Just trying to set up a new forum for a private game.
Dukla (Allies) vs Private Panic (Axis)
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Germans
Germans repair damage of 20x factory; Remaining resources: 11 PUs;
Germans buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 artillery moved from Baltic States to Germany
1 artillery moved from Baltic States to Germany
3 infantry moved from Baltic States to Germany
3 infantry moved from Poland to Ukraine S.S.R.
3 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Bulgaria RomaniaCombat - Germans
Battle in Ukraine S.S.R.
Germans attack with 6 infantry
Russians defend with 1 infantry
Germans win, taking Ukraine S.S.R. from Russians with 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Place Units - Germans
2 artilleries and 1 infantry placed in GermanyTurn Complete - Germans
Germans collect 31 PUs; end with 31 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 2 artilleries, 1 fighter, 2 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
1 armour moved from Persia to Kazakh S.S.R.
1 infantry moved from India to Burma
British take Burma from Japanese
2 armour moved from India to Kazakh S.S.R.
1 infantry moved from Karelia S.S.R. to Baltic States
3 fighters moved from Belorussia to Baltic States
1 fighter moved from Egypt to Kazakh S.S.R.
3 fighters moved from India to Kazakh S.S.R.
1 bomber moved from India to 48 Sea Zone
1 bomber moved from India to Kazakh S.S.R.Combat - British
Battle in 48 Sea Zone
British attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kazakh S.S.R.
British attack with 3 armour, 1 bomber and 4 fighters
Japanese defend with 1 armour
British win, taking Kazakh S.S.R. from Japanese with 2 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Baltic States
British attack with 3 fighters and 1 infantry
Germans defend with 1 infantry
retreated to Baltic States
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantryNon Combat Move - British
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Karelia S.S.R.
1 infantry moved from 5 Sea Zone to Karelia S.S.R.
2 fighters moved from United Kingdom to Karelia S.S.R.
3 fighters moved from Baltic States to Karelia S.S.R.
1 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from 48 Sea Zone to India
1 bomber moved from Kazakh S.S.R. to India
2 fighters moved from Kazakh S.S.R. to India
2 fighters moved from Kazakh S.S.R. to NovosibirskPlace Units - British
1 fighter placed in Egypt
1 artillery and 2 infantry placed in India
1 transport placed in 34 Sea Zone
1 artillery placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 34 PUs total -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 armour and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
2 armour moved from Kwangtung to Burma
3 infantry moved from Manchuria to Kiangsu
3 armour moved from Yakut S.S.R. to Novosibirsk
1 bomber and 1 fighter moved from Yakut S.S.R. to Novosibirsk
1 artillery and 1 infantry moved from Japan to 60 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 1 submarine moved from 60 Sea Zone to 64 Sea Zone
4 fighters moved from 64 Sea Zone to Alaska
1 submarine moved from 48 Sea Zone to 60 Sea ZoneCombat - Japanese
Battle in Alaska
Japanese attack with 1 artillery, 4 fighters and 1 infantry
Americans defend with 1 infantry
Japanese win, taking Alaska from Americans with 1 artillery, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Burma
Japanese attack with 2 armour
British defend with 1 infantry
Japanese win, taking Burma from British with 2 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Japanese attack with 3 armour, 1 bomber and 1 fighter
British defend with 2 fighters; Russians defend with 4 armour, 1 artillery and 1 infantry
Russians win with 4 armour and 2 fighters remaining. Battle score for attacker is -33
Casualties for Japanese: 3 armour, 1 bomber and 1 fighter
Casualties for Russians: 1 artillery and 1 infantryNon Combat Move - Japanese
4 fighters moved from Alaska to 64 Sea ZonePlace Units - Japanese
2 armour placed in Kwangtung
3 armour placed in Manchuria
2 submarines placed in 60 Sea ZoneTurn Complete - Japanese
Japanese collect 41 PUs; end with 41 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 1 PUs;Combat Move - Americans
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 47 Sea Zone
1 artillery moved from 47 Sea Zone to Borneo
Americans take Borneo from Japanese
1 infantry moved from 47 Sea Zone to Borneo
5 bombers moved from United Kingdom to Germany
2 fighters moved from Russia to Baltic States
2 infantry moved from Norway to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Baltic StatesCombat - Americans
Strategic bombing raid in Germany
2 bombers killed by AA
Bombing raid in Germany rolls: 4,3,1 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Battle in Baltic States
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Baltic States from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
2 fighters moved from Baltic States to Karelia S.S.R.
1 artillery, 1 infantry and 1 transport moved from 9 Sea Zone to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 6 Sea Zone to 9 Sea Zone
2 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 9 Sea Zone
3 bombers moved from Germany to United Kingdom
2 fighters moved from Solomon Islands to 56 Sea Zone
1 battleship, 1 carrier, 6 destroyers, 2 fighters and 2 submarines moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 artillery moved from Solomon Islands to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 46 Sea Zone
1 artillery and 1 infantry moved from 46 Sea Zone to Western AustraliaPlace Units - Americans
1 destroyer and 2 submarines placed in 56 Sea Zone
3 artilleries and 3 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 46 PUs; end with 47 PUs total -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from West Russia to Ukraine S.S.R.
1 infantry moved from Belorussia to Poland
3 artilleries and 13 infantry moved from Belorussia to Ukraine S.S.R.
1 fighter moved from Russia to Poland
1 armour moved from Novosibirsk to Sinkiang
Americans take Sinkiang from Japanese
1 armour moved from Sinkiang to Novosibirsk
1 armour moved from Novosibirsk to Evenki National Okrug
Russians take Evenki National Okrug from Japanese
1 armour moved from Evenki National Okrug to Novosibirsk
1 fighter moved from Russia to Poland
1 fighter moved from Russia to Ukraine S.S.R.Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 4 artilleries, 1 fighter and 13 infantry
Germans defend with 5 infantry
Russians win, taking Ukraine S.S.R. from Germans with 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 5 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Poland from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
2 fighters moved from Poland to Belorussia
1 fighter moved from Ukraine S.S.R. to Belorussia
2 artilleries and 2 infantry moved from Karelia S.S.R. to Belorussia
1 artillery and 5 infantry moved from Russia to NovosibirskPlace Units - Russians
2 artilleries placed in Karelia S.S.R.
2 artilleries and 1 fighter placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total -
Was J’s attack on Novo… a mistake or a sign of desperation?
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Just don’t like when the game is dragging and we have to play one for too many days…
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 armour; Remaining resources: 1 PUs;Combat Move - Germans
2 infantry moved from Germany to Baltic States
1 artillery moved from Germany to Baltic States
2 infantry moved from Germany to Poland
1 artillery moved from Germany to PolandCombat - Germans
Battle in Poland
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans win, taking Baltic States from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Germans
Place Units - Germans
2 armour placed in Germany
3 armour placed in ItalyTurn Complete - Germans
Germans collect 29 PUs; end with 30 PUs total -
And we already know who will be the winner so….
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 artilleries, 6 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - British
2 infantry moved from Egypt to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to East Indies
British take East Indies from Japanese
1 submarine moved from 34 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
3 artilleries and 5 infantry moved from India to Burma
1 armour moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 armour moved from Szechwan to Kwangtung
1 armour moved from Kazakh S.S.R. to Kwangtung
2 bombers moved from India to Kwangtung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 infantry moved from United Kingdom to 6 Sea Zone
1 artillery moved from United Kingdom to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Baltic States
1 artillery moved from 5 Sea Zone to Baltic States
5 fighters moved from Karelia S.S.R. to Baltic States
1 fighter moved from India to Burma
1 fighter moved from India to BurmaCombat - British
Battle in Burma
British attack with 3 artilleries, 2 fighters and 5 infantry
Japanese defend with 2 armour
British win, taking Burma from Japanese with 3 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 armour
Casualties for British: 1 infantry
Battle in Kwangtung
British attack with 2 armour and 2 bombers
Japanese defend with 2 armour and 1 factory
British win, taking Kwangtung from Japanese with 1 armour and 2 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 armour
Casualties for British: 1 armour
Battle in Baltic States
British attack with 1 artillery, 5 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win with 5 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 1 infantry
Casualties for British: 1 artillery and 1 infantryNon Combat Move - British
5 fighters moved from Baltic States to Karelia S.S.R.
1 aaGun moved from India to Burma
2 fighters moved from Burma to India
2 bombers moved from Kwangtung to India
1 fighter moved from Egypt to IndiaPlace Units - British
1 infantry placed in Egypt
1 transport placed in 34 Sea Zone
3 infantry placed in India
British undo move 2.
1 artillery placed in Egypt
1 artillery and 2 infantry placed in United Kingdom
British undo move 3.
1 artillery placed in United Kingdom
1 transport placed in 6 Sea ZoneTurn Complete - British
British collect 39 PUs; end with 40 PUs total -
An honourable surrender is yours if and when you wish it! :-)
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TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 1 infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Japanese
3 armour moved from Manchuria to Kwangtung
3 infantry moved from Kiangsu to Kwangtung
1 submarine moved from 60 Sea Zone to 47 Sea Zone
2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport moved from 64 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from Alaska to Western Canada
1 submarine moved from 60 Sea Zone to 57 Sea Zone
1 submarine moved from 60 Sea Zone to 52 Sea ZoneCombat - Japanese
Battle in Kwangtung
Japanese attack with 3 armour and 3 infantry
British defend with 1 armour and 1 factory
Japanese win, taking Kwangtung from British with 3 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in 47 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Canada
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Western Canada from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Americans defend with 1 battleship, 2 carriers, 8 destroyers, 4 fighters, 5 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans
Units damaged: 2 battleships owned by the Japanese
Americans win with 1 battleship, 7 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is -103
Casualties for Japanese: 2 battleships, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Casualties for Americans: 2 carriers, 1 destroyer and 5 submarines
4 fighters owned by the Americans forced to land in Western United StatesNon Combat Move - Japanese
Place Units - Japanese
3 armour placed in Manchuria
1 destroyer and 2 submarines placed in 60 Sea Zone
1 infantry placed in JapanTurn Complete - Japanese
Japanese collect 30 PUs; end with 30 PUs total
1 unit repaired. -
Yes I’m done,thank you very much…
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Congrats to me then! :-)
Shall we do another one?
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Yes,of course please……2:0 to you.
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Do you want to be axis or allies? Since I am 2 ahead, shall we give you some extra units, or are you determined to beat me without them!
Why not take some and if you win we reduce them for the following game?
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No,no extras,Allies again please,thank you.
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Okay Tomas - will you set it up and do R then?
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Will try,never done that before……
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Test summary from TripleA, engine version: 1.8.0.7, time: 17:53:39





