But luck reversed in the later rounds and I was also able to sink the transport. Would have been happy to just get the BB after your hit.
L15 Radiant (Axis) vs Odonis (Allies+15)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Burma to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from India to Malaya
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Egypt to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
1 mech_infantry moved from Burma to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from India to Malaya
1 artillery and 3 infantry moved from Shan State to Malaya
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 bomber moved from Egypt to Belgian Congo
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Burma to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Belgian Congo
British attack with 1 bomber and 3 mech_infantrys
Italians defend with 1 infantry
British win, taking Belgian Congo from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Battle in Malaya
British attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 2 artilleries, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for British: 1 infantryNon Combat Move - British
1 fighter moved from Malaya to Yunnan
15 infantry moved from Burma to Yunnan
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Shan State to Yunnan
1 mech_infantry moved from India to Yunnan
2 artilleries and 4 infantry moved from India to Burma
1 transport moved from 72 Sea Zone to 81 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 artilleries and 6 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Egypt to Tobruk
1 artillery and 3 infantry moved from Iraq to Trans-Jordan
1 fighter and 1 tactical_bomber moved from Persia to India
1 armour and 1 infantry moved from Morocco to Algeria
3 fighters moved from Gibraltar to United Kingdom
1 battleship and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 bomber moved from Belgian Congo to EgyptPlace Units - British
1 airfield placed in Gibraltar
1 factory_minor placed in Persia
1 mech_infantry placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
3 infantry and 2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,5,1,4,5,4,4,6,6,6,2,2,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6
UK_Pacific collect 15 PUs (4 lost to blockades); end with 15 PUs total
Some Units in India change ownership: 3 infantry and 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 2 artilleries and 4 infantry; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Eastern Poland to Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
2 artilleries and 6 infantry moved from Libya to Tobruk
1 bomber moved from Greece to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 fighter moved from Southern Italy to Tobruk
1 submarine moved from 98 Sea Zone to 95 Sea Zone
1 artillery moved from Greater Southern Germany to Northern Italy
1 artillery moved from Greater Southern Germany to Northern Italy
4 mech_infantrys moved from Slovakia Hungary to Northern ItalyCombat - Italians
Battle in Tobruk
Italians attack with 2 artilleries, 1 bomber, 2 fighters and 6 infantry
British defend with 2 artilleries, 6 infantry and 2 mech_infantrys
Italians win, taking Tobruk from British with 2 artilleries, 1 bomber and 2 fighters remaining. Battle score for attacker is 16
Casualties for Italians: 6 infantry
Casualties for British: 2 artilleries, 6 infantry and 2 mech_infantrys
Battle in Ukraine
Italians attack with 2 armour
Russians defend with 1 factory_minor and 1 infantry
Italians win, taking Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Tobruk to Southern Italy
1 fighter moved from Tobruk to Libya
1 fighter moved from Tobruk to LibyaPlace Units - Italians
3 infantry placed in Southern Italy
2 artilleries and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 12 PUs; end with 14 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 destroyer moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
3 fighters moved from Queensland to Philippines
1 artillery and 1 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to AlexandriaPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 tactical_bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 infantry moved from Algeria to Tunisia
French take Tunisia from ItaliansCombat - French
Non Combat Move - French
2 infantry moved from Anglo Egyptian Sudan to EgyptTurn Complete - French
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry, 4 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs;Combat Move - Germans
9 armour and 13 mech_infantrys moved from Western Ukraine to Rostov
Germans take Rostov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 artilleries and 8 infantry moved from Novgorod to Belarus
2 artilleries moved from Baltic States to Eastern Poland
1 mech_infantry moved from Karelia to Baltic States
1 infantry moved from Finland to Karelia
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 fighter moved from Western Germany to 105 Sea Zone
1 fighter moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
2 bombers moved from Poland to Southern France
2 artilleries and 2 infantry moved from Western Germany to France
8 mech_infantrys moved from Germany to France
15 artilleries and 3 mech_infantrys moved from Poland to Eastern Poland
3 infantry moved from Greece to Bulgaria
10 artilleries and 13 infantry moved from Western Ukraine to Ukraine
3 mech_infantrys moved from Eastern Poland to Western Ukraine
5 tactical_bombers moved from Poland to FranceCombat - Germans
Battle in 125 Sea Zone
Germans attack with 2 destroyers
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 93 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 105 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 2 artilleries and 8 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 2 bombers and 2 fighters
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 1 fighter
Casualties for Americans: 1 infantry and 1 mech_infantryNon Combat Move - Germans
2 bombers and 1 fighter moved from Southern France to France
1 fighter moved from 105 Sea Zone to France
1 fighter moved from 93 Sea Zone to France
1 infantry moved from Germany to PolandPlace Units - Germans
4 mech_infantrys placed in Western Germany
1 fighter and 2 tactical_bombers placed in Western Germany
3 infantry placed in NovgorodTurn Complete - Germans
Germans collect 52 PUs; end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Timguska to Kansu
5 armour and 5 mech_infantrys moved from Samara to Kansu
2 fighters and 1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from Japanese -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
15 infantry moved from Timguska to Kansu
5 armour and 5 mech_infantrys moved from Samara to Kansu
2 fighters and 1 tactical_bomber moved from Russia to Kansu
1 infantry moved from Siberia to Soviet Far East
Russians take Soviet Far East from JapaneseCombat - Russians
Battle in Kansu
Russians attack with 5 armour, 2 fighters, 15 infantry, 5 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
Russians win, taking Kansu from Japanese with 5 armour, 2 fighters, 2 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Japanese: 1 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
Casualties for Russians: 13 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Kansu to Novosibirsk
1 aaGun moved from Timguska to Kansu
1 aaGun moved from Timguska to Novosibirsk
1 infantry moved from Vologda to Smolensk
1 aaGun moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 cruiser moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Siberia to AmurPlace Units - Russians
3 infantry placed in Volgograd
1 armour, 5 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
6 fighters, 4 infantry and 3 tactical_bombers moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Hainan to 43 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to KiangsuCombat - Japanese
-
Do you wish to scramble?
