@Private-Panic small NCM edit. Please take the latest post
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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On Italy’s go I’m down in London tonight so will be tomorrow at earliest I’m afraid.
Just to let you all know that I am away for the w/e - visiting some of Julie’s family. Hope you each have equally exciting fun activities planned?!
Will look to do France when I get back.
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Or you could surrender again. They like doing that. Germany is probably making those Frogs quake, as we speak.
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Talking of national stereotypes, when are Italy going to change sides? :-P
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When you land in Italy. Do you not know your history?
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What about the Triple Alliance in WW1? A change of sides without firing a shot! :-P
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Itlay could never side with Austria; we wanted out stolen lands back!
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That reads so weird… Is like you talk Chinese…
I myself consider myself a human accidentally born in Germany.
What is Wittmann? An Italian accidentally born as human? :lol: -
Now you are talking Japanese!
I don’t understand what you mean. -
I myself consider myself a human accidentally born in Germany.
What is Wittmann? An Italian accidentally born as human? :lol:Seb - Confused of Derbyshire here! What about witt made you think he might be human? :roll:
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Human in contrast to humanistic
Wittmann is human as in having 2 arms and 2 legs and thats about it :-P
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Sorry been on date night tonight, so Italy still pondering their next move. Will pick up tomorrow….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Italians
Italians buy nothing; Remaining resources: 2 PUs;Combat Move - Italians
2 armour moved from Trans-Jordan to Iraq
3 fighters moved from Egypt to IraqCombat - Italians
Battle in Iraq
Italians attack with 2 armour and 3 fighters
British defend with 1 factory_minor, 1 harbour and 3 mech_infantrys
Italians win, taking Iraq from British with 2 armour and 1 fighter remaining. Battle score for attacker is -8
Casualties for Italians: 2 fighters
Casualties for British: 3 mech_infantrysNon Combat Move - Italians
1 fighter moved from Iraq to EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,5,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Italians collect 3 PUs (10 lost to blockades); end with 5 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs -
Sorry can you edit my Italian Infantry and AA’s back into Southern Italy….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 fighters moved from Queensland to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 fighter moved from New South Wales to Queensland
1 artillery moved from New South Wales to South Australia
1 infantry moved from South Australia to Queensland
1 infantry moved from Queensland to Northern Territory
1 infantry moved from South Australia to Northern Territory
1 infantry moved from Queensland to Northern Territory
1 submarine moved from 43 Sea Zone to 44 Sea ZonePlace Units - ANZAC
1 armour and 1 fighter placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Combat Move - French
Turn Complete - French
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Well - that was worth waiting for!
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I thought you had died. Or that your wife had tied you up and locked you in the cellar, to prevent you playing with us.
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She lets me out from time to time!
Got back from Portsmouth around 7pm yesterday evening and felt too knackered to play A&A.
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Straight to bed, eh!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans buy 11 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Greater Southern Germany
1 artillery moved from Germany to Western Germany
1 mech_infantry moved from France to Southern France
1 artillery moved from France to Southern France
1 artillery moved from France to Holland Belgium
1 infantry moved from France to Holland Belgium
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 infantry moved from Ethiopia to 76 Sea Zone
1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
3 fighters and 1 tactical_bomber moved from 80 Sea Zone to Persia
1 tactical_bomber moved from Egypt to Persia
1 infantry moved from Trans-Jordan to Syria
Germans take Syria from French
1 fighter moved from Germany to Holland Belgium
1 tactical_bomber moved from Germany to Western Germany
1 mech_infantry moved from Belgian Congo to French Equatorial Africa
Germans take French Equatorial Africa from French
1 infantry moved from France to Southern France
3 armour and 11 mech_infantrys moved from Buryatia to Manchuria
1 mech_infantry moved from France to Yugoslavia
1 mech_infantry moved from France to Yugoslavia
1 fighter moved from Germany to YugoslaviaCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Persia: 1 fighter
EDIT: Adding units owned by Germans to 80 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in Yugoslavia
Germans attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Germany
Germans attack with 1 artillery, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 3 infantry
Americans win with 1 fighter and 2 infantry remaining. Battle score for attacker is -18
Casualties for Germans: 1 artillery, 2 infantry and 1 tactical_bomber
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 1 armour and 1 infantry
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 1 armour and 1 infantry
Battle in Greater Southern Germany
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 artillery
Germans win, taking Greater Southern Germany from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Persia
Germans attack with 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 airfield, 2 artilleries, 1 factory_minor, 2 fighters, 1 infantry and 1 tactical_bomber
British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -34
Casualties for Germans: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for British: 2 artilleries and 1 infantry
Battle in Southern France
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from British with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantryNon Combat Move - Germans
1 fighter moved from Holland Belgium to Germany
1 fighter moved from Yugoslavia to GermanyPlace Units - Germans
3 infantry placed in France
8 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,4,2,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5
Germans collect 31 PUs (2 lost to blockades); end with 32 PUs total