduction/PUs Summary :
Russians : 26 / 26
Germans : 39 / 41
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Hm. A bid of 9 is really not much and that wasn’t the best start I could imagine. :?
But the game has just started :-D -
Oh. And good luck to you, by the way :-D
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Thank you, and you too :-D
I am attacking sz7 with 3 submarine and 1 cruiser. Do you want to submerge Russia Sub or fight?
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Sub will stay and fight!
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Italy to 15 Sea Zone
1 infantry moved from Libya to 15 Sea Zone
2 infantry and 1 transport moved from 15 Sea Zone to 16 Sea Zone
2 infantry moved from 16 Sea Zone to Caucasus
Germans take Caucasus from Russians
1 battleship moved from 15 Sea Zone to 16 Sea Zone
1 submarine moved from 9 Sea Zone to 10 Sea Zone
1 submarine moved from 9 Sea Zone to 7 Sea Zone
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 cruiser moved from 5 Sea Zone to 7 Sea Zone
1 infantry moved from Northwestern Europe to 5 Sea Zone
1 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
2 infantry moved from Belorussia to West Russia
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Baltic States to Belorussia
1 armour moved from Belorussia to West Russia
1 armour moved from Poland to West Russia
1 armour moved from Bulgaria Romania to West Russia
1 fighter moved from Poland to West Russia
1 fighter moved from Bulgaria Romania to West Russia
1 fighter moved from Germany to West Russia
1 fighter moved from Norway to West Russia
1 fighter moved from Northwestern Europe to West Russia
1 bomber moved from Germany to West RussiaCombat - Germans
Battle in 10 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 1/1 hits
British roll dice for 1 destroyer and 1 transport in 10 Sea Zone, round 4 : 0/1 hits
1 destroyer owned by the British lost in 10 Sea Zone
1 transport owned by the British lost in 10 Sea Zone
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 0/1 hits
Germans win with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Battle in West Russia
Germans attack with 4 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry
Russians defend with 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
AA fire in West Russia : 0/6 hits
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 6 fighters and 5 infantry in West Russia, round 2 : 9/17 hits
Russians roll dice for 2 aaGuns, 3 armour, 2 artilleries and 8 infantry in West Russia, round 2 : 2/13 hits
7 infantry owned by the Russians, 2 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in West Russia
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 6 fighters and 3 infantry in West Russia, round 3 : 6/15 hits
Russians roll dice for 3 armour, 2 artilleries and 1 infantry in West Russia, round 3 : 5/6 hits
1 infantry owned by the Russians, 3 armour owned by the Russians, 3 infantry owned by the Germans, 1 armour owned by the Germans, 2 artilleries owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 3 armour, 1 bomber and 6 fighters remaining. Battle score for attacker is 35
Casualties for Germans: 1 armour, 1 artillery and 5 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 2 artilleries and 8 infantry
Battle in 7 Sea Zone
Germans attack with 1 cruiser and 3 submarines
Russians defend with 1 submarine; British defend with 1 battleship and 1 transport
Germans roll dice for 3 submarines in 7 Sea Zone, round 2 : 0/3 hits
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 1/1 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 7 Sea Zone
Germans roll dice for 2 submarines in 7 Sea Zone, round 3 : 2/2 hits
1 battleship owned by the British lost in 7 Sea Zone
British roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 3 : 1/1 hits
1 transport owned by the British, 1 submarine owned by the Russians and 1 submarine owned by the Germans lost in 7 Sea Zone
Germans win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 2 submarines
Casualties for Russians: 1 submarine
Casualties for British: 1 battleship and 1 transportNon Combat Move - Germans
3 infantry moved from Finland to Karelia S.S.R.
2 infantry moved from Norway to Finland
1 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Poland to Belorussia
2 infantry moved from Germany to Poland
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 armour moved from Italy to Poland
2 armour moved from Germany to Poland
1 armour moved from Northwestern Europe to Poland
2 armour moved from France to Poland
1 aaGun moved from Germany to Baltic States
1 aaGun moved from Italy to Germany
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
1 fighter moved from West Russia to Germany
1 fighter moved from West Russia to Bulgaria Romania
1 fighter moved from West Russia to Bulgaria Romania
1 bomber moved from West Russia to Germany
1 infantry moved from France to Germany
1 aaGun moved from France to Germany
3 fighters moved from West Russia to Ukraine S.S.R.Place Units - Germans
1 destroyer placed in 15 Sea Zone
5 armour and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
5 Sea Zone : 1 transport
7 Sea Zone : 1 cruiser and 1 submarine
10 Sea Zone : 1 submarine
15 Sea Zone : 1 destroyer
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Baltic States : 1 aaGun
Belorussia : 2 infantry
Bulgaria Romania : 1 artillery, 2 fighters and 1 infantry
Caucasus : 1 flag, 1 factory and 2 infantry
Finland : 2 infantry
Germany : 2 aaGuns, 5 armour, 1 bomber, 1 factory, 1 fighter and 2 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 factory and 6 infantry
Poland : 6 armour and 2 infantry
Ukraine S.S.R. : 3 fighters and 2 infantry
West Russia : 3 armourProduction/PUs Summary :
Russians : 18 / 26
Germans : 47 / 47
British : 31 / 31
Japanese : 30 / 30
Americans : 42 / 42 -
Germany is on fire! :evil:
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 carrier, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter and 1 submarine moved from 35 Sea Zone to 61 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber and 1 fighter moved from United Kingdom to 7 Sea Zone
1 cruiser moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Egypt to 15 Sea ZoneCombat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 7 Sea Zone
British attack with 1 bomber and 1 fighter
Germans defend with 1 cruiser and 1 submarine
1 submarine owned by the Germans Submerged
British roll dice for 1 bomber and 1 fighter in 7 Sea Zone, round 2 : 2/2 hits
Germans roll dice for 1 cruiser in 7 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans and 1 fighter owned by the British lost in 7 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 cruiser
Casualties for British: 1 fighter
Battle in 15 Sea Zone
British attack with 1 cruiser and 1 fighter
Germans defend with 1 destroyer
British roll dice for 1 cruiser and 1 fighter in 15 Sea Zone, round 2 : 1/2 hits
Germans roll dice for 1 destroyer in 15 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 destroyer owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 cruiser
Battle in 61 Sea Zone
British attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer and 1 transport
British roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 fighter in 61 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer and 1 transport in 61 Sea Zone, round 2 : 1/1 hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 61 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer and 1 transport
Casualties for British: 1 submarineNon Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Libya from Germans to British
EDIT: Turning off Edit Mode
1 fighter moved from 61 Sea Zone to Szechwan
1 fighter moved from 5 Sea Zone to 7 Sea Zone
1 bomber moved from 7 Sea Zone to Belgian Congo
1 infantry moved from Union of South Africa to Belgian Congo
1 infantry moved from Burma to India
1 infantry moved from Persia to Kazakh S.S.R.
1 infantry moved from Trans-Jordan to Egypt
1 submarine moved from 39 Sea Zone to 30 Sea Zone
1 carrier and 1 cruiser moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from 15 Sea Zone to 34 Sea Zone
1 destroyer moved from 17 Sea Zone to 35 Sea Zone
2 infantry moved from Eastern Australia to 39 Sea Zone
1 cruiser, 2 infantry and 1 transport moved from 39 Sea Zone to 30 Sea Zone
1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Western Canada to Eastern CanadaPlace Units - British
1 carrier and 1 destroyer placed in 7 Sea Zone
3 infantry placed in IndiaTurn Complete - British
British collect 32 PUs; end with 32 PUs totalTerritory Summary for British :
7 Sea Zone : 1 carrier, 1 destroyer and 1 fighter
30 Sea Zone : 1 cruiser, 2 infantry, 1 submarine and 1 transport
34 Sea Zone : 1 carrier, 1 cruiser, 1 fighter and 1 transport
35 Sea Zone : 1 destroyer
Belgian Congo : 1 bomber and 1 infantry
Eastern Canada : 1 armour and 1 infantry
Egypt : 1 armour, 1 artillery and 3 infantry
India : 1 aaGun, 1 factory and 7 infantry
Kazakh S.S.R. : 1 infantry
Libya : 1 flag
New Zealand : 1 infantry
Szechwan : 1 fighter
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Western Australia : 1 infantryProduction/PUs Summary :
Russians : 18 / 26
Germans : 46 / 47
British : 32 / 32
Japanese : 30 / 30
Americans : 42 / 42 -
Ouch! :-o
That’s close to knockout in round 1!
Let’s see if I can cope with this opening…. :|
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I am attacking sz30 (1 UK sub + 1 cruiser) with 2 fighters and 1 battleship. Also,
I am attacking Pearl Harbour with 1 sub, 1 crusier, 2 fighters and 1 bomber.In either case, would you like to submerge or fight?
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Both subs submerge please.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 factory and 1 transport; Remaining resources: 8 PUs;Combat Move - Japanese
1 fighter moved from Japan to 53 Sea Zone
1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 cruiser moved from 50 Sea Zone to 52 Sea Zone
1 cruiser moved from 52 Sea Zone to 53 Sea Zone
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 infantry moved from Kwangtung to Yunnan
1 artillery moved from Kwangtung to Yunnan
4 infantry moved from Kiangsu to Anhwei
1 bomber moved from Japan to 53 Sea Zone
2 fighters moved from 37 Sea Zone to 30 Sea Zone
1 battleship moved from 37 Sea Zone to 30 Sea Zone
1 fighter moved from Manchuria to Anhwei
1 armour and 1 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
2 infantry moved from Manchuria to Buryatia S.S.R.
Japanese take Buryatia S.S.R. from Russians
1 infantry moved from Manchuria to AnhweiCombat - Japanese
Battle in 30 Sea Zone
Japanese attack with 1 battleship and 2 fighters
British defend with 1 cruiser, 2 infantry, 1 submarine and 1 transport
1 submarine owned by the British Submerged
Japanese roll dice for 1 battleship and 2 fighters in 30 Sea Zone, round 2 : 1/3 hits
British roll dice for 1 cruiser and 1 transport in 30 Sea Zone, round 2 : 0/1 hits
1 cruiser owned by the British lost in 30 Sea Zone
2 infantry owned by the British and 1 transport owned by the British lost in 30 Sea Zone
Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 25
Casualties for British: 1 cruiser, 2 infantry and 1 transport
Battle in 53 Sea Zone
Japanese attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
1 submarine owned by the Americans Submerged
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber, 1 cruiser and 2 fighters in 53 Sea Zone, round 2 : 4/4 hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 2/3 hits
1 fighter owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 53 Sea Zone
Japanese win with 1 bomber, 1 cruiser and 1 fighter remaining. Battle score for attacker is 16
Casualties for Japanese: 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Yunnan
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 2/4 hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits
2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 2 artilleries remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 fighter and 5 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 5 infantry in Anhwei, round 2 : 0/6 hits
Americans roll dice for 2 infantry in Anhwei, round 2 : 1/2 hits
1 infantry owned by the Japanese lost in Anhwei
Japanese roll dice for 1 fighter and 4 infantry in Anhwei, round 3 : 2/5 hits
Americans roll dice for 2 infantry in Anhwei, round 3 : 0/2 hits
2 infantry owned by the Americans lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Japanese
1 carrier moved from 37 Sea Zone to 30 Sea Zone
1 bomber moved from 53 Sea Zone to Wake Island
1 fighter moved from 53 Sea Zone to Wake Island
1 infantry moved from Malaya to French Indo-China Thailand
1 carrier moved from 50 Sea Zone to 61 Sea Zone
1 fighter moved from Anhwei to 61 Sea Zone
1 fighter moved from French Indo-China Thailand to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 battleship moved from 60 Sea Zone to 62 Sea ZonePlace Units - Japanese
1 factory placed in Manchuria
1 transport placed in 62 Sea Zone
Japanese undo move 2.
