Allies,
battleship in sz10
fighter in western united states
tank in rostov
artillery in moscow
989c3986-892d-4a93-a92d-3f2c4536e2fc-dawg-40-v-mike-g40-start-round-5-start Bid placement.tsvg
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Germans
Germans repair damage of 12x factory; Remaining resources: 8 PUs;
Germans buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria Romania
1 artillery moved from Germany to Northwestern Europe
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Northwestern Europe
1 fighter moved from Germany to Bulgaria Romania
1 bomber moved from Germany to Bulgaria Romania
1 bomber moved from Germany to Poland
Combat - Germans
Battle in Poland
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Poland, round 2 : 3/3 hits
British roll dice for 1 infantry in Poland, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bulgaria Romania
Germans attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 armour
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria Romania, round 2 : 0/3 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Bulgaria Romania, round 3 : 1/3 hits
Russians roll dice for 1 armour in Bulgaria Romania, round 3 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 fighter
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 fighter in Northwestern Europe, round 2 : 1/2 hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
1 fighter moved from Northwestern Europe to Germany
1 fighter moved from Bulgaria Romania to Germany
1 fighter moved from Poland to Germany
1 bomber moved from Poland to Germany
1 bomber moved from Bulgaria Romania to Germany
Place Units - Germans
2 infantry placed in Germany
Turn Complete - Germans
Germans collect 15 PUs; end with 17 PUs total
Territory Summary for Germans :
Germany : 4 aaGuns, 11 armour, 2 artilleries, 2 bombers, 1 factory, 3 fighters and 20 infantry
Northwestern Europe : 1 artillery
Production/PUs Summary :
Russians : 22 / 22
Germans : 15 / 17
British : 31 / 35
Japanese : 57 / 65
Americans : 43 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 33 PUs;
British buy 1 artillery, 1 destroyer and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from France to Northwestern Europe
4 fighters moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Italy to Southern Europe
3 fighters moved from Italy to Southern Europe
1 fighter moved from France to Southern Europe
1 fighter moved from France to Northwestern Europe
2 bombers moved from Italy to Germany
3 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
Combat - British
Battle in Northwestern Europe
British attack with 5 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 5 fighters and 2 infantry in Northwestern Europe, round 2 : 5/7 hits
Germans roll dice for 1 artillery in Northwestern Europe, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 5 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Southern Europe
British attack with 4 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 4 fighters and 2 infantry in Southern Europe, round 2 : 3/6 hits
Germans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits
1 infantry owned by the British and 1 infantry owned by the Japanese lost in Southern Europe
British win, taking Southern Europe from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits
Bombing raid in Germany rolls: 2,1 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.
Non Combat Move - British
1 aaGun moved from Belorussia to West Russia
2 infantry moved from Baltic States to Poland
3 fighters moved from Southern Europe to West Russia
1 fighter moved from Southern Europe to Italy
4 fighters moved from Northwestern Europe to 8 Sea Zone
1 fighter moved from Northwestern Europe to Italy
8 infantry moved from France to Italy
2 bombers moved from Germany to Italy
Place Units - British
3 infantry placed in Italy
1 artillery and 4 infantry placed in France
1 destroyer placed in 8 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Territory Summary for British :
8 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 2 transports
Baltic States : 1 flag
Belorussia : 1 flag
France : 1 flag, 1 artillery, 1 factory and 4 infantry
Italy : 1 flag, 1 aaGun, 5 artilleries, 2 bombers, 1 factory, 2 fighters and 28 infantry
Northwestern Europe : 1 flag, 2 infantry
Poland : 1 flag, 2 infantry
Southern Europe : 1 flag, 1 infantry
Ukraine S.S.R. : 1 flag
United Kingdom : 1 factory
West Russia : 1 flag, 1 aaGun and 3 fighters
Production/PUs Summary :
Russians : 22 / 22
Germans : 11 / 17
British : 35 / 35
Japanese : 57 / 65
Americans : 43 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Japanese
Japanese buy 3 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Persia to Caucasus
1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from Egypt to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Southern Europe
2 bombers moved from Persia to Russia
1 bomber moved from Germany to Russia
1 bomber moved from Germany to France
6 fighters moved from 15 Sea Zone to Caucasus
1 infantry moved from Szechwan to Kazakh S.S.R.
1 artillery moved from Persia to Kazakh S.S.R.