-
no scramble
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 4 destroyers and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 3 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Kwangsi to Kwangtung
3 mech_infantrys moved from Kiangsu to Kwangtung
6 fighters, 4 infantry and 3 tactical_bombers moved from Suiyuyan to Kansu
3 mech_infantrys moved from Chahar to Kansu
1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
1 artillery and 3 infantry moved from Jehol to Chahar
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Sikang to Tsinghai
Japanese take Tsinghai from Chinese
1 artillery and 1 infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Philippines
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 battleship moved from 37 Sea Zone to 41 Sea Zone
1 bomber moved from Hainan to 43 Sea Zone
1 battleship and 2 cruisers moved from 37 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Shantung to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kansu
Japanese attack with 6 fighters, 4 infantry, 3 mech_infantrys and 3 tactical_bombers
Russians defend with 1 aaGun, 5 armour, 2 infantry and 5 mech_infantrys
Japanese win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -13
Casualties for Russians: 1 aaGun, 5 armour, 2 infantry and 5 mech_infantrys
Casualties for Japanese: 5 fighters, 4 infantry and 3 mech_infantrys
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 2 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 3 fighters
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 battleship and 1 submarine
Americans defend with 1 carrier
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 41 Sea Zone from Americans with 1 battleship and 1 submarine remaining. Battle score for attacker is 16
Casualties for Americans: 1 carrierNon Combat Move - Japanese
1 fighter and 3 tactical_bombers moved from Kansu to Jehol
3 fighters moved from Japan to Jehol
2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone
1 bomber moved from 43 Sea Zone to KwangtungPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
4 destroyers placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 42 PUs; end with 42 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans -
scramble?
-
No thanks.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Denmark
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 112 Sea Zone
1 cruiser and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
1 submarine moved from 26 Sea Zone to 16 Sea Zone
2 fighters moved from Hawaiian Islands to 16 Sea Zone
1 infantry moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from GermansCombat - Americans
Battle in Denmark
Battle in 41 Sea Zone
Americans attack with 1 cruiser and 1 submarine
Japanese defend with 1 battleship and 1 submarine
Japanese win, taking Denmark from Germans with no units remaining. Battle score for attacker is 8
Casualties for Japanese: 1 battleship and 1 submarine
Casualties for Americans: 1 cruiser and 1 submarine
Battle in 16 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarineNon Combat Move - Americans
2 carriers moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from 16 Sea Zone to Midway
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from India to Egypt
1 submarine moved from 91 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to Gibraltar
1 mech_infantry moved from Normandy Bordeaux to Holland BelgiumPlace Units - Americans
1 artillery and 2 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Southern France
2 transports placed in 101 Sea Zone
2 infantry placed in Eastern United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 5.
1 carrier and 2 destroyers placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - British
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Germany
3 fighters moved from United Kingdom to 113 Sea Zone
1 battleship moved from 110 Sea Zone to 113 Sea Zone
1 battleship moved from 81 Sea Zone to 96 Sea Zone
1 destroyer moved from 81 Sea Zone to 96 Sea Zone
1 cruiser moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from 96 Sea Zone to Tobruk
1 mech_infantry moved from Egypt to Tobruk
1 bomber moved from Egypt to Tobruk
1 armour moved from Algeria to Libya
1 tactical_bomber moved from Gibraltar to Tobruk
1 fighter moved from Gibraltar to Libya
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Szechwan to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 mech_infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese -
scramble off Germany?