Test summary from TripleA, engine version: 2.6.14748, time: 5:16:25 PM
Savegame
L15 Radiant (Axis) vs Oysteilo (Allies+18)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 bomber and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese
1 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 fighter moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 infantry and 3 mech_infantrys moved from Kwangsi to Yunnan
1 artillery moved from Sakha to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Amur to Buryatia
1 artillery moved from Siberia to Amur
2 infantry moved from Chahar to Suiyuyan
1 bomber moved from Amur to Suiyuyan
1 fighter moved from 37 Sea Zone to Yunnan
1 tactical_bomber moved from 37 Sea Zone to Yunnan
1 artillery, 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 artillery moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
2 bombers, 8 fighters, 3 mech_infantrys and 5 tactical_bombers moved from Hunan to Yunnan
3 infantry moved from Kweichow to Yunnan
1 armour moved from Szechwan to Shensi
1 infantry moved from Szechwan to Shensi
1 artillery and 3 infantry moved from Szechwan to Yunnan
3 mech_infantrys moved from Kiangsu to Hunan
3 mech_infantrys moved from Shantung to Hunan
1 bomber moved from Japan to YunnanCombat - Japanese
Battle in Buryatia
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 3 : 0/3 hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia, round 4 : 2/3 hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/3 hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 battleships in Sumatra, round 2 : 1/2 hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers, 9 fighters, 7 infantry, 6 mech_infantrys and 6 tactical_bombers
British defend with 3 artilleries and 7 infantry
Japanese roll dice for 1 artillery, 3 bombers, 9 fighters, 7 infantry, 6 mech_infantrys and 6 tactical_bombers in Yunnan, round 2 : 10/32 hits
Chinese roll dice for 3 artilleries and 7 infantry in Yunnan, round 2 : 5/10 hits
5 infantry owned by the Japanese, 3 artilleries owned by the British and 7 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 9 fighters, 2 infantry, 6 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 18
Casualties for British: 3 artilleries and 7 infantry
Casualties for Japanese: 5 infantry
Battle in Shensi
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Shensi, round 2 : 1/2 hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Shensi
Japanese win, taking Shensi from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Japanese
1 fighter moved from Sumatra to 41 Sea Zone
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
1 fighter moved from Yunnan to 41 Sea Zone
3 bombers, 5 fighters and 6 tactical_bombers moved from Yunnan to Hunan
1 aaGun moved from Jehol to Shantung
1 bomber moved from Suiyuyan to Hunan
1 fighter moved from 44 Sea Zone to Borneo
1 tactical_bomber moved from 35 Sea Zone to HainanPlace Units - Japanese
3 mech_infantrys placed in Kiangsu
3 mech_infantrys placed in Shantung
1 bomber placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,5,5,5,1,5,5,1,4,1,6
Japanese collect 53 PUs (3 lost to blockades); end with 61 PUs total -
i would like 3s better than 5s haha!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 1 destroyer, 2 infantry, 1 mech_infantry, 5 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Americans
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour and 1 infantry moved from 3 Sea Zone to Soviet Far East
2 submarines moved from 10 Sea Zone to 7 Sea Zone
2 submarines moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
2 submarines moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 20 Sea Zone
Americans take 22 Sea Zone from Japanese
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
1 bomber moved from Egypt to LibyaCombat - Americans
Battle in Soviet Far East
Battle in Libya
Americans attack with 1 armour and 1 bomber
Italians defend with 1 artillery
Americans win, taking Soviet Far East from Japanese, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
Casualties for Italians: 1 artilleryNon Combat Move - Americans
1 bomber moved from Libya to Egypt
1 artillery moved from Algeria to Tunisia
1 destroyer moved from 92 Sea Zone to 103 Sea Zone
1 destroyer moved from 92 Sea Zone to 107 Sea Zone
1 infantry and 1 mech_infantry moved from Southeast Mexico to 89 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
1 infantry and 1 mech_infantry moved from 106 Sea Zone to Quebec
1 carrier moved from 92 Sea Zone to 97 Sea Zone
1 fighter moved from 92 Sea Zone to 102 Sea Zone
1 carrier moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Caroline Islands to Queensland
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 carriers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea ZonePlace Units - Americans
1 infantry and 1 mech_infantry placed in Western United States
1 artillery and 1 infantry placed in Eastern United States
2 bombers placed in Eastern United States
1 destroyer, 5 submarines and 1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Turning on Edit Mode
EDIT: Removing units owned by Americans from 92 Sea Zone: 1 cruiser
EDIT: Adding units owned by Americans to 97 Sea Zone: 1 cruiser
EDIT: Turning off Edit Mode
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Tsinghai to Sikang
Chinese take Sikang from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in SikangTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 airfield and 5 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;Combat Move - British
2 infantry moved from Egypt to 98 Sea Zone
2 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 battleship, 1 cruiser and 3 destroyers moved from 98 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
2 infantry moved from 97 Sea Zone to Greece
1 battleship, 1 cruiser and 1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 infantry and 5 mech_infantrys moved from Persia to Northwest Persia
1 artillery and 1 infantry moved from Iraq to Northwest Persia
4 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 bomber, 5 fighters and 1 tactical_bomber moved from Russia to Northwest Persia
1 fighter and 1 tactical_bomber moved from India to Northwest Persia
1 carrier moved from 92 Sea Zone to 97 Sea Zone
2 fighters moved from 92 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Northwest Persia
1 fighter moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea ZoneCombat - British
Battle in Greece
Battle in Northwest Persia
British attack with 4 armour, 1 artillery, 1 bomber, 7 fighters, 2 infantry, 8 mech_infantrys and 2 tactical_bombers
Germans defend with 9 armour and 2 mech_infantrys
British win, taking Greece from Germans, taking Northwest Persia from Germans with 4 armour, 1 artillery, 1 bomber, 7 fighters, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 40
Casualties for Germans: 9 armour and 2 mech_infantrys
Casualties for British: 2 infantry and 4 mech_infantrysNon Combat Move - British
2 tactical_bombers moved from Northwest Persia to Persia
7 fighters moved from Northwest Persia to Persia
1 bomber moved from Northwest Persia to Persia
1 artillery and 1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-JordanPlace Units - British
3 mech_infantrys placed in Persia
1 airfield placed in Persia
2 mech_infantrys placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 artillery and 1 infantry placed in India
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 8 PUs; end with 8 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Brazil: 2 infantry
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
EDIT: Turning off Edit Mode -
did a few edits with usa
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 armour moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to NovosibirskCombat - Italians
Battle in Novosibirsk
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits
Italians roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits
Russians roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Novosibirsk
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
5 mech_infantrys moved from Western Ukraine to Rostov
2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
4 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from Ukraine to Rostov
1 bomber moved from Southern Italy to RostovPlace Units - Italians
1 armour and 4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3,6,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,6,4,2,6,4,5,4,4,6,3,3,2,6,1,3
Italians collect 6 PUs (11 lost to blockades); end with 6 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;Combat Move - ANZAC
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 fighter
Japanese win with no units remaining. Battle score for attacker is 3
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 armour and 1 infantry moved from New South Wales to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 armour and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New South Wales to Queensland
1 fighter moved from 33 Sea Zone to Queensland
1 submarine moved from 33 Sea Zone to 20 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 infantry moved from Iraq to Northwest Persia
2 fighters moved from Russia to 97 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from South Australia: 1 artillery
EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Germans
Germans buy 6 armour, 3 bombers and 3 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 artilleries and 7 infantry moved from Archangel to Vologda
3 armour moved from Novgorod to Vologda
8 bombers, 1 fighter and 5 tactical_bombers moved from Ukraine to Vologda
3 armour moved from Ukraine to Volgograd
1 artillery moved from Rostov to Volgograd
1 artillery moved from Rostov to Volgograd
3 infantry moved from Romania to Bulgaria
5 artilleries moved from Ukraine to Rostov
1 artillery moved from Northern Italy to Yugoslavia
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from Western Germany to Southern Italy
1 armour and 3 mech_infantrys moved from Western Germany to Slovakia HungaryCombat - Germans
Battle in Volgograd
Germans attack with 3 armour and 2 artilleries
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 mech_infantry
Germans roll dice for 3 armour and 2 artilleries in Volgograd, round 2 : 3/5 hits
Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Volgograd, round 2 : 2/3 hits
1 artillery owned by the Russians, 1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 2 artilleries owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 6
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
Battle in Vologda
Germans attack with 3 armour, 4 artilleries, 8 bombers, 1 fighter, 7 infantry and 5 tactical_bombers
Russians defend with 1 aaGun, 1 artillery and 15 infantry
AA fire in Vologda : 1/3 hits
1 tactical_bomber owned by the Germans lost in Vologda
Germans roll dice for 3 armour, 4 artilleries, 8 bombers, 1 fighter, 7 infantry and 4 tactical_bombers in Vologda, round 2 : 14/27 hits
Russians roll dice for 1 aaGun, 1 artillery and 15 infantry in Vologda, round 2 : 5/16 hits
13 infantry owned by the Russians, 1 aaGun owned by the Russians and 5 infantry owned by the Germans lost in Vologda
Germans roll dice for 3 armour, 4 artilleries, 8 bombers, 1 fighter, 2 infantry and 4 tactical_bombers in Vologda, round 3 : 10/22 hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 3/3 hits
2 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 3 artilleries, 8 bombers, 1 fighter and 4 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 artillery, 7 infantry and 1 tactical_bomber
Casualties for Russians: 1 aaGun, 1 artillery and 15 infantryNon Combat Move - Germans
8 bombers moved from Vologda to Novgorod
1 fighter moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
1 tactical_bomber moved from Vologda to Archangel
2 fighters moved from 112 Sea Zone to NovgorodPlace Units - Germans
3 armour placed in Novgorod
3 armour placed in Ukraine
3 bombers and 3 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,3,3,6,6,6,6,3,6,2,6,1,1,1,4,3,4,3,1,5
Germans collect 52 PUs (2 lost to blockades); end with 52 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
2 artilleries and 2 infantry moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
2 infantry moved from Smolensk to Archangel
1 infantry moved from Bryansk to Ukraine
1 armour moved from Russia to Ukraine
1 armour moved from Russia to Archangel
2 fighters and 1 tactical_bomber moved from Russia to Archangel
1 tactical_bomber moved from Russia to Ukraine
2 mech_infantrys moved from Russia to Ukraine
3 mech_infantrys moved from Russia to Archangel
2 artilleries and 8 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 armour moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
1 armour moved from Italian Somaliland to EthiopiaCombat - Russians
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 fighter and 4 tactical_bombers
Russians win, taking Archangel from Germans with 1 armour, 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 48
Casualties for Germans: 1 fighter and 4 tactical_bombers
Casualties for Russians: 2 infantry
Battle in Volgograd
Russians attack with 2 artilleries and 4 infantry
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 3 armour
Casualties for Russians: 2 infantry
Battle in Vologda
Russians attack with 3 artilleries and 10 infantry
Germans defend with 3 armour and 3 artilleries
Russians win, taking Vologda from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 21
Casualties for Germans: 3 armour and 3 artilleries
Casualties for Russians: 3 infantry
Battle in Ukraine
Russians attack with 1 armour, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Ukraine from Germans with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Germans: 3 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 aaGun moved from Samara to Russia
1 mech_infantry moved from Tobruk to Egypt
1 infantry moved from Yenisey to Yakut S.S.R.Place Units - Russians
2 artilleries, 3 infantry and 1 mech_infantry placed in Russia
3 infantry placed in RussiaTurn Complete - Russians
Russians collect 24 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs -
Wow, who know the Russians were professional dice rollers. :cry:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 bombers and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Siam
Japanese take Siam from UK_Pacific
1 infantry moved from Yunnan to Shan State
Japanese take Shan State from UK_Pacific
1 artillery, 1 infantry and 6 mech_infantrys moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
6 mech_infantrys moved from Hunan to Burma
1 infantry moved from Sumatra to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 4 battleships, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 3 transports moved from 41 Sea Zone to 79 Sea Zone
1 infantry moved from 79 Sea Zone to West India
1 artillery moved from 79 Sea Zone to West India
1 armour moved from Shensi to Tsinghai
Japanese take Tsinghai from Chinese
1 armour moved from Tsinghai to Sikang
1 infantry moved from Shensi to Sikang
2 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 bomber moved from Japan to 3 Sea Zone
1 infantry moved from Buryatia to Amur
1 artillery and 1 infantry moved from Buryatia to Yakut S.S.R.
