@Karl7 edited UK fleet at wake as agreed upon.
minors are up
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters, 4 infantry and 1 transport; Remaining resources: 6 PUs;
Combat Move - Americans
2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
7 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
15 fighters moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Morocco to 112 Sea Zone
Combat - Americans
Battle in Norway
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 15 fighters and 7 tactical_bombers
Japanese defend with 1 destroyer
Americans win, taking Norway from Germans with 1 destroyer, 15 fighters and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
15 fighters and 7 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
2 aaGuns moved from Morocco to 91 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
2 aaGuns moved from 112 Sea Zone to Norway
1 transport moved from 110 Sea Zone to 91 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 fighter moved from Morocco to United Kingdom
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Eastern United States to Gibraltar
1 fighter moved from Eastern United States to Morocco
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 artillery moved from Eastern Persia to West India
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from Queensland to Hawaiian Islands
Place Units - Americans
4 infantry placed in Eastern United States
1 transport placed in 101 Sea Zone
2 carriers and 1 destroyer placed in 10 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 69 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 89 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 1 PU; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - British
British repair damage of 1x factory_major; Remaining resources: 39 PUs;
British buy 1 artillery, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Combat - British
Non Combat Move - British
3 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
3 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 mech_infantry moved from 112 Sea Zone to Norway
1 carrier, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from United Kingdom to Norway
1 fighter moved from Gibraltar to United Kingdom
1 fighter moved from Gibraltar to Norway
1 artillery, 4 infantry and 1 mech_infantry moved from Eastern Persia to West India
3 fighters moved from West India to Syria
4 infantry moved from Persia to Eastern Persia
1 artillery moved from Iraq to Persia
2 infantry moved from Iraq to Persia
3 mech_infantrys moved from Iraq to Eastern Persia
1 aaGun moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 artillery moved from Persia to Eastern Persia
2 mech_infantrys moved from Egypt to Syria
2 infantry moved from Iraq to Persia
Place Units - British
5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
2 mech_infantrys placed in Egypt
2 infantry placed in Union of South Africa
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 2 mech_infantrys
EDIT: Adding units owned by British to Egypt: 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 35 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
Turn Complete - UK_Pacific
I did not scramble G’s fighters from WG against the US fleet as I am sure you did not want to?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - Italians
Italians buy nothing; Remaining resources: 6 PUs;
Combat Move - Italians
Combat - Italians
Turn Complete - Italians
Total Cost from Convoy Blockades: 12
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,6,3,3,5,1,1,2,2,6,3,3,4
Italians collect 0 PUs (12 lost to blockades); end with 6 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from South Australia to 61 Sea Zone
2 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 45 Sea Zone
1 destroyer moved from 62 Sea Zone to 46 Sea Zone
2 infantry moved from Queensland to South Australia
3 aaGuns, 1 armour, 3 artilleries, 2 fighters, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Queensland to New South Wales
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Turn Complete - French
Is Adolf hiding in his bunker?
Am away for the weekend around midday, but may get a chance to check again later.
Mark - Leo is asking if we can please remove him from the Marti dice rolls so that his ability to find and read his work e-mails with two bad eyes is not compromised by all these filling up his inbox.
Perhaps you can do that as you load the post to take your German turn?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 13
Combat Move - French
Non Combat Move - French
1 artillery moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
Turn Complete - French
@Private:
Mark - Leo is asking if we can please remove him from the Marti dice rolls so that his ability to find and read his work e-mails with two bad eyes is not compromised by all these filling up his inbox.
Perhaps you can do that as you load the post to take your German turn?
I removed Leos email and repostetd Fre13. Take that latest save please.
Since Mark wont heed my advice, I must resort to what I can do to help him… e.g. by not allowing ANY distractions from making his German move… :wink:
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 1 bomber and 13 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
6 bombers and 3 fighters moved from Western Germany to Norway
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Vologda
Germans take Vologda from Russians
1 fighter moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Rostov
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Caucasus to Volgograd
1 mech_infantry moved from Caucasus to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
Combat - Germans
Battle in Norway
Germans attack with 3 artilleries, 6 bombers, 3 fighters and 5 infantry
British defend with 1 aaGun, 1 artillery, 3 fighters, 3 infantry and 1 mech_infantry; French defend with 1 artillery and 1 infantry; Americans defend with 2 aaGuns and 4 infantry
Americans win with 2 fighters remaining. Battle score for attacker is -68
Casualties for Germans: 3 artilleries, 6 bombers, 3 fighters and 5 infantry
Casualties for British: 1 aaGun, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
Casualties for French: 1 artillery and 1 infantry
Casualties for Americans: 2 aaGuns and 4 infantry
Battle in Volgograd
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Rostov
Germans attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 mech_infantrys moved from Novgorod to Finland
6 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter moved from Rostov to Bryansk
1 fighter moved from Volgograd to Bryansk
1 tactical_bomber moved from Volgograd to Bryansk
1 fighter moved from Smolensk to Bryansk
7 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to France
1 infantry moved from France to Western Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 artilleries
EDIT: Adding units owned by Germans to Bryansk: 3 artilleries
EDIT: Removing units owned by Germans from Caucasus: 6 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Rostov: 6 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 bomber placed in Western Germany
10 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,1
Germans collect 56 PUs (5 lost to blockades); end with 56 PUs total
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Hooray! :-D
@Private:
Hooray! :-D
What exactly are you celebrating?
I expected to lose in Norway and have to do the same thing again in order to wipe out the Luftwaffe. It seems I was lucky enough to achieve that in just the one turn.
Cannot see the map until I get home but hopefully Norway is safe enough to allow me to commit to it.
Yes I think it will be safe Adam.
Thanks for the help Mark!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Volgograd
1 infantry moved from Samara to Tambov
1 infantry moved from Samara to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Tambov
1 bomber moved from Russia to Smolensk
2 artilleries moved from Samara to Vologda
7 infantry moved from Samara to Vologda
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 bomber, 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Smolensk from Germans with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 2 artilleries and 8 infantry
Germans defend with 1 mech_infantry
Russians win, taking Vologda from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Samara to Vologda
1 aaGun moved from Samara to Russia
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
2 fighters moved from Tambov to Russia
1 bomber moved from Smolensk to Russia
1 fighter moved from Smolensk to Russia
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Suiyuyan to Yunnan
2 aaGuns and 4 mech_infantrys moved from Kweichow to Shensi
1 aaGun and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun and 2 mech_infantrys moved from Burma to India
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.8
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kansu to Novosibirsk
Japanese take Novosibirsk from Russians
1 mech_infantry moved from Sikang to Kazakhstan
Japanese take Kazakhstan from Russians
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Java
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 battleship and 1 cruiser moved from 39 Sea Zone to 42 Sea Zone
1 submarine moved from 39 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
1 bomber moved from Caroline Islands to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 bomber, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in 42 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 battleship, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for ANZAC: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Java
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 carrier moved from 39 Sea Zone to 42 Sea Zone
1 transport moved from 39 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from Suiyuyan to Yunnan
2 aaGuns and 4 mech_infantrys moved from Kweichow to Shensi
1 aaGun and 1 mech_infantry moved from Suiyuyan to Shensi
1 mech_infantry moved from Kiangsu to Kweichow
1 aaGun and 2 mech_infantrys moved from Burma to India
3 mech_infantrys moved from French Indo China to Yunnan
1 mech_infantry moved from Yunnan to India
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 33 Sea Zone
1 bomber moved from 46 Sea Zone to Caroline Islands
2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 carrier and 1 destroyer placed in 6 Sea Zone
3 infantry placed in India
1 armour and 2 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Szechwan: 1 aaGun and 1 artillery
EDIT: Adding units owned by Japanese to Shensi: 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Shensi: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode