@Karl7 edited UK fleet at wake as agreed upon.
minors are up
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Southern Italy to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 2 bombers, 5 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
4 bombers moved from Southern Italy to Russia
1 infantry moved from Belarus to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
3 mech_infantrys moved from Bryansk to Volgograd
1 fighter moved from Bryansk to Rostov
1 fighter and 1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Bryansk to Tambov
2 infantry moved from Bryansk to Tambov
1 mech_infantry moved from Bryansk to Volgograd
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from Western Germany to Holland Belgium
3 bombers moved from Southern Italy to Normandy Bordeaux
2 bombers moved from Western Germany to Holland Belgium
1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
Combat - Germans
Air Battle in Russia
Germans attacks with 4 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Bombing raid in Russia rolls: 7,3,8,7 and causes: 20 damage to unit: factory_major
Bombing raid in Russia causes 20 damage total.
Battle in Volgograd
Germans attack with 1 fighter, 4 mech_infantrys and 1 tactical_bomber
Russians defend with 1 armour, 1 artillery, 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour, 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery and 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Normandy Bordeaux
Germans attack with 3 bombers, 1 fighter and 3 infantry
British defend with 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Normandy Bordeaux from British with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for British: 2 infantry
Battle in Holland Belgium
Germans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans win, taking Holland Belgium from British with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for British: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 bombers moved from Normandy Bordeaux to Western Germany
2 bombers moved from Holland Belgium to Western Germany
1 infantry moved from Western Germany to Northern Italy
1 infantry moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
1 fighter moved from Holland Belgium to Western Germany
1 tactical_bomber moved from Holland Belgium to Western Germany
10 mech_infantrys moved from Germany to Eastern Poland
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 aaGun moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
3 artilleries moved from Ukraine to Bryansk
1 submarine moved from 114 Sea Zone to 113 Sea Zone
4 bombers moved from Russia to Bryansk
Place Units - Germans
2 bombers placed in Western Germany
3 infantry placed in France
1 artillery and 2 infantry placed in Western Germany
1 mech_infantry placed in Germany
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 submarine placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 56 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 14x factory_major; Remaining resources: 14 PUs;
Russians buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Volgograd
1 bomber moved from Russia to Volgograd
1 artillery moved from Russia to Tambov
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is -1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery
Battle in Smolensk
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 infantry
Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 1 bomber and 4 infantry
Germans defend with 1 factory_minor and 3 mech_infantrys
Russians win, taking Volgograd from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 3 infantry
Non Combat Move - Russians
1 bomber moved from Volgograd to Russia
2 aaGuns and 1 infantry moved from Samara to Russia
1 aaGun and 5 infantry moved from Novosibirsk to Vologda
1 infantry moved from Archangel to Vologda
1 infantry moved from Tsinghai to Kazakhstan
1 infantry moved from Kansu to Novosibirsk
1 aaGun moved from Kansu to Shensi
1 infantry moved from Kansu to Novosibirsk
Place Units - Russians
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 24 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Territory Summary for Russians :
Shensi : 1 aaGun
Yakut S.S.R. : 1 artillery and 2 infantry
Kazakhstan : 1 infantry
Russia : 7 aaGuns, 1 airfield, 4 armour, 3 artilleries, 1 bomber, 1 factory_major, 52 infantry and 7 mech_infantrys
Novosibirsk : 2 infantry
Vologda : 1 aaGun and 6 infantry
Volgograd : 1 factory_minor and 1 infantry
Smolensk : 1 artillery and 2 infantry
100 Sea Zone : 1 submarine
Iraq : 1 flag
Eastern Persia : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
Production/PUs Summary :
Germans : 53 / 77
Russians : 22 / 27
Japanese : 61 / 70
Americans : 57 / 82
Chinese : 5 / 5
British : 34 / 48
UK_Pacific : 5 / 5
Italians : 17 / 17
ANZAC : 11 / 18
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
7 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
4 infantry and 14 mech_infantrys moved from Burma to India
2 armour and 3 artilleries moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 bombers moved from Yunnan to India
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transports
Americans defend with 1 transport
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 7 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 4 infantry and 17 mech_infantrys
British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from Anhwe to Hopei
4 aaGuns moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
2 bombers moved from India to Hopei
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Hopei
3 mech_infantrys moved from Kweichow to Hopei
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Shan State to Yunnan
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 2 destroyers, 1 fighter and 5 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 6 Sea Zone to 25 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 37 Sea Zone to 55 Sea Zone
3 tactical_bombers moved from 37 Sea Zone to 55 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
2 fighters moved from 37 Sea Zone to 55 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
7 infantry moved from Kwangtung to 20 Sea Zone
1 artillery moved from Kwangtung to 20 Sea Zone
1 artillery, 7 infantry and 4 transports moved from 20 Sea Zone to 35 Sea Zone
1 artillery and 7 infantry moved from 35 Sea Zone to Philippines
4 infantry and 14 mech_infantrys moved from Burma to India
2 armour and 3 artilleries moved from Burma to India
3 mech_infantrys moved from Yunnan to India
2 bombers moved from Yunnan to India
2 carriers moved from 20 Sea Zone to 35 Sea Zone
2 fighters moved from 20 Sea Zone to Philippines
2 fighters moved from 20 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transports
Americans defend with 1 transport
Japanese win with 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 4 transports remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 2 fighters and 7 infantry
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry; ANZAC defend with 1 fighter
Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 7 infantry remaining. Battle score for attacker is 17
Casualties for Americans: 1 artillery and 1 infantry
Casualties for ANZAC: 1 fighter
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in India
Japanese attack with 2 armour, 3 artilleries, 2 bombers, 4 infantry and 17 mech_infantrys
British defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry; UK_Pacific defend with 1 factory_major
Japanese captures 5PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 2 armour, 3 artilleries, 2 bombers, 4 infantry and 17 mech_infantrys remaining. Battle score for attacker is 7
Casualties for British: 1 infantry and 1 mech_infantry
Non Combat Move - Japanese
1 transport moved from 37 Sea Zone to 35 Sea Zone
3 fighters and 3 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone
1 fighter moved from 25 Sea Zone to 6 Sea Zone
5 infantry moved from Anhwe to Hopei
4 aaGuns moved from Anhwe to Hopei
3 mech_infantrys moved from Kiangsu to Hopei
2 bombers moved from India to Hopei
1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Yunnan to Hopei
3 mech_infantrys moved from Kweichow to Hopei
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from French Indo China to Burma
1 infantry moved from Shan State to Yunnan
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 55 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
1 destroyer moved from 16 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
Place Units - Japanese
1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kwangtung
Turn Complete - Japanese
Japanese collect 66 PUs; end with 73 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter
EDIT: Adding units owned by Japanese to Hopei: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from Queensland to 55 Sea Zone
1 bomber moved from Egypt to 97 Sea Zone
1 bomber moved from Morocco to 97 Sea Zone
2 fighters moved from 94 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 destroyer moved from 94 Sea Zone to 97 Sea Zone
Combat - Americans
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 97 Sea Zone
Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
Italians defend with 1 destroyer
Americans win, taking 97 Sea Zone from Neutral with 2 bombers, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Caroline Islands to Queensland
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 carrier and 3 fighters moved from 10 Sea Zone to 26 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from 97 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Tobruk
4 infantry moved from Algeria to 94 Sea Zone
4 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
4 infantry moved from 98 Sea Zone to Trans-Jordan
1 carrier moved from 94 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 aaGuns, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
2 aaGuns and 4 infantry moved from 91 Sea Zone to Morocco
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 transport moved from 92 Sea Zone to 94 Sea Zone
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
1 armour moved from Tunisia to 94 Sea Zone
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone
1 armour and 1 infantry moved from 98 Sea Zone to Trans-Jordan
2 fighters moved from 97 Sea Zone to Malta
1 bomber moved from 55 Sea Zone to West India
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 destroyer placed in 101 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Nice. Looks like we are getting fucked on both sides of the kmap.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - British
British buy 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 125 Sea Zone
2 fighters moved from 110 Sea Zone to 125 Sea Zone
Combat - British
Battle in 125 Sea Zone
British attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 submarine
British win, taking 125 Sea Zone from Germans with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 fighter
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
3 fighters and 1 tactical_bomber moved from 125 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 submarine moved from 96 Sea Zone to 97 Sea Zone
1 submarine moved from 94 Sea Zone to 97 Sea Zone
1 fighter moved from United Kingdom to Gibraltar
1 battleship moved from 94 Sea Zone to 98 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 94 Sea Zone to 98 Sea Zone
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 mech_infantry moved from Libya to Alexandria
2 mech_infantrys moved from Belgian Congo to Egypt
1 aaGun and 6 infantry moved from Egypt to Trans-Jordan
1 aaGun, 2 armour and 4 infantry moved from Trans-Jordan to Iraq
1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia
3 mech_infantrys moved from Union of South Africa to Belgian Congo
1 infantry moved from Morocco to Algeria
Place Units - British
2 fighters placed in United Kingdom
2 infantry placed in United Kingdom
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
British collect 34 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters moved from Southern Italy to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 3 fighters
ANZAC defend with 1 cruiser; French defend with 1 cruiser and 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 11
Casualties for ANZAC: 1 cruiser
Casualties for French: 1 cruiser and 1 transport
Casualties for Italians: 2 fighters
Non Combat Move - Italians
1 fighter moved from 94 Sea Zone to Southern Italy
2 aaGuns moved from Northern Italy to Southern Italy
2 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 mech_infantry moved from Northern Italy to Slovakia Hungary
2 artilleries moved from Northern Italy to Southern Italy
4 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1,6,4,5
Italians collect 14 PUs (3 lost to blockades); end with 14 PUs total
Bastard. Give me my ships back!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 submarine; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 artillery moved from New South Wales to 62 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 artillery moved from 42 Sea Zone to Java
1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to South Australia
1 artillery moved from Dutch New Guinea to New Guinea
1 mech_infantry moved from Trans-Jordan to Northwest Persia
Combat - ANZAC
Battle in Java
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery
ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Non Combat Move - ANZAC
1 aaGun moved from New South Wales to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 19 PUs; end with 24 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
Territory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Queensland : 4 aaGuns, 1 airfield, 1 armour, 2 fighters, 1 harbour and 2 mech_infantrys
New Zealand : 1 airfield, 1 factory_minor and 1 harbour
New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 infantry
Western Australia : 1 airfield
New Guinea : 1 artillery
New Hebrides : 1 flag
Java : 1 flag, 1 artillery
Dutch New Guinea : 1 flag
Sumatra : 1 flag, 1 infantry
42 Sea Zone : 1 transport
41 Sea Zone : 1 transport
54 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber
62 Sea Zone : 1 submarine
West India : 1 aaGun
French Central Africa : 1 flag
Northwest Persia : 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 22 / 27
Japanese : 56 / 83
Americans : 55 / 75
Chinese : 7 / 9
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 14
ANZAC : 19 / 29
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 8
Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 54 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 43 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Northwest Persia
1 fighter moved from Gibraltar to Trans-Jordan
Non Combat Move - French
Turn Complete - French
Territory Summary for French :
Trans-Jordan : 1 fighter
United Kingdom : 1 artillery and 2 infantry
Northwest Persia : 4 infantry and 1 mech_infantry
Production/PUs Summary :
Germans : 53 / 77
Russians : 22 / 27
Japanese : 56 / 83
Americans : 55 / 75
Chinese : 7 / 9
British : 34 / 40
UK_Pacific : 2 / 0
Italians : 17 / 14
ANZAC : 19 / 29
French : 0 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Yes looks equally bad in both scenarios.
Wonder if that could have been avoided…
Perhaps by having less fun.
And good morning to you, Seb.
Good morning…
there is that word again… “fun”? what does that even mean?! :wink:
Can you explain that word by using words like: productivity, punctuality, orderly and thoroughness?
:mrgreen:
It is fun to play Russia differently.
Well you can always go for all tanks buy in OOB with Russia, but not complaining then when Allies lose swiftly. 8-)
Can you explain that word by using words like: productivity, punctuality, orderly and thoroughness?
No doubt a German would. A Brit would use words like spontaneous, madcap and riotous. Are the causes of those two world wars becoming clearer?! :-P
@Private:
Are the causes of those two world wars becoming clearer?! :-P
Yes! From what I can gather… Germans saw how much FUN Brits and French had with their colonies and just wanted to chime in!
They didn’t realize of course that it was first come - first serve. hehe