@dawgoneit Bid is a tank and a transport for Italy. G1 scramble orders?
15L G40 AeV (Allies +18) vs AHB (Axis) rematch
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;Combat Move - Italians
Combat - Italians
Italians creates battle in territory 97 Sea ZoneNon Combat Move - Italians
2 aaGuns, 2 artilleries and 1 infantry moved from Romania to Bessarabia
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Southern Italy to 97 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 aaGun and 1 infantry moved from 92 Sea Zone to Gibraltar
1 mech_infantry moved from Northern Italy to Romania
3 infantry moved from Yugoslavia to Romania
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tobruk to Southern Italy
2 fighters moved from Tobruk to GibraltarPlace Units - Italians
1 infantry placed in Southern Italy
1 transport placed in 97 Sea Zone
2 submarines placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 12 PUs; end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - ANZAC
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Egypt
1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to Karelia
1 infantry moved from Libya to TobrukCombat - French
Battle in Tobruk
French attack with 1 infantry
Germans defend with 3 tactical_bombers
French roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits
Italians roll dice for 3 tactical_bombers in Tobruk, round 2 : 1/3 hits
1 tactical_bomber owned by the Germans and 1 infantry owned by the French lost in Tobruk
Italians win with 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for French: 1 infantryNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 fighters and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 125 Sea Zone
1 fighter moved from Gibraltar to 91 Sea Zone
1 bomber moved from Southern Italy to 91 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
10 artilleries and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland
8 infantry moved from Finland to Norway
1 cruiser moved from 112 Sea Zone to 125 Sea Zone
2 armour and 8 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 armour, 5 artilleries and 21 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to UkraineCombat - Germans
Battle in 125 Sea Zone
Germans attack with 1 cruiser, 1 destroyer and 1 submarine
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Ukraine
Germans attack with 4 armour, 5 artilleries and 21 infantry
Russians defend with 1 factory_minor and 3 infantry
Germans win, taking Ukraine from Russians with 4 armour, 5 artilleries and 20 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Baltic States
Germans attack with 2 armour and 8 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 2 armour and 8 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Eastern Poland
Germans attack with 10 artilleries and 6 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 10 artilleries and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 aaGun moved from Western Germany to Germany
3 aaGuns moved from Bessarabia to Ukraine
3 artilleries and 1 infantry moved from Romania to Bessarabia
3 armour moved from Yugoslavia to Bessarabia
1 bomber moved from Western Ukraine to Bessarabia
1 armour moved from Northern Italy to Romania
2 tactical_bombers moved from Tobruk to Western Germany
3 fighters moved from Gibraltar to Southern Italy
1 fighter moved from 91 Sea Zone to Gibraltar
1 bomber moved from 91 Sea Zone to Southern FrancePlace Units - Germans
2 fighters placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 48 PUs; end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Karelia to Finland
Russians take Finland from Germans
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from 114 Sea Zone to Poland
2 fighters and 2 infantry moved from Novgorod to Baltic States
4 artilleries and 4 infantry moved from Belarus to Baltic States
2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Volgograd to Western Ukraine
1 armour, 2 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
1 infantry moved from Korea to Manchuria
Chinese take Manchuria from JapaneseCombat - Russians
Battle in Poland
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 3 : 1/3 hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Poland from Germans, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Baltic States
Russians attack with 4 artilleries, 2 fighters and 6 infantry
Germans defend with 2 armour and 8 mech_infantrys
Russians roll dice for 4 artilleries, 2 fighters and 6 infantry in Baltic States, round 2 : 2/12 hits
Germans roll dice for 2 armour and 8 mech_infantrys in Baltic States, round 2 : 6/10 hits
6 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Baltic States
4 artilleries owned by the Russians retreated to Novgorod
Germans win with 2 armour and 6 mech_infantrys remaining. Battle score for attacker is -10
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 6 infantry
Battle in Iraq
Russians attack with 1 armour, 2 infantry and 1 mech_infantry
Neutral_Axis defend with 2 infantry
Russians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 0/4 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 2/2 hits
2 infantry owned by the Russians lost in Iraq
Russians roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 2/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 0/2 hits
2 infantry owned by the Neutral_Axis lost in Iraq
Russians win, taking Iraq from Neutral_Axis with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Neutral_Axis: 2 infantryNon Combat Move - Russians
2 artilleries and 7 infantry moved from Karelia to Novgorod
1 aaGun moved from Belarus to Novgorod
2 mech_infantrys moved from Belarus to Russia
1 aaGun moved from Belarus to Smolensk
1 infantry moved from Bryansk to Belarus
2 aaGuns, 1 armour, 2 artilleries, 1 infantry and 4 mech_infantrys moved from Bryansk to Russia
1 infantry moved from Bryansk to Rostov
1 fighter moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Volgograd to Russia
2 fighters moved from Baltic States to RussiaPlace Units - Russians
1 artillery and 1 infantry placed in Russia
2 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,6,3
Russians collect 39 PUs (3 lost to blockades); end with 39 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Japanese
Japanese repair damage of 5x factory_major; Remaining resources: 6 SuicideAttackTokens; 56 PUs;
Japanese buy 1 armour, 1 factory_minor, 3 fighters and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from 42 Sea Zone to Philippines
1 tactical_bomber moved from 42 Sea Zone to Philippines
1 fighter moved from 42 Sea Zone to Philippines
1 artillery and 3 infantry moved from Java to 42 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 42 Sea Zone to 35 Sea Zone
Japanese take 43 Sea Zone from ANZAC
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
1 artillery and 2 infantry moved from Kwangsi to Yunnan
1 artillery moved from Hopei to Kweichow
1 infantry moved from Jehol to Manchuria
1 fighter moved from Japan to Manchuria
1 bomber moved from Japan to Manchuria
1 fighter moved from French Indo China to Shan State
1 tactical_bomber moved from French Indo China to Shan State
2 fighters and 2 tactical_bombers moved from Hopei to Kweichow
3 bombers, 3 fighters and 1 tactical_bomber moved from French Indo China to YunnanCombat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 tactical_bomber
Americans defend with 1 submarine
1 submarine owned by the Americans Submerged
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 55 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Americans win with 1 destroyer remaining. Battle score for attacker is -21
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Battle in Shan State
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Japanese: 1 fighter
Battle in Yunnan
Japanese attack with 1 artillery, 3 bombers, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry and 1 mech_infantry; Chinese defend with 3 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 3 bombers, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 infantry
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Manchuria
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Manchuria from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 2 fighters and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artilleryNon Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
3 bombers, 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 bomber moved from Manchuria to French Indo China
1 infantry moved from Jehol to Anhwe
1 infantry moved from Jehol to Anhwe
1 fighter moved from Manchuria to Jehol
2 submarines moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to 35 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in French Indo China
1 factory_minor placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5
Japanese collect 52 PUs (1 lost to blockades); end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 42 Sea Zone from Japanese
1 destroyer moved from 55 Sea Zone to 54 Sea ZoneCombat - Americans
Battle in MalayaNon Combat Move - Americans
2 fighters moved from 25 Sea Zone to Korea
1 battleship, 1 carrier and 1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Midway to 26 Sea Zone
1 bomber moved from Midway to Hawaiian Islands
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to Western United States
1 armour and 2 mech_infantrys moved from Central United States to Eastern United StatesPlace Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
1 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 50 PUs; end with 50 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Szechwan to Yunnan
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Kweichow
1 infantry moved from Szechwan to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 4/5 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to TsinghaiPlace Units - Chinese
5 infantry placed in SzechwanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British buy 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 armour, 1 fighter and 1 mech_infantry moved from Persia to Caucasus
1 battleship, 1 cruiser, 1 destroyer and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 fighter, 1 infantry and 3 mech_infantrys moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 fighter moved from Union of South Africa to Egypt
1 armour, 1 artillery and 2 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 106 Sea Zone to 101 Sea Zone
1 fighter moved from New Brunswick Nova Scotia to 101 Sea Zone
2 aaGuns, 2 artilleries, 2 fighters, 11 infantry and 1 tactical_bomber moved from India to BurmaPlace Units - British
2 fighters and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Union of South AfricaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turning on Edit Mode
EDIT: Removing units owned by British from Burma: 1 aaGun
EDIT: Adding units owned by UK_Pacific to India: 1 aaGun
EDIT: Turning off Edit ModeTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 aaGun, 1 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 bomber and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Bessarabia to Rostov
1 infantry moved from Bessarabia to Western Ukraine
1 armour moved from Bessarabia to Rostov
1 artillery moved from Bessarabia to Western Ukraine
1 artillery moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Romania to Belarus
1 bomber moved from Southern Italy to Belarus
1 infantry moved from Greece to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to CyprusCombat - Italians
Battle in Cyprus
Battle in Western Ukraine
Italians attack with 2 artilleries and 1 infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Western Ukraine from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Ukraine
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 transport moved from 92 Sea Zone to 95 Sea ZonePlace Units - Italians
1 bomber and 1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 submarine moved from 54 Sea Zone to 43 Sea Zone
ANZAC take 43 Sea Zone from JapaneseCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from South Australia to New South Wales
1 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from India to BurmaPlace Units - ANZAC
1 artillery placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
2 infantry moved from Algeria to Morocco
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 fighter moved from Karelia to RussiaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 10 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Ukraine to Bryansk
1 armour moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 armour moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 armour moved from Baltic States to Smolensk
Germans take Belarus from Russians
8 infantry moved from Norway to Finland
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Poland
1 armour moved from Romania to Poland
1 armour moved from Bessarabia to Bryansk
1 armour moved from Bessarabia to Bryansk
1 armour moved from Bessarabia to Bryansk
1 bomber moved from Southern France to Poland
1 bomber moved from Bessarabia to Caucasus
3 artilleries and 8 infantry moved from Ukraine to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 3 armour, 3 artilleries and 9 infantry
Russians defend with 1 fighter and 1 infantry
Germans win, taking Bryansk from Russians with 3 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 2 infantry
Casualties for Russians: 1 fighter and 1 infantry
Battle in Finland
Germans attack with 8 infantry
Russians defend with 2 infantry
Germans win, taking Finland from Russians with 5 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Poland from Russians with 1 armour, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour
Russians defend with 1 aaGun
Germans win, taking Smolensk from Russians with 1 armour remaining. Battle score for attacker is 5
Casualties for Russians: 1 aaGun
Battle in Caucasus
Germans attack with 3 armour, 1 bomber and 3 fighters
British defend with 1 armour, 1 fighter and 1 mech_infantry
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 2 armour and 1 fighter
Casualties for British: 1 armour, 1 fighter and 1 mech_infantryNon Combat Move - Germans
1 fighter moved from Caucasus to Rostov
1 fighter moved from Caucasus to Rostov
1 armour and 6 mech_infantrys moved from Baltic States to Bryansk
10 artilleries moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Bryansk
11 infantry moved from Ukraine to Rostov
1 bomber moved from Poland to Western Germany
2 fighters and 2 tactical_bombers moved from Western Germany to Rostov
5 mech_infantrys moved from Germany to Eastern Poland
3 aaGuns and 2 artilleries moved from Ukraine to Bryansk
3 artilleries and 1 infantry moved from Bessarabia to Ukraine
1 artillery moved from France to Western Germany
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 aaGun moved from Germany to Poland
1 bomber moved from Caucasus to RostovPlace Units - Germans
3 artilleries placed in Ukraine
10 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 53 PUs; end with 54 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Novgorod to Belarus
Russians take Belarus from Germans
1 infantry moved from Novgorod to Baltic States
Russians take Baltic States from Germans
1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from Novgorod to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Finland
1 mech_infantry moved from Russia to Volgograd
1 fighter moved from Russia to Volgograd
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 armour moved from Iraq to Caucasus
2 infantry moved from Korea to Manchuria
1 fighter moved from Korea to ManchuriaCombat - Russians
Battle in Manchuria
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Manchuria, round 2 : 3/3 hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 1 infantry
Germans defend with 5 infantry
Russians roll dice for 1 cruiser in Finland, round 2 : 0/1 hits
Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 1/2 hits
Germans roll dice for 5 infantry in Finland, round 2 : 4/5 hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Finland
Germans win with 4 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Volgograd
Russians attack with 1 fighter and 1 mech_infantry
Germans defend with 1 armour and 1 factory_minor
Russians roll dice for 1 fighter and 1 mech_infantry in Volgograd, round 2 : 1/2 hits
Germans roll dice for 1 armour in Volgograd, round 2 : 0/1 hits
1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits
Germans roll dice for 1 armour in Smolensk, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Smolensk
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits
Germans roll dice for 1 armour in Smolensk, round 3 : 0/1 hits
1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
Battle in Caucasus
Russians attack with 1 armour
Germans defend with 1 armour
Russians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
Germans roll dice for 1 armour in Caucasus, round 2 : 1/1 hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Caucasus
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 armour
Casualties for Russians: 1 armourNon Combat Move - Russians
1 mech_infantry moved from Iraq to Egypt
1 fighter moved from Volgograd to Russia
1 fighter moved from Smolensk to Russia
2 artilleries and 2 infantry moved from Novgorod to Karelia
1 fighter moved from Manchuria to Korea
2 infantry moved from Korea to Manchuria
1 aaGun moved from Korea to ManchuriaPlace Units - Russians
1 artillery, 1 fighter and 8 infantry placed in Russia
1 armour and 1 artillery placed in NovgorodTurn Complete - Russians
Russians collect 32 PUs; end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 bomber, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from French Indo China to Yunnan
1 mech_infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
1 fighter moved from 35 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to Malaya
1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
1 artillery, 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 35 Sea Zone to 37 Sea Zone
1 artillery and 2 infantry moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Hopei
1 fighter moved from French Indo China to Chahar
1 fighter moved from Jehol to Manchuria
3 fighters moved from Japan to Manchuria
3 bombers moved from French Indo China to Manchuria
1 bomber moved from French Indo China to Manchuria
1 armour moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 armour moved from Shan State to French Indo ChinaCombat - Japanese
Battle in Manchuria
Japanese attack with 4 bombers, 4 fighters and 2 infantry
Russians defend with 1 aaGun and 4 infantry
Japanese win, taking Manchuria from Chinese with 4 bombers, 4 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 4 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports
Americans defend with 1 transport
Japanese win with 2 battleships, 3 carriers, 2 cruisers, 2 destroyers, 2 submarines and 2 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Hopei
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
Chinese defend with 4 infantry
Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Chinese: 4 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Malaya
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 3 tactical_bombers
Americans defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
4 bombers moved from Manchuria to Japan
1 fighter moved from Manchuria to Japan
3 fighters moved from Manchuria to Jehol
1 fighter moved from Chahar to Jehol
1 fighter moved from Hopei to Jehol
3 fighters and 3 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from 45 Sea Zone to 37 Sea Zone
1 fighter moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea Zone
1 tactical_bomber moved from Malaya to 37 Sea ZonePlace Units - Japanese
1 armour and 2 mech_infantrys placed in Kwangtung
1 armour and 2 mech_infantrys placed in French Indo China
1 bomber and 1 tactical_bomber placed in Japan
1 submarine placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,5
Japanese collect 43 PUs (6 lost to blockades); end with 43 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 35 Sea Zone
Americans take 35 Sea Zone from Japanese
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 41 Sea Zone to 44 Sea ZoneCombat - Americans
Non Combat Move - Americans
2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 aaGun, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 cruiser moved from 54 Sea Zone to 26 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 armour, 2 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 5 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 1 transport placed in 10 Sea Zone
2 bombers placed in Western United States
1 infantry placed in Western United States
1 infantry placed in Eastern United States
1 fighter placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
Chinese take Hunan from Japanese
3 infantry moved from Szechwan to Yunnan
1 fighter moved from Tsinghai to YunnanCombat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits
Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 1/3 hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 4 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Yunnan to SzechwanPlace Units - Chinese
2 infantry placed in Szechwan
1 infantry placed in Suiyuyan
1 infantry placed in Anhwe
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 11 PUs; end with 12 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 mech_infantry moved from Persia to Caucasus
Russians take Caucasus from Germans
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 tactical_bomber moved from Burma to MalayaCombat - British
Strategic bombing raid in Malaya
AA fire in Malaya : 0/1 hits
Bombing raid in Malaya rolls: 3 and causes: 3 damage to unit: harbour
Bombing raid in Malaya causes 3 damage total.Non Combat Move - British
1 tactical_bomber moved from Malaya to Burma
2 fighters moved from Burma to India
3 infantry moved from Burma to India
1 mech_infantry moved from India to Burma
1 infantry moved from Burma to India
1 battleship, 1 cruiser and 2 transports moved from 39 Sea Zone to 79 Sea Zone
2 fighters moved from Persia to Kansu
1 fighter moved from Egypt to Persia
3 mech_infantrys moved from Egypt to Iraq
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 armour, 1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 86 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 86 Sea Zone to Brazil
1 infantry moved from Egypt to AlexandriaPlace Units - British
1 factory_minor placed in Egypt
1 armour, 1 fighter and 1 infantry placed in PersiaTurn Complete - British
British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific
2 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,3,4,6,5,4,3,6,5,4,4,4,2,5,1,1,5,4,2,4,1,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry and 1 mech_infantry -
Lucky you.
Forgot about to destroy the TT in sz 99. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 bomber moved from Ukraine to Volgograd
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Cyprus to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea ZoneCombat - Italians
Battle in Volgograd
Italians attack with 2 armour and 1 bomber
Russians defend with 1 factory_minor and 1 mech_infantry
Italians win, taking Volgograd from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantryNon Combat Move - Italians
1 bomber moved from Volgograd to Bryansk
2 artilleries and 1 infantry moved from Western Ukraine to Bryansk
2 aaGuns moved from Bessarabia to Ukraine
3 infantry moved from Romania to Bessarabia
1 infantry moved from 95 Sea Zone to Southern Italy
1 fighter moved from Gibraltar to Southern Italy
1 cruiser moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Gibraltar to Southern Italy
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern FrancePlace Units - Italians
1 armour and 5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs





