@Karl7 i an at my aunt’s . Back tomorrow evening .
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 18 fighters moved from 6 Sea Zone to 18 Sea Zone
 5 tactical_bombers moved from Midway to 18 Sea ZoneCombat - Americans 
 Americans creates battle in territory 6 Sea Zone
 Battle in 18 Sea Zone
 Americans attack with 18 fighters and 5 tactical_bombers
 Japanese defend with 2 battleships and 1 cruiser
 Americans win, taking 6 Sea Zone from Japanese with 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Americans: 3 fighters
 Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans 
 15 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
 2 carriers moved from 26 Sea Zone to 6 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
 4 artilleries and 4 infantry moved from 1 Sea Zone to Alaska
 2 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
 2 infantry moved from 1 Sea Zone to Alaska
 2 mech_infantrys moved from Western United States to Alaska
 4 fighters moved from Gibraltar to United Kingdom
 2 aaGuns moved from Eastern United States to Quebec
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans 
 1 transport placed in 2 Sea Zone
 1 artillery and 1 infantry placed in Alaska
 3 fighters placed in Western United States
 1 carrier, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 2 Sea Zone: 1 transport
 EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Kwangtung to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KwangtungTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 18 fighters moved from 6 Sea Zone to 18 Sea Zone
 5 tactical_bombers moved from Midway to 18 Sea ZoneCombat - Americans 
 Americans creates battle in territory 6 Sea Zone
 Battle in 18 Sea Zone
 Americans attack with 18 fighters and 5 tactical_bombers
 Japanese defend with 2 battleships and 1 cruiser
 Americans win, taking 6 Sea Zone from Japanese with 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Americans: 3 fighters
 Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans 
 15 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
 2 carriers moved from 26 Sea Zone to 6 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
 4 artilleries and 4 infantry moved from 1 Sea Zone to Alaska
 2 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
 2 infantry moved from 1 Sea Zone to Alaska
 2 mech_infantrys moved from Western United States to Alaska
 4 fighters moved from Gibraltar to United Kingdom
 2 aaGuns moved from Eastern United States to Quebec
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans 
 1 transport placed in 2 Sea Zone
 1 artillery and 1 infantry placed in Alaska
 3 fighters placed in Western United States
 1 carrier, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 2 Sea Zone: 1 transport
 EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
 EDIT: Turning off Edit ModePurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Kwangtung to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KwangtungTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUs totalPurchase Units - British 
 British repair damage of 13x factory_major; Remaining resources: 10 PUs;
 British buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British Non Combat Move - British 
 3 mech_infantrys moved from Belgian Congo to Egypt
 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 75 Sea Zone to 71 Sea ZonePlace Units - British 
 3 infantry placed in United KingdomTurn Complete - British 
 British collect 27 PUs; end with 28 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Tambov to Samara
 Italians take Samara from RussiansCombat - Italians Non Combat Move - Italians 
 3 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Trans-Jordan to Southern Italy
 6 mech_infantrys moved from Caucasus to Iraq
 1 infantry moved from Rostov to Caucasus
 1 aaGun moved from Iraq to Trans-JordanPlace Units - Italians 
 2 fighters placed in Southern Italy
 1 armour and 1 artillery placed in Northern Italy
 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 26 PUs; end with 26 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - ANZAC 
 ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
 1 submarine moved from 42 Sea Zone to 43 Sea Zone
 1 mech_infantry moved from Java to 42 Sea Zone
 1 mech_infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
 1 mech_infantry moved from 35 Sea Zone to PhilippinesCombat - ANZAC 
 Battle in Philippines
 ANZAC attack with 1 mech_infantry
 Japanese defend with 1 airfield, 1 artillery and 1 harbour
 ANZAC roll dice for 1 mech_infantry in Philippines, round 2 : 1/1 hits
 Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits
 1 artillery owned by the Japanese lost in Philippines
 ANZAC win, taking Philippines from Japanese with 1 mech_infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in 33 Sea Zone
 ANZAC attack with 1 destroyer
 Japanese defend with 1 transport
 1 transport owned by the Japanese lost in 33 Sea Zone
 ANZAC win with 1 destroyer remaining. Battle score for attacker is 7
 Casualties for Japanese: 1 transportNon Combat Move - ANZAC 
 1 marine moved from New South Wales to Queensland
 2 transports moved from 62 Sea Zone to 54 Sea Zone
 1 destroyer moved from 75 Sea Zone to 71 Sea ZonePlace Units - ANZAC 
 1 factory_minor placed in Queensland
 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French Non Combat Move - French 
 1 cruiser and 1 destroyer moved from 75 Sea Zone to 71 Sea ZoneTurn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Research Technology - Germans Purchase Units - Germans 
 Germans buy 5 artilleries, 1 bomber, 2 fighters, 5 infantry, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 1 PUs;Combat Move - Germans 
 1 marine moved from Western Germany to 113 Sea Zone
 1 cruiser and 1 marine moved from 113 Sea Zone to 110 Sea Zone
 1 marine moved from 110 Sea Zone to United Kingdom
 1 mech_infantry moved from Germany to 113 Sea Zone
 3 artilleries, 5 infantry and 1 mech_infantry moved from Western Germany to 113 Sea Zone
 3 artilleries, 5 infantry, 2 mech_infantrys and 5 transports moved from 113 Sea Zone to 110 Sea Zone
 3 artilleries, 5 infantry and 2 mech_infantrys moved from 110 Sea Zone to United Kingdom
 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
 2 infantry moved from Norway to 112 Sea Zone
 1 artillery, 3 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone
 1 artillery and 3 infantry moved from 110 Sea Zone to United Kingdom
 16 bombers moved from Western Germany to United Kingdom
 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
 1 destroyer moved from 113 Sea Zone to 110 Sea Zone
 2 fighters and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
 1 bomber moved from Western Germany to United Kingdom
 1 bomber moved from Western Germany to United Kingdom
 4 artilleries and 3 infantry moved from Tambov to Volgograd
 1 infantry moved from Tambov to VolgogradCombat - Germans 
 Battle in United Kingdom
 Germans attack with 4 artilleries, 18 bombers, 8 infantry, 1 marine and 2 mech_infantrys
 French defend with 2 infantry; British defend with 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 11 infantry and 1 mech_infantry; Americans defend with 4 fighters
 Germans captures 28PUs while taking British capital
 Germans converts factory_major into different units
 Germans win, taking United Kingdom from British with 4 artilleries, 11 bombers, 3 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 9
 Casualties for French: 2 infantry
 Casualties for Germans: 7 bombers and 5 infantry
 Casualties for British: 5 aaGuns, 11 infantry and 1 mech_infantry
 Casualties for Americans: 4 fighters
 Battle in Volgograd
 Germans attack with 4 artilleries and 4 infantry
 Russians defend with 1 factory_minor and 1 infantry
 Germans win, taking Volgograd from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
 triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to BritishNon Combat Move - Germans 
 3 artilleries and 1 infantry moved from Russia to Samara
 5 aaGuns moved from Tambov to Volgograd
 6 armour, 14 artilleries, 9 infantry and 40 mech_infantrys moved from Tambov to Volgograd
 9 mech_infantrys moved from Bryansk to Volgograd
 2 armour moved from Russia to Volgograd
 1 infantry moved from Smolensk to Russia
 1 mech_infantry moved from Urals to Novosibirsk
 1 mech_infantry moved from Nenetsia to Novosibirsk
 2 armour moved from Caucasus to Iraq
 1 mech_infantry moved from Caucasus to Iraq
 1 mech_infantry moved from Trans-Jordan to Iraq
 3 mech_infantrys moved from Northwest Persia to Iraq
 11 bombers moved from United Kingdom to Western Germany
 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
 1 carrier moved from 112 Sea Zone to 110 Sea Zone
 1 submarine moved from 112 Sea Zone to 110 Sea ZonePlace Units - Germans 
 1 artillery and 1 infantry placed in Normandy Bordeaux
 3 mech_infantrys placed in Russia
 4 artilleries and 4 infantry placed in Western Germany
 1 bomber, 1 fighter and 1 tactical_bomber placed in Novgorod
 1 fighter and 1 tactical_bomber placed in Western GermanyTurn Complete - Germans 
 Germans collect 71 PUs; end with 100 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 105 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 110 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 125 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 130 PUs
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 Is That gane over? 
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 @wittmann: Is That gane over? Only if Euro Axis can hold all 8 VCs for one turn :-P 
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 Congrats Seb! Are you about to take Egypt too? No time to look at the map …… 
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 @Private: Congrats Seb! Are you about to take Egypt too? No time to look at the map …… Its in the bag! 
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 I can play the next game. Kevin, do you want to play with us? 
 Seb has suggested a 1942.2 game.
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 Five powers, five players - sounds perfect! 8-) I knew I could rely on you Seb! :wink: As I did not to throw away 5 TTs a while back! :roll: 
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 Could one of you please check Kevin Is okay with taht and roll sides? I Am off to work. 
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 @wittmann: Could one of you please check Kevin Is okay with taht and roll sides? I Am off to work. Roll dice 
 I am inMove along, move along… :-D 
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 Are the Allies abjectly surrendering Kevin? :-P 
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 @Private: Are the Allies abjectly surrendering Kevin? :-P It will be up to Marc and his last word. 
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 Also… Cred says he doesnt want to surrender yet 
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 So R is up? 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 12 Combat Move - Russians 
 1 infantry moved from Kazakhstan to Sikang
 21 artilleries and 65 infantry moved from Kazakhstan to CaucasusCombat - Russians 
 Battle in Caucasus
 Russians attack with 21 artilleries and 65 infantry
 Italians defend with 1 infantry
 Russians win, taking Caucasus from Italians with 21 artilleries and 64 infantry remaining. Battle score for attacker is 0
 Casualties for Russians: 1 infantry
 Casualties for Italians: 1 infantry
 Battle in Sikang
 Russians attack with 1 infantry
 Germans defend with 1 armour
 Japanese win with no units remaining. Battle score for attacker is 3
 Casualties for Germans: 1 armour
 Casualties for Russians: 1 infantryNon Combat Move - Russians 
 3 aaGuns moved from Kazakhstan to CaucasusTurn Complete - Russians 






 
		 
		






