@Karl7 i an at my aunt’s . Back tomorrow evening .
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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 You are filled with fear, i can smell it! :-D :-D :-D 
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 Fear that I might be allied with you in the next game …… Please NO! :-o 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Japanese 
 Japanese buy 4 fighters and 13 infantry; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 2 battleships, 9 carriers, 2 cruisers, 5 destroyers, 9 fighters, 5 submarines and 8 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
 3 fighters moved from Philippines to 6 Sea Zone
 1 bomber moved from Philippines to 6 Sea Zone
 1 bomber moved from Borneo to 6 Sea Zone
 1 submarine moved from 42 Sea Zone to 36 Sea Zone
 4 fighters moved from Kiangsu to 6 Sea Zone
 4 fighters moved from Japan to 6 Sea Zone
 2 tactical_bombers moved from Japan to 6 Sea Zone
 1 infantry moved from Kiangsu to Kiangsi
 Japanese take Kiangsi from Chinese
 1 mech_infantry moved from Amur to Buryatia
 Japanese take Buryatia from Russians
 1 infantry moved from Amur to Siberia
 Japanese take Siberia from Russians
 1 artillery moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Philippines to 35 Sea Zone
 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Japanese 
 Battle in Caroline Islands
 Battle in 6 Sea Zone
 Japanese attack with 2 battleships, 2 bombers, 9 carriers, 2 cruisers, 5 destroyers, 20 fighters, 6 submarines and 10 tactical_bombers
 Americans defend with 1 artillery, 1 battleship, 13 carriers, 2 cruisers, 5 destroyers, 22 fighters, 2 infantry, 2 mech_infantrys, 2 submarines, 4 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser and 1 destroyer
 Units damaged: 1 battleship owned by the Americans
 Units damaged: 2 battleships owned by the Japanese
 1 cruiser owned by the Japanese and 2 battleships owned by the Japanese retreated to 18 Sea Zone
 Americans win, taking Caroline Islands from Americans with 1 battleship, 9 carriers, 20 fighters and 3 transports remaining. Battle score for attacker is -8
 Casualties for ANZAC: 1 cruiser and 1 destroyer
 Casualties for Americans: 4 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 submarines and 4 tactical_bombers
 Casualties for Japanese: 9 carriers, 1 cruiser, 5 destroyers and 6 submarines
 2 fighters owned by the Americans could not land and were killedNon Combat Move - Japanese 
 2 bombers, 20 fighters and 10 tactical_bombers moved from 6 Sea Zone to Japan
 1 mech_infantry moved from Yunnan to Kweichow
 1 mech_infantry moved from Kweichow to Kiangsu
 1 armour moved from Yunnan to Anhwe
 1 mech_infantry moved from Anhwe to Kiangsu
 4 artilleries and 4 infantry moved from Burma to Shan State
 1 infantry moved from French Indo China to Yunnan
 1 infantry moved from West India to IndiaPlace Units - Japanese 
 10 infantry placed in Japan
 3 infantry placed in Kiangsu
 3 fighters placed in French Indo China
 1 fighter placed in IndiaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 19
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3
 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1,5,6,3,5,6,6,3,5,1,4,3,6,1,5,6,2,6,6,1,4,5,2,6,1,6,4,5,2,3,3,6,4,6,4,5
 Japanese collect 48 PUs (19 lost to blockades); end with 48 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
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 As if you wouldn’t enjoy our Team game of Dom 14 8-) Tztztz :| 
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 :cry: 
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 @aequitas: As if you wouldn’t enjoy our Team game of Dom 14 8-) Tztztz  :| Alright then Kevin. You got me! 
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 What was that Adam??? :? Ehmm erase the last comment. :-D :-D :-P :-P 
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 If you are not careful I might change my mind! 
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 @Private: If you are not careful I might change my mind! Teaming up with You the Next game??? 
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 What has happened to the allies? Hiding in their bunker? :roll: 
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 I left him a note. 
 Hoping he is doing fine.
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 Hi Kevin - a few days ago Mark said he was very busy at work with a major proposal. Thanks for checking with him today. 
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 Did you get a reply Kevin? I see that Mark has done his turn in another team game so perhaps he is coming out the other side of his work challenge. Am seeing him this weekend for a game and will ask him about this game. 
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 He answered and he is ok. He will be back soon. 
 :-)
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 Guys - had a chat with Mark yesterday and he said he will be able to do his turn today …. 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 18 fighters moved from 6 Sea Zone to 18 Sea Zone
 5 tactical_bombers moved from Midway to 18 Sea ZoneCombat - Americans 
 Americans creates battle in territory 6 Sea Zone
 Battle in 18 Sea Zone
 Americans attack with 18 fighters and 5 tactical_bombers
 Japanese defend with 2 battleships and 1 cruiser
 Americans win, taking 6 Sea Zone from Japanese with 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Americans: 3 fighters
 Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans 
 15 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
 2 carriers moved from 26 Sea Zone to 6 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
 4 artilleries and 4 infantry moved from 1 Sea Zone to Alaska
 2 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
 2 infantry moved from 1 Sea Zone to Alaska
 2 mech_infantrys moved from Western United States to Alaska
 4 fighters moved from Gibraltar to United Kingdom
 2 aaGuns moved from Eastern United States to Quebec
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans 
 1 transport placed in 2 Sea Zone
 1 artillery and 1 infantry placed in Alaska
 3 fighters placed in Western United States
 1 carrier, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
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 TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 18 fighters moved from 6 Sea Zone to 18 Sea Zone
 5 tactical_bombers moved from Midway to 18 Sea ZoneCombat - Americans 
 Americans creates battle in territory 6 Sea Zone
 Battle in 18 Sea Zone
 Americans attack with 18 fighters and 5 tactical_bombers
 Japanese defend with 2 battleships and 1 cruiser
 Americans win, taking 6 Sea Zone from Japanese with 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Americans: 3 fighters
 Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans 
 15 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
 2 carriers moved from 26 Sea Zone to 6 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
 4 artilleries and 4 infantry moved from 1 Sea Zone to Alaska
 2 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
 2 infantry moved from 1 Sea Zone to Alaska
 2 mech_infantrys moved from Western United States to Alaska
 4 fighters moved from Gibraltar to United Kingdom
 2 aaGuns moved from Eastern United States to Quebec
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans 
 1 transport placed in 2 Sea Zone
 1 artillery and 1 infantry placed in Alaska
 3 fighters placed in Western United States
 1 carrier, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 2 Sea Zone: 1 transport
 EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Kwangtung to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KwangtungTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Americans 
 Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans 
 18 fighters moved from 6 Sea Zone to 18 Sea Zone
 5 tactical_bombers moved from Midway to 18 Sea ZoneCombat - Americans 
 Americans creates battle in territory 6 Sea Zone
 Battle in 18 Sea Zone
 Americans attack with 18 fighters and 5 tactical_bombers
 Japanese defend with 2 battleships and 1 cruiser
 Americans win, taking 6 Sea Zone from Japanese with 15 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22
 Casualties for Americans: 3 fighters
 Casualties for Japanese: 2 battleships and 1 cruiserNon Combat Move - Americans 
 15 fighters and 5 tactical_bombers moved from 18 Sea Zone to 6 Sea Zone
 2 carriers moved from 26 Sea Zone to 6 Sea Zone
 1 destroyer moved from 25 Sea Zone to 6 Sea Zone
 4 artilleries and 4 infantry moved from Western United States to 10 Sea Zone
 4 artilleries, 4 infantry and 4 transports moved from 10 Sea Zone to 1 Sea Zone
 4 artilleries and 4 infantry moved from 1 Sea Zone to Alaska
 2 infantry and 2 transports moved from 11 Sea Zone to 1 Sea Zone
 2 infantry moved from 1 Sea Zone to Alaska
 2 mech_infantrys moved from Western United States to Alaska
 4 fighters moved from Gibraltar to United Kingdom
 2 aaGuns moved from Eastern United States to Quebec
 1 transport moved from 101 Sea Zone to 106 Sea Zone
 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 101 Sea Zone to 106 Sea ZonePlace Units - Americans 
 1 transport placed in 2 Sea Zone
 1 artillery and 1 infantry placed in Alaska
 3 fighters placed in Western United States
 1 carrier, 2 destroyers and 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from 2 Sea Zone: 1 transport
 EDIT: Adding units owned by Americans to 1 Sea Zone: 1 transport
 EDIT: Turning off Edit ModePurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese 
 1 infantry moved from Kwangtung to Kwangsi
 Chinese take Kwangsi from JapaneseCombat - Chinese Non Combat Move - Chinese Place Units - Chinese 
 1 infantry placed in KwangtungTurn Complete - Chinese 
 Chinese collect 4 PUs; end with 5 PUs totalPurchase Units - British 
 British repair damage of 13x factory_major; Remaining resources: 10 PUs;
 British buy 3 infantry; Remaining resources: 1 PUs;Combat Move - British Non Combat Move - British 
 3 mech_infantrys moved from Belgian Congo to Egypt
 2 mech_infantrys moved from Union of South Africa to Belgian Congo
 2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 2 transports moved from 75 Sea Zone to 71 Sea ZonePlace Units - British 
 3 infantry placed in United KingdomTurn Complete - British 
 British collect 27 PUs; end with 28 PUs totalTurn Complete - UK_Pacific 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 11 Purchase Units - Italians 
 Italians buy 1 armour, 1 artillery, 2 fighters and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians 
 1 infantry moved from Tambov to Samara
 Italians take Samara from RussiansCombat - Italians Non Combat Move - Italians 
 3 armour and 7 mech_infantrys moved from Iraq to Trans-Jordan
 1 armour and 2 mech_infantrys moved from Persia to Trans-Jordan
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 fighter moved from Trans-Jordan to Southern Italy
 6 mech_infantrys moved from Caucasus to Iraq
 1 infantry moved from Rostov to Caucasus
 1 aaGun moved from Iraq to Trans-JordanPlace Units - Italians 
 2 fighters placed in Southern Italy
 1 armour and 1 artillery placed in Northern Italy
 1 transport placed in 97 Sea ZoneTurn Complete - Italians 
 Italians collect 26 PUs; end with 26 PUs total
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
 Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 37 PUs





 
		 
		





