@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 armour and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 infantry moved from Northern Italy to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 artillery, 2 cruisers, 1 infantry and 1 transport moved from 97 Sea Zone to 94 Sea Zone
1 infantry moved from 94 Sea Zone to Tunisia
1 artillery moved from 94 Sea Zone to Tunisia
1 bomber moved from Southern Italy to Tunisia
1 fighter moved from Southern Italy to Tunisia
1 infantry moved from Alexandria to Egypt
Italians take Egypt from British
1 artillery and 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 armour and 2 infantry moved from Yugoslavia to Slovakia Hungary
1 armour moved from Baltic States to Eastern Poland
Combat - Italians
Battle in Tunisia
Italians attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
French defend with 3 infantry
Italians roll dice for 2 cruisers in Tunisia, round 2 : 1/2 hits
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Tunisia, round 2 : 2/4 hits
French roll dice for 3 infantry in Tunisia, round 2 : 0/3 hits
3 infantry owned by the French lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for French: 3 infantry
Battle in Slovakia Hungary
Italians attack with 1 armour and 2 infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits
Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits
1 armour owned by the Russians and 1 infantry owned by the Italians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour
Battle in Eastern Poland
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
Italians roll dice for 1 armour in Eastern Poland, round 3 : 0/1 hits
Russians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits
1 armour owned by the Italians lost in Eastern Poland
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 bomber moved from Tunisia to Southern Italy
1 fighter moved from Tunisia to Libya
Place Units - Italians
3 mech_infantrys placed in Southern France
2 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
2 infantry moved from India to 39 Sea Zone
1 fighter moved from India to Iraq
2 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 1 fighter and 4 infantry
Neutral_Axis defend with 3 infantry
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -19
Casualties for ANZAC: 1 fighter and 4 infantry
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - ANZAC
2 fighters moved from India to Burma
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
1 cruiser moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
Place Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 8 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
6 armour moved from Germany to Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys moved from Baltic States to Belarus
4 bombers and 2 fighters moved from Western Germany to United Kingdom
2 artilleries, 4 infantry and 2 tactical_bombers moved from Western Germany to France
Combat - Germans
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 6 armour
Russians defend with 1 armour and 1 mech_infantry
Germans win, taking Poland from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Do you wish to intercept in London?
no thanks
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 infantry and 8 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Finland
1 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 artillery and 7 infantry moved from Karelia to Novgorod
Germans take Novgorod from Russians
1 armour and 3 mech_infantrys moved from Germany to Eastern Poland
1 armour moved from Romania to Eastern Poland
4 infantry moved from Bulgaria to Romania
6 armour moved from Germany to Poland
1 infantry moved from Baltic States to Eastern Poland
1 infantry moved from Baltic States to Eastern Poland
6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys moved from Baltic States to Belarus
4 bombers and 2 fighters moved from Western Germany to United Kingdom
2 artilleries, 4 infantry and 2 tactical_bombers moved from Western Germany to France
Combat - Germans
Battle in Finland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery and 2 infantry in Finland, round 2 : 3/3 hits
Russians roll dice for 1 armour in Finland, round 2 : 0/1 hits
1 armour owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 1 armour
Battle in Poland
Germans attack with 6 armour
Russians defend with 1 armour and 1 mech_infantry
Germans roll dice for 6 armour in Poland, round 2 : 3/6 hits
Russians roll dice for 1 armour and 1 mech_infantry in Poland, round 2 : 1/2 hits
1 armour owned by the Russians, 1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Poland
Germans win, taking Poland from Russians with 5 armour remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Belarus
Germans attack with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys in Belarus, round 2 : 15/36 hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 6 armour, 8 artilleries, 13 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 infantry and 3 mech_infantrys in Eastern Poland, round 2 : 1/7 hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Air Battle in United Kingdom
Germans attacks with 6 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 1/4 hits
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 4,5 and causes: 9 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: airfield
Bombing raid in United Kingdom causes 14 damage total. Damaged units is as follows: factory_major = 9, airfield = 5
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from United Kingdom to Western Germany
1 fighter moved from United Kingdom to Holland Belgium
1 fighter moved from United Kingdom to Holland Belgium
6 aaGuns moved from Western Germany to Holland Belgium
Place Units - Germans
3 infantry and 7 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
Germans collect 43 PUs (3 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 armour, 5 artilleries, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Northwest Persia to Iraq
1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
8 infantry moved from Timguska to Kansu
1 infantry moved from Olgiy to Kansu
1 artillery and 4 infantry moved from Western Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
2 armour moved from Ukraine to Eastern Poland
1 armour moved from Bryansk to Eastern Poland
Combat - Russians
Battle in Kansu
Russians attack with 9 infantry
Japanese defend with 1 artillery, 2 infantry and 1 mech_infantry
2 infantry owned by the Russians retreated to Timguska
Japanese win with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -15
Casualties for Russians: 7 infantry
Casualties for Japanese: 2 infantry
Battle in Iraq
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
Russians win, taking Iraq from Neutral_Axis with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 2 infantry
Battle in Eastern Poland
Russians attack with 3 armour, 1 artillery, 4 infantry and 1 mech_infantry
Germans defend with 2 armour, 2 infantry and 3 mech_infantrys
2 armour owned by the Russians retreated to Western Ukraine
Germans win with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -12
Casualties for Germans: 2 infantry and 2 mech_infantrys
Casualties for Russians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Archangel to Vologda
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Russia to Smolensk
3 infantry moved from Bryansk to Ukraine
2 aaGuns, 4 armour, 2 artilleries and 13 infantry moved from Bryansk to Russia
1 infantry moved from Ulaanbaatar to Dzavhan
2 aaGuns and 12 infantry moved from Yenisey to Timguska
Place Units - Russians
3 artilleries placed in Ukraine
2 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 5 armour, 2 fighters and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
5 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Shensi to Szechwan
1 mech_infantry moved from Kansu to Szechwan
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 bomber moved from Hainan to Szechwan
1 infantry moved from Malaya to Shan State
2 mech_infantrys moved from Kwangtung to Yunnan
1 infantry moved from French Indo China to Shan State
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 43 Sea Zone
1 bomber moved from Japan to 43 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery moved from 41 Sea Zone to Sumatra
1 artillery and 6 infantry moved from Hopei to Kweichow
2 mech_infantrys moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
1 artillery and 1 infantry moved from Jehol to Anhwe
1 artillery moved from Kansu to Tsinghai
Japanese take Tsinghai from Chinese
1 bomber moved from Sakha to Kweichow
1 tactical_bomber moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
5 fighters and 6 tactical_bombers moved from Hunan to Szechwan
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to Shan State
1 fighter moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Siberia to Amur
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 1 bomber and 1 fighter in 43 Sea Zone, round 2 : 2/2 hits
Americans roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 43 Sea Zone
Japanese win, taking 43 Sea Zone from Americans with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 6 infantry and 2 mech_infantrys in Kweichow, round 2 : 1/10 hits
Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese roll dice for 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys in Kweichow, round 3 : 1/9 hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 bomber, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Java
Battle in Szechwan
Japanese attack with 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers
Chinese defend with 6 infantry
Japanese roll dice for 1 bomber, 5 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers in Szechwan, round 2 : 8/14 hits
Chinese roll dice for 6 infantry in Szechwan, round 2 : 2/6 hits
1 infantry owned by the Japanese, 6 infantry owned by the Chinese and 1 tactical_bomber owned by the Japanese lost in Szechwan
Japanese win, taking Java from ANZAC, taking Szechwan from Chinese with 1 bomber, 5 fighters, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Chinese: 6 infantry
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits
Japanese roll dice for 2 fighters and 1 transport in 41 Sea Zone, round 2 : 2/2 hits
ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sumatra
Battle in Yunnan
Japanese attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 2 mech_infantrys and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits
1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Sumatra from UK_Pacific, taking Yunnan from Chinese with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Shan State
Japanese attack with 3 fighters and 2 infantry
British defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Shan State, round 2 : 1/5 hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to 37 Sea Zone
1 fighter moved from 43 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 4 destroyers and 3 fighters moved from 37 Sea Zone to 41 Sea Zone
1 fighter moved from Shan State to 41 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 41 Sea Zone
1 fighter moved from Szechwan to Anhwe
1 bomber moved from 43 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 fighter moved from 41 Sea Zone to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 tactical_bomber moved from Yunnan to Malaya
1 bomber moved from Kweichow to Anhwe
1 bomber moved from Szechwan to Anhwe
4 fighters and 5 tactical_bombers moved from Szechwan to Anhwe
Place Units - Japanese
3 armour placed in Kiangsu
2 armour and 1 mech_infantry placed in Shantung
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,2,5
Japanese collect 60 PUs (6 lost to blockades); end with 61 PUs total
Bump.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 2 bombers, 1 destroyer, 1 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
Americans take 35 Sea Zone from Japanese
1 bomber moved from United Kingdom to Western Germany
1 armour, 1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 19 Sea Zone to Kiangsu
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Western Germany
Bombing raid in Western Germany rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Western Germany causes 5 damage total.
Battle in 43 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans win, taking 43 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Kiangsu
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 3 armour and 1 factory_minor
Americans win, taking Kiangsu from Japanese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 15
Casualties for Americans: 1 infantry
Casualties for Japanese: 3 armour
Battle in 42 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 transport
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier moved from 26 Sea Zone to 33 Sea Zone
1 carrier and 1 cruiser moved from 28 Sea Zone to 26 Sea Zone
4 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 destroyer moved from 106 Sea Zone to 64 Sea Zone
1 destroyer moved from 102 Sea Zone to 64 Sea Zone
1 bomber moved from Western Germany to United Kingdom
Place Units - Americans
1 destroyer, 4 submarines and 1 transport placed in 10 Sea Zone
1 armour, 2 bombers and 1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsu
Turn Complete - Chinese
Chinese collect 4 PUs; end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 3x factory_major, 2x airfield; Remaining resources: 25 PUs;
British buy 1 armour, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from British Somaliland to Ethiopia
British take Ethiopia from Italians
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
1 armour moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry and 2 mech_infantrys moved from Belgian Congo to French Equatorial Africa
1 fighter moved from British Somaliland to French Equatorial Africa
1 artillery and 1 infantry moved from British Somaliland to 76 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 fighter moved from Burma to Shan State
1 fighter moved from India to Yunnan
1 infantry moved from Burma to Yunnan
Combat - British
Battle in Egypt
British attack with 1 artillery and 1 infantry
Italians defend with 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Yunnan
British attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
British win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in French Equatorial Africa
British attack with 1 armour, 1 fighter, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 3 infantry
British win with 1 fighter remaining. Battle score for attacker is -4
Casualties for British: 1 armour, 1 infantry and 2 mech_infantrys
Casualties for Italians: 1 artillery and 3 infantry
Battle in Shan State
British attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Burma
1 fighter moved from Yunnan to Burma
1 infantry and 2 mech_infantrys moved from India to Burma
1 destroyer moved from 38 Sea Zone to 36 Sea Zone
1 infantry moved from British Somaliland to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Trans-Jordan
1 battleship and 1 cruiser moved from 76 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from British Somaliland to Belgian Congo
1 fighter moved from French Equatorial Africa to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
3 mech_infantrys placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs total
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer, 2 infantry and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Alexandria to Egypt
1 fighter moved from Libya to Egypt
1 infantry moved from Tunisia to Algeria
Italians take Algeria from French
1 artillery moved from Tunisia to 94 Sea Zone
1 artillery, 2 cruisers and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
1 bomber moved from Southern Italy to Egypt
1 armour and 1 infantry moved from Slovakia Hungary to Eastern Poland
Combat - Italians
Battle in Gibraltar
Battle in Egypt
Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Egypt, round 2 : 3/5 hits
British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits
1 artillery owned by the British, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
Italians win, taking Gibraltar from British, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Egypt to Libya
1 fighter moved from Egypt to Alexandria
1 armour moved from Northern Italy to Slovakia Hungary
1 armour moved from Northern Italy to Slovakia Hungary
3 mech_infantrys moved from Southern France to Western Germany
1 infantry moved from Southern France to France
Place Units - Italians
1 artillery and 2 infantry placed in Southern France
1 destroyer and 2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 transports; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from 19 Sea Zone to Shantung
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 artillery
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
Trigger Chinese Destroy Factories Shantung ANZAC: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - ANZAC
1 transport moved from 80 Sea Zone to 72 Sea Zone
Place Units - ANZAC
1 artillery placed in New South Wales
2 transports placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turn Complete - French
Again another battle you are suppose to lose, and you win with prefect dice, your skill level with the dice is unreal.
