@captainwalker yama up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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Your supposed to start your invasion of Europe in Normandy. Not fair!! :-D
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Dont know much about history
Dont know much biology
But i do know that i hateyouaxis
Without them…what a wonderful world this could beeeee.:evil: :wink:
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Dont know much about history
Dont know much biology
But i do know that i hateyouaxis
Without them…what a wonderful world this could beeeee.:evil:Â :wink:
My Dad used to play that song all the time when I was a kid. Can’t remember who its by though….
Adam > Don’t forget to edit that Zero into Cairo.
Cred
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Elrood put it back on the Carrier. Did you not want it there? Sorry if I misunderstood.
Cannot reach Cairo, only Johannesburg though. -
@wittmann:
Elrood put it back on the Carrier. Did you not want it there? Sorry if I misunderstood.
Cannot reach Cairo, only Johannesburg though.Afaik it CAN reach cairo
1 Attack move from SZ 71 to SZ 70
then 3 NC moves (Congo, Sudan and then Eygpt)Would be fine
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Done the J fighter to Egypt.
Trying to do the UK and have a couple of questions:
1. Had in my head a max scramble of 3 air which I just tried to check in the rules, which say any number of air units. Can someone please confirm that there is no max to the number of planes scrambled.
2. In checking that I see that the rules say can scramble from an island - but we scramble from non-islands all the time. Did that rule get changed?
Thanks
Adam -
@Private:
Done the J fighter to Egypt.
Trying to do the UK and have a couple of questions:
1. Had in my head a max scramble of 3 air which I just tried to check in the rules, which say any number of air units. Can someone please confirm that there is no max to the number of planes scrambled.
2. In checking that I see that the rules say can scramble from an island - but we scramble from non-islands all the time. Did that rule get changed?
Thanks
AdamYes that all changed between 1st Ed and 2nd Ed. of A&A 1940
1st Ed: Scramble any number of planes from islands with an AB
2nd Ed: Scramble up to 3 planes from any coastal territory with an AB -
Thanks Seb
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 fighter moved from Persia to Burma
2 infantry moved from India to Burma
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Persia to 81 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters moved from French Equatorial Africa to 81 Sea Zone -
That’s there in case we need it. I will assume no scrambles from Egypt and continue.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 71 Sea Zone: 1 fighter
EDIT: Adding units owned by Japanese to Egypt: 1 fighter
EDIT: Turning off Edit Mode
1 infantry moved from Persia to Iraq
British take Iraq from Italians
1 fighter moved from Persia to Burma
2 infantry moved from India to Burma
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from Persia to 81 Sea Zone
1 fighter moved from Anglo Egyptian Sudan to 81 Sea Zone
2 fighters moved from French Equatorial Africa to 81 Sea ZoneCombat - British
Battle in Holland Belgium
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery and 1 infantry
British win, taking Holland Belgium from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Battle in Burma
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British win, taking Normandy Bordeaux from Germans, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 81 Sea Zone
British attack with 4 fighters and 1 tactical_bomber
Italians defend with 1 transport
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transportNon Combat Move - British
1 fighter moved from Burma to India
1 armour, 5 artilleries and 9 infantry moved from Persia to Iraq
2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo
3 artilleries and 4 infantry moved from Anglo Egyptian Sudan to Belgian Congo
4 fighters and 1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - British
1 armour and 2 mech_infantrys placed in Persia
1 artillery, 1 fighter and 4 infantry placed in United KingdomTurn Complete - British
British collect 34 PUs; end with 34 PUs total
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUsPlace Units - UK_Pacific
2 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 mech_infantrys -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
2 armour moved from Belarus to VologdaCombat - Italians
Battle in Vologda
Italians attack with 2 armour
Russians defend with 1 infantry
Italians win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 infantry moved from Belarus to Novgorod
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Egypt
1 armour and 2 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5,4,6
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to 42 Sea Zone
1 fighter moved from Caroline Islands to 42 Sea ZoneCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer and 2 fighters
Japanese defend with 1 battleship
ANZAC win, taking 42 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 20
Casualties for Japanese: 1 battleship
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for ANZAC: 1 artillery and 1 infantryNon Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to Northern Territory
1 fighter moved from 42 Sea Zone to Java
1 aaGun, 1 artillery and 2 infantry moved from South Australia to Northern Territory
1 destroyer moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
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Another French turn that was well worth the wait!
Adolf now has the opportunity to snatch victory from the jaws of defeat … Or is it the other way around?
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Let’s see if I can extricate myself from the mess I’ve left myself in, in Europe….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries and 13 infantry; Remaining resources: 0 PUs;Combat Move - Germans
4 armour and 11 mech_infantrys moved from Smolensk to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from Belarus to Eastern Poland
1 artillery moved from Belarus to Eastern Poland
1 tactical_bomber moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
1 fighter moved from Novgorod to Finland
1 mech_infantry moved from Novgorod to Finland
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Holland Belgium
1 bomber moved from Belarus to Holland Belgium
1 infantry moved from Germany to Western Germany
1 infantry moved from Germany to Western Germany
1 armour moved from Union of South Africa to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Union of South Africa
1 bomber moved from Belarus to Holland Belgium
1 infantry moved from Germany to Western GermanyCombat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 2 infantry
Battle in Western Germany
Germans attack with 3 infantry
Americans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
Germans win, taking Western Germany from Americans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Holland Belgium
Germans attack with 2 bombers and 1 infantry
British defend with 1 artillery and 1 infantry
Germans win with 2 bombers remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Finland
Germans attack with 1 fighter and 2 mech_infantrys
Americans defend with 1 artillery
Germans win, taking Finland from Americans with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Eastern Poland
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans win, taking Eastern Poland from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantryNon Combat Move - Germans
1 mech_infantry moved from Baltic States to Romania
1 armour moved from Belarus to Baltic States
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Belarus to Baltic States
1 aaGun moved from Belarus to Baltic States
4 artilleries moved from Belarus to Baltic States
1 infantry moved from Belarus to Baltic States
1 infantry moved from Belarus to Eastern Poland
1 infantry moved from Belarus to Eastern Poland
1 fighter moved from Finland to Novgorod
6 mech_infantrys moved from Baltic States to Germany
2 bombers moved from Holland Belgium to France
1 fighter moved from Egypt to 71 Sea Zone
1 tactical_bomber moved from Egypt to 72 Sea Zone
1 tactical_bomber moved from 72 Sea Zone to 71 Sea Zone
1 fighter moved from Egypt to 72 Sea Zone
1 fighter moved from 72 Sea Zone to Union of South Africa
1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to GermanyPlace Units - Germans
2 artilleries placed in France
1 artillery and 2 infantry placed in Union of South Africa
1 infantry placed in France
3 infantry placed in Southern France
7 infantry placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,2,6
Germans collect 41 PUs (2 lost to blockades); end with 41 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUs -
I’ll look at R in the morning and try to work whether you played like Adolf or Harry Houdini!
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 7 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Russians
1 mech_infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan
8 artilleries and 32 infantry moved from Bryansk to Belarus
1 infantry moved from Russia to Smolensk
Russians take Smolensk from Germans
1 fighter moved from Russia to Novosibirsk
5 artilleries and 15 infantry moved from Russia to Vologda
1 fighter moved from Bryansk to VologdaCombat - Russians
Battle in Belarus
Russians attack with 8 artilleries and 32 infantry
Germans defend with 1 infantry
Russians win, taking Belarus from Italians with 8 artilleries and 31 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 5 artilleries, 1 fighter and 15 infantry
Italians defend with 1 armour
Russians win, taking Vologda from Italians with 5 artilleries, 1 fighter and 15 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 armour and 1 mech_infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Novosibirsk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Novosibirsk to Russia
1 tactical_bomber moved from Kazakhstan to Russia
1 fighter moved from Vologda to Russia
1 aaGun, 1 armour, 2 artilleries and 10 infantry moved from Bryansk to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Western Ukraine
1 submarine moved from 92 Sea Zone to 97 Sea ZonePlace Units - Russians
1 artillery and 2 mech_infantrys placed in Volgograd
1 artillery and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in RussiaTurn Complete - Russians
Russians collect 29 PUs; end with 29 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs