@Entek italy is up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
13 armour moved from Western Ukraine to Bryansk
18 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 artillery moved from Western Ukraine to Ukraine
13 artilleries moved from Western Ukraine to Bryansk
27 infantry moved from Western Ukraine to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
1 artillery and 5 infantry moved from Novgorod to BelarusCombat - Germans
Battle in Bryansk
Germans attack with 13 armour, 13 artilleries, 27 infantry and 27 mech_infantrys
Russians defend with 2 infantry
Germans win, taking Bryansk from Russians with 13 armour, 13 artilleries, 26 infantry and 27 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 5 infantry
Russians defend with 1 infantry
Germans win, taking Belarus from Russians with 1 artillery and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
3 armour moved from Novgorod to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to France
1 aaGun moved from Western Ukraine to Bryansk
1 infantry moved from Western Germany to France
1 fighter moved from Iraq to Southern Italy
2 fighters moved from Iraq to Southern Italy
1 aaGun moved from Western Ukraine to Ukraine
3 fighters moved from Iraq to Bulgaria
1 tactical_bomber moved from Egypt to BulgariaPlace Units - Germans
1 infantry placed in Iraq
1 bomber placed in Western Germany
3 artilleries placed in France
2 mech_infantrys placed in Western Germany
3 mech_infantrys placed in Novgorod
5 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Removing units owned by Germans from Germany: 1 aaGun
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit ModeTurn Complete - Germans
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,5,5,1,1,2,6,5,2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 51 PUs (6 lost to blockades); end with 53 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 infantry moved from Russia to Smolensk
1 infantry moved from Tambov to Rostov
1 aaGun moved from Tambov to Russia
5 artilleries and 25 infantry moved from Tambov to Russia
1 aaGun moved from Russia to Vologda
2 aaGuns moved from Tambov to Russia
1 bomber, 4 fighters and 1 tactical_bomber moved from Northwest Persia to Russia
6 armour and 9 mech_infantrys moved from Northwest Persia to Volgograd
1 infantry moved from Tambov to Russia
1 aaGun, 2 artilleries and 9 infantry moved from Tambov to Samara
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Timguska to Kansu
1 infantry moved from Timguska to Kansu
2 infantry moved from Yenisey to TimguskaPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
1 infantry placed in VolgogradTurn Complete - Russians
Russians collect 26 PUs; end with 26 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 31 PUs -
Did you forget to attack? Why do I bother!
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There was literally nothing I could attack Leo, following the withdrawal last turn. Having saved your bacon in the ME the Russians now need to get all their units back to Moscow!
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You are lucky I am housebound, otherwise, I would come up to Derby and spank uour bottom!
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You are lucky you are housebound or I would be looking forward to that tooooo much ….
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to West India
4 fighters and 4 tactical_bombers moved from 31 Sea Zone to 54 Sea Zone
1 submarine moved from 31 Sea Zone to 49 Sea Zone
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to 49 Sea Zone
3 fighters moved from Wake Island to 26 Sea Zone
1 fighter moved from 31 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to 26 Sea Zone
2 bombers moved from Japan to 26 Sea Zone
2 fighters moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Shensi to Suiyuyan
Japanese take Suiyuyan from Chinese
1 artillery moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 infantry moved from Shensi to Tsinghai
2 fighters and 2 tactical_bombers moved from Shensi to Tsinghai
1 infantry moved from Wake Island to 31 Sea Zone
1 infantry and 1 transport moved from 31 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian IslandsCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 4 fighters and 4 tactical_bombers
ANZAC defend with 1 cruiser, 1 destroyer and 1 transport
Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 27
Casualties for ANZAC: 1 cruiser, 1 destroyer and 1 transport
Battle in 26 Sea Zone
Japanese attack with 2 bombers, 4 fighters and 1 tactical_bomber
Russians defend with 1 destroyer
Japanese win with 2 bombers, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Japanese win with 2 fighters remaining. Battle score for attacker is -2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Johnston Island
Battle in Aleutian Islands
Battle in West India
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese win, taking Johnston Island from Americans, taking Aleutian Islands from Americans, taking West India from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Tsinghai
Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Tsinghai from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantryNon Combat Move - Japanese
1 infantry moved from Shensi to Hopei
1 artillery and 1 infantry moved from Shensi to Sikang
1 artillery moved from Shensi to Hopei
1 aaGun moved from Shensi to Hopei
1 aaGun moved from Shensi to Sikang
2 fighters moved from Shensi to India
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from Tsinghai to Sikang
1 fighter and 1 tactical_bomber moved from West India to 39 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from Dutch New Guinea to New Guinea
4 carriers moved from 31 Sea Zone to 46 Sea Zone
1 destroyer moved from 31 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 49 Sea Zone to 33 Sea Zone
2 carriers moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 12 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 battleship and 1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 cruiser moved from 31 Sea Zone to 33 Sea Zone
1 submarine moved from 31 Sea Zone to 33 Sea Zone
2 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to Philippines
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 bombers moved from 26 Sea Zone to Wake Island
1 carrier moved from 6 Sea Zone to 33 Sea ZonePlace Units - Japanese
1 carrier and 2 destroyers placed in 6 Sea Zone
1 bomber placed in Japan
3 artilleries placed in India
1 fighter and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 70 PUs; end with 71 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs -
This set up is sick.
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Yes, I really set the allied fleets up in pacific and the trap has sprung… 8-)
oh you mean…
nevermind :-(
:wink: :wink:
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I have never played
A Game of 1940, where the US cannot move from Hawaii . -
@wittmann:
I have never played
A Game of 1940, where the US cannot move from Hawaii .And now you play a game where the US cannot move TO hawaii :mrgreen:
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Lol
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I thought the fleet was off ahawaii .
Not looked for a while . -
@wittmann:
I thought the fleet was off ahawaii .
Not looked for a while .Nah I moved to wake so he had to retreat to L.A.
But now i moved south. so he can go back to Hawaii again. It was too cruel… I couldn’t hold it up. :lol:
No… but progress on the water is not really beneficial… economy-wise.
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Thanks. I just looked back at T5/6. Saw that he did that.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs;Combat Move - Americans
1 mech_infantry moved from Alexandria to Egypt
2 armour moved from Alexandria to Egypt
1 artillery moved from Alexandria to Egypt
2 mech_infantrys moved from Tobruk to Egypt
2 fighters moved from 98 Sea Zone to Egypt
1 transport moved from 10 Sea Zone to 1 Sea Zone
2 infantry moved from British Columbia to 1 Sea Zone
2 infantry and 1 transport moved from 1 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to Aleutian Islands
1 bomber moved from Western United States to Aleutian Islands
1 submarine moved from 10 Sea Zone to 12 Sea Zone
6 fighters moved from 10 Sea Zone to 12 Sea Zone
1 fighter moved from Hawaiian Islands to 30 Sea Zone
1 fighter moved from Hawaiian Islands to Wake Island
6 fighters and 3 tactical_bombers moved from Hawaiian Islands to Wake Island
1 tactical_bomber moved from 10 Sea Zone to 12 Sea ZoneCombat - Americans
Battle in Aleutian Islands
Americans attack with 1 bomber and 2 infantry
Japanese defend with 1 infantry
Americans win, taking Aleutian Islands from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Wake Island
Americans attack with 7 fighters and 3 tactical_bombers
Japanese defend with 1 airfield, 2 bombers, 1 fighter, 1 harbour and 1 infantry
Americans win with 6 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Japanese: 2 bombers, 1 fighter and 1 infantry
Casualties for Americans: 1 fighter
Battle in 12 Sea Zone
Americans attack with 6 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 6 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 30 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Egypt
Americans attack with 2 armour, 1 artillery, 2 fighters and 3 mech_infantrys
Germans defend with 1 infantry; Italians defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Egypt from Italians with 2 armour, 1 artillery, 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Italians: 1 aaGun and 1 infantry
Casualties for Americans: 1 mech_infantryNon Combat Move - Americans
2 fighters moved from Egypt to 98 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 carrier moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from Algeria to Morocco
1 mech_infantry moved from Tunisia to Tobruk
2 infantry moved from Tunisia to Algeria
6 fighters moved from Wake Island to 26 Sea Zone
3 tactical_bombers moved from Wake Island to 26 Sea Zone
1 fighter moved from 30 Sea Zone to 26 Sea Zone
1 battleship, 7 carriers, 2 cruisers, 5 destroyers, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Aleutian Islands to British Columbia
1 tactical_bomber moved from 12 Sea Zone to 26 Sea Zone
3 fighters moved from 12 Sea Zone to 26 Sea Zone
3 fighters moved from 12 Sea Zone to Hawaiian Islands
2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 92 Sea Zone to 91 Sea Zone
1 infantry moved from French Central Africa to French Equatorial AfricaPlace Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Kansu to SuiyuyanCombat - Chinese
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
retreated to Suiyuyan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Suiyuyan to KansuPlace Units - Chinese
1 infantry placed in KansuTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 1 airfield, 1 artillery and 2 infantry; Remaining resources: 5 PUs;Combat Move - British
1 armour moved from Alexandria to Trans-Jordan
British take Trans-Jordan from Italians
1 infantry moved from Alexandria to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to Trans-Jordan
3 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 4 infantry moved from 98 Sea Zone to Syria
1 mech_infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
3 fighters moved from Anglo Egyptian Sudan to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
2 artilleries moved from Union of South Africa to 71 Sea Zone
2 infantry moved from Union of South Africa to 71 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 71 Sea Zone to 81 Sea Zone
2 artilleries moved from 81 Sea Zone to Trans-Jordan
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 fighter moved from Eastern Persia to IraqCombat - British
Battle in Syria
Battle in Iraq
British attack with 4 fighters and 2 mech_infantrys
Germans defend with 1 factory_minor and 1 infantry
British win, taking Syria from Germans, taking Iraq from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for British: 1 mech_infantryNon Combat Move - British
3 aaGuns moved from Eastern Persia to Persia
1 artillery moved from Eastern Persia to Persia
11 infantry moved from Eastern Persia to Persia
1 submarine moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from Iraq to 81 Sea Zone
3 fighters moved from Iraq to Persia
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Belgian Congo to EgyptPlace Units - British
1 artillery and 2 infantry placed in Egypt
1 airfield placed in GibraltarTurn Complete - British
British collect 35 PUs; end with 40 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 45 PUsTurn Complete - UK_Pacific
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Middle East and Hawaii secured ! Hooray! Err … I think … :oops:
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You talking to yourself?