@Black_Elk:
Sounds legit. I played through Canada round 3 earlier just hustling, to see what buys might be fun. I dig how they give the Allies a little something to think about in the Atlantic other than just sweating the London balance haha. I think they’re a fun addition.
Damn Barney, looks glorious! Thanks again man! I honestly never thought half that stuff would even be possible, and here it is all playable and easy to change on the fly. Too cool!
With DD A1 D1 C5, and even TP A0 D1 C8, or TcB C10 and Escort Carrier A1 D1 C9, all these special features make for a much more workable and interesting minor Power in ATO.
Cheaper units give opportunity to fight a real Battle of Atlantic vs u-boats, more ellusive and dangerous.
On F-2-F game, I once used a small colored cardboard scotched on fleet carrier deck to symbolize an Escort Carrier. I had plenty because I bought spring 1942, 1942.2, G40 and 1941. And I keep all of my cardboard plates with holes left from National Control Markers. These are very useful to make small special tokens for various uses, and brings a power colored-theme too.
Corrections:
Sea Zone 104: Gold Coast and Nigeria. 2 PUS total. British owned.
UK_Pacific will receive a minus 10s PU penalty if any Russian units are in any UK_Pacific controlled territories. Italy will receive a minus 10 PUs penalty if any Japanese units are in any Italian controlled territories.
Need spaces between numbers:
Sea Zones:64,86,91,103,118 and 123.
In addition to the OOB 19 VCs, the following 21 VCs have been added: Iraq, Szechwan, Alaska, Malaya, Amur, New Zealand, British Columbia, New Britain, Yakut S.S.R., Union of South Africa, Iceland, Norway, Tunisia, Romania, Libya, Caroline Islands, Manchuria, Ukraine, Greece, Archangel and French West Africa.
The bottom left of the screen will show the PU value of the Sea Zone you’re in. An easy way to remember is, USA SZs are worth 2 PUs, UK 1 PU, except for 123 (Iceland) and USSR 0 PUs.
CloseAirSupport should be named “TB_CloseAirSupport”.
- “AirfieldM2” Airfields now give +2 Movement to Bombers and Fighters. It is recomended to only use the additional +1 Movement for fighters when they are escorting Bombers on SBR missions. This is Player Enforced.
I wonder if we did suggest to give +2M to both StB C5 and Fg escort for SBR only.