@Entek italy up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 6 Purchase Units - British 
 British buy 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;Combat Move - British 
 2 artilleries moved from Ethiopia to Anglo Egyptian Sudan
 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 fighter moved from 71 Sea Zone to Anglo Egyptian SudanCombat - British 
 Battle in Anglo Egyptian Sudan
 British attack with 2 artilleries, 1 fighter and 1 mech_infantry
 Italians defend with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry
 retreated to Anglo Egyptian Sudan
 Italians win with 2 armour and 2 artilleries remaining. Battle score for attacker is -5
 Casualties for British: 2 artilleries and 1 mech_infantry
 Casualties for Italians: 1 infantry and 1 mech_infantryNon Combat Move - British 
 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
 1 mech_infantry moved from Union of South Africa to Belgian Congo
 1 infantry moved from Union of South Africa to 71 Sea Zone
 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 71 Sea Zone to 70 Sea Zone
 1 infantry moved from 70 Sea Zone to Belgian Congo
 1 armour moved from Tunisia to Tobruk
 2 transports moved from 91 Sea Zone to 92 Sea Zone
 2 infantry moved from Morocco to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 1 armour moved from United Kingdom to 110 Sea Zone
 1 infantry moved from Holland Belgium to 110 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
 1 destroyer moved from 110 Sea Zone to 92 Sea Zone
 1 armour moved from 92 Sea Zone to Algeria
 1 infantry moved from 92 Sea Zone to Algeria
 1 aaGun and 1 artillery moved from Morocco to Algeria
 3 aaGuns, 1 artillery, 11 infantry and 1 mech_infantry moved from India to West India
 1 mech_infantry moved from Eastern Persia to Northwest Persia
 British take Northwest Persia from Neutral_Allies
 1 fighter moved from Persia to West India
 1 submarine moved from 92 Sea Zone to 97 Sea Zone
 2 fighters moved from United Kingdom to French West AfricaPlace Units - British 
 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa
 1 fighter and 1 tactical_bomber placed in United KingdomTurn Complete - British 
 British collect 31 PUs; end with 31 PUs totalPlace Units - UK_Pacific 
 1 infantry placed in IndiaTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,1,4,1,1,1,5,1
 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
 Some Units in India change ownership: 1 infantry
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 6 Purchase Units - Italians 
 Italians buy 6 infantry; Remaining resources: 5 PUs;Combat Move - Italians Non Combat Move - Italians 
 1 mech_infantry moved from Egypt to Iraq
 2 armour moved from Egypt to Iraq
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 2 armour moved from Anglo Egyptian Sudan to Egypt
 1 artillery moved from Anglo Egyptian Sudan to Egypt
 1 tactical_bomber moved from Syria to Iraq
 2 fighters moved from Southern Italy to IraqPlace Units - Italians 
 3 infantry placed in Southern Italy
 3 infantry placed in EgyptTurn Complete - Italians 
 Total Cost from Convoy Blockades: 9
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,2,5,1,3
 Italians collect 7 PUs (9 lost to blockades); end with 12 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy nothing; Remaining resources: 10 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 aaGun moved from India to West India
 2 infantry moved from India to West IndiaTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 20 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 6 Combat Move - French 
 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
 British take Anglo Egyptian Sudan from Italians
 1 infantry moved from Belgian Congo to Anglo Egyptian SudanCombat - French Non Combat Move - French 
 1 fighter moved from Belgian Congo to 70 Sea ZoneTurn Complete - French 
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 Sorry I could not move to Queensland, 
 PP.
 Seb just won’t back off!
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 @wittmann: Sorry I could not move to Queensland, 
 PP.
 Seb just won’t back off!Never give up! Never surrender! 
