L15 Radiant (Axis) vs Oysteilo (Allies+18)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Vologda to Archangel
                2 fighters and 2 tactical_bombers moved from Russia to Archangel
                1 mech_infantry moved from Russia to Western Ukraine
                      Russians take Western Ukraine from Germans
                1 infantry moved from Kazakhstan to Tsinghai
                      Chinese take Tsinghai from Japanese

    Combat - Russians
                Battle in Archangel
                    Russians attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    Germans defend with 1 armour
                    Russians win, taking Archangel from Germans with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 armour
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                2 fighters and 2 tactical_bombers moved from Archangel to Russia
                1 artillery and 2 infantry moved from Vologda to Urals
                1 infantry moved from Russia to Vologda
                1 submarine moved from 93 Sea Zone to 97 Sea Zone

    Place Units - Russians
                3 infantry placed in Volgograd
                2 armour, 1 artillery, 1 infantry and 2 mech_infantrys placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 1 airfield and 2 bombers; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery moved from Amur to Sakha
                1 infantry moved from Amur to Siberia
                      Japanese take Siberia from Russians
                1 bomber moved from Amur to Sakha
                1 bomber moved from Japan to Sakha
                1 artillery, 1 infantry and 12 mech_infantrys moved from Burma to India
                1 infantry moved from Shan State to Burma
                1 infantry moved from Siam to Shan State
                4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 3 transports moved from 79 Sea Zone to 39 Sea Zone
                5 fighters and 1 tactical_bomber moved from 39 Sea Zone to India
                4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports moved from 39 Sea Zone to 38 Sea Zone
                1 armour moved from Sikang to Kazakhstan
                      Japanese take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Samara
                      Japanese take Samara from Russians
                1 infantry moved from Kansu to Timguska
                      Japanese take Timguska from Russians
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians
                1 infantry moved from Yakut S.S.R. to Buryatia
                1 infantry moved from Sikang to Tsinghai
                1 mech_infantry moved from Hunan to Szechwan
                1 bomber moved from Yunnan to Tsinghai
                1 bomber moved from Yunnan to Tsinghai

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Tsinghai, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Tsinghai
                    Japanese win, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sakha
                    Japanese attack with 1 artillery and 2 bombers
                    Americans defend with 1 armour
                        Japanese roll dice for 1 artillery and 2 bombers in Sakha, round 2 :  3/3 hits
                        Russians roll dice for 1 armour in Sakha, round 2 :  1/1 hits
                        1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Sakha
                    Japanese win with 2 bombers remaining. Battle score for attacker is 2
                    Casualties for Americans: 1 armour
                    Casualties for Japanese: 1 artillery
                Battle in India
                    Japanese attack with 1 artillery, 5 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 artillery, 1 harbour and 1 mech_infantry; UK_Pacific defend with 1 factory_major
                        Japanese roll dice for 1 artillery, 5 fighters, 1 infantry, 12 mech_infantrys and 1 tactical_bomber in India, round 2 :  3/20 hits
                        UK_Pacific roll dice for 1 artillery and 1 mech_infantry in India, round 2 :  1/2 hits
                        1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 artillery owned by the British lost in India
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 5 fighters, 12 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for British: 1 artillery and 1 mech_infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from India to 38 Sea Zone
                1 fighter moved from Yunnan to 38 Sea Zone
                2 bombers, 4 fighters and 7 tactical_bombers moved from Yunnan to Burma
                1 tactical_bomber moved from India to Burma
                1 bomber moved from Kiangsu to Burma
                1 aaGun and 5 mech_infantrys moved from Kiangsu to Anhwe
                1 mech_infantry moved from Shantung to Anhwe
                2 bombers moved from Japan to Burma
                1 bomber moved from Sakha to Japan
                1 bomber moved from Sakha to Buryatia
                1 bomber moved from Tsinghai to Hunan
                1 bomber moved from Tsinghai to Hunan

    Place Units - Japanese
                1 airfield placed in Burma
                2 bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 23
                    Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 4,4
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,3,5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,6,3,3,2,3
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,5,3,6,3,6,6
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,2,1,4,3,5,5
                Japanese collect 45 PUs (23 lost to blockades); end with 50 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 55 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 armour, 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Marshall Islands to 32 Sea Zone
                1 mech_infantry and 1 transport moved from 32 Sea Zone to 17 Sea Zone
                1 mech_infantry moved from 17 Sea Zone to Iwo Jima

    Combat - Americans
                Americans creates battle in territory 35 Sea Zone
                Battle in Iwo Jima

    Non Combat Move - Americans
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                2 destroyers moved from 26 Sea Zone to 54 Sea Zone
                2 armour moved from Western United States to 10 Sea Zone
                1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
                2 armour, 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from Eastern United States to Hawaiian Islands
                2 destroyers and 2 submarines moved from 101 Sea Zone to 106 Sea Zone
                2 submarines moved from 20 Sea Zone to 36 Sea Zone
                4 submarines moved from 19 Sea Zone to 20 Sea Zone
                4 submarines moved from 6 Sea Zone to 19 Sea Zone
                1 destroyer moved from 6 Sea Zone to 19 Sea Zone
                5 submarines moved from 7 Sea Zone to 6 Sea Zone
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 artillery moved from Libya to Tobruk
                1 armour moved from Alexandria to Egypt

    Place Units - Americans
                1 carrier, 2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 fighter and 1 tactical_bomber placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 62 PUs; end with 62 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - British
                British buy 3 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - British
                1 armour moved from Rostov to Ukraine
                3 mech_infantrys moved from Caucasus to Ukraine
                5 fighters and 2 tactical_bombers moved from Russia to Ukraine
                1 fighter moved from Northwest Persia to Ukraine

    Combat - British
                Battle in Ukraine
                    British attack with 1 armour, 6 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Germans defend with 3 fighters; Italians defend with 2 artilleries, 1 factory_minor and 3 infantry
                    British win, taking Ukraine from Italians with 1 armour and 4 fighters remaining. Battle score for attacker is -7
                    Casualties for Germans: 3 fighters
                    Casualties for British: 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                    Casualties for Italians: 2 artilleries and 3 infantry

    Non Combat Move - British
                4 fighters moved from Ukraine to Rostov
                1 artillery moved from Caucasus to Northwest Persia
                2 mech_infantrys moved from Persia to Northwest Persia
                1 armour moved from Persia to Northwest Persia
                1 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia
                1 armour moved from Egypt to Iraq
                1 aaGun moved from Trans-Jordan to Iraq
                2 artilleries and 10 infantry moved from West India to Eastern Persia
                3 aaGuns moved from West India to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Union of South Africa to Rhodesia
                1 artillery moved from Union of South Africa to Rhodesia

    Place Units - British
                3 fighters placed in 98 Sea Zone
                1 infantry and 1 mech_infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Turn Complete - UK_Pacific


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 infantry moved from Queensland to 54 Sea Zone
                1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from Philippines to 35 Sea Zone
                1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo

    Combat - ANZAC
                Battle in Borneo
                Battle in Malaya

    Non Combat Move - ANZAC
                1 submarine moved from 37 Sea Zone to 35 Sea Zone
                1 submarine moved from 43 Sea Zone to 35 Sea Zone
                1 destroyer moved from 35 Sea Zone to 41 Sea Zone
                1 submarine moved from 54 Sea Zone to 35 Sea Zone
                1 submarine moved from 62 Sea Zone to 45 Sea Zone
                1 transport moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland
                1 fighter moved from Russia to Persia

    Place Units - ANZAC
                1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 21 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Germans
                Germans buy 7 armour, 3 artilleries and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 mech_infantry moved from Bessarabia to Western Ukraine
                1 armour and 1 mech_infantry moved from Bessarabia to Ukraine
                3 mech_infantrys moved from Novgorod to Archangel
                4 bombers moved from Southern Italy to Egypt
                3 infantry moved from Yugoslavia to Albania
                1 artillery moved from Romania to Bessarabia
                10 mech_infantrys moved from Germany to Eastern Poland
                3 bombers moved from Western Germany to Archangel
                1 bomber moved from Western Germany to Ukraine
                4 bombers moved from Western Germany to Western Ukraine
                3 infantry moved from Western Germany to France

    Combat - Germans
                Strategic bombing raid in Egypt
                        AA fire in Egypt :  0/4 hits
                    Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.
                Battle in Ukraine
                    Germans attack with 1 armour, 1 bomber and 1 mech_infantry
                    British defend with 1 armour; Russians defend with 1 factory_minor
                        Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Ukraine, round 2 :  1/3 hits
                        Russians roll dice for 1 armour in Ukraine, round 2 :  0/1 hits
                        1 armour owned by the British lost in Ukraine
                    Germans win, taking Ukraine from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for British: 1 armour
                Battle in Western Ukraine
                    Germans attack with 4 bombers and 2 mech_infantrys
                    Russians defend with 1 mech_infantry
                        Germans roll dice for 4 bombers and 2 mech_infantrys in Western Ukraine, round 2 :  2/6 hits
                        Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 :  1/1 hits
                        1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Russians lost in Western Ukraine
                    Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 mech_infantry
                Battle in Archangel
                    Germans attack with 3 bombers and 3 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 3 bombers and 3 mech_infantrys in Archangel, round 2 :  3/6 hits
                        Russians roll dice for 1 infantry in Archangel, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Archangel
                    Germans win, taking Archangel from Russians with 3 bombers and 3 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                3 bombers moved from Archangel to Eastern Poland
                4 bombers moved from Western Ukraine to Eastern Poland
                1 bomber moved from Ukraine to Eastern Poland
                4 bombers moved from Egypt to Greece

    Place Units - Germans
                3 artilleries placed in Novgorod
                7 armour and 1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,6
                Germans collect 49 PUs (4 lost to blockades); end with 50 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs


  • Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    How is that possible?  How does that add up to 6?


  • @Radiant:

    Bombing raid in Egypt rolls: 5,4,3,8 and causes: 6 damage to unit: factory_minor
                    Bombing raid in Egypt causes 6 damage total.

    How is that possible?  How does that add up to 6?

    Because maximum damage is 6 to a minor complex. For a major it’s 20.


  • Bump.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Russians
                Russians buy 1 artillery and 12 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                2 armour moved from Russia to Ukraine
                2 mech_infantrys moved from Russia to Western Ukraine
                2 tactical_bombers moved from Russia to Ukraine
                2 fighters moved from Russia to Western Ukraine
                1 infantry moved from Volgograd to Kazakhstan
                      Russians take Kazakhstan from Japanese
                1 artillery and 2 infantry moved from Urals to Timguska
                1 artillery and 2 infantry moved from Vologda to Novosibirsk
                1 artillery and 2 infantry moved from Vologda to Samara

    Combat - Russians
                Russians creates battle in territory 97 Sea Zone
                Battle in Ukraine
                    Russians attack with 2 armour and 2 tactical_bombers
                    Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians win, taking Ukraine from Germans with 2 armour and 2 tactical_bombers remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 armour and 1 mech_infantry
                Battle in Western Ukraine
                    Russians attack with 2 fighters and 2 mech_infantrys
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry
                Battle in 97 Sea Zone
                    Russians attack with 1 submarine; British loiter and taunt
                    Italians defend with 1 destroyer
                    Italians win with no units remaining. Battle score for attacker is 2
                    Casualties for Russians: 1 submarine
                    Casualties for Italians: 1 destroyer
                Battle in Novosibirsk
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Novosibirsk from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Samara
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 armour
                    Russians win, taking Samara from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 1 infantry
                Battle in Timguska
                    Russians attack with 1 artillery and 2 infantry
                    Japanese defend with 1 infantry
                    Russians win, taking Timguska from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Russians
                2 artilleries and 4 infantry moved from Volgograd to Rostov
                2 tactical_bombers moved from Ukraine to Russia
                2 fighters moved from Western Ukraine to Russia
                1 mech_infantry moved from Egypt to Iraq
                1 armour moved from Ethiopia to Egypt

    Place Units - Russians
                1 artillery and 2 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 28 PUs; end with 29 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 41 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Japanese
                Japanese buy 1 airfield, 9 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 bomber moved from Japan to 17 Sea Zone
                1 artillery and 12 mech_infantrys moved from India to West India
                      Japanese take West India from UK_Pacific
                1 infantry moved from Shan State to 38 Sea Zone
                1 infantry moved from Burma to 38 Sea Zone
                4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 6 fighters, 2 infantry, 2 submarines and 3 transports moved from 38 Sea Zone to 37 Sea Zone
                1 infantry moved from 37 Sea Zone to Malaya
                1 infantry moved from 37 Sea Zone to Malaya
                1 fighter moved from 37 Sea Zone to 43 Sea Zone
                5 fighters moved from 37 Sea Zone to Malaya
                1 artillery moved from Yenisey to Evenkiyskiy
                      Japanese take Evenkiyskiy from Russians
                1 infantry moved from Siberia to Soviet Far East
                1 bomber moved from Buryatia to Soviet Far East
                1 infantry moved from Buryatia to Sakha
                      Japanese take Sakha from Russians
                1 infantry moved from Tsinghai to Novosibirsk
                1 bomber moved from Hunan to Novosibirsk
                1 bomber moved from Hunan to Novosibirsk
                1 mech_infantry moved from Szechwan to Kazakhstan
                1 bomber moved from Burma to Kazakhstan
                1 bomber moved from Japan to 19 Sea Zone
                1 bomber moved from Japan to 19 Sea Zone
                1 mech_infantry moved from Hunan to Shan State
                1 mech_infantry moved from Hunan to Shan State
                4 bombers, 4 fighters and 8 tactical_bombers moved from Burma to 41 Sea Zone

    Combat - Japanese
                Battle in 43 Sea Zone
                    Japanese attack with 1 fighter
                    ANZAC defend with 1 transport
                        1 transport owned by the ANZAC lost in 43 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Soviet Far East
                    Japanese attack with 1 bomber and 1 infantry
                    Americans defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 infantry in Soviet Far East, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Soviet Far East, round 2 :  0/1 hits
                        1 infantry owned by the Americans lost in Soviet Far East
                    Japanese win, taking Soviet Far East from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports
                    Americans defend with 1 destroyer; ANZAC defend with 1 transport
                        Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 :  1/2 hits
                        Japanese roll dice for 4 battleships, 3 carriers, 2 cruisers, 3 destroyers and 3 transports in 37 Sea Zone, round 2 :  5/9 hits
                        Americans roll dice for 1 destroyer and 1 transport in 37 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the Americans and 1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 2 submarines and 3 transports remaining. Battle score for attacker is 15
                    Casualties for Americans: 1 destroyer
                    Casualties for ANZAC: 1 transport
                Battle in Novosibirsk
                    Japanese attack with 2 bombers and 1 infantry
                    Russians defend with 1 artillery and 1 infantry
                        Japanese roll dice for 2 bombers and 1 infantry in Novosibirsk, round 2 :  2/3 hits
                        Russians roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 :  0/2 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novosibirsk
                    Japanese win, taking Novosibirsk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 4 bombers, 4 fighters and 8 tactical_bombers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 4 bombers, 4 fighters and 8 tactical_bombers in 41 Sea Zone, round 2 :  11/16 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 :  1/1 hits
                        1 destroyer owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in 41 Sea Zone
                    Japanese win with 4 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is -3
                    Casualties for ANZAC: 1 destroyer
                    Casualties for Japanese: 1 tactical_bomber
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Kazakhstan, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Kazakhstan
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 19 Sea Zone
                    Japanese attack with 2 bombers
                    Americans defend with 1 destroyer and 4 submarines
                    4 submarines owned by the Americans Submerged
                        Japanese roll dice for 2 bombers in 19 Sea Zone, round 2 :  0/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 bombers in 19 Sea Zone, round 3 :  2/2 hits
                        Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 :  1/1 hits
                        1 bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is -4
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 bomber
                Battle in Malaya
                    Japanese attack with 5 fighters and 2 infantry
                    ANZAC defend with 1 harbour and 1 infantry
                        Japanese roll dice for 5 fighters and 2 infantry in Malaya, round 2 :  4/7 hits
                        ANZAC roll dice for 1 infantry in Malaya, round 2 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                    Japanese win, taking Malaya from ANZAC with 5 fighters and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                5 fighters moved from Malaya to 37 Sea Zone
                1 fighter moved from 43 Sea Zone to 37 Sea Zone
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                1 fighter moved from 41 Sea Zone to Shan State
                4 bombers, 1 fighter and 7 tactical_bombers moved from 41 Sea Zone to India
                2 bombers moved from Novosibirsk to Shensi
                1 bomber moved from Kazakhstan to Shensi
                1 bomber moved from 19 Sea Zone to Shensi
                1 bomber moved from Soviet Far East to Japan
                1 bomber moved from 17 Sea Zone to Japan

    Place Units - Japanese
                1 airfield placed in Shan State
                3 mech_infantrys placed in India
                3 infantry placed in Kiangsu
                3 infantry placed in Shantung
                3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 16
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,2,5,2,4,6
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,5,6,3,1,6,2,3,2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,5,4,6,5,4,6,4
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,6,5,2,6,4,6,3,2
                Japanese collect 50 PUs (16 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                3 bombers moved from Philippines to 37 Sea Zone
                4 submarines moved from 20 Sea Zone to 37 Sea Zone
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone
                4 carriers moved from 35 Sea Zone to 37 Sea Zone


  • scramble?

    order of loss please


  • Yep scramble the 3 fighters.  Big battle here.

    OOL -

    3 hits on carrier’s
    4 hits on battle
    2 hits on sub’s
    2 hits on destroyers
    3 hits on carriers
    2 hits on crusier’s

    After that I will have to see what’s left.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - Americans
                Americans buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Queensland to 54 Sea Zone
                1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
                1 mech_infantry moved from 41 Sea Zone to Sumatra
                3 submarines moved from 36 Sea Zone to 37 Sea Zone
                1 battleship, 2 cruisers, 5 destroyers and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
                7 fighters and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                3 bombers moved from Philippines to 37 Sea Zone
                4 submarines moved from 20 Sea Zone to 37 Sea Zone
                2 destroyers moved from 54 Sea Zone to 37 Sea Zone
                4 carriers moved from 35 Sea Zone to 37 Sea Zone

    Combat - Americans
                Japanese scrambles 3 units out of Shan State to defend against the attack in 37 Sea Zone
                Battle in Sumatra
                Battle in 37 Sea Zone
                    Americans attack with 1 battleship, 3 bombers, 4 carriers, 2 cruisers, 7 destroyers, 7 fighters, 8 submarines and 1 tactical_bomber
                    Japanese defend with 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 transports
                    Units damaged: 3 carriers owned by the Japanese
                    Units damaged: 4 battleships owned by the Japanese
                    Units damaged: 1 battleship owned by the Americans
                    Americans win, taking Sumatra from Japanese, taking 37 Sea Zone from Japanese with 1 battleship, 3 bombers, 7 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 137
                    Casualties for Japanese: 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 2 submarines and 3 transports
                    Casualties for Americans: 4 carriers, 2 cruisers, 7 destroyers and 3 submarines