6 fighters moved from Germany to Poland
2 fighters moved from 34 Sea Zone to Southern Europe
1 fighter moved from Germany to Poland
1 fighter moved from Germany to Southern Europe
Combat - Japanese
Battle in Poland
Japanese attack with 7 fighters
British defend with 2 infantry
Japanese roll dice for 7 fighters in Poland, round 2 : 3/7 hits
British roll dice for 2 infantry in Poland, round 2 : 0/2 hits
2 infantry owned by the British lost in Poland
Japanese win with 7 fighters remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Kazakh S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 0/2 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 3 : 1/2 hits
Russians roll dice for 1 artillery in Kazakh S.S.R., round 3 : 0/1 hits
1 artillery owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Japanese attack with 6 fighters and 2 infantry
Russians defend with 1 factory and 1 infantry
Japanese roll dice for 6 fighters and 2 infantry in Caucasus, round 2 : 5/8 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Caucasus
Japanese win, taking Caucasus from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Europe
Japanese attack with 3 fighters and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Southern Europe, round 2 : 1/1 hits
British roll dice for 1 infantry in Southern Europe, round 2 : 0/1 hits
1 infantry owned by the British lost in Southern Europe
Japanese win, taking Southern Europe from British with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Strategic bombing raid in France
AA fire in France : 0/1 hits
Bombing raid in France rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in France causes 3 damage total.
Strategic bombing raid in Russia
AA fire in Russia : 2/3 hits
2 bombers killed by AA
Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Russia causes 6 damage total.
Non Combat Move - Japanese
1 bomber moved from Russia to Germany
1 bomber moved from France to Germany
3 fighters moved from Southern Europe to Germany
2 infantry moved from India to Persia
3 armour moved from India to Persia
1 infantry moved from Anhwei to Sinkiang
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Manchuria to Anhwei
4 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
3 fighters moved from East Indies to 34 Sea Zone
1 fighter moved from Caucasus to 34 Sea Zone
5 fighters moved from Caucasus to 15 Sea Zone
1 fighter moved from Poland to 15 Sea Zone
6 fighters moved from Poland to Germany
1 transport moved from 34 Sea Zone to 37 Sea Zone
1 infantry moved from Egypt to 34 Sea Zone
1 aaGun moved from Egypt to 34 Sea Zone
1 aaGun moved from 34 Sea Zone to Persia
1 infantry moved from 34 Sea Zone to Persia
Place Units - Japanese
3 armour placed in India
2 infantry placed in Egypt
2 fighters and 2 infantry placed in East Indies
3 infantry placed in Manchuria
2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs total
Territory Summary for Japanese :
15 Sea Zone : 2 battleships, 3 carriers, 3 destroyers, 6 fighters and 1 transport
34 Sea Zone : 2 carriers, 2 destroyers, 4 fighters and 3 transports
37 Sea Zone : 1 transport
62 Sea Zone : 1 transport
Anglo-Egyptian Sudan : 1 flag
Anhwei : 1 flag, 2 infantry
Belgian Congo : 1 flag
Burma : 1 flag
Buryatia S.S.R. : 1 flag
Caucasus : 1 flag, 1 factory and 2 infantry
East Indies : 1 factory, 2 fighters and 2 infantry
Eastern Australia : 1 flag
Egypt : 1 flag, 1 factory and 2 infantry
Evenki National Okrug : 1 flag, 1 infantry
French Equatorial Africa : 1 flag
French Madagascar : 1 flag
French West Africa : 1 flag
Germany : 2 bombers and 9 fighters
India : 1 flag, 3 armour and 1 factory
Italian East Africa : 1 flag
Iwo Jima : 1 infantry
Japan : 1 factory and 2 infantry
Kazakh S.S.R. : 1 flag, 1 artillery and 1 infantry
Manchuria : 1 factory and 3 infantry
New Zealand : 1 flag
Okinawa : 1 infantry
Persia : 1 flag, 1 aaGun, 8 armour, 6 artilleries and 13 infantry
Rhodesia : 1 flag
Sinkiang : 1 flag, 1 infantry
Southern Europe : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 infantry
Trans-Jordan : 1 flag
Union of South Africa : 1 flag
Wake Island : 1 infantry
Western Australia : 1 flag
Yakut S.S.R. : 1 flag, 1 artillery and 7 infantry
Yunnan : 1 flag
Production/PUs Summary :
Russians : 16 / 22
Germans : 13 / 17
British : 33 / 35
Japanese : 63 / 63
Americans : 43 / 43
I decided to launch the Berlin invasion!
Which units would you like to lose first.
Inno

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So now it is time to face the day of reckoning for the Germans… First a question, I thought the AA guns fired 3 rounds each. It seems it is only one per gun!?
