No scramble.
L15 Radiant (Axis) vs Oysteilo (Allies+18)
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Vologda to Archangel
2 fighters and 2 tactical_bombers moved from Russia to Archangel
1 mech_infantry moved from Russia to Western Ukraine
Russians take Western Ukraine from Germans
1 infantry moved from Kazakhstan to Tsinghai
Chinese take Tsinghai from JapaneseCombat - Russians
Battle in Archangel
Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
Germans defend with 1 armour
Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
2 fighters and 2 tactical_bombers moved from Archangel to Russia
1 artillery and 2 infantry moved from Vologda to Urals
1 infantry moved from Russia to Vologda
1 submarine moved from 93 Sea Zone to 97 Sea ZonePlace Units - Russians
3 infantry placed in Volgograd
2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 airfield and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 artillery moved from Amur to Sakha
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 bomber moved from Amur to Sakha
1 bomber moved from Japan to Sakha
1 artillery, 1 infantry and 12 mech_infantrys moved from Burma to India
1 infantry moved from Shan State to Burma
1 infantry moved from Siam to Shan State
4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 39 Sea Zone
5 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports moved from 39 Sea Zone to 38 Sea Zone
1 armour moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 armour moved from Kazakhstan to Samara
Japanese take Samara from Russians
1 infantry moved from Kansu to Timguska
Japanese take Timguska from Russians
1 infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 artillery moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Yakut S.S.R. to Buryatia
1 infantry moved from Sikang to Tsinghai
1 mech_infantry moved from Hunan to Szechwan
1 bomber moved from Yunnan to Tsinghai
1 bomber moved from Yunnan to TsinghaiCombat - Japanese
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Sakha
Japanese attack with 1 artillery and 2 bombers
Americans defend with 1 armour
Japanese roll dice for 1 artillery and 2 bombers in Sakha, round 2 : 3/3 hits
Russians roll dice for 1 armour in Sakha, round 2 : 1/1 hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Sakha
Japanese win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery
Battle in India
Japanese attack with 1 artillery, 5 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 2 : 3/20 hits
UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 : 1/2 hits
1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from India to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
2 bombers, 4 fighters and 7 tactical_bombers moved from Yunnan to Burma
1 tactical_bomber moved from India to Burma
1 bomber moved from Kiangsu to Burma
1 aaGun and 5 mech_infantrys moved from Kiangsu to Anhwe
1 mech_infantry moved from Shantung to Anhwe
2 bombers moved from Japan to Burma
1 bomber moved from Sakha to Japan
1 bomber moved from Sakha to Buryatia
1 bomber moved from Tsinghai to Hunan
1 bomber moved from Tsinghai to HunanPlace Units - Japanese
1 airfield placed in Burma
2 bombers placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 23
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,3,3,2,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5,3,6,3,6,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,2,1,4,3,5,5
Japanese collect 45 PUs (23 lost to blockades); end with 50 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Marshall Islands to 32 Sea Zone
1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
1 mech_infantry moved from 17 Sea Zone to Iwo JimaCombat - Americans
Americans creates battle in territory 35 Sea Zone
Battle in Iwo JimaNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
2 destroyers moved from 26 Sea Zone to 54 Sea Zone
2 armour moved from Western United States to 10 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Eastern United States to Hawaiian Islands
2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 20 Sea Zone to 36 Sea Zone
4 submarines moved from 19 Sea Zone to 20 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 19 Sea Zone
5 submarines moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 artillery moved from Libya to Tobruk
1 armour moved from Alexandria to EgyptPlace Units - Americans
1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour, 1 bomber and 1 infantry placed in Western United States
1 fighter and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 62 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Rostov to Ukraine
3 mech_infantrys moved from Caucasus to Ukraine
5 fighters and 2 tactical_bombers moved from Russia to Ukraine
1 fighter moved from Northwest Persia to UkraineCombat - British
Battle in Ukraine
British attack with 1 armour, 6 fighters, 3 mech_infantrys and 2 tactical_bombers
Germans defend with 3 fighters; Italians defend with 2 artilleries, 1 factory_minor and 3 infantry
British win, taking Ukraine from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is -7
Casualties for Germans: 3 fighters
Casualties for British: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
Casualties for Italians: 2 artilleries and 3 infantryNon Combat Move - British
4 fighters moved from Ukraine to Rostov
1 artillery moved from Caucasus to Northwest Persia
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
1 armour moved from Egypt to Iraq
1 aaGun moved from Trans-Jordan to Iraq
2 artilleries and 10 infantry moved from West India to Eastern Persia
3 aaGuns moved from West India to Eastern Persia
1 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from Union of South Africa to Rhodesia
1 artillery moved from Union of South Africa to RhodesiaPlace Units - British
3 fighters placed in 98 Sea Zone
1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 30 PUs; end with 31 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUsTurn Complete - UK_Pacific
-
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - ANZAC
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
Battle in MalayaNon Combat Move - ANZAC
1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 35 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 fighter moved from Russia to PersiaPlace Units - ANZAC
1 destroyer, 1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 21 PUs; end with 24 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 7 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
3 mech_infantrys moved from Novgorod to Archangel
4 bombers moved from Southern Italy to Egypt
3 infantry moved from Yugoslavia to Albania
1 artillery moved from Romania to Bessarabia
10 mech_infantrys moved from Germany to Eastern Poland
3 bombers moved from Western Germany to Archangel
1 bomber moved from Western Germany to Ukraine
4 bombers moved from Western Germany to Western Ukraine
3 infantry moved from Western Germany to FranceCombat - Germans
Strategic bombing raid in Egypt
AA fire in Egypt : 0/4 hits
Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.
Battle in Ukraine
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 armour; Russians defend with 1 factory_minor
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 : 1/3 hits
Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits
1 armour owned by the British lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Western Ukraine
Germans attack with 4 bombers and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 4 bombers and 2 mech_infantrys in Western Ukraine, round 2 : 2/6 hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits
1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 3 bombers and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 bombers and 3 mech_infantrys in Archangel, round 2 : 3/6 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 bombers moved from Archangel to Eastern Poland
4 bombers moved from Western Ukraine to Eastern Poland
1 bomber moved from Ukraine to Eastern Poland
4 bombers moved from Egypt to GreecePlace Units - Germans
3 artilleries placed in Novgorod
7 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6
Germans collect 49 PUs (4 lost to blockades); end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs -
Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.How is that possible? How does that add up to 6?
-
Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
Bombing raid in Egypt causes 6 damage total.How is that possible? How does that add up to 6?
Because maximum damage is 6 to a minor complex. For a major it’s 20.
-
Bump.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 12 infantry; Remaining resources: 1 PUs;Combat Move - Russians
2 armour moved from Russia to Ukraine
2 mech_infantrys moved from Russia to Western Ukraine
2 tactical_bombers moved from Russia to Ukraine
2 fighters moved from Russia to Western Ukraine
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
1 artillery and 2 infantry moved from Urals to Timguska
1 artillery and 2 infantry moved from Vologda to Novosibirsk
1 artillery and 2 infantry moved from Vologda to SamaraCombat - Russians
Russians creates battle in territory 97 Sea Zone
Battle in Ukraine
Russians attack with 2 armour and 2 tactical_bombers
Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
Russians win, taking Ukraine from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Western Ukraine
Russians attack with 2 fighters and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in 97 Sea Zone
Russians attack with 1 submarine; British loiter and taunt
Italians defend with 1 destroyer
Italians win with no units remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Novosibirsk
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Battle in Timguska
Russians attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Timguska from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
2 artilleries and 4 infantry moved from Volgograd to Rostov
2 tactical_bombers moved from Ukraine to Russia
2 fighters moved from Western Ukraine to Russia
1 mech_infantry moved from Egypt to Iraq
1 armour moved from Ethiopia to EgyptPlace Units - Russians
1 artillery and 2 infantry placed in Volgograd
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 28 PUs; end with 29 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 airfield, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 bomber moved from Japan to 17 Sea Zone
1 artillery and 12 mech_infantrys moved from India to West India
Japanese take West India from UK_Pacific
1 infantry moved from Shan State to 38 Sea Zone
1 infantry moved from Burma to 38 Sea Zone
4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 2 submarines and 3 transports moved from 38 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to 43 Sea Zone
5 fighters moved from 37 Sea Zone to Malaya
1 artillery moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Siberia to Soviet Far East
1 bomber moved from Buryatia to Soviet Far East
1 infantry moved from Buryatia to Sakha
Japanese take Sakha from Russians
1 infantry moved from Tsinghai to Novosibirsk
1 bomber moved from Hunan to Novosibirsk
1 bomber moved from Hunan to Novosibirsk
1 mech_infantry moved from Szechwan to Kazakhstan
1 bomber moved from Burma to Kazakhstan
1 bomber moved from Japan to 19 Sea Zone
1 bomber moved from Japan to 19 Sea Zone
1 mech_infantry moved from Hunan to Shan State
1 mech_infantry moved from Hunan to Shan State
4 bombers, 4 fighters and 8 tactical_bombers moved from Burma to 41 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Japanese attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports
Americans defend with 1 destroyer; ANZAC defend with 1 transport
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits
Japanese roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports in 37 Sea Zone, round 2 : 5/9 hits
Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in 41 Sea Zone
Japanese attack with 4 bombers, 4 fighters and 8 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 bombers, 4 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 : 11/16 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
Japanese win with 4 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 tactical_bomber
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 2 bombers
Americans defend with 1 destroyer and 4 submarines
4 submarines owned by the Americans Submerged
Japanese roll dice for 2 bombers in 19 Sea Zone, round 2 : 0/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 bombers in 19 Sea Zone, round 3 : 2/2 hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits
1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is -4
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 bomber
Battle in Malaya
Japanese attack with 5 fighters and 2 infantry
ANZAC defend with 1 harbour and 1 infantry
Japanese roll dice for 5 fighters and 2 infantry in Malaya, round 2 : 4/7 hits
ANZAC roll dice for 1 infantry in Malaya, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
Japanese win, taking Malaya from ANZAC with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
5 fighters moved from Malaya to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
4 bombers, 1 fighter and 7 tactical_bombers moved from 41 Sea Zone to India
2 bombers moved from Novosibirsk to Shensi
1 bomber moved from Kazakhstan to Shensi
1 bomber moved from 19 Sea Zone to Shensi
1 bomber moved from Soviet Far East to Japan
1 bomber moved from 17 Sea Zone to JapanPlace Units - Japanese
1 airfield placed in Shan State
3 mech_infantrys placed in India
3 infantry placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 16
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5,2,4,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,5,6,3,1,6,2,3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,5,4,6,4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,5,2,6,4,6,3,2
Japanese collect 50 PUs (16 lost to blockades); end with 51 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 bombers moved from Philippines to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea Zone -
scramble?
order of loss please
-
Yep scramble the 3 fighters. Big battle here.
OOL -
3 hits on carrier’s
4 hits on battle
2 hits on sub’s
2 hits on destroyers
3 hits on carriers
2 hits on crusier’sAfter that I will have to see what’s left.
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 mech_infantry moved from Queensland to 54 Sea Zone
1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 mech_infantry moved from 41 Sea Zone to Sumatra
3 submarines moved from 36 Sea Zone to 37 Sea Zone
1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
3 bombers moved from Philippines to 37 Sea Zone
4 submarines moved from 20 Sea Zone to 37 Sea Zone
2 destroyers moved from 54 Sea Zone to 37 Sea Zone
4 carriers moved from 35 Sea Zone to 37 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Shan State to defend against the attack in 37 Sea Zone
Battle in Sumatra
Battle in 37 Sea Zone
Americans attack with 1 battleship, 3 bombers, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
Japanese defend with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 transports
Units damaged: 3 carriers owned by the Japanese
Units damaged: 4 battleships owned by the Japanese
Units damaged: 1 battleship owned by the Americans
Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 3 bombers, 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 137
Casualties for Japanese: 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 transports
Casualties for Americans: 4 carriers, 2 cruisers, 7 destroyers and 3 submarinesNon Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
2 fighters moved from 37 Sea Zone to Borneo
3 bombers moved from 37 Sea Zone to Philippines
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 bomber moved from Hawaiian Islands to Philippines
1 artillery moved from Tobruk to Alexandria
1 armour moved from Egypt to Iraq
1 artillery, 4 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 106 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from 106 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to Gibraltar
1 bomber moved from Western United States to Gibraltar
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
2 armour, 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
2 infantry moved from 54 Sea Zone to Queensland
1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter and 1 tactical_bomber placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
2 transports placed in 10 Sea Zone
1 armour, 1 artillery and 2 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 66 PUs; end with 66 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs -
Yep scramble the 3 fighters. Big battle here.
OOL -
3 hits on carrier’s
4 hits on battle
2 hits on sub’s
2 hits on destroyers
3 hits on carriers
2 hits on crusier’sAfter that I will have to see what’s left.
OK after all that you only have 4s left so I choose for you what seemed logical
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - British
1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
2 battleships moved from 98 Sea Zone to 99 Sea Zone
3 fighters moved from 98 Sea Zone to Greece
3 fighters moved from Rostov to GreeceCombat - British
Battle in Greece
British attack with 1 artillery, 6 fighters and 1 infantry
Germans defend with 4 bombers and 3 infantry
British win with 6 fighters remaining. Battle score for attacker is 50
Casualties for Germans: 4 bombers and 3 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
1 cruiser moved from 98 Sea Zone to 99 Sea Zone
2 carriers moved from 98 Sea Zone to 99 Sea Zone
4 destroyers moved from 98 Sea Zone to 99 Sea Zone
1 armour moved from Iraq to Trans-Jordan
4 fighters moved from Greece to 99 Sea Zone
2 fighters moved from Greece to Rostov
1 fighter moved from Rostov to Russia
3 aaGuns, 2 artilleries and 5 infantry moved from Eastern Persia to Persia
1 armour moved from Northwest Persia to Persia
2 infantry moved from Northwest Persia to Persia
4 mech_infantrys moved from Northwest Persia to Persia
2 artilleries moved from Northwest Persia to Persia
5 infantry moved from Eastern Persia to Persia
1 aaGun moved from Iraq to PersiaPlace Units - British
3 armour placed in Persia
1 transport placed in 106 Sea Zone
1 artillery and 1 infantry placed in QuebecTurn Complete - British
British collect 30 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTurn Complete - UK_Pacific
-
i initially did not move my cruiser, fighter and carrier in the med with usa. I edited it to have the fleet collected of greece after the UK attack
-
Japanese roll dice for 4 battleships, 1 carrier, 2 cruisers
Your dice are: 6,6,6,4,5,6,4
Battle score for attacker is 137
You rolled avg. again I see.