Global 1940 Wittman and Private Panic vs Credulous and Elrood


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer; Remaining resources: 3 PUs;

    Combat Move - ANZAC
                1 fighter moved from Queensland to 42 Sea Zone
                1 infantry moved from Caucasus to Rostov

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 1 fighter
                    Japanese defend with 1 transport
                    ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport
                Battle in Rostov
                    ANZAC attack with 1 infantry
                    Germans defend with 1 infantry
                    Germans win with no units remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - ANZAC
                1 infantry moved from Turkey to Caucasus
                1 fighter moved from 42 Sea Zone to Western Australia
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from New South Wales to South Australia
                1 fighter moved from 62 Sea Zone to Queensland
                1 infantry moved from New South Wales to South Australia
                1 artillery moved from Queensland to South Australia
                1 infantry moved from Queensland to South Australia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 4 infantry
        New Zealand : 1 airfield and 1 harbour
        New South Wales : 1 factory_minor and 1 harbour
        South Australia : 2 artilleries and 3 infantry
        Western Australia : 1 fighter
        62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        Caucasus : 1 infantry

    Production/PUs Summary :

    Russians : 17 / 23
        Japanese : 67 / 79
        Americans : 54 / 76
        Chinese : 3 / 4
        Germans : 66 / 80
        British : 46 / 49
        UK_Pacific : 0 / 0
        Italians : 8 / 0
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

    triplea_36475_ANZ7.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Russians
                Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Russia to Samara
                1 infantry moved from Russia to Tambov
                1 infantry moved from Russia to Vologda
                1 fighter moved from Russia to Tambov
                1 fighter moved from Russia to Samara
                1 infantry moved from Buryatia to Yakut S.S.R.
                1 tactical_bomber moved from Russia to Vologda
                1 infantry moved from Russia to Samara

    Combat - Russians
                Battle in Vologda
                    Russians attack with 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Tambov
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Samara
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 mech_infantry
                    Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 fighter moved from Tambov to Russia
                1 fighter moved from Samara to Russia
                1 tactical_bomber moved from Vologda to Russia

    Place Units - Russians
                2 artilleries and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 20 PUs; end with 20 PUs total

    Territory Summary for Russians :

    Amur : 1 infantry
        Yakut S.S.R. : 1 infantry
        Russia : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
        Tambov : 1 infantry
        Vologda : 1 infantry
        Samara : 1 infantry
        Northwest Persia : 1 flag

    Production/PUs Summary :

    Russians : 20 / 20
        Japanese : 67 / 79
        Americans : 54 / 76
        Chinese : 3 / 4
        Germans : 63 / 80
        British : 46 / 49
        UK_Pacific : 0 / 0
        Italians : 8 / 0
        ANZAC : 10 / 13
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 5 / 0

    triplea_36475_Rus8.tsvg


  • RUSSia KICKED butt

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 mech_infantry moved from Hopei to Kansu
                1 mech_infantry moved from Kweichow to Sikang
                1 bomber moved from Burma to Kazakhstan
                1 mech_infantry moved from Turkmenistan to Kazakhstan
                1 tactical_bomber moved from Szechwan to Kansu
                1 fighter moved from Szechwan to Sikang
                1 fighter moved from Java to Western Australia
                1 transport moved from 35 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from Java to 42 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
                1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
                1 battleship moved from 35 Sea Zone to 56 Sea Zone

    Combat - Japanese
                Battle in Kansu
                    Japanese attack with 1 mech_infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry
                Battle in Kazakhstan
                    Japanese attack with 1 bomber and 1 mech_infantry
                    British defend with 1 mech_infantry
                    Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Sikang
                    Japanese attack with 1 fighter and 1 mech_infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Sikang from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Western Australia
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    ANZAC defend with 1 fighter
                    Japanese win, taking Western Australia from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 fighter
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Japanese
                1 fighter moved from Western Australia to 56 Sea Zone
                1 fighter moved from 35 Sea Zone to 56 Sea Zone
                1 carrier moved from 35 Sea Zone to 56 Sea Zone
                1 destroyer moved from 35 Sea Zone to 56 Sea Zone
                1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
                2 infantry moved from Philippines to 35 Sea Zone
                1 infantry moved from Eastern Persia to Turkmenistan
                3 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Eastern Persia to West India
                3 artilleries moved from India to West India
                3 mech_infantrys moved from Burma to West India
                3 mech_infantrys moved from French Indo China to Burma
                3 mech_infantrys moved from Kiangsu to Kweichow
                1 mech_infantry moved from Kweichow to Shensi
                1 artillery moved from Hopei to Shensi
                1 artillery moved from Suiyuyan to Shensi
                1 fighter moved from Sikang to Shensi
                1 tactical_bomber moved from Kansu to Shensi
                2 mech_infantrys moved from Szechwan to Shensi
                1 bomber moved from Kazakhstan to Shensi
                1 tactical_bomber moved from India to Shensi
                2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China