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 8 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 armour and 1 mech_infantry moved from Eastern Poland to Western Ukraine
5 armour moved from Poland to Western Ukraine
2 infantry moved from France to Normandy Bordeaux
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Smolensk
6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys moved from Belarus to Bryansk
1 bomber moved from Western Germany to Smolensk
4 infantry moved from Romania to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 tactical_bomber moved from France to Normandy Bordeaux
1 tactical_bomber moved from France to Normandy Bordeaux
Combat - Germans
Battle in Bessarabia
Germans attack with 2 bombers and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 4 infantry in Bessarabia, round 2 : 2/6 hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers and 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 2 infantry and 2 tactical_bombers
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/4 hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys in Bryansk, round 2 : 10/34 hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits
2 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Western Ukraine
Germans attack with 7 armour and 1 mech_infantry
Russians defend with 2 armour
Germans roll dice for 7 armour and 1 mech_infantry in Western Ukraine, round 2 : 3/8 hits
Russians roll dice for 2 armour in Western Ukraine, round 2 : 0/2 hits
2 armour owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 7 armour and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 2 armour
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Smolensk, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Smolensk
Germans roll dice for 1 bomber and 1 infantry in Smolensk, round 3 : 1/2 hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Germans win with 1 bomber remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Smolensk to Novgorod
1 artillery and 3 infantry moved from Novgorod to Karelia
1 artillery and 2 infantry moved from Finland to Karelia
3 infantry moved from Novgorod to Belarus
1 fighter moved from Holland Belgium to Southern Italy
1 fighter moved from Holland Belgium to Southern Italy
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from Normandy Bordeaux to Western Germany
6 aaGuns moved from Holland Belgium to Western Germany
1 mech_infantry moved from Germany to Eastern Poland
1 bomber moved from Bessarabia to Novgorod
1 bomber moved from Bessarabia to Novgorod
5 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
3 infantry placed in Novgorod
5 infantry placed in Western Germany
2 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 51 PUs (1 lost to blockades); end with 51 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Again another battle you are suppose to lose, and you win with prefect dice, your skill level with the dice is unreal.
Battle in Shantung
ANZAC attack with 1 artillery and 3 infantry
Japanese defend with 2 armour, 1 factory_minor and 1 mech_infantry
ANZAC win, taking Shantung from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 16
Casualties for Japanese: 2 armour and 1 mech_infantry
It was a 45 %, which is obviously worth it. Very lucky in that battle, but youve won a few 10% yourself… It’s dice. Live with it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 16 infantry moved from Russia to Bryansk
3 artilleries and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
2 mech_infantrys moved from Russia to Archangel
6 armour, 1 fighter and 3 mech_infantrys moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Northwest Persia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 6 armour, 7 artilleries, 2 fighters, 19 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys
Russians win, taking Bryansk from Germans with 6 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 40
Casualties for Germans: 6 armour, 8 artilleries, 11 infantry and 9 mech_infantrys
Casualties for Russians: 7 artilleries, 19 infantry and 3 mech_infantrys
Battle in Archangel
Russians attack with 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Archangel from Germans with 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Bryansk to Russia
2 aaGuns moved from Vologda to Russia
1 infantry moved from Dzavhan to Olgiy
2 aaGuns and 8 infantry moved from Timguska to Novosibirsk
Place Units - Russians
1 armour, 3 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 33 PUs