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 No problem witt. The Yanks will be more effective under my leadership! 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 Germans take Holland Belgium from BritishCombat - Germans 
 Battle in Western Ukraine
 Germans attack with 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys
 Russians defend with 2 infantry
 Germans win, taking Western Ukraine from Russians with 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 2 aaGuns moved from Eastern Poland to Western Ukraine
 1 mech_infantry moved from Novgorod to Eastern Poland
 7 mech_infantrys moved from Germany to Eastern Poland
 1 mech_infantry moved from Novgorod to Eastern Poland
 1 tactical_bomber moved from Southern Italy to Egypt
 1 infantry moved from Egypt to Alexandria
 1 infantry moved from Trans-Jordan to Egypt
 1 artillery moved from Normandy Bordeaux to France
 1 artillery moved from France to Western Germany
 1 infantry moved from Western Germany to France
 2 fighters moved from Western Germany to Iraq
 1 fighter moved from Western Germany to IraqPlace Units - Germans 
 3 fighters placed in Iraq
 3 armour placed in Novgorod
 4 mech_infantrys placed in Germany
 1 infantry placed in FranceTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 Germans take Holland Belgium from BritishCombat - Germans 
 Battle in Western Ukraine
 Germans attack with 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys
 Russians defend with 2 infantry
 Germans win, taking Western Ukraine from Russians with 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 2 aaGuns moved from Eastern Poland to Western Ukraine
 1 mech_infantry moved from Novgorod to Eastern Poland
 7 mech_infantrys moved from Germany to Eastern Poland
 1 mech_infantry moved from Novgorod to Eastern Poland
 1 tactical_bomber moved from Southern Italy to Egypt
 1 infantry moved from Egypt to Alexandria
 1 infantry moved from Trans-Jordan to Egypt
 1 artillery moved from Normandy Bordeaux to France
 1 artillery moved from France to Western Germany
 1 infantry moved from Western Germany to France
 2 fighters moved from Western Germany to Iraq
 1 fighter moved from Western Germany to IraqPlace Units - Germans 
 3 fighters placed in Iraq
 3 armour placed in Novgorod
 4 mech_infantrys placed in Germany
 1 infantry placed in FranceTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Romania: 1 infantry
 EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
 EDIT: Turning off Edit Mode
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 3 armour, 3 fighters, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys moved from Eastern Poland to Western Ukraine
 1 infantry moved from Normandy Bordeaux to Holland Belgium
 Germans take Holland Belgium from BritishCombat - Germans 
 Battle in Western Ukraine
 Germans attack with 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys
 Russians defend with 2 infantry
 Germans win, taking Western Ukraine from Russians with 13 armour, 14 artilleries, 28 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 2 aaGuns moved from Eastern Poland to Western Ukraine
 1 mech_infantry moved from Novgorod to Eastern Poland
 7 mech_infantrys moved from Germany to Eastern Poland
 1 mech_infantry moved from Novgorod to Eastern Poland
 1 tactical_bomber moved from Southern Italy to Egypt
 1 infantry moved from Egypt to Alexandria
 1 infantry moved from Trans-Jordan to Egypt
 1 artillery moved from Normandy Bordeaux to France
 1 artillery moved from France to Western Germany
 1 infantry moved from Western Germany to France
 2 fighters moved from Western Germany to Iraq
 1 fighter moved from Western Germany to IraqPlace Units - Germans 
 3 fighters placed in Iraq
 3 armour placed in Novgorod
 4 mech_infantrys placed in Germany
 1 infantry placed in FranceTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3
 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Romania: 1 infantry
 EDIT: Adding units owned by Germans to Bessarabia: 1 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Western Germany: 1 artillery
 EDIT: Removing units owned by Germans from Western Germany: 1 artillery
 EDIT: Removing units owned by Germans from Western Germany: 1 infantry
 EDIT: Adding units owned by Germans to France: 2 artilleries and 1 infantry
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - Russians 
 Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 2 armour and 6 mech_infantrys moved from Caucasus to Iraq
 1 bomber, 4 fighters and 1 tactical_bomber moved from Rostov to Iraq
 1 infantry moved from Bryansk to Belarus
 Russians take Belarus from GermansCombat - Russians 
 Battle in Iraq
 Russians attack with 2 armour, 1 bomber, 4 fighters, 6 mech_infantrys and 1 tactical_bomber
 Germans defend with 1 factory_minor and 6 fighters; Italians defend with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
 2 armour owned by the Russians and 1 mech_infantry owned by the Russians retreated to Northwest Persia
 Germans win with 8 fighters remaining. Battle score for attacker is 7
 Casualties for Russians: 5 mech_infantrys
 Casualties for Italians: 2 armour, 1 mech_infantry and 1 tactical_bomberNon Combat Move - Russians 
 4 mech_infantrys moved from Rostov to Northwest Persia
 4 mech_infantrys moved from Rostov to Northwest Persia
 4 armour moved from Rostov to Northwest Persia
 1 bomber, 4 fighters and 1 tactical_bomber moved from Iraq to Northwest Persia
 2 aaGuns moved from Timguska to Kansu
 5 infantry moved from Timguska to Kansu
 2 infantry moved from Yenisey to Timguska
 2 infantry moved from Yakut S.S.R. to Yenisey
 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
 1 artillery moved from Volgograd to Tambov
 2 infantry moved from Volgograd to Tambov
 1 infantry moved from Ukraine to Bryansk
 2 infantry moved from Rostov to Tambov
 1 artillery moved from Rostov to Tambov
 4 aaGuns moved from Bryansk to Tambov
 2 aaGuns moved from Bryansk to Russia
 5 artilleries moved from Bryansk to Tambov
 4 artilleries moved from Bryansk to Russia
 24 infantry moved from Bryansk to Tambov
 1 artillery moved from Russia to Vologda
 9 infantry moved from Bryansk to Tambov
 9 infantry moved from Bryansk to Russia
 1 infantry moved from Bryansk to Russia
 1 infantry moved from Russia to BryanskPlace Units - Russians 
 1 infantry placed in Ukraine
 4 artilleries and 6 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 30 PUs; end with 30 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
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 Lot of cash for Russia. Nice! 
 Will see your go, if you do it in the morning, Seb. Not sure I will see Adam’s riposte.
 Might be bleary eye from the eye drops, but if I can I will post to say how angry I am!
 Have a good evening all. I suspect I will not sleep much!
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 harbour, 1 infantry and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Shensi to Suiyuyan
 1 infantry moved from Shensi to Tsinghai
 1 artillery and 1 infantry moved from Szechwan to Sikang
 1 fighter and 1 tactical_bomber moved from Shensi to Suiyuyan
 1 fighter and 1 tactical_bomber moved from Yunnan to Tsinghai
 2 fighters moved from Yunnan to Sikang
 1 armour, 1 artillery, 4 infantry and 7 mech_infantrys moved from Burma to India
 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 25 Sea ZoneCombat - Japanese 
 Battle in 25 Sea Zone
 Japanese attack with 3 fighters and 3 tactical_bombers
 Americans defend with 1 destroyer
 Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Americans: 1 destroyer
 Battle in Suiyuyan
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in Tsinghai
 Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
 Chinese defend with 1 infantry
 Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in Sikang
 Japanese attack with 1 artillery, 2 fighters and 1 infantry
 Chinese defend with 1 infantry
 Japanese win, taking Sikang from Chinese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
 Casualties for Chinese: 1 infantry
 Casualties for Japanese: 1 infantry
 Battle in India
 Japanese attack with 1 armour, 1 artillery, 4 infantry and 7 mech_infantrys
 British defend with 1 airfield, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
 Japanese captures 2PUs while taking UK_Pacific capital
 Japanese converts factory_major into different units
 Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
 Casualties for British: 1 infantry
 Casualties for Japanese: 1 infantryNon Combat Move - Japanese 
 1 infantry moved from Kwangsi to 36 Sea Zone
 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
 1 infantry moved from Ceylon to 39 Sea Zone
 2 infantry moved from 39 Sea Zone to India
 1 transport moved from 39 Sea Zone to 37 Sea Zone
 1 transport moved from 38 Sea Zone to 36 Sea Zone
 2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 6 Sea Zone
 2 artilleries and 2 infantry moved from 6 Sea Zone to Japan
 3 fighters and 3 tactical_bombers moved from 25 Sea Zone to 31 Sea Zone
 1 battleship, 4 carriers, 1 cruiser, 4 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 33 Sea Zone to 31 Sea Zone
 2 fighters moved from Japan to Wake Island
 1 fighter moved from 6 Sea Zone to Wake Island
 2 carriers moved from 6 Sea Zone to 31 Sea Zone
 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
 1 infantry moved from Japan to 6 Sea Zone
 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
 1 infantry moved from Iwo Jima to 17 Sea Zone
 2 infantry and 1 transport moved from 17 Sea Zone to 31 Sea Zone
 2 infantry moved from 31 Sea Zone to Wake Island
 2 fighters and 1 tactical_bomber moved from Caroline Islands to 31 Sea Zone
 1 tactical_bomber moved from 6 Sea Zone to 31 Sea Zone
 2 fighters moved from French Indo China to 6 Sea Zone
 1 bomber moved from French Indo China to Japan
 1 bomber moved from Shensi to Japan
 1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
 1 fighter and 1 tactical_bomber moved from Tsinghai to Shensi
 2 fighters moved from Sikang to Shensi
 2 infantry moved from Kweichow to Shensi
 1 infantry moved from Szechwan to Shensi
 1 destroyer moved from 35 Sea Zone to 6 Sea Zone
 1 destroyer moved from 31 Sea Zone to 25 Sea Zone
 1 destroyer moved from 45 Sea Zone to 54 Sea Zone
 2 infantry moved from New Guinea to Dutch New GuineaPlace Units - Japanese 
 1 harbour placed in Wake Island
 1 carrier and 1 destroyer placed in 6 Sea Zone
 1 fighter and 1 tactical_bomber placed in Japan
 1 artillery and 1 infantry placed in French Indo ChinaTurn Complete - Japanese 
 Japanese collect 66 PUs; end with 68 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - Americans 
 Americans buy 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans 
 2 armour moved from Tobruk to Alexandria
 1 mech_infantry moved from Tobruk to Alexandria
 1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
 1 artillery and 1 infantry moved from 98 Sea Zone to Alexandria
 1 infantry moved from French West Africa to French Central Africa
 Americans take French Central Africa from Germans
 1 submarine moved from 26 Sea Zone to 25 Sea Zone
 6 fighters and 3 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
 1 bomber moved from Hawaiian Islands to 25 Sea Zone
 2 fighters moved from Hawaiian Islands to 25 Sea ZoneCombat - Americans 
 Battle in Alexandria
 Americans attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
 Germans defend with 1 airfield and 1 infantry
 Americans win, taking Alexandria from Germans with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Americans: 1 infantry
 Battle in 25 Sea Zone
 Americans attack with 1 bomber, 8 fighters, 1 submarine and 3 tactical_bombers
 Japanese defend with 1 destroyer
 Americans win with 1 bomber, 8 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - Americans 
 1 battleship, 5 carriers, 2 cruisers, 3 destroyers and 3 transports moved from 26 Sea Zone to 10 Sea Zone
 8 fighters moved from 25 Sea Zone to Hawaiian Islands
 3 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
 1 bomber moved from 25 Sea Zone to Western United States
 1 fighter moved from Western United States to 10 Sea Zone
 1 fighter moved from Eastern United States to 10 Sea Zone
 1 artillery moved from Eastern United States to 101 Sea Zone
 1 infantry moved from French West Africa to 87 Sea Zone
 1 infantry and 1 transport moved from 87 Sea Zone to 88 Sea Zone
 1 infantry moved from British Guiana to 88 Sea Zone
 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
 2 infantry moved from 91 Sea Zone to Morocco
 1 infantry moved from Central United States to 101 Sea Zone
 2 infantry moved from New Brunswick Nova Scotia to Eastern United States
 1 transport moved from 107 Sea Zone to 101 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
 2 transports moved from 91 Sea Zone to 92 Sea Zone
 1 carrier and 2 fighters moved from 92 Sea Zone to 98 Sea Zone
 1 cruiser moved from 92 Sea Zone to 98 Sea Zone
 2 destroyers moved from 92 Sea Zone to 98 Sea Zone
 1 carrier moved from 91 Sea Zone to 92 Sea Zone
 1 submarine moved from 91 Sea Zone to 93 Sea Zone
 2 mech_infantrys moved from Tunisia to Tobruk
 2 infantry moved from Algeria to Tunisia
 1 mech_infantry moved from Morocco to Tunisia
 1 infantry moved from Morocco to Algeria
 1 aaGun moved from Central America to Southeast Mexico
 1 infantry moved from Western United States to British Columbia
 1 infantry moved from Alaska to British ColumbiaPlace Units - Americans 
 1 destroyer, 4 fighters, 3 submarines and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Kansu to Tsinghai
 1 fighter moved from Kansu to TsinghaiCombat - Chinese 
 Battle in Tsinghai
 Chinese attack with 1 fighter and 1 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Tsinghai to KansuPlace Units - Chinese 
 1 infantry placed in KansuTurn Complete - Chinese 
 Chinese collect 3 PUs; end with 4 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - British 
 British buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;Combat Move - British Non Combat Move - British 
 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
 2 fighters moved from French West Africa to Anglo Egyptian Sudan
 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
 1 mech_infantry moved from Union of South Africa to Belgian Congo
 1 carrier, 1 destroyer, 1 fighter and 1 transport moved from 70 Sea Zone to 71 Sea Zone
 1 armour and 1 artillery moved from Algeria to 92 Sea Zone
 2 infantry moved from Algeria to 92 Sea Zone
 2 infantry moved from Gibraltar to 92 Sea Zone
 1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 92 Sea Zone to 98 Sea Zone
 1 aaGun moved from Algeria to Tunisia
 1 armour, 1 artillery and 4 infantry moved from 98 Sea Zone to Alexandria
 1 armour moved from Tobruk to Alexandria
 1 fighter and 1 tactical_bomber moved from United Kingdom to Gibraltar
 3 aaGuns, 1 artillery, 1 fighter, 11 infantry and 1 mech_infantry moved from West India to Eastern PersiaPlace Units - British 
 1 transport placed in 71 Sea Zone
 1 artillery and 1 infantry placed in Union of South Africa
 1 fighter placed in United Kingdom
 1 submarine placed in 110 Sea ZoneTurn Complete - British 
 British collect 29 PUs; end with 30 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - Italians 
 Italians buy 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians 
 2 artilleries and 3 infantry moved from Egypt to Anglo Egyptian Sudan
 2 armour moved from Egypt to Anglo Egyptian SudanCombat - Italians 
 Battle in Anglo Egyptian Sudan
 Italians attack with 2 armour, 2 artilleries and 3 infantry
 British defend with 3 fighters, 1 infantry and 1 mech_infantry; French defend with 1 infantry and 1 mech_infantry
 British win with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is -23
 Casualties for Italians: 2 armour, 2 artilleries and 3 infantry
 Casualties for British: 1 infantry
 Casualties for French: 1 infantryNon Combat Move - Italians 
 1 aaGun moved from Egypt to Trans-Jordan
 2 fighters moved from Iraq to Southern ItalyPlace Units - Italians 
 1 infantry placed in Egypt
 1 infantry and 1 tactical_bomber placed in Southern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 7
 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1,1,5,2
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,4,3,4,5,6
 Italians collect 8 PUs (7 lost to blockades); end with 8 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Purchase Units - ANZAC 
 ANZAC buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 fighter and 1 tactical_bomber moved from South Australia to 54 Sea Zone
 2 fighters and 1 tactical_bomber moved from New South Wales to 54 Sea Zone
 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
 1 cruiser moved from 62 Sea Zone to 54 Sea ZoneCombat - ANZAC 
 Battle in 54 Sea Zone
 ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers
 Japanese defend with 1 destroyer
 ANZAC win, taking 54 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
 Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC 
 1 tactical_bomber moved from 54 Sea Zone to Queensland
 2 fighters moved from 54 Sea Zone to Queensland
 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to New South Wales
 1 submarine moved from 62 Sea Zone to 45 Sea Zone
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 destroyer moved from 62 Sea Zone to 49 Sea Zone
 1 artillery moved from New South Wales to Queensland
 2 infantry moved from New South Wales to Queensland
 1 aaGun moved from New South Wales to QueenslandPlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 1 artillery and 1 infantry placed in New South Wales
 2 infantry placed in New Zealand
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from West India: 1 aaGun and 2 infantry
 EDIT: Adding units owned by ANZAC to Eastern Persia: 1 aaGun and 2 infantry
 EDIT: Turning off Edit ModeTurn Complete - ANZAC 
 ANZAC collect 10 PUs; end with 10 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8 Game History Round: 7 Combat Move - French 
 Turning on Edit Mode
 EDIT: Removing units owned by ANZAC from Eastern Persia: 1 infantry
 EDIT: Adding units owned by ANZAC to West India: 1 infantry
 EDIT: Turning off Edit ModeCombat - French Non Combat Move - French 
 1 cruiser moved from 92 Sea Zone to 98 Sea ZoneTurn Complete - French 




 
		 
		