    Place Units - Japanese
                2 artilleries and 1 infantry placed in India
                3 mech_infantrys placed in French Indo China
                3 mech_infantrys placed in Malaya
                3 mech_infantrys placed in Kiangsu
                1 bomber and 2 fighters placed in Japan
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
                EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Japanese
                Japanese collect 70 PUs; end with 70 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs

    triplea_36475_Jap8.tsvg

  • 2024 '22 '19 '17 '15

    80 IPCs!!! Price of Sushi at all time high!  :mrgreen:

    @wittmann:

    RUSSia KICKED butt

    I thought you hate that wrong grammar in the kings language?!
    Reckon you rather meant: “Russia used to kick butt”?  :evil: :evil:


  • Your TUV is higher than ours, at last. Well done Baddies.


  • Actually Russia have done nothing but have their butt kicked in this game!


  • Only because the no 1 Baddie had all the luck.
    There, I said it.


  • Ahhh! I am learning…. So the attack on Leningrad was unlucky? The defence of Bryansk was unlucky?

    Hopefully you are having more luck with ANZAC than with R in this game my dear witt?

    :-P


  • Either that, or you are better than me.


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 97 Sea Zone

    Combat - Americans

    triplea_36475_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Americans
                Americans buy 1 airfield, 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Egypt to 97 Sea Zone

    Combat - Americans
                Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in 97 Sea Zone
                    Americans attack with 1 bomber and 5 submarines
                    Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
                    Italians win with 3 fighters remaining. Battle score for attacker is -34
                    Casualties for Italians: 1 destroyer
                    Casualties for Americans: 1 bomber and 5 submarines
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
                Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy

    Non Combat Move - Americans
                4 transports moved from 91 Sea Zone to 92 Sea Zone
                1 carrier moved from 91 Sea Zone to 92 Sea Zone
                8 infantry moved from Eastern United States to 101 Sea Zone
                8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
                8 infantry moved from 91 Sea Zone to Spain
                1 aaGun moved from Western United States to 10 Sea Zone
                1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 aaGun moved from 26 Sea Zone to Hawaiian Islands
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                1 fighter moved from Eastern United States to 92 Sea Zone
                1 fighter moved from Eastern United States to Spain

    Place Units - Americans
                1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone
                2 infantry placed in Eastern United States
                1 airfield placed in Spain
                1 carrier and 1 destroyer placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

    triplea_36475_Ame8.tsvg


  • TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                10 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 10 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Sikang from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 infantry moved from Tsinghai to Kansu

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total

    triplea_36475_Chi8.tsvg


  • That is wank.


  • A tad ridiculous

  • 2024 '22 '19 '17 '15

    I simply bow to Adam and will never question his moves again.  :wink:


  • We believe you, Seb.


  • @wittmann:

    Either that, or you are better than me.

    I would like to believe that …… but unfortunately I know better! :cry:


  • TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9

    Game History

    Round: 8

    Purchase Units - Germans
                Germans buy 5 artilleries, 2 bombers, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Greece to Turkey
                      Germans take Turkey from British
                1 mech_infantry moved from Bryansk to Caucasus
                1 mech_infantry moved from Bryansk to Caucasus
                2 infantry moved from France to Southern France
                2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
                1 fighter moved from Southern Italy to Southern France
                2 infantry moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Tambov
                1 tactical_bomber moved from Bryansk to Caucasus
                1 infantry moved from Smolensk to Vologda
                1 tactical_bomber moved from Bryansk to Vologda
                1 infantry moved from Archangel to Vologda
                6 bombers moved from Western Germany to 91 Sea Zone
                1 mech_infantry moved from Volgograd to Samara
                1 fighter and 1 tactical_bomber moved from Bryansk to Samara
                1 fighter moved from Bryansk to Caucasus
                1 fighter moved from Bryansk to Vologda
                1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
                      Germans take Nenetsia from Russians

    triplea_36475_Ger8.tsvg


  • Scramble sz91?

Suggested Topics

  • 110
  • 196
  • 440
  • 628
  • 177
  • 189
  • 384
  • 515
Axis & Allies Boardgaming Custom Painted Miniatures

32

Online

17.8k

Users

40.5k

Topics

1.8m

Posts