1 transport placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 35 PUs; end with 43 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by British to 60 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by British from 60 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
EDIT: Adding units owned by Japanese to 60 Sea Zone: 1 battleship, 1 carrier, 1 destroyer and 2 fighters
EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 battleship
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
30 Sea Zone : 1 battleship, 1 carrier and 2 fighters
53 Sea Zone : 1 cruiser
60 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
63 Sea Zone : 1 transport
Anhwei : 1 flag, 4 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag, 2 infantry
Caroline Islands : 1 infantry
East Indies : 2 infantry
French Indo-China Thailand : 1 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 artillery, 1 factory and 3 infantry
Manchuria : 1 factory
New Guinea : 1 infantry
Okinawa : 1 infantry
Philippine Islands : 1 artillery and 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 armour and 1 infantry
Wake Island : 1 bomber, 1 fighter and 1 infantry
Yunnan : 1 flag, 2 artilleriesProduction/PUs Summary :
Russians : 16 / 26
Germans : 46 / 47
British : 31 / 32
Japanese : 35 / 43
Americans : 40 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber and 1 fighter moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 fighter and 2 infantry moved from Szechwan to YunnanCombat - Americans
Battle in 10 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 fighter
Germans defend with 1 submarine
Americans roll dice for 1 bomber, 1 destroyer and 1 fighter in 10 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 53 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 3 : 1/1 hits
1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 cruiser
Casualties for Americans: 1 submarine
Battle in Yunnan
Americans attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Americans roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 2/3 hits
Japanese roll dice for 2 artilleries in Yunnan, round 2 : 1/2 hits
1 infantry owned by the Americans and 2 artilleries owned by the Japanese lost in Yunnan
Americans win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 2 artilleries
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Yunnan to Russia
2 fighters moved from 53 Sea Zone to 56 Sea Zone
1 cruiser moved from 19 Sea Zone to 56 Sea Zone
1 bomber moved from 10 Sea Zone to United Kingdom
1 fighter moved from 10 Sea Zone to 11 Sea Zone
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 56 Sea Zone
1 infantry moved from 56 Sea Zone to Western United States
1 infantry moved from Alaska to Western Canada
1 infantry moved from Central United States to Eastern CanadaPlace Units - Americans
1 carrier placed in 11 Sea Zone
1 carrier, 1 submarine and 1 transport placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 41 PUs; end with 42 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 destroyer
11 Sea Zone : 1 carrier, 1 fighter and 2 transports
56 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 transports
Eastern Canada : 1 infantry
Eastern United States : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
Hawaiian Islands : 1 infantry
Russia : 1 fighter
United Kingdom : 1 bomber
Western Canada : 1 infantry
Western United States : 1 aaGun, 1 factory and 3 infantry
Yunnan : 1 infantryProduction/PUs Summary :
Russians : 16 / 26
Germans : 46 / 47
British : 31 / 32
Japanese : 34 / 43
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Archangel to West Russia
1 artillery and 1 infantry moved from Russia to West Russia
1 fighter moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Caucasus
1 artillery moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 fighter moved from Novosibirsk to Caucasus
1 infantry moved from Szechwan to Kwangtung
Russians take Kwangtung from JapaneseCombat - Russians
Battle in Caucasus
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Caucasus, round 3 : 0/3 hits
Germans roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Caucasus
Russians roll dice for 1 artillery and 1 fighter in Caucasus, round 4 : 1/2 hits
Germans roll dice for 1 infantry in Caucasus, round 4 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Russians win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in West Russia
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 3 armour
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in West Russia, round 2 : 3/5 hits
Germans roll dice for 3 armour in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians and 3 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Caucasus: 1 fighter
EDIT: Changing ownership of Caucasus from Germans to Russians
EDIT: Adding units owned by Russians to Caucasus: 1 artillery
EDIT: Turning off Edit Mode
1 fighter moved from West Russia to Russia
1 infantry moved from Evenki National Okrug to Novosibirsk
4 infantry moved from Yakut S.S.R. to Evenki National OkrugPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs totalTerritory Summary for Russians :
Caucasus : 1 artillery and 1 factory
Evenki National Okrug : 4 infantry
Kazakh S.S.R. : 1 armour
Kwangtung : 1 flag, 1 infantry
Novosibirsk : 1 infantry
Russia : 3 artilleries, 1 factory, 1 fighter and 8 infantry
West Russia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 24 / 24
Germans : 40 / 47
British : 31 / 32
Japanese : 32 / 43
Americans : 41 / 42 -
Bad start into round two :x
I decided to take the russian fighter as loss, to take Caucasus. Hence the edit.