The AA gun supposes to fire no more than 3 times, but the total shoots of AA gun are always no more than the number of air force combined. For example, I have 8 bombers + 6 Planes, and you have 4 AA guns. In this case, you would fire 12 times because 3 x 4 = 12 shoots < 8+6 = 14 air forces. It only happened on the beginning of 1st round’s combat.
Is this what you expected? If this is not the mechanism you expected would you like to roll back and adjust the Japanese force’s arrangement? It’s totally fine with me.
Cheers,
Yes, I expected 12 times, but they only fired 4? Or do they fire the rest for the next rounds of combat?
I have a look to the rolls. They fired, but as usual, they miss :-D

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Oh ok. Nevermind, I looked at the wrong email. Typical AA precision!
Just keep playing on. Remove the AA first, then inf etc.
Okie :-DJust double check - do you want to keep your bombers first after AA are all removed?
Right. Actually, remove the bombers first, then AA, then inf. Thx for asking :)
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 artillery, 3 bombers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
7 bombers moved from Russia to Germany
1 armour, 10 artilleries, 1 bomber, 2 fighters and 36 infantry moved from France to Germany
2 infantry moved from France to 8 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Germany
1 battleship and 1 cruiser moved from 8 Sea Zone to 5 Sea Zone
4 fighters moved from 8 Sea Zone to Germany
Combat - Americans
Battle in Germany
Americans attack with 1 armour, 10 artilleries, 8 bombers, 6 fighters and 38 infantry
Japanese defend with 2 bombers and 9 fighters; Germans defend with 4 aaGuns, 11 armour, 2 artilleries, 2 bombers, 1 factory, 3 fighters and 20 infantry
AA fire in Germany : 1/12 hits
1 fighter owned by the Americans lost in Germany
Americans roll dice for 1 battleship and 1 cruiser in Germany, round 2 : 0/2 hits
Americans roll dice for 1 armour, 10 artilleries, 8 bombers, 5 fighters and 38 infantry in Germany, round 2 : 18/62 hits
Germans roll dice for 4 aaGuns, 11 armour, 2 artilleries, 4 bombers, 12 fighters and 20 infantry in Germany, round 2 : 20/49 hits
2 bombers owned by the Germans, 10 infantry owned by the Germans, 2 bombers owned by the Japanese, 4 aaGuns owned by the Germans and 20 infantry owned by the Americans lost in Germany
Americans roll dice for 1 armour, 10 artilleries, 8 bombers, 5 fighters and 18 infantry in Germany, round 3 : 16/42 hits
Germans roll dice for 11 armour, 2 artilleries, 12 fighters and 10 infantry in Germany, round 3 : 17/35 hits
10 infantry owned by the Germans, 4 armour owned by the Germans, 17 infantry owned by the Americans and 2 artilleries owned by the Germans lost in Germany
Americans roll dice for 1 armour, 10 artilleries, 8 bombers, 5 fighters and 1 infantry in Germany, round 4 : 9/25 hits
Germans roll dice for 7 armour and 12 fighters in Germany, round 4 : 8/19 hits
7 artilleries owned by the Americans, 7 armour owned by the Germans, 1 infantry owned by the Americans and 2 fighters owned by the Germans lost in Germany
Americans roll dice for 1 armour, 3 artilleries, 8 bombers and 5 fighters in Germany, round 5 : 11/17 hits
Germans roll dice for 10 fighters in Germany, round 5 : 6/10 hits
2 fighters owned by the Americans, 3 artilleries owned by the Americans, 1 armour owned by the Americans, 9 fighters owned by the Japanese and 1 fighter owned by the Germans lost in Germany
Americans win with 8 bombers and 3 fighters remaining. Battle score for attacker is 132
Casualties for Japanese: 2 bombers and 9 fighters
Casualties for Germans: 4 aaGuns, 11 armour, 2 artilleries, 2 bombers, 3 fighters and 20 infantry
Casualties for Americans: 1 armour, 10 artilleries, 3 fighters and 38 infantry
Non Combat Move - Americans
3 infantry moved from 8 Sea Zone to France
2 artilleries and 8 infantry moved from Eastern Canada to 10 Sea Zone
2 artilleries, 8 infantry and 5 transports moved from 10 Sea Zone to 8 Sea Zone
8 infantry moved from 8 Sea Zone to France
2 artilleries moved from 8 Sea Zone to France
1 bomber moved from Eastern United States to France
8 bombers moved from Germany to France
3 fighters moved from Germany to France
1 destroyer moved from 11 Sea Zone to 9 Sea Zone
1 fighter moved from Eastern United States to 8 Sea Zone
5 infantry moved from Eastern United States to Eastern Canada
Place Units - Americans
1 artillery, 3 bombers and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs total
Territory Summary for Americans :
5 Sea Zone : 1 battleship, 1 cruiser and 1 transport
8 Sea Zone : 2 carriers, 2 destroyers, 1 fighter and 6 transports
9 Sea Zone : 1 destroyer
12 Sea Zone : 1 submarine