    Non Combat Move - Americans
                5 fighters and 1 tactical_bomber moved from 37 Sea Zone to Borneo
                2 fighters moved from 37 Sea Zone to Borneo
                3 bombers moved from 37 Sea Zone to Philippines
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 submarine moved from 6 Sea Zone to 19 Sea Zone
                1 bomber moved from Hawaiian Islands to Philippines
                1 artillery moved from Tobruk to Alexandria
                1 armour moved from Egypt to Iraq
                1 artillery, 4 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 carrier, 3 destroyers, 4 infantry, 1 mech_infantry, 2 submarines and 3 transports moved from 106 Sea Zone to 91 Sea Zone
                1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
                2 fighters moved from 106 Sea Zone to 91 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 bomber moved from Egypt to Gibraltar
                1 bomber moved from Western United States to Gibraltar
                1 armour and 1 infantry moved from Western United States to 10 Sea Zone
                2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 armour and 1 artillery moved from Hawaiian Islands to 26 Sea Zone
                3 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 armour, 1 artillery, 3 infantry and 3 transports moved from 26 Sea Zone to 54 Sea Zone
                2 armour, 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                2 infantry moved from 54 Sea Zone to Queensland
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter and 1 tactical_bomber placed in 101 Sea Zone
                2 submarines placed in 101 Sea Zone
                2 transports placed in 10 Sea Zone
                1 armour, 1 artillery and 2 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 66 PUs; end with 66 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 76 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 91 PUs


  • @Radiant:

    Yep scramble the 3 fighters.  Big battle here.

    OOL -

    3 hits on carrier’s
    4 hits on battle
    2 hits on sub’s
    2 hits on destroyers
    3 hits on carriers
    2 hits on crusier’s

    After that I will have to see what’s left.

    OK after all that you only have 4s left so I choose for you what seemed logical


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9

    Purchase Units - British
                British buy 3 armour, 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 artillery and 1 infantry moved from 99 Sea Zone to Greece
                2 battleships moved from 98 Sea Zone to 99 Sea Zone
                3 fighters moved from 98 Sea Zone to Greece
                3 fighters moved from Rostov to Greece

    Combat - British
                Battle in Greece
                    British attack with 1 artillery, 6 fighters and 1 infantry
                    Germans defend with 4 bombers and 3 infantry
                    British win with 6 fighters remaining. Battle score for attacker is 50
                    Casualties for Germans: 4 bombers and 3 infantry
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - British
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                1 cruiser moved from 98 Sea Zone to 99 Sea Zone
                2 carriers moved from 98 Sea Zone to 99 Sea Zone
                4 destroyers moved from 98 Sea Zone to 99 Sea Zone
                1 armour moved from Iraq to Trans-Jordan
                4 fighters moved from Greece to 99 Sea Zone
                2 fighters moved from Greece to Rostov
                1 fighter moved from Rostov to Russia
                3 aaGuns, 2 artilleries and 5 infantry moved from Eastern Persia to Persia
                1 armour moved from Northwest Persia to Persia
                2 infantry moved from Northwest Persia to Persia
                4 mech_infantrys moved from Northwest Persia to Persia
                2 artilleries moved from Northwest Persia to Persia
                5 infantry moved from Eastern Persia to Persia
                1 aaGun moved from Iraq to Persia

    Place Units - British
                3 armour placed in Persia
                1 transport placed in 106 Sea Zone
                1 artillery and 1 infantry placed in Quebec

    Turn Complete - British
                British collect 30 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Turn Complete - UK_Pacific


  • i initially did not move my cruiser, fighter and carrier in the med with usa. I edited it to have the fleet collected of greece after the UK attack


  • Japanese roll dice for 4 battleships, 1 carrier, 2 cruisers

    Your dice are: 6,6,6,4,5,6,4

    Battle score for attacker is 137

    You rolled avg. again I see.

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