Seems to become a very short game… -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 infantry moved from Belorussia to West Russia
5 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery and 1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour moved from Libya to Algeria
2 fighters moved from Bulgaria Romania to West Russia
1 bomber moved from Germany to Szechwan
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to SzechwanCombat - Germans
Battle in West Russia
Germans attack with 3 fighters and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 7 infantry in West Russia, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Szechwan
Germans attack with 1 bomber and 1 fighter
British defend with 1 fighter
Germans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 1/2 hits
Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the British lost in Szechwan
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 fighterNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
2 fighters moved from West Russia to Finland
1 fighter moved from West Russia to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Caucasus to Finland
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Germany to Bulgaria Romania
1 bomber moved from Szechwan to Anhwei
1 fighter moved from Szechwan to Anhwei
6 armour moved from Poland to West RussiaPlace Units - Germans
2 artilleries, 3 bombers and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Adding units owned by Germans to Bulgaria Romania: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Removing units owned by Germans from Bulgaria Romania: 2 fighters
EDIT: Adding units owned by Germans to Finland: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs totalTerritory Summary for Germans :
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Anhwei : 1 bomber and 1 fighter
Archangel : 1 flag, 1 infantry
Bulgaria Romania : 2 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
Finland : 5 fighters
Germany : 2 aaGuns, 2 artilleries, 3 bombers, 1 factory and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 1 factory and 2 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 6 armour and 5 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 48
British : 30 / 32
Japanese : 32 / 43
Americans : 41 / 42 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 2 artilleries, 3 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Karelia S.S.R. to Archangel
Germans take Archangel from Russians
2 infantry moved from Belorussia to West Russia
5 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 artillery and 1 infantry moved from Bulgaria Romania to 16 Sea Zone
1 artillery and 1 infantry moved from 16 Sea Zone to Caucasus
1 submarine moved from 7 Sea Zone to 10 Sea Zone
1 armour moved from Algeria to Libya
Germans take Libya from British
1 armour moved from Libya to Algeria
2 fighters moved from Bulgaria Romania to West Russia
1 bomber moved from Germany to Szechwan
1 fighter moved from Ukraine S.S.R. to Caucasus
1 fighter moved from Ukraine S.S.R. to West Russia
1 fighter moved from Ukraine S.S.R. to SzechwanCombat - Germans
Battle in West Russia
Germans attack with 3 fighters and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 7 infantry in West Russia, round 2 : 4/10 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 2/3 hits
2 infantry owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 3 fighters and 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 10 Sea Zone
Germans attack with 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 10 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 3 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 4 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 4 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 5 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 5 : 0/1 hits
Germans roll dice for 1 submarine in 10 Sea Zone, round 6 : 0/1 hits
Americans roll dice for 1 destroyer in 10 Sea Zone, round 6 : 1/1 hits
1 submarine owned by the Germans lost in 10 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Battle in Caucasus
Germans attack with 1 artillery, 1 fighter and 3 infantry
Russians defend with 1 artillery and 1 factory
Germans roll dice for 1 artillery, 1 fighter and 3 infantry in Caucasus, round 2 : 2/5 hits
Russians roll dice for 1 artillery in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Szechwan
Germans attack with 1 bomber and 1 fighter
British defend with 1 fighter
Germans roll dice for 1 bomber and 1 fighter in Szechwan, round 2 : 1/2 hits
Americans roll dice for 1 fighter in Szechwan, round 2 : 0/1 hits
1 fighter owned by the British lost in Szechwan
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 1 fighterNon Combat Move - Germans
2 infantry moved from Finland to Karelia S.S.R.
1 aaGun moved from Baltic States to Karelia S.S.R.
5 armour moved from Germany to Karelia S.S.R.
2 fighters moved from West Russia to Finland
1 fighter moved from West Russia to Finland
1 fighter moved from Germany to Finland
1 fighter moved from Caucasus to Finland
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Germany to Bulgaria Romania
1 bomber moved from Szechwan to Anhwei
1 fighter moved from Szechwan to Anhwei
6 armour moved from Poland to West RussiaPlace Units - Germans
2 artilleries, 3 bombers and 1 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Germany: 2 fighters
EDIT: Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Finland: 1 fighter
EDIT: Adding units owned by Germans to Germany: 1 fighter
EDIT: Removing units owned by Germans from Finland: 2 fighters
EDIT: Adding units owned by Germans to Bulgaria Romania: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 fighters
EDIT: Removing units owned by Germans from Bulgaria Romania: 2 fighters
EDIT: Adding units owned by Germans to Finland: 5 fighters
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 2 artilleries
EDIT: Adding units owned by Germans to Karelia S.S.R.: 2 artilleries
EDIT: Turning off Edit ModeTerritory Summary for Germans :
16 Sea Zone : 1 battleship and 1 transport
Algeria : 1 armour, 1 artillery and 2 infantry
Anhwei : 1 bomber and 1 fighter
Archangel : 1 flag, 1 infantry
Bulgaria Romania : 2 infantry
Caucasus : 1 flag, 1 artillery, 1 factory and 2 infantry
Finland : 5 fighters
Germany : 2 aaGuns, 3 bombers, 1 factory and 1 infantry
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 5 armour, 2 artilleries, 1 factory and 2 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 6 armour and 5 infantryProduction/PUs Summary :
Russians : 17 / 24
Germans : 48 / 48
British : 30 / 32
Japanese : 32 / 43
Americans : 41 / 42 -
It’s tough when Russia loses round at R1. Hopefully this gives you some attention to the Russia’s start :-D