23 Sea Zone : 1 submarine
Algeria : 1 flag
Eastern Canada : 5 infantry
Eastern United States : 1 artillery, 3 bombers, 1 factory and 1 infantry
Finland : 1 flag
France : 2 artilleries, 9 bombers, 3 fighters and 11 infantry
Hawaiian Islands : 1 infantry
Midway : 1 infantry
Morocco : 1 flag, 1 infantry
Norway : 1 flag
Western United States : 1 factory
Production/PUs Summary :
Russians : 16 / 22
Germans : 13 / 17
British : 33 / 35
Japanese : 63 / 63
Americans : 43 / 43
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 20
Purchase Units - Russians
Russians repair damage of 7x factory; Remaining resources: 15 PUs;
Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Russians captures 17PUs while taking Germans capital
1 armour moved from Karelia S.S.R. to Germany
Russians take Germany from Germans
2 infantry moved from Russia to Caucasus
1 artillery moved from West Russia to Caucasus
1 infantry moved from Novosibirsk to Evenki National Okrug
2 fighters moved from Russia to Evenki National Okrug
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 artillery moved from Russia to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Russia to Caucasus
Combat - Russians
Battle in Evenki National Okrug
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Evenki National Okrug, round 2 : 1/3 hits
Japanese roll dice for 1 infantry in Evenki National Okrug, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Evenki National Okrug
Russians win, taking Evenki National Okrug from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 3 infantry in Kazakh S.S.R., round 2 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Kazakh S.S.R., round 2 : 1/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 artillery and 3 infantry
Japanese defend with 1 factory and 2 infantry
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 2 : 0/4 hits
Japanese roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits
Russians roll dice for 1 artillery and 3 infantry in Caucasus, round 3 : 2/4 hits
Japanese roll dice for 2 infantry in Caucasus, round 3 : 0/2 hits
2 infantry owned by the Japanese lost in Caucasus
Russians win, taking Caucasus from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Russians
8 armour moved from Novosibirsk to Russia
1 aaGun moved from Novosibirsk to Russia
2 fighters moved from Evenki National Okrug to Russia
1 infantry moved from Karelia S.S.R. to West Russia
Place Units - Russians
1 armour and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 50 PUs total
Territory Summary for Russians :
8 Sea Zone : 1 destroyer
Bulgaria Romania : 1 flag
Caucasus : 1 artillery, 1 factory and 3 infantry
Evenki National Okrug : 1 infantry
Germany : 1 flag, 1 armour and 1 factory
Karelia S.S.R. : 1 factory
Kazakh S.S.R. : 1 artillery and 2 infantry
Russia : 2 aaGuns, 11 armour, 1 artillery, 1 factory, 2 fighters and 15 infantry
West Russia : 1 infantry
Production/PUs Summary :
Russians : 33 / 50
Germans : 3 / 0
British : 33 / 35
Japanese : 56 / 63
Americans : 43 / 43
We can stop it right here. As expected, the foothold you managed to get in Normandy was disastrous for Germany. Especially when Russia wasn’t under great pressure at that point.
Well played!
Thank you :lol: I feel I have to attack now as Japan is getting really big and could start to pressure Russia’s captial soon. It is hard to say what could happen if Germany lasts for a couple more turns.
BTW congratulations to your 1st round victory on tournament! :-D
Yes, but I needed to keep the allies off the shores of Normandy to give Japan more time to exert that pressure. Turned out it was a good gamble by you with that early normandy landing!
Thank you :) I wasn’t really ready to play the allies, but it turned out alright in the end!
Seems like we gained experience throughout the plays :-D I remembered it’s tough to defeat your Axis when using Allies in 1E!
World is small - Your next opponent turns out living in the same city as I do! I would love to invite him out for a face to face game some time :-D.
And let me know whenever you like a rematch :-D :-D
Hehe, yeah that was the good old days. You have improved your game a lot since. Was a long time ago I beat you now!
Is that right. Which city do you live in? You should, even though a real game can easily take up to 10 hours - it’s a bit hard to squeeze in unless you have vacation or something.
Sure - I will see how much time this tournament will take. Will let you know!
I live in Shanghai right now - I was watching the tournament and notice he commented he’s living in China so I was curious to check…Was pretty happy as it’s hard to find AA folks in the same place these days.
He seems like a tough opponent! Good luck and have the dices with you :-D!