@zlefin lets leave it as is. Normally one doesn’t allow these kinds of changes after dice have been rolled, but it wouldn’t have impacted the battle (your subs got the hits) and I appreciate you are new to league play. And I wouldn’t have scrambled given that htere were 2 battleships to soak to the hits.
15L G40 AeV (Allies +18) vs AHB (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 7 infantry; Remaining resources: 2 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 98 Sea ZoneNon Combat Move - Italians
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
7 infantry moved from Northern Italy to Southern Italy
1 bomber moved from Ukraine to Southern Italy
1 bomber moved from Ukraine to Southern Italy
2 aaGuns and 1 artillery moved from Rostov to Caucasus
3 infantry moved from Ukraine to Rostov
1 artillery moved from Tambov to Rostov
1 armour and 5 mech_infantrys moved from Romania to UkrainePlace Units - Italians
3 infantry placed in Southern Italy
4 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 19 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 44 Sea Zone
ANZAC take 44 Sea Zone from Japanese
1 submarine moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 22 Sea Zone from Japanese
ANZAC take 17 Sea Zone from Japanese
1 bomber and 1 fighter moved from Queensland to New South WalesCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 6 bombers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from Smolensk to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Urals
Germans take Urals from Russians
1 infantry moved from Russia to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
6 artilleries and 4 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 armour moved from Belarus to Vologda
1 bomber moved from Bryansk to Novgorod
1 tactical_bomber moved from Bryansk to Novgorod
1 armour, 15 artilleries and 2 mech_infantrys moved from Rostov to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
6 mech_infantrys moved from Caucasus to Volgograd
5 armour and 5 mech_infantrys moved from Caucasus to Northwest Persia
1 armour and 2 mech_infantrys moved from Ukraine to Volgograd
1 bomber moved from Rostov to Volgograd
1 tactical_bomber moved from Bryansk to Volgograd
1 bomber moved from Rostov to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
3 bombers moved from Rostov to VolgogradCombat - Germans
Battle in Novgorod
Germans attack with 6 artilleries, 1 bomber, 4 infantry, 1 mech_infantry and 1 tactical_bomber
French defend with 1 fighter; Russians defend with 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Germans win, taking Novgorod from Russians with 6 artilleries, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Germans: 2 infantry
Casualties for French: 1 fighter
Casualties for Russians: 1 aaGun, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry
Battle in 114 Sea Zone
Germans attack with 1 bomber and 2 submarines
Russians defend with 1 cruiser and 1 transport
Germans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 19
Casualties for Russians: 1 cruiser and 1 transport
Battle in Volgograd
Germans attack with 2 armour, 15 artilleries, 4 bombers, 12 mech_infantrys and 1 tactical_bomber
Russians defend with 2 aaGuns, 4 artilleries, 1 factory_minor, 13 infantry and 7 mech_infantrys
Germans win, taking Volgograd from Russians with 2 armour, 1 artillery, 2 bombers and 12 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Germans: 14 artilleries, 2 bombers and 1 tactical_bomber
Casualties for Russians: 2 aaGuns, 4 artilleries, 13 infantry and 7 mech_infantrys
Battle in Northwest Persia
Germans attack with 5 armour and 5 mech_infantrys
British defend with 1 fighter, 1 infantry and 1 mech_infantry
Germans win, taking Northwest Persia from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 13
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 fighter, 1 infantry and 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Volgograd to Southern Italy
1 bomber moved from Volgograd to Southern Italy
4 fighters moved from Rostov to Southern Italy
1 fighter moved from France to Western Germany
1 bomber moved from 114 Sea Zone to Germany
4 infantry moved from Norway to Finland
1 bomber moved from Novgorod to Western Germany
1 tactical_bomber moved from Novgorod to Eastern Poland
3 aaGuns and 4 infantry moved from Bryansk to Rostov
5 infantry moved from Russia to TambovPlace Units - Germans
3 armour placed in Ukraine
6 bombers, 1 fighter and 3 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Smolensk: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 62 PUs; end with 62 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - Russians
1 infantry moved from Korea to Manchuria
1 fighter moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Manchuria, round 2 : 1/2 hits
Japanese roll dice for 1 mech_infantry in Manchuria, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Manchuria to Korea
1 fighter moved from Persia to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 tactical_bomber moved from Sumatra to 41 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 6 Sea Zone
1 armour and 3 mech_infantrys moved from Kwangtung to Kwangsi
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
1 armour, 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
2 battleships, 3 carriers, 2 cruisers and 1 destroyer moved from 35 Sea Zone to 20 Sea Zone
5 bombers, 6 fighters and 1 tactical_bomber moved from Japan to 6 Sea ZoneCombat - Japanese
Battle in 6 Sea Zone
Japanese attack with 5 bombers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 submarine
Japanese win, taking 6 Sea Zone from Americans with 5 bombers, 1 destroyer, 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 armour, 1 artillery and 1 infantry
ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in 20 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 20 Sea Zone from ANZAC with 2 battleships, 3 carriers, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 41 Sea Zone
Japanese attack with 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win, taking 41 Sea Zone from Americans with 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 fighter moved from 42 Sea Zone to Borneo
1 tactical_bomber moved from 41 Sea Zone to Borneo
1 fighter and 1 tactical_bomber moved from Kwangsi to 20 Sea Zone
1 armour moved from Shensi to Chahar
1 armour moved from Suiyuyan to Chahar
1 fighter moved from Chahar to Japan
1 tactical_bomber moved from Chahar to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
1 tactical_bomber moved from 35 Sea Zone to Japan
4 fighters moved from 6 Sea Zone to 20 Sea Zone
5 bombers, 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 2 destroyers placed in 20 Sea Zone
2 submarines placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,2
Japanese collect 36 PUs (12 lost to blockades); end with 36 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 3 fighters and 2 infantry; Remaining resources: 0 PUs;Politics - Americans
Combat Move - Americans
1 submarine moved from 37 Sea Zone to 42 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transportsNon Combat Move - Americans
4 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 8 fighters, 4 infantry, 2 mech_infantrys and 3 transports moved from 26 Sea Zone to 54 Sea Zone
4 infantry and 2 mech_infantrys moved from 54 Sea Zone to Queensland
1 carrier moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from 62 Sea Zone to 54 Sea Zone
1 cruiser moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 bomber moved from Hawaiian Islands to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar
2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 bomber and 1 tactical_bomber moved from Eastern United States to Gibraltar
1 destroyer moved from 104 Sea Zone to 91 Sea ZonePlace Units - Americans
1 bomber, 3 fighters and 2 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 carrier placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Hunan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
2 infantry moved from Yunnan to Kwangsi
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to KwangsiCombat - Chinese
Battle in Kwangsi
Chinese attack with 2 artilleries, 1 fighter and 5 infantry
Japanese defend with 1 armour and 3 mech_infantrys
Chinese roll dice for 2 artilleries, 1 fighter and 5 infantry in Kwangsi, round 2 : 3/8 hits
Japanese roll dice for 1 armour and 3 mech_infantrys in Kwangsi, round 2 : 1/4 hits
1 infantry owned by the Chinese and 3 mech_infantrys owned by the Japanese lost in Kwangsi
Chinese roll dice for 2 artilleries, 1 fighter and 4 infantry in Kwangsi, round 3 : 2/7 hits
Japanese roll dice for 1 armour in Kwangsi, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 12
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 armour and 3 mech_infantrysNon Combat Move - Chinese
1 fighter moved from Kwangsi to BurmaPlace Units - Chinese
1 infantry placed in Manchuria
1 infantry placed in Manchuria
1 artillery placed in Shensi
1 artillery placed in HopeiTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - British
British buy 1 aaGun, 1 airfield and 2 artilleries; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 artillery moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 mech_infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from ItaliansCombat - British
Non Combat Move - British
1 infantry moved from Tobruk to Alexandria
1 mech_infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Trans-Jordan to Egypt
2 infantry moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Kwangsi
1 aaGun moved from Yunnan to Burma
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi
2 infantry moved from Shan State to Burma
1 mech_infantry moved from India to Yunnan
1 armour moved from Burma to Yunnan
2 infantry moved from Burma to India
1 armour, 1 artillery and 2 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to GibraltarPlace Units - British
1 airfield placed in Gibraltar
1 aaGun and 2 artilleries placed in EgyptTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
Combat - Italians
Non Combat Move - Italians
2 aaGuns and 1 artillery moved from Caucasus to Northwest Persia
1 artillery and 3 infantry moved from Rostov to Caucasus
1 armour and 5 mech_infantrys moved from Ukraine to Caucasus
4 infantry moved from Northern Italy to France
1 submarine moved from 97 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 95 Sea ZonePlace Units - Italians
1 infantry and 1 mech_infantry placed in Southern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
4 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 aaGun, 1 artillery, 1 bomber, 1 fighter and 1 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 factory_minor placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 bombers and 7 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
7 bombers moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 fighter moved from Western Germany to 110 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Persia
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 armour moved from Vologda to Timguska
Germans take Novosibirsk from Russians
Germans take Timguska from Russians
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Novgorod to Vyborg
Germans take Vyborg from Russians
1 armour moved from Volgograd to Turkmenistan
Germans take Kazakhstan from Russians
Germans take Turkmenistan from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Urals to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Yenisey
Germans take Yenisey from Russians
1 bomber moved from Southern Italy to Iraq
1 bomber moved from Southern Italy to PersiaCombat - Germans
Battle in Persia
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Persia from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 110 Sea Zone
Germans attack with 8 bombers and 2 fighters
British defend with 1 destroyer
Germans win with 8 bombers and 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Iraq
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Germans win, taking Iraq from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantryNon Combat Move - Germans
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
1 armour and 12 mech_infantrys moved from Volgograd to Northwest Persia
1 artillery moved from Volgograd to Caucasus
3 aaGuns and 4 infantry moved from Rostov to Caucasus
5 infantry moved from Tambov to Rostov
3 armour moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Rostov
1 infantry moved from Samara to Kazakhstan
6 artilleries and 1 mech_infantry moved from Novgorod to Vyborg
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 112 Sea Zone to 104 Sea Zone
7 bombers moved from 110 Sea Zone to Southern Italy
1 bomber moved from 110 Sea Zone to France
2 fighters moved from 110 Sea Zone to France
9 mech_infantrys moved from Western Germany to France
1 tactical_bomber moved from Eastern Poland to Southern ItalyPlace Units - Germans
3 bombers placed in France
2 bombers and 7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 72 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 104 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 6 mech_infantrys
EDIT: Adding units owned by Germans to Ukraine: 3 mech_infantrys
EDIT: Adding units owned by Germans to Volgograd: 3 mech_infantrys
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - Russians
1 mech_infantry moved from Egypt to Iraq
1 fighter moved from Egypt to Iraq
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from JapaneseCombat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Iraq
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 2 : 1/2 hits
Germans roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits
1 mech_infantry owned by the Germans lost in Iraq
Russians roll dice for 1 fighter and 1 mech_infantry in Iraq, round 3 : 1/2 hits
Germans roll dice for 1 armour in Iraq, round 3 : 1/1 hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Iraq
Russians win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for Russians: 1 mech_infantryNon Combat Move - Russians
1 fighter moved from Iraq to EgyptTurn Complete - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier and 3 transports; Remaining resources: 6 SuicideAttackTokens; 4 PUs;Combat Move - Japanese
1 destroyer moved from 20 Sea Zone to 19 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 20 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from Borneo to 43 Sea Zone
1 fighter moved from Borneo to 43 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
3 bombers moved from Japan to 17 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Japan to 25 Sea Zone
1 tactical_bomber moved from Japan to 17 Sea Zone
1 tactical_bomber moved from Japan to 19 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 17 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 17 Sea Zone
1 fighter moved from 20 Sea Zone to 19 Sea Zone
1 fighter moved from 20 Sea Zone to 17 Sea ZoneCombat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 43 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 17 Sea Zone from ANZAC with 3 bombers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 19 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
Americans defend with 1 submarine
Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
2 bombers moved from 25 Sea Zone to Japan
1 fighter moved from 25 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
2 battleships, 4 carriers, 2 cruisers and 1 destroyer moved from 20 Sea Zone to 6 Sea Zone
3 bombers moved from 17 Sea Zone to Japan
2 tactical_bombers moved from 19 Sea Zone to Japan
4 fighters and 2 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 43 Sea Zone to 20 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to Formosa
1 fighter moved from 43 Sea Zone to Formosa
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to JapanPlace Units - Japanese
1 carrier and 3 transports placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
Japanese collect 32 PUs (5 lost to blockades); end with 36 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 41 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 2 bombers, 2 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 54 Sea Zone to 41 Sea Zone
2 infantry and 2 mech_infantrys moved from 41 Sea Zone to Sumatra
3 bombers moved from Queensland to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 43 Sea Zone
1 submarine moved from 91 Sea Zone to 104 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Americans take 93 Sea Zone from Italians
2 bombers moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Gibraltar to 104 Sea Zone
1 fighter moved from Gibraltar to 104 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Eastern United States to 104 Sea ZoneCombat - Americans
Battle in 43 Sea Zone
Americans attack with 3 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 3 bombers in 43 Sea Zone, round 2 : 2/3 hits
Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 43 Sea Zone
Americans win, taking 43 Sea Zone from Japanese with 3 bombers and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Philippines
Battle in Sumatra
Americans attack with 2 infantry and 2 mech_infantrys
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 2 infantry and 2 mech_infantrys in Sumatra, round 2 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits
Americans roll dice for 2 infantry and 2 mech_infantrys in Sumatra, round 3 : 0/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 1/2 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 infantry and 2 mech_infantrys in Sumatra, round 4 : 0/3 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 1/2 hits
1 infantry owned by the Americans lost in Sumatra
Americans roll dice for 2 mech_infantrys in Sumatra, round 5 : 0/2 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 5 : 1/2 hits
1 mech_infantry owned by the Americans lost in Sumatra
Americans roll dice for 1 mech_infantry in Sumatra, round 6 : 0/1 hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 6 : 1/2 hits
1 mech_infantry owned by the Americans lost in Sumatra
Japanese win, taking Philippines from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -14
Casualties for Americans: 2 infantry and 2 mech_infantrys
Battle in 104 Sea Zone
Americans attack with 3 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
Germans defend with 1 cruiser
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the Germans lost in 104 Sea Zone
Americans win with 3 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiserNon Combat Move - Americans
3 bombers moved from 104 Sea Zone to Gibraltar
2 tactical_bombers moved from 104 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
4 fighters moved from 104 Sea Zone to Gibraltar
1 fighter moved from Eastern United States to Gibraltar
2 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 54 Sea Zone to 41 Sea Zone
2 fighters moved from Hawaiian Islands to 10 Sea Zone
3 submarines moved from 26 Sea Zone to 54 Sea Zone
3 bombers moved from 43 Sea Zone to French Indo ChinaPlace Units - Americans
4 submarines placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
1 artillery and 2 infantry placed in Eastern United States
2 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Kiangsi to Kiangsu
Chinese take Kiangsu from Japanese
1 artillery and 1 infantry moved from Hopei to Chahar
1 infantry moved from Suiyuyan to Chahar
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from JapaneseCombat - Chinese
Battle in Chahar
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 armour
Chinese roll dice for 1 artillery and 2 infantry in Chahar, round 2 : 0/3 hits
Japanese roll dice for 2 armour in Chahar, round 2 : 1/2 hits
1 infantry owned by the Chinese lost in Chahar
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 1/2 hits
Japanese roll dice for 2 armour in Chahar, round 3 : 0/2 hits
1 armour owned by the Japanese lost in Chahar
Chinese roll dice for 1 artillery and 1 infantry in Chahar, round 4 : 1/2 hits
Japanese roll dice for 1 armour in Chahar, round 4 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 artillery remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 armourNon Combat Move - Chinese
2 artilleries and 2 infantry moved from Kwangsi to Kwangtung
1 fighter moved from Burma to HopeiPlace Units - Chinese
1 artillery and 1 infantry placed in Shensi
1 infantry placed in Kiangsu
2 infantry placed in Shensi
2 infantry placed in AnhweTurn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
1 mech_infantry moved from Egypt to Iraq
British take Iraq from Germans
1 infantry moved from Egypt to 81 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 81 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Italian Somaliland to 76 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to PersiaCombat - British
Battle in 97 Sea Zone
British attack with 1 submarine
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the British lost in 97 Sea Zone
Italians win with 1 cruiser and 1 transport remaining. Battle score for attacker is -6
Casualties for British: 1 submarine
Battle in Persia
British attack with 1 artillery, 2 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Persia, round 2 : 1/2 hits
British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Persia, round 2 : 0/4 hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia
British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Persia, round 3 : 1/3 hits
Germans roll dice for 1 armour in Persia, round 3 : 0/1 hits
1 armour owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 armour and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from Alexandria to Egypt
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter moved from Kwangsi to India
1 armour moved from Yunnan to India
1 mech_infantry moved from Yunnan to India
2 infantry moved from Kwangsi to Kwangtung
1 aaGun moved from Kwangsi to French Indo China
2 infantry moved from Yunnan to French Indo China
1 artillery moved from Siam to French Indo China
1 aaGun and 2 infantry moved from Burma to India
2 fighters moved from Yunnan to IndiaPlace Units - British
1 artillery, 1 fighter and 1 infantry placed in Egypt
1 artillery and 1 fighter placed in United KingdomTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 armour, 1 artillery and 1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
UK_Pacific collect 16 PUs; end with 16 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 0 PUs;Combat Move - Italians
1 mech_infantry moved from Caucasus to Iraq
1 artillery moved from Northwest Persia to Iraq
1 mech_infantry moved from Caucasus to Persia
1 bomber moved from Southern Italy to Persia
1 bomber moved from Southern Italy to Iraq
1 infantry moved from Southern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to Persia
1 mech_infantry moved from Caucasus to PersiaCombat - Italians
Battle in Persia
Italians attack with 1 bomber and 4 mech_infantrys
British defend with 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Persia from British with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 11
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Iraq
Italians attack with 1 artillery, 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery
Casualties for British: 1 mech_infantry
Battle in Trans-JordanNon Combat Move - Italians
1 bomber moved from Iraq to Caucasus
1 bomber moved from Persia to Caucasus
1 submarine moved from 95 Sea Zone to 98 Sea Zone
4 mech_infantrys moved from Northern Italy to France
1 aaGun moved from Northwest Persia to Iraq
1 aaGun moved from Northwest Persia to Iraq
1 artillery and 3 infantry moved from Caucasus to Northwest Persia
1 armour moved from Caucasus to IraqPlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
Italians collect 22 PUs; end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
2 infantry moved from Egypt to Trans-JordanCombat - ANZAC
Battle in Borneo
Battle in Trans-Jordan
ANZAC attack with 2 infantry
Italians defend with 2 infantry
ANZAC roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits
ANZAC roll dice for 2 infantry in Trans-Jordan, round 3 : 0/2 hits
Italians roll dice for 2 infantry in Trans-Jordan, round 3 : 1/2 hits
1 infantry owned by the ANZAC lost in Trans-Jordan
1 infantry owned by the ANZAC retreated to Egypt
Italians win, taking Borneo from Japanese with 2 infantry remaining. Battle score for attacker is -3
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 fighter moved from Yunnan to India
1 fighter moved from Queensland to Malaya
1 destroyer moved from 62 Sea Zone to 42 Sea ZonePlace Units - ANZAC
2 infantry placed in Queensland
1 transport placed in 54 Sea Zone
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs





