@Private-Panic small NCM edit. Please take the latest post
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer; Remaining resources: 3 PUs;Combat Move - ANZAC
1 fighter moved from Queensland to 42 Sea Zone
1 infantry moved from Caucasus to RostovCombat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Rostov
ANZAC attack with 1 infantry
Germans defend with 1 infantry
Germans win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for ANZAC: 1 infantryNon Combat Move - ANZAC
1 infantry moved from Turkey to Caucasus
1 fighter moved from 42 Sea Zone to Western Australia
1 infantry moved from New South Wales to South Australia
1 artillery moved from New South Wales to South Australia
1 fighter moved from 62 Sea Zone to Queensland
1 infantry moved from New South Wales to South Australia
1 artillery moved from Queensland to South Australia
1 infantry moved from Queensland to South AustraliaPlace Units - ANZAC
1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs totalTerritory Summary for ANZAC :
Queensland : 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 4 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
South Australia : 2 artilleries and 3 infantry
Western Australia : 1 fighter
62 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
Caucasus : 1 infantryProduction/PUs Summary :
Russians : 17 / 23
Japanese : 67 / 79
Americans : 54 / 76
Chinese : 3 / 4
Germans : 66 / 80
British : 46 / 49
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Samara
1 infantry moved from Buryatia to Yakut S.S.R.
1 tactical_bomber moved from Russia to Vologda
1 infantry moved from Russia to SamaraCombat - Russians
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tambov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Vologda to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Amur : 1 infantry
Yakut S.S.R. : 1 infantry
Russia : 3 aaGuns, 1 airfield, 1 armour, 3 artilleries, 1 factory_major, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber
Tambov : 1 infantry
Vologda : 1 infantry
Samara : 1 infantry
Northwest Persia : 1 flagProduction/PUs Summary :
Russians : 20 / 20
Japanese : 67 / 79
Americans : 54 / 76
Chinese : 3 / 4
Germans : 63 / 80
British : 46 / 49
UK_Pacific : 0 / 0
Italians : 8 / 0
ANZAC : 10 / 13
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 5 / 0 -
RUSSia KICKED butt
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 2 fighters, 1 infantry and 9 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 mech_infantry moved from Hopei to Kansu
1 mech_infantry moved from Kweichow to Sikang
1 bomber moved from Burma to Kazakhstan
1 mech_infantry moved from Turkmenistan to Kazakhstan
1 tactical_bomber moved from Szechwan to Kansu
1 fighter moved from Szechwan to Sikang
1 fighter moved from Java to Western Australia
1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 battleship moved from 35 Sea Zone to 56 Sea ZoneCombat - Japanese
Battle in Kansu
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 mech_infantry
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Sikang
Japanese attack with 1 fighter and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Sikang from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Western Australia
Japanese attack with 1 artillery, 1 fighter and 1 infantry
ANZAC defend with 1 fighter
Japanese win, taking Western Australia from ANZAC with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 infantryNon Combat Move - Japanese
1 fighter moved from Western Australia to 56 Sea Zone
1 fighter moved from 35 Sea Zone to 56 Sea Zone
1 carrier moved from 35 Sea Zone to 56 Sea Zone
1 destroyer moved from 35 Sea Zone to 56 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from Eastern Persia to Turkmenistan
3 armour, 2 artilleries, 8 infantry and 5 mech_infantrys moved from Eastern Persia to West India
3 artilleries moved from India to West India
3 mech_infantrys moved from Burma to West India
3 mech_infantrys moved from French Indo China to Burma
3 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kweichow to Shensi
1 artillery moved from Hopei to Shensi
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Sikang to Shensi
1 tactical_bomber moved from Kansu to Shensi
2 mech_infantrys moved from Szechwan to Shensi
1 bomber moved from Kazakhstan to Shensi
1 tactical_bomber moved from India to Shensi
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo ChinaPlace Units - Japanese
2 artilleries and 1 infantry placed in India
3 mech_infantrys placed in French Indo China
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in Kiangsu
1 bomber and 2 fighters placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Caroline Islands: 1 tactical_bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Caroline Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs -
80 IPCs!!! Price of Sushi at all time high! :mrgreen:
@wittmann:
RUSSia KICKED butt
I thought you hate that wrong grammar in the kings language?!
Reckon you rather meant: “Russia used to kick butt”? :evil: :evil: -
Your TUV is higher than ours, at last. Well done Baddies.
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Actually Russia have done nothing but have their butt kicked in this game!
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Only because the no 1 Baddie had all the luck.
There, I said it. -
Ahhh! I am learning…. So the attack on Leningrad was unlucky? The defence of Bryansk was unlucky?
Hopefully you are having more luck with ANZAC than with R in this game my dear witt?
:-P
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Either that, or you are better than me.
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Egypt to 97 Sea ZoneCombat - Americans
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TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 airfield, 2 carriers, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 1 PUs;Combat Move - Americans
1 bomber moved from Egypt to 97 Sea ZoneCombat - Americans
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
Americans attack with 1 bomber and 5 submarines
Germans defend with 1 fighter; Italians defend with 1 destroyer and 2 fighters
Italians win with 3 fighters remaining. Battle score for attacker is -34
Casualties for Italians: 1 destroyer
Casualties for Americans: 1 bomber and 5 submarines
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern ItalyNon Combat Move - Americans
4 transports moved from 91 Sea Zone to 92 Sea Zone
1 carrier moved from 91 Sea Zone to 92 Sea Zone
8 infantry moved from Eastern United States to 101 Sea Zone
8 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
8 infantry moved from 91 Sea Zone to Spain
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 destroyer and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Eastern United States to 92 Sea Zone
1 fighter moved from Eastern United States to SpainPlace Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone
2 infantry placed in Eastern United States
1 airfield placed in Spain
1 carrier and 1 destroyer placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
10 infantry moved from Tsinghai to SikangCombat - Chinese
Battle in Sikang
Chinese attack with 10 infantry
Japanese defend with 1 mech_infantry
Chinese win, taking Sikang from Japanese with 10 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantryNon Combat Move - Chinese
1 infantry moved from Tsinghai to KansuPlace Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 3 PUs; end with 4 PUs total -
That is wank.
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A tad ridiculous
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I simply bow to Adam and will never question his moves again. :wink:
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We believe you, Seb.
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@wittmann:
Either that, or you are better than me.
I would like to believe that …… but unfortunately I know better! :cry:
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TripleA Move Summary for game: World War II Global 1942 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 5 artilleries, 2 bombers, 1 infantry and 8 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 mech_infantry moved from Greece to Turkey
Germans take Turkey from British
1 mech_infantry moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
2 infantry moved from France to Southern France
2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Southern Italy to Southern France
2 infantry moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 tactical_bomber moved from Bryansk to Caucasus
1 infantry moved from Smolensk to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Archangel to Vologda
6 bombers moved from Western Germany to 91 Sea Zone
1 mech_infantry moved from Volgograd to Samara
1 fighter and 1 tactical_bomber moved from Bryansk to Samara
1 fighter moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Vologda
1 armour and 1 mech_infantry moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians -
Scramble sz91?