1 bomber moved from Hunan to 43 Sea Zone
3 mech_infantrys moved from Kiangsu to Hunan
1 bomber moved from Hunan to Sikang
1 bomber moved from Hunan to Sikang
1 bomber moved from Hunan to Sikang
5 fighters and 6 tactical_bombers moved from Hunan to Yunnan
1 tactical_bomber moved from Hainan to Yunnan
1 mech_infantry moved from Shantung to Kiangsu
1 mech_infantry moved from Shantung to KiangsuCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 3 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/2 hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in West India
Battle in Sikang
Japanese attack with 1 armour, 3 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 armour, 3 bombers and 1 infantry in Sikang, round 2 : 1/5 hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 1 armour, 3 bombers and 1 infantry in Sikang, round 3 : 2/5 hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking West India from UK_Pacific, taking Sikang from Chinese with 1 armour, 3 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantryNon Combat Move - Japanese
3 bombers moved from Sikang to Yunnan
1 bomber moved from 43 Sea Zone to Yunnan
1 bomber moved from 3 Sea Zone to AmurPlace Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shantung: 1 aaGun and 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 aaGun and 1 mech_infantry
EDIT: Turning off Edit Mode
1 bomber and 2 mech_infantrys placed in Kiangsu
3 bombers placed in Japan
1 mech_infantry placed in ShantungTurn Complete - Japanese
Total Cost from Convoy Blockades: 25
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,1,2,6
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,4,3,3,2,4,3,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,3,2,5,5,2,1
Japanese collect 38 PUs (25 lost to blockades); end with 39 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 3 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 armour moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 armour moved from Siberia to Sakha
Russians take Sakha from Japanese
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 mech_infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 mech_infantry moved from 32 Sea Zone to Marshall IslandsCombat - Americans
Battle in Marshall IslandsNon Combat Move - Americans
4 carriers moved from 33 Sea Zone to 35 Sea Zone
1 battleship, 2 cruisers, 5 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
6 destroyers moved from 33 Sea Zone to 35 Sea Zone
2 fighters moved from Caroline Islands to 35 Sea Zone
2 bombers moved from Caroline Islands to Philippines
1 bomber moved from Queensland to 35 Sea Zone
1 bomber moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
4 submarines moved from 6 Sea Zone to 19 Sea Zone
4 submarines moved from 7 Sea Zone to 6 Sea Zone
3 submarines moved from 19 Sea Zone to 20 Sea Zone
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
5 submarines moved from 10 Sea Zone to 7 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier moved from 102 Sea Zone to 106 Sea Zone
2 fighters moved from 102 Sea Zone to 106 Sea Zone
1 destroyer moved from 107 Sea Zone to 106 Sea Zone
1 destroyer moved from 103 Sea Zone to 106 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 106 Sea Zone
2 infantry moved from 106 Sea Zone to Quebec
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone
1 artillery and 1 infantry moved from 106 Sea Zone to Quebec
2 bombers moved from Eastern United States to United Kingdom
1 armour moved from Libya to Alexandria
1 artillery moved from Tunisia to Libya
1 carrier, 1 cruiser and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from 97 Sea Zone to 98 Sea ZonePlace Units - Americans
2 armour, 1 artillery and 3 infantry placed in Western United States
3 transports placed in 10 Sea Zone
2 destroyers and 2 submarines placed in 101 Sea Zone
1 bomber placed in Eastern United StatesTurn Complete - Americans
Americans collect 61 PUs; end with 62 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 2 artilleries, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from India to West India
2 artilleries and 6 infantry moved from India to West India
4 infantry moved from India to West India
4 armour and 4 mech_infantrys moved from Northwest Persia to Caucasus
Russians take Caucasus from Italians
4 armour and 4 mech_infantrys moved from Caucasus to Rostov
1 bomber, 7 fighters and 2 tactical_bombers moved from Persia to Rostov
3 fighters moved from 97 Sea Zone to Rostov
1 infantry moved from Greece to Albania
British take Albania from ItaliansCombat - British
Battle in Rostov
British attack with 4 armour, 1 bomber, 10 fighters, 4 mech_infantrys and 2 tactical_bombers
Germans defend with 5 artilleries; Italians defend with 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
British win with 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 5 artilleries
Casualties for British: 4 armour, 1 bomber, 3 fighters, 4 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 2 armour, 1 bomber, 3 fighters and 6 mech_infantrys
Battle in West India
British attack with 2 artilleries, 1 fighter and 10 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking West India from Japanese with 2 artilleries, 1 fighter and 10 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Rostov: 2 fighters
EDIT: Adding units owned by British to Rostov: 1 tactical_bomber
EDIT: Changing ownership of Rostov from Italians to Russians
EDIT: Adding units owned by British to Rostov: 1 armour
EDIT: Turning off Edit Mode
3 aaGuns moved from India to West India
1 fighter moved from West India to Persia
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 aaGun moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Trans-Jordan to Iraq
1 artillery and 1 infantry moved from Iraq to Northwest Persia
3 mech_infantrys moved from Persia to Caucasus
1 artillery moved from Northwest Persia to Caucasus
2 mech_infantrys moved from Egypt to Iraq
2 cruisers moved from 97 Sea Zone to 98 Sea Zone
2 battleships moved from 97 Sea Zone to 98 Sea Zone
2 carriers and 1 fighter moved from 97 Sea Zone to 98 Sea Zone
4 destroyers moved from 97 Sea Zone to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from Persia to Northwest Persia
5 fighters moved from Rostov to Russia
2 tactical_bombers moved from Rostov to RussiaPlace Units - British
1 artillery and 1 infantry placed in Egypt
1 artillery and 2 infantry placed in Union of South Africa
1 armour and 2 mech_infantrys placed in Persia
1 armour placed in EgyptTurn Complete - British
British collect 33 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUsPlace Units - UK_Pacific
1 artillery and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 1 artillery and 1 mech_infantry -
i did an edit in rostov. Basically I changed two fighters for a tac and an armor in the last round. That means I edited rostov to Russia afterwards
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Yep that’s fine.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Italians
4 infantry moved from Yugoslavia to Albania
1 armour and 4 mech_infantrys moved from Northern Italy to Albania
2 artilleries and 5 infantry moved from Western Ukraine to UkraineCombat - Italians
Battle in Ukraine
Italians attack with 2 artilleries and 5 infantry
Russians defend with 1 armour, 1 factory_minor and 2 mech_infantrys
Italians roll dice for 2 artilleries and 5 infantry in Ukraine, round 2 : 1/7 hits
Russians roll dice for 1 armour and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits
1 mech_infantry owned by the Russians lost in Ukraine
Italians roll dice for 2 artilleries and 5 infantry in Ukraine, round 3 : 2/7 hits
Russians roll dice for 1 armour and 1 mech_infantry in Ukraine, round 3 : 2/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 2 infantry owned by the Italians lost in Ukraine
Italians win, taking Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Italians: 2 infantry
Casualties for Russians: 1 armour and 2 mech_infantrys
Battle in Albania
Italians attack with 1 armour, 4 infantry and 4 mech_infantrys
British defend with 1 infantry
Italians roll dice for 1 armour, 4 infantry and 4 mech_infantrys in Albania, round 2 : 3/9 hits
British roll dice for 1 infantry in Albania, round 2 : 1/1 hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
Italians win, taking Albania from British with 1 armour, 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4
Italians collect 11 PUs (3 lost to blockades); end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 5 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 20 Sea Zone to 37 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 submarine moved from 54 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Queensland to 35 Sea Zone
1 artillery and 1 infantry moved from New South Wales to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun and 1 infantry moved from South Australia to Queensland
1 aaGun moved from New South Wales to Queensland
1 submarine and 1 transport moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
EDIT: Adding units owned by ANZAC to New South Wales: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
1 infantry moved from Trans-Jordan to IraqTurn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 98 Sea Zone: 2 fighters
EDIT: Adding units owned by ANZAC to Persia: 2 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 1 infantry and 13 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
3 armour moved from Novgorod to Archangel
3 bombers moved from Western Germany to United Kingdom
3 infantry moved from Bulgaria to Greece
4 bombers moved from Novgorod to Archangel
4 bombers moved from Novgorod to Greece
1 artillery moved from Yugoslavia to Romania
3 infantry moved from Northern Italy to Yugoslavia
1 armour and 3 mech_infantrys moved from Slovakia Hungary to Bessarabia
3 fighters moved from Southern Italy to UkraineCombat - Germans
Battle in Greece
Germans attack with 4 bombers and 3 infantry
British defend with 1 infantry
Germans roll dice for 4 bombers and 3 infantry in Greece, round 2 : 5/7 hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 4 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 3 armour and 4 bombers
Russians defend with 1 armour and 3 mech_infantrys
Germans roll dice for 3 armour and 4 bombers in Archangel, round 2 : 5/7 hits
Russians roll dice for 1 armour and 3 mech_infantrys in Archangel, round 2 : 2/4 hits
1 armour owned by the Russians, 3 mech_infantrys owned by the Russians and 2 armour owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 4 bombers remaining. Battle score for attacker is 6
Casualties for Germans: 2 armour
Casualties for Russians: 1 armour and 3 mech_infantrys
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/3 hits
Bombing raid in United Kingdom rolls: 6,8,7 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
1 bomber moved from Archangel to Western Germany
3 bombers moved from Archangel to Western Germany
1 fighter moved from Novgorod to 112 Sea Zone
1 fighter moved from Novgorod to 112 Sea ZonePlace Units - Germans
3 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
1 artillery and 1 infantry placed in FranceTurn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
Germans collect 48 PUs (3 lost to blockades); end with 49 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs