@Karl7 Axis minors are up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to Shensi
2 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 5 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Battle in Iraq
British attack with 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
British win, taking Iraq from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from West India to India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,5,3,6,5,6
British collect 20 PUs (4 lost to blockades); end with 20 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Battle in Iraq
British attack with 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
British win, taking Iraq from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from West India to India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,5,3,6,5,6
British collect 20 PUs (4 lost to blockades); end with 20 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode -
Mark - can you please edit 3 UK fighters from Iraq to India. Thanks.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Battle in Iraq
British attack with 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
British win, taking Iraq from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from West India to India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,5,3,6,5,6
British collect 20 PUs (4 lost to blockades); end with 20 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode -
I edited all planes from Persia -> India. Ok?
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See my PM Seb
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Battle in Iraq
British attack with 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
British win, taking Iraq from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from West India to India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,5,3,6,5,6
British collect 20 PUs (4 lost to blockades); end with 20 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 fighters and 1 tactical_bomber
EDIT: Adding units owned by British to India: 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode -
Edites 2 planes back to Persia! :roll:
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - British
British buy 2 artilleries, 1 fighter and 3 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Persia to Iraq
1 infantry moved from Normandy Bordeaux to Southern France
British take Southern France from GermansCombat - British
Battle in Iraq
British attack with 4 fighters, 3 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
British win, taking Iraq from Germans with 4 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for Germans: 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
Casualties for British: 3 infantryNon Combat Move - British
4 fighters and 1 tactical_bomber moved from Iraq to Persia
3 mech_infantrys moved from West India to India
2 artilleries and 2 infantry moved from United Kingdom to 110 Sea Zone
2 artilleries and 2 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
1 artillery and 2 infantry placed in Persia
British undo move 1.
1 fighter and 2 infantry placed in United Kingdom
2 artilleries and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,2,2,2,5,3,6,5,6
British collect 20 PUs (4 lost to blockades); end with 20 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 23 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 26 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,5
UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 31 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 26 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 2 fighters
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit Mode -
I think now we have it :-P
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Thanks Seb.
Mark - you can ignore my request for an edit a few posts back.
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Allies squander resources in how they defeat the Axis-Powers. Who should take Berlin? US? Russians? Or do we let the French take their revenge?? :mrgreen:
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Italy? Time they switched sides. :-D
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You mean Cred has not been on your side all along? Could have fooled this slant eyed Nip.
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He does seem happy for to be sunning ourselves in West Germany. Thanks for the hospitality Cred! :wink:
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I’m on the side of entertainment. Win or lose I can at least say I made the game distinctive….
Reckon its time for Adam and I to take on the seasoned players next.
Cred
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Also do you guys fancy a play by email game of Civilisation IV? Thought today that if you love Axis and Allies you’d probably go weak at the knees for Civilisation….
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I’m on the side of entertainment. Win or lose I can at least say I made the game distinctive….
Reckon its time for Adam and I to take on the seasoned players next.
Cred
Eh? Are you surrendering?
Happy to partner you Cred. Although victory would be sweeter than interesting! El-rude and witt (with a small w) may prefer a more equal game than the two veteran has-been vs the two young bloods?