Hi guys.
Seb will play Russia and the U.K., I will take America and I think Adam will have the rest.
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Purchase Units - Italians 
 Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Italians 
 1 armour moved from Rostov to Caucasus
 Italians take Caucasus from Russians
 1 armour moved from Caucasus to Kazakhstan
 Italians take Kazakhstan from Russians
 1 armour moved from Rostov to Tambov
 Italians take Tambov from Russians
 1 armour moved from Tambov to Rostov
 1 artillery moved from Rostov to Bryansk
 2 infantry moved from Ukraine to Bryansk
 1 infantry moved from Rostov to Caucasus
 1 infantry moved from Rostov to CaucasusCombat - Italians 
 Battle in Bryansk
 Italians attack with 1 artillery and 2 infantry
 Russians defend with 2 infantry
 Russians win with 1 infantry remaining. Battle score for attacker is -7
 Casualties for Italians: 1 artillery and 2 infantry
 Casualties for Russians: 1 infantryNon Combat Move - Italians 
 1 armour and 5 mech_infantrys moved from Ukraine to Rostov
 1 infantry moved from Ukraine to Rostov
 2 infantry moved from Rostov to Caucasus
 3 mech_infantrys moved from Rostov to Caucasus
 1 mech_infantry moved from Rostov to Caucasus
 1 armour and 2 mech_infantrys moved from Romania to Ukraine
 1 infantry moved from Eastern Poland to Belarus
 1 mech_infantry moved from Yugoslavia to Bessarabia
 1 mech_infantry moved from Rostov to CaucasusPlace Units - Italians 
 1 armour and 2 mech_infantrys placed in UkraineTurn Complete - Italians 
 Italians collect 17 PUs; end with 18 PUs total
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 Ate your Italians sick, Seb? 
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 How so, Leo? :? 
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 @wittmann: Ate your Italians sick, Seb? I gave out the “NO retreat” order without high casulties for the enemy. 
 So Seb had a hard time here. :-)
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 Ach bryansk… yes… I was missing some push there… but taking bryansk now was not a high priority :) Happens… 
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 Excuses, Excuses. You failed and now someone must be punished. How is the weather there? There is brilliant sunshine here. 
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 Not so much. was rather cold this morning and now its cloudy at 9 degrees… not so springy as i like it. ;) 
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 That is a shame. You going anywhere this weekend? Is It a Bank Holiday In. Germany too? 
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 I think may 1st is really an international holiday:  But we have no special plans. My wife needs to study for her final thesis exam, so I will be on child duty. 
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 I Had no Idea, she was studying. 
 We might go and see a castle, take a picnic. ( Monday, I mean.) The children are staying with my parents on Saturday night, so we Will have Sunday lunch there .
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 When will anz/fre move? 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 submarine moved from 54 Sea Zone to 43 Sea Zone
 1 submarine moved from 54 Sea Zone to 37 Sea Zone
 1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC 
 Battle in JavaNon Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 artillery moved from Queensland to New South Wales
 1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 2 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 6 Purchase Units - ANZAC 
 ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 2 infantry moved from Queensland to 54 Sea Zone
 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
 2 infantry moved from 42 Sea Zone to Java
 1 submarine moved from 54 Sea Zone to 44 Sea Zone
 1 submarine moved from 54 Sea Zone to 43 Sea Zone
 1 submarine moved from 54 Sea Zone to 37 Sea Zone
 1 submarine moved from 54 Sea Zone to 41 Sea ZoneCombat - ANZAC 
 Battle in JavaNon Combat Move - ANZAC 
 1 transport moved from 62 Sea Zone to 54 Sea Zone
 1 infantry moved from Queensland to 54 Sea Zone
 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
 1 infantry moved from 45 Sea Zone to Dutch New Guinea
 ANZAC take Dutch New Guinea from Dutch
 1 artillery moved from Queensland to New South Wales
 1 destroyer moved from 71 Sea Zone to 80 Sea ZonePlace Units - ANZAC 
 1 transport placed in 62 Sea Zone
 2 infantry placed in New South WalesTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 14 PUs total
 Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
 Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUsCombat Move - French Non Combat Move - French 
 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea ZoneTurn Complete - French 
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 Sorry for the delay. I was at the Volksfest with my Family. 
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Research Technology - Germans Purchase Units - Germans 
 Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans 
 1 artillery and 1 infantry moved from Novgorod to Archangel
 2 bombers moved from Rostov to Archangel
 1 bomber moved from Rostov to Archangel
 1 armour moved from Belarus to Smolensk
 Germans take Smolensk from Russians
 1 armour moved from Smolensk to Belarus
 1 infantry moved from Ukraine to Bryansk
 1 mech_infantry moved from Eastern Poland to Bryansk
 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
 1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
 1 mech_infantry moved from Volgograd to Turkmenistan
 Germans take Turkmenistan from Russians
 1 mech_infantry moved from Rostov to Northwest Persia
 Germans take Northwest Persia from Russians
 1 armour moved from Volgograd to Samara
 Germans take Samara from Russians
 1 armour moved from Samara to Volgograd
 1 infantry moved from Belarus to ArchangelCombat - Germans 
 Battle in Bryansk
 Germans attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
 Russians defend with 1 infantry
 Germans win, taking Bryansk from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 infantry
 Battle in Archangel
 Germans attack with 1 artillery, 3 bombers and 2 infantry
 Russians defend with 2 infantry
 Germans win, taking Archangel from Russians with 1 artillery, 3 bombers and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 1 infantry
 Casualties for Russians: 2 infantryNon Combat Move - Germans 
 3 bombers moved from Archangel to Rostov
 2 fighters and 2 tactical_bombers moved from Bryansk to Rostov
 6 artilleries moved from Ukraine to Rostov
 4 mech_infantrys moved from Ukraine to Rostov
 3 artilleries moved from Ukraine to Rostov
 2 aaGuns moved from Western Ukraine to Ukraine
 4 mech_infantrys moved from Western Ukraine to Rostov
 1 mech_infantry moved from Western Ukraine to Rostov
 5 mech_infantrys moved from Eastern Poland to Ukraine
 2 mech_infantrys moved from Poland to Western Ukraine
 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland
 2 mech_infantrys moved from Western Germany to Poland
 2 mech_infantrys moved from Belarus to Rostov
 1 artillery moved from Novgorod to Belarus
 1 artillery moved from Novgorod to Belarus
 1 infantry moved from Karelia to Novgorod
 2 infantry moved from Karelia to Finland
 1 artillery moved from France to Western Germany
 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
 1 bomber moved from Western Germany to Southern Italy
 1 submarine moved from 109 Sea Zone to 119 Sea ZonePlace Units - Germans 
 1 bomber placed in Western Germany
 3 artilleries placed in Volgograd
 1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
 7 mech_infantrys placed in Germany
 1 mech_infantry placed in FranceTurn Complete - Germans 
 Germans collect 57 PUs; end with 57 PUs total
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 64 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
 Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 79 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Russians 
 Russians buy 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians 
 1 mech_infantry moved from Alexandria to Tobruk
 Russians take Tobruk from Italians
 1 infantry moved from Russia to Samara
 Russians take Samara from Germans
 1 infantry moved from Russia to Tambov
 Russians take Tambov from Italians
 1 infantry moved from Russia to Smolensk
 Russians take Smolensk from Germans
 1 infantry moved from Russia to Bryansk
 2 fighters moved from Persia to Northwest Persia
 2 infantry moved from Vologda to Archangel
 1 fighter and 1 tactical_bomber moved from Russia to Archangel
 1 fighter moved from Russia to Bryansk
 1 infantry moved from Russia to BryanskCombat - Russians 
 Battle in Bryansk
 Russians attack with 1 fighter and 2 infantry
 Germans defend with 1 mech_infantry
 Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits
 Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 1/1 hits
 1 mech_infantry owned by the Germans and 1 infantry owned by the Russians lost in Bryansk
 Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 infantry
 Battle in Northwest Persia
 Russians attack with 2 fighters
 Germans defend with 1 mech_infantry
 Russians roll dice for 2 fighters in Northwest Persia, round 2 : 1/2 hits
 Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits
 1 mech_infantry owned by the Germans and 1 fighter owned by the Russians lost in Northwest Persia
 Russians win with 1 fighter remaining. Battle score for attacker is -6
 Casualties for Germans: 1 mech_infantry
 Casualties for Russians: 1 fighter
 Battle in Archangel
 Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
 Germans defend with 1 artillery and 1 infantry
 Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/4 hits
 Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits
 2 infantry owned by the Russians lost in Archangel
 retreated to Archangel
 Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
 Casualties for Russians: 2 infantryNon Combat Move - Russians 
 1 fighter and 1 tactical_bomber moved from Archangel to Russia
 1 fighter moved from Bryansk to Russia
 1 fighter moved from Northwest Persia to Persia
 1 aaGun and 2 infantry moved from Vologda to RussiaPlace Units - Russians 
 10 infantry placed in RussiaTurn Complete - Russians 
 Russians collect 19 PUs; end with 19 PUs total
 Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
 Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
 Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Japanese 
 Japanese buy 1 carrier, 2 destroyers, 3 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese 
 1 infantry moved from Kwangsi to Yunnan
 1 infantry moved from India to West India
 2 bombers moved from India to West India
 1 fighter moved from 39 Sea Zone to 42 Sea Zone
 2 tactical_bombers moved from Kwangsi to YunnanCombat - Japanese 
 Battle in West India
 Japanese attack with 2 bombers and 1 infantry
 British defend with 1 mech_infantry
 Japanese win, taking West India from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 4
 Casualties for British: 1 mech_infantry
 Battle in Yunnan
 Japanese attack with 1 infantry and 2 tactical_bombers
 Chinese defend with 1 infantry
 Japanese win, taking Yunnan from Chinese with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
 Casualties for Chinese: 1 infantry
 Battle in 42 Sea Zone
 Japanese attack with 1 fighter
 ANZAC defend with 1 transport
 Japanese win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for ANZAC: 1 transportNon Combat Move - Japanese 
 2 bombers moved from West India to India
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 submarines, 1 tactical_bomber and 5 transports moved from 39 Sea Zone to 36 Sea Zone
 1 fighter moved from 42 Sea Zone to 36 Sea Zone
 2 infantry moved from Kwangsi to French Indo China
 1 artillery moved from Kwangsi to French Indo China
 3 mech_infantrys moved from Kiangsu to Hunan
 1 tactical_bomber moved from Yunnan to 36 Sea Zone
 1 tactical_bomber moved from Yunnan to French Indo China
 1 battleship, 6 carriers, 1 cruiser, 4 destroyers, 8 fighters, 5 submarines and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone
 2 fighters and 1 tactical_bomber moved from Japan to Caroline Islands
 1 artillery moved from Manchuria to Korea
 8 infantry moved from Manchuria to KoreaPlace Units - Japanese 
 1 carrier, 1 destroyer and 1 fighter placed in 36 Sea Zone
 2 fighters placed in Japan
 1 destroyer placed in 6 Sea Zone
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 33 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
 EDIT: Turning off Edit Mode
 3 mech_infantrys placed in Kiangsu
 3 infantry placed in IndiaTurn Complete - Japanese 
 Total Cost from Convoy Blockades: 8
 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5
 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,6
 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1
 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,1
 Japanese collect 57 PUs (8 lost to blockades); end with 57 PUs total
 Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 2 carriers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
 2 infantry moved from 10 Sea Zone to Western United States
 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 2 infantry moved from 54 Sea Zone to Queensland
 1 artillery moved from 54 Sea Zone to Queensland
 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 2 carriers, 4 fighters and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Algeria: 1 artillery
 EDIT: Adding units owned by Americans to Morocco: 1 artillery
 EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
 EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport
 EDIT: Removing units owned by Americans from 86 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 1 transport
 EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 1 transport
 EDIT: Removing units owned by Americans from Brazil: 1 infantry
 EDIT: Removing units owned by Americans from Brazil: 1 infantry
 EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
 EDIT: Adding units owned by Americans to Western United States: 1 bomber
 EDIT: Turning off Edit Mode
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 23 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 23 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 23 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to SzechwanPlace Units - Chinese 
 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 2 PUs; end with 2 PUs total
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 TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3 Game History Round: 7 Purchase Units - Americans 
 Americans buy 2 carriers, 4 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans Non Combat Move - Americans 
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 1 infantry moved from Hawaiian Islands to 26 Sea Zone
 2 infantry and 1 transport moved from 26 Sea Zone to 10 Sea Zone
 2 infantry moved from 10 Sea Zone to Western United States
 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
 1 artillery, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 12 fighters, 2 infantry, 1 mech_infantry, 2 submarines, 2 tactical_bombers and 2 transports moved from 26 Sea Zone to 54 Sea Zone
 2 infantry moved from 54 Sea Zone to Queensland
 1 artillery moved from 54 Sea Zone to Queensland
 1 mech_infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans 
 2 carriers, 4 fighters and 1 tactical_bomber placed in 10 Sea ZoneTurn Complete - Americans 
 Americans collect 58 PUs; end with 58 PUs total
 Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
 Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Algeria: 1 artillery
 EDIT: Adding units owned by Americans to Morocco: 1 artillery
 EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
 EDIT: Removing units owned by Americans from 91 Sea Zone: 1 destroyer
 EDIT: Adding units owned by Americans to 101 Sea Zone: 1 destroyer and 1 transport
 EDIT: Removing units owned by Americans from 86 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 1 transport
 EDIT: Adding units owned by Americans to 89 Sea Zone: 1 carrier, 1 cruiser, 1 submarine and 1 transport
 EDIT: Removing units owned by Americans from Brazil: 1 infantry
 EDIT: Removing units owned by Americans from Brazil: 1 infantry
 EDIT: Adding units owned by Americans to Southeast Mexico: 2 infantry
 EDIT: Turning off Edit Mode
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Gibraltar: 1 bomber
 EDIT: Adding units owned by Americans to Western United States: 1 bomber
 EDIT: Turning off Edit ModePurchase Units - Chinese 
 Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
 Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese 
 23 infantry moved from Szechwan to Yunnan
 1 fighter moved from Szechwan to YunnanCombat - Chinese 
 Battle in Yunnan
 Chinese attack with 1 fighter and 23 infantry
 Japanese defend with 1 infantry
 Chinese win, taking Yunnan from Japanese with 1 fighter and 23 infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Yunnan to SzechwanPlace Units - Chinese 
 1 infantry placed in YunnanTurn Complete - Chinese 
 Chinese collect 2 PUs; end with 2 PUs totalPurchase Units - British 
 British buy 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - British 
 Turning on Edit Mode
 EDIT: Removing units owned by Americans from Ethiopia: 1 armour
 EDIT: Adding units owned by Americans to Egypt: 1 armour
 EDIT: Turning off Edit Mode
 1 infantry moved from Persia to Northwest Persia
 British take Northwest Persia from Germans
 1 mech_infantry moved from Eastern Persia to West India
 4 fighters moved from 80 Sea Zone to West IndiaCombat - British 
 Battle in West India
 British attack with 4 fighters and 1 mech_infantry
 Japanese defend with 1 infantry
 British win, taking West India from Japanese with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Japanese: 1 infantryNon Combat Move - British 
 4 fighters moved from West India to Eastern Persia
 1 infantry moved from Persia to Eastern Persia
 5 mech_infantrys moved from Egypt to Iraq
 2 transports moved from 80 Sea Zone to 76 Sea Zone
 2 mech_infantrys moved from British Somaliland to 76 Sea Zone
 2 mech_infantrys and 2 transports moved from 76 Sea Zone to 80 Sea Zone
 2 mech_infantrys moved from 80 Sea Zone to Eastern Persia
 1 mech_infantry moved from Italian Somaliland to Ethiopia
 1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British 
 3 mech_infantrys placed in Persia
 3 mech_infantrys placed in Egypt
 3 mech_infantrys placed in Union of South AfricaTurn Complete - British 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,5
 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
 British collect 33 PUs; end with 33 PUs total
 Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
 Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUsTurn Complete - UK_Pacific 





 
		 
		





