@captainwalker yama up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from France to Southern FranceCombat - British
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Southern France to Gibraltar
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
3 artilleries moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to PersiaPlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 24 PUs (1 lost to blockades); end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 3 fighters
EDIT: Adding units owned by ANZAC to India: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - French
5 infantry moved from France to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - French
2 artilleries and 1 fighter placed in Normandy BordeauxTurn Complete - French
French collect 22 PUs; end with 22 PUs total -
If we dont loose the money on Capture of Paris… what is happening with it? it gets deleted? or can we build with it next turn in Normandy?
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The money is deleted but not stolen Seb. France would have preferred Paris to be retained, but the US did it’s turn before I could look, so have not studied whether that was even possible, but it seems unlikely given G’s accumulation of units in WG & G.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 mech_infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Eastern Poland to Yugoslavia
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter moved from Ukraine to Poland
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 artilleries and 1 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Novosibirsk to Tsinghai
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 mech_infantry moved from Bulgaria to YugoslaviaCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Tsinghai to Kansu
1 tactical_bomber moved from Samara to Kansu
1 aaGun moved from Novosibirsk to Kansu
2 mech_infantrys moved from Novosibirsk to Yenisey
1 artillery and 1 infantry moved from Timguska to Kansu
3 mech_infantrys moved from Timguska to Yenisey
4 artilleries moved from Timguska to Yenisey
4 infantry moved from Timguska to Yenisey
2 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
3 aaGuns, 9 artilleries, 36 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Slovakia Hungary
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Karelia to Novgorod
2 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
1 armour placed in Russia
1 armour and 2 artilleries placed in Novgorod
1 artillery and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs -
72 IPC, whoa
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Yeah! Once we’ve obliterated these Nazi’s you capitalists had better watch out!
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Yeah… looks like its now a rush… who is first in Berlin… like back in 44/45 :-o
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Where’s witt when you want him? He’s wanted so rarely you’d think he’d rush to be here! :wink:
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@Private:
Where’s witt when you want him? He’s wanted so rarely you’d think he’d rush to be here! :wink:
Probably pro-actively supporting the UKIP. And when they have won he will be told: “Thanks a lot, and now get off the Island!” :roll:
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If they do that, I will don my Nazi uniform (like Prince Harry), frog March to the town hall
and swear allegiance to his granny.
After all I have done for racial integration!We had family visiting. Only just got back from Al’s parents’.
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Probably pro-actively supporting the UKIP. And when they have won he will be told: "Thanks a lot, and now get off the Island!"Â :roll:
There’s always room for hope …. :-D
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 fighter moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
1 artillery moved from Malaya to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from French Indo China to 42 Sea Zone
1 artillery moved from Sikang to Kazakhstan
1 mech_infantry moved from Sikang to Kazakhstan
1 infantry moved from Shensi to Tsinghai
1 mech_infantry moved from Kweichow to Tsinghai
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 43 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 infantry moved from 2 Sea Zone to Alaska
1 infantry moved from 2 Sea Zone to Alaska
1 tactical_bomber moved from Caroline Islands to 55 Sea ZoneCombat - Japanese
Battle in Alaska
Battle in Tsinghai
Japanese attack with 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
1 mech_infantry owned by the Japanese retreated to Shensi
Chinese win, taking Alaska from Americans with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Japanese attack with 1 artillery and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Kazakhstan from Russians with 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 43 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 fighter, 1 submarine and 1 transport
ANZAC defend with 1 transport; Americans defend with 1 carrier
Japanese win with 1 bomber, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 23
Casualties for ANZAC: 1 transport
Casualties for Americans: 1 carrier
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 destroyerNon Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 mech_infantry moved from French Indo China to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Szechwan
1 artillery moved from Hopei to Kweichow
1 artillery moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Kiangsu to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Kiangsu to Anhwe
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 17 Sea Zone to 24 Sea Zone
1 destroyer moved from 6 Sea Zone to 23 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 destroyer moved from 35 Sea Zone to 32 Sea Zone
1 fighter moved from 43 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
1 tactical_bomber moved from 6 Sea Zone to Japan
1 fighter moved from 6 Sea Zone to Japan
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 bomber moved from 42 Sea Zone to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 carrier moved from 37 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 42 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea ZonePlace Units - Japanese
1 destroyer placed in 37 Sea Zone
3 destroyers and 1 fighter placed in 6 Sea Zone
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry placed in Japan
1 artillery and 1 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo ChinaTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 mech_infantry
Yunnan : 1 flag, 1 artillery, 1 infantry and 2 mech_infantrys
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 artillery and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 artillery and 1 infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 infantry
Sikang : 1 flag, 1 aaGun and 1 infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag
Burma : 1 flag, 1 aaGun, 11 artilleries, 7 infantry and 8 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Alaska : 1 flag, 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag, 1 artillery
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag, 1 submarine and 1 transport
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
32 Sea Zone : 1 destroyer
37 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
35 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber
39 Sea Zone : 1 submarine
24 Sea Zone : 1 destroyer
23 Sea Zone : 1 destroyer
16 Sea Zone : 1 destroyer
2 Sea Zone : 1 transport
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 3 destroyers, 2 fighters and 1 transport
55 Sea Zone : 1 destroyer
Egypt : 1 fighter
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 29 / 43
Russians : 48 / 72
Japanese : 69 / 74
Americans : 53 / 88
Chinese : 2 / 2
British : 24 / 30
UK_Pacific : 5 / 4
Italians : 9 / 2
ANZAC : 10 / 24
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to ShensiCombat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Chinese win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 fighter moved from Shensi to KansuTurn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;Combat Move - British
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by French from 110 Sea Zone: 2 infantry
EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 110 Sea Zone: 1 transport
EDIT: Adding units owned by French to 110 Sea Zone: 2 infantry
EDIT: Adding units owned by British to 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
2 mech_infantrys moved from Persia to West India
1 mech_infantry moved from Persia to West IndiaPlace Units - British
3 infantry placed in Persia
1 artillery and 2 infantry placed in Iraq
British undo move 2.
1 artillery and 2 infantry placed in Iraq
2 artilleries and 1 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
British collect 21 PUs (3 lost to blockades); end with 21 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 24 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 27 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry