@captainwalker yama up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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What do you do Seb that you can play with us while those around you slug their guts out?
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 artilleries, 3 destroyers, 1 fighter, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 infantry moved from Shan State to Burma
1 infantry moved from Yunnan to Burma
1 mech_infantry moved from Shensi to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Jehol to Chahar
1 infantry moved from Suiyuyan to Shensi
1 artillery moved from Suiyuyan to Hopei
1 artillery moved from Jehol to Chahar
1 infantry moved from Sakha to Siberia
2 fighters and 1 tactical_bomber moved from Japan to 16 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 mech_infantry moved from French Indo China to Burma
2 artilleries moved from Shan State to Burma
2 mech_infantrys moved from Szechwan to Burma
7 artilleries, 3 infantry and 1 mech_infantry moved from Yunnan to Burma
1 mech_infantry moved from Hunan to Burma
1 mech_infantry moved from Kweichow to Burma
1 mech_infantry moved from Kweichow to Burma
1 bomber moved from French Indo China to Burma
1 infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Hopei to Yunnan
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Kweichow
1 fighter moved from Java to 55 Sea Zone
2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 mech_infantry moved from Sikang to Samara
Japanese take Samara from RussiansCombat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 destroyer
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Burma
Japanese attack with 9 artilleries, 1 bomber, 5 infantry and 7 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese win, taking Burma from UK_Pacific with 9 artilleries, 1 bomber, 5 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
1 bomber moved from Burma to French Indo China
1 infantry moved from French Indo China to Yunnan
1 artillery moved from French Indo China to Yunnan
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 46 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 46 Sea Zone to Caroline Islands
1 fighter moved from 46 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
2 fighters and 1 tactical_bomber moved from 16 Sea Zone to JapanPlace Units - Japanese
1 fighter placed in 37 Sea Zone
2 infantry placed in Malaya
1 artillery, 1 infantry and 1 mech_infantry placed in French Indo China
1 infantry placed in Japan
2 mech_infantrys placed in Kiangsu
Japanese undo move 2.
1 artillery and 1 infantry placed in Malaya
1 infantry placed in Kiangsu
3 destroyers placed in 6 Sea Zone
1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery
EDIT: Removing units owned by Japanese from Malaya: 1 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 1 infantry
EDIT: Turning off Edit ModeTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
Iwo Jima : 1 infantry
Paulau Island : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Korea : 2 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 infantry and 2 mech_infantrys
Kiangsi : 1 flag
Japan : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
Jehol : 1 flag
Okinawa : 1 infantry
Manchuria : 1 flag
Shensi : 1 flag, 1 infantry
Yunnan : 1 flag, 1 artillery, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry and 1 mech_infantry
Hunan : 1 flag, 1 mech_infantry
Hopei : 1 flag, 1 artillery
Tsinghai : 1 flag, 1 mech_infantry
Szechwan : 1 flag, 1 infantry
Chahar : 1 flag, 1 artillery and 1 infantry
Sikang : 1 flag, 1 aaGun, 1 artillery and 1 mech_infantry
Anhwe : 1 flag, 1 infantry
Ceylon : 1 flag
Shan State : 1 flag, 1 artillery and 1 infantry
Burma : 1 flag, 1 aaGun, 9 artilleries, 5 infantry and 7 mech_infantrys
Malaya : 1 flag, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Borneo : 1 flag, 1 infantry
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 1 infantry
Guam : 1 flag, 1 airfield and 1 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Siberia : 1 flag, 1 infantry
Kazakhstan : 1 flag
French Indo China : 1 flag, 1 artillery, 1 bomber, 1 factory_minor, 1 infantry and 1 mech_infantry
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
46 Sea Zone : 1 destroyer
37 Sea Zone : 2 carriers, 2 destroyers, 3 fighters, 1 tactical_bomber and 1 transport
35 Sea Zone : 1 carrier, 2 destroyers, 2 fighters and 1 submarine
39 Sea Zone : 1 submarine
16 Sea Zone : 1 destroyer
5 Sea Zone : 1 submarine
6 Sea Zone : 1 carrier, 3 destroyers and 2 transports
55 Sea Zone : 1 destroyer
Egypt : 1 fighter
Samara : 1 flag, 1 mech_infantry
80 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 31 / 44
Russians : 40 / 60
Japanese : 69 / 74
Americans : 55 / 92
Chinese : 1 / 1
British : 25 / 35
UK_Pacific : 5 / 3
Italians : 12 / 12
ANZAC : 10 / 18
French : 15 / 18
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 harbour, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 unit repaired.
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 bomber moved from Queensland to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from France to Holland Belgium
1 bomber moved from Norway to Holland BelgiumCombat - Americans
Americans creates battle in territory 98 Sea Zone
Battle in 46 Sea Zone
Americans attack with 1 bomber and 1 fighter
Japanese defend with 1 destroyer
Americans win, taking 98 Sea Zone from Germans with 1 bomber remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Holland Belgium
Americans attack with 1 artillery, 1 bomber, 5 fighters and 1 infantry
Germans defend with 1 infantry and 1 mech_infantry
Americans win, taking Holland Belgium from Germans with 1 artillery, 1 bomber and 5 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 bomber moved from Holland Belgium to Norway
2 fighters moved from Holland Belgium to 113 Sea Zone
3 fighters moved from Holland Belgium to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
2 infantry and 2 mech_infantrys moved from Hawaiian Islands to 26 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 26 Sea Zone to 31 Sea Zone
2 infantry and 2 mech_infantrys moved from 31 Sea Zone to Wake Island
1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 31 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Wake Island
1 carrier, 2 destroyers and 2 tactical_bombers moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from 46 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 49 Sea Zone to 54 Sea ZonePlace Units - Americans
1 harbour placed in Wake Island
1 infantry and 1 tactical_bomber placed in Norway
1 transport placed in 113 Sea Zone
1 carrier, 1 cruiser and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
1 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to TsinghaiCombat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
retreated to Tsinghai
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Tsinghai to KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - British
British buy 2 artilleries, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France
2 fighters moved from France to Southern FranceCombat - British
Battle in Southern France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
British win, taking Southern France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantryNon Combat Move - British
2 fighters moved from Southern France to Gibraltar
1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
3 artilleries moved from Iraq to Trans-Jordan
1 fighter moved from Trans-Jordan to PersiaPlace Units - British
3 mech_infantrys placed in Persia
1 artillery and 2 infantry placed in Iraq
1 artillery and 3 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
British collect 24 PUs (1 lost to blockades); end with 24 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 27 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 30 PUsPlace Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs total
Some Units in India change ownership: 1 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - Italians
Italians buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Place Units - Italians
1 infantry placed in Southern Italy
3 infantry placed in EgyptTurn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,4,3,6,2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6
Italians collect 2 PUs (10 lost to blockades); end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter moved from Queensland to Java
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from 43 Sea Zone to BorneoCombat - ANZAC
Battle in Java
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 fighter and 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Borneo
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantryNon Combat Move - ANZAC
1 fighter moved from New Guinea to QueenslandPlace Units - ANZAC
1 artillery and 1 infantry placed in New South Wales
1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Persia: 3 fighters
EDIT: Adding units owned by ANZAC to India: 3 fighters
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 12
Purchase Units - French
French buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs;Combat Move - French
2 infantry moved from France to Northern ItalyCombat - French
Battle in Northern Italy
French attack with 2 infantry
Germans defend with 1 infantry; Italians defend with 1 factory_major
French converts factory_major into different units
French win, taking Northern Italy from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - French
5 infantry moved from France to Normandy Bordeaux
2 infantry moved from United Kingdom to 110 Sea ZonePlace Units - French
2 artilleries and 1 fighter placed in Normandy BordeauxTurn Complete - French
French collect 22 PUs; end with 22 PUs total -
If we dont loose the money on Capture of Paris… what is happening with it? it gets deleted? or can we build with it next turn in Normandy?
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The money is deleted but not stolen Seb. France would have preferred Paris to be retained, but the US did it’s turn before I could look, so have not studied whether that was even possible, but it seems unlikely given G’s accumulation of units in WG & G.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour, 3 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 armour moved from Bulgaria to Greece
Russians take Greece from Italians
1 armour moved from Greece to Albania
Russians take Albania from Italians
1 mech_infantry moved from Bulgaria to Yugoslavia
1 fighter moved from Eastern Poland to Yugoslavia
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 tactical_bomber moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 fighter moved from Ukraine to Poland
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Volgograd to Kazakhstan
Russians take Kazakhstan from Japanese
2 artilleries and 1 infantry moved from Volgograd to Samara
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Novosibirsk to Tsinghai
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Slovakia Hungary to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 mech_infantry moved from Bulgaria to YugoslaviaCombat - Russians
Battle in Tsinghai
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Poland
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians win, taking Poland from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Yugoslavia
Russians attack with 1 fighter and 2 mech_infantrys
Germans defend with 1 mech_infantry
Russians win, taking Yugoslavia from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Samara
Russians attack with 2 artilleries, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win, taking Samara from Japanese with 2 artilleries and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 artillery moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
1 fighter moved from Tsinghai to Kansu
1 tactical_bomber moved from Samara to Kansu
1 aaGun moved from Novosibirsk to Kansu
2 mech_infantrys moved from Novosibirsk to Yenisey
1 artillery and 1 infantry moved from Timguska to Kansu
3 mech_infantrys moved from Timguska to Yenisey
4 artilleries moved from Timguska to Yenisey
4 infantry moved from Timguska to Yenisey
2 infantry moved from Timguska to Kansu
5 infantry moved from Timguska to Yenisey
1 infantry moved from Timguska to Yenisey
1 fighter and 1 tactical_bomber moved from Poland to Slovakia Hungary
1 fighter moved from Yugoslavia to Slovakia Hungary
3 aaGuns, 9 artilleries, 36 infantry and 2 mech_infantrys moved from Eastern Poland to Slovakia Hungary
2 artilleries and 1 infantry moved from Bessarabia to Romania
1 artillery and 2 infantry moved from Ukraine to Bessarabia
1 armour moved from Western Ukraine to Slovakia Hungary
2 artilleries and 1 infantry moved from Novgorod to Baltic States
1 infantry moved from Vyborg to Novgorod
1 artillery moved from Karelia to Novgorod
2 mech_infantrys moved from Russia to Western UkrainePlace Units - Russians
1 armour placed in Russia
1 armour and 2 artilleries placed in Novgorod
1 artillery and 2 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
4 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 49 PUs; end with 49 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 54 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 72 PUs -
72 IPC, whoa
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Yeah! Once we’ve obliterated these Nazi’s you capitalists had better watch out!
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Yeah… looks like its now a rush… who is first in Berlin… like back in 44/45 :-o
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Where’s witt when you want him? He’s wanted so rarely you’d think he’d rush to be here! :wink:
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@Private:
Where’s witt when you want him? He’s wanted so rarely you’d think he’d rush to be here! :wink:
Probably pro-actively supporting the UKIP. And when they have won he will be told: “Thanks a lot, and now get off the Island!” :roll:
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If they do that, I will don my Nazi uniform (like Prince Harry), frog March to the town hall
and swear allegiance to his granny.
After all I have done for racial integration!We had family visiting. Only just got back from Al’s parents’.
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Probably pro-actively supporting the UKIP. And when they have won he will be told: "Thanks a lot, and now get off the Island!"Â :roll:
There’s always room for hope …. :-D