GB and R have limped along in this game for turn after turn to give G the satisfaction of taking Moscow, despite there being no hope for the allied cause.
That seems enough to me.
If witt votes with you we continue of course.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 mech_infantry moved from Novgorod to Vologda
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 fighter moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 fighter
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 infantry
EDIT: Adding units owned by Germans to Smolensk: 1 infantry
EDIT: Changing ownership of Smolensk from Russians to Germans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Vologda to Bryansk
1 bomber moved from Western Germany to Bryansk
1 artillery moved from Western Germany to France
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
5 mech_infantrys moved from Germany to Eastern Poland
2 mech_infantrys moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Western Ukraine to Rostov
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Germany
1 fighter moved from Southern Italy to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 aaGun moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Bryansk
1 infantry moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 artillery moved from Novgorod to Belarus
Place Units - Germans
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery and 2 infantry placed in Volgograd
2 fighters placed in Western Germany
1 artillery, 1 infantry and 2 mech_infantrys placed in Western Germany
2 artilleries, 4 infantry and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
Germans collect 68 PUs (1 lost to blockades); end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
i will try from home.
In best case I will use Wittmans first Ger14 Post and roll here on the forum for convoying of Persia and subtract what I get there
I just tried to load witt’s last post and got an error message too.
Perhaps we should declare this game null and void and start again? :-D
@Private:
I just tried to load witt’s last post and got an error message too.
Perhaps we should declare this game null and void and start again? :-D
Weird. Could you check if you can load my “before combat” post savegame?
The one before Wittmans last post?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Novgorod to Archangel
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 mech_infantry moved from Novgorod to Vologda
1 artillery moved from Novgorod to Belarus
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
5 mech_infantrys moved from Western Ukraine to Rostov
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
5 mech_infantrys moved from Germany to Eastern Poland
1 infantry moved from Volgograd to Samara
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 fighter moved from Southern Italy to Northwest Persia
1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Caucasus to Northwest Persia
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 fighter moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 bomber moved from Western Germany to Smolensk
1 artillery moved from Western Germany to France
Combat - Germans
Battle in Vologda
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Denmark
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter could not land in Vologda and was removed
1 bomber moved from Smolensk to Bryansk
1 fighter moved from Vologda to Bryansk
1 aaGun moved from France to Western Germany
1 aaGun moved from Western Germany to Germany
1 mech_infantry moved from Western Germany to Poland
1 aaGun moved from Belarus to Novgorod
1 aaGun moved from Caucasus to Northwest Persia
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Adding units owned by Germans to Denmark: 1 infantry
EDIT: Removing units owned by Germans from Smolensk: 1 infantry
EDIT: Turning off Edit Mode
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
1 artillery, 2 fighters, 2 infantry and 2 mech_infantrys placed in Western Germany
2 artilleries, 4 infantry and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Germans :
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag
Tsinghai : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 3 artilleries, 1 factory_minor and 6 infantry
Western Germany : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 4 fighters, 1 harbour, 5 infantry and 2 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter, 4 infantry and 2 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 armour and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 7 armour, 26 artilleries, 1 bomber, 1 fighter, 27 infantry and 48 mech_infantrys
Rostov : 5 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 5 mech_infantrys
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 2 artilleries and 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 submarines
Bulgaria : 1 flag
97 Sea Zone : 1 fighter
Northwest Persia : 1 aaGun, 4 armour, 2 artilleries, 2 fighters, 3 infantry and 7 mech_infantrys
Persia : 1 flag, 1 infantry
115 Sea Zone : 2 transports
Finland : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 69 / 91
Russians : 4 / 9
Japanese : 53 / 55
Americans : 59 / 91
Chinese : 2 / 3
British : 34 / 42
UK_Pacific : 10 / 13
Italians : 21 / 22
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
We’d like to interrupt this war due to technical difficulties.
Please remain calm and stay seated.
The indiscriminate slaughter will recommence shortly.
Thank you for your patience.
Can neither of you load it either?
I’m at work so I can’t check.
It worked for me downloading Italy to do ANZAC and that was a fairly mickey mouse go, so could recover from that point? (no dice were rolled and minimal stuff actually happened).
Ok i tried from home… looks like when you download the savegames from the page they are empty… filesize = zero
So its a forum bug.
How we process with Wittmann in this case I dont know. Email is to him like what personal freedom is to the Chinese communist party…
Following a message from Seb I think Leo has e-mailed him G14 and that Seb will e-mail R14 to me when done?
According to Panther the forum is working again now:
http://www.axisandallies.org/forums/index.php?topic=38443.msg1573562
I might do my go again, but Al and I are still very busy. Will Whatapp Seb, if I do.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Germans
Germans buy 5 artilleries, 2 fighters, 8 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Western Germany to Denmark
1 fighter moved from Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Western Germany to Denmark
1 infantry moved from Northwest Persia to Persia
Germans take Persia from British
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Buryatia to Amur
Germans take Amur from Russians
1 bomber moved from Western Germany to Smolensk
1 fighter moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
Combat - Germans
Battle in Denmark
Germans attack with 2 fighters and 2 infantry
Americans defend with 1 infantry
Germans win, taking Denmark from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vologda
Germans attack with 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter could not land in Vologda and was removed
1 bomber moved from Smolensk to Bryansk
1 fighter moved from Vologda to Bryansk
1 infantry moved from Belarus to Bryansk
1 artillery moved from Belarus to Bryansk
1 aaGun moved from Belarus to Novgorod
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
5 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Germany to Poland
5 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun, 1 artillery and 1 infantry moved from Caucasus to Northwest Persia
1 artillery moved from Volgograd to Caucasus
1 artillery moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
1 mech_infantry moved from Turkmenistan to Novosibirsk
1 infantry moved from Volgograd to Samara
1 fighter moved from Southern Italy to Northwest Persia
1 fighter moved from Denmark to Western Germany
1 fighter moved from Denmark to Germany
1 artillery moved from Western Germany to France
1 artillery moved from Western Germany to France
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 mech_infantry
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Turning off Edit Mode
2 fighters placed in Western Germany
1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
1 artillery, 1 infantry and 1 mech_infantry placed in Volgograd
2 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 aaGun
EDIT: Adding units owned by Germans to Germany: 1 aaGun
EDIT: Turning off Edit Mode
2 artilleries, 3 infantry and 2 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Western Germany
1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
Germans collect 69 PUs; end with 69 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 91 PUs
Territory Summary for Germans :
Suiyuyan : 1 flag, 1 infantry
Kansu : 1 flag
Tsinghai : 1 flag, 1 infantry
Sikang : 1 flag, 1 infantry
Evenkiyskiy : 1 flag
Yenisey : 1 flag
Amur : 1 flag, 1 mech_infantry
Yakut S.S.R. : 1 flag
Timguska : 1 flag
Buryatia : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 5 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 4 fighters, 1 harbour, 6 infantry and 2 mech_infantrys
Poland : 1 mech_infantry
Germany : 1 aaGun, 2 artilleries, 1 factory_major, 1 fighter, 4 infantry and 2 mech_infantrys
Denmark : 2 infantry
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 armour and 1 mech_infantry
Bryansk : 1 flag, 1 aaGun, 7 armour, 26 artilleries, 1 bomber, 1 fighter, 27 infantry and 48 mech_infantrys
Rostov : 5 mech_infantrys
Nenetsia : 1 flag
Urals : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 5 mech_infantrys
Tambov : 1 flag, 1 infantry
Western Ukraine : 1 flag
Novosibirsk : 1 flag, 1 mech_infantry
Volgograd : 1 flag, 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
Novgorod : 1 flag, 1 aaGun, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Caucasus : 1 flag, 2 artilleries and 1 infantry
Smolensk : 1 flag, 1 infantry
Samara : 1 flag, 1 infantry
113 Sea Zone : 2 submarines
Bulgaria : 1 flag
97 Sea Zone : 1 fighter
Northwest Persia : 1 aaGun, 4 armour, 2 artilleries, 2 fighters, 3 infantry and 7 mech_infantrys
Persia : 1 flag, 1 infantry
115 Sea Zone : 2 transports
Finland : 1 flag, 1 aaGun, 2 artilleries and 3 infantry
Production/PUs Summary :
Germans : 69 / 91
Russians : 4 / 9
Japanese : 53 / 55
Americans : 59 / 91
Chinese : 2 / 3
British : 34 / 42
UK_Pacific : 10 / 13
Italians : 21 / 22
ANZAC : 10 / 19
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 1 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Urals
Russians take Urals from Germans
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Russia to Novosibirsk
1 tactical_bomber moved from Russia to Novosibirsk
1 fighter moved from Russia to Samara
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Smolensk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Tambov
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
retreated to Samara
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Non Combat Move - Russians
1 fighter moved from Samara to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Smolensk to Russia
1 tactical_bomber moved from Novosibirsk to Russia
Place Units - Russians
3 infantry placed in Russia
Turn Complete - Russians
Russians collect 5 PUs; end with 5 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 8 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 fighters moved from Malaya to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Szechwan
2 bombers moved from Kwangtung to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Shan State to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Kwangsi to Yunnan
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to French Indo China
2 tactical_bombers moved from Philippines to French Indo China
2 bombers moved from Kweichow to French Indo China
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 airfield placed in French Indo China
1 infantry placed in French Indo China
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 airfield, 2 carriers and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 2 PUs;
Combat Move - Japanese
3 fighters moved from Malaya to Shan State
1 artillery and 1 infantry moved from Malaya to Shan State
2 infantry moved from Anhwe to Kweichow
1 artillery moved from Szechwan to Kweichow
1 artillery moved from Yunnan to Szechwan
2 bombers moved from Kwangtung to Kweichow
Combat - Japanese
Battle in Kweichow
Japanese attack with 1 artillery, 2 bombers and 2 infantry
Chinese defend with 2 infantry
Japanese win, taking Kweichow from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Shan State
Japanese attack with 1 artillery, 3 fighters and 1 infantry
ANZAC defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Shan State to French Indo China
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangtung to 36 Sea Zone
1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 fighters moved from Philippines to 36 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
3 infantry moved from Kwangsi to Yunnan
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 44 Sea Zone to 20 Sea Zone
1 carrier moved from 20 Sea Zone to 36 Sea Zone
1 fighter moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
4 infantry moved from French Indo China to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 destroyer moved from 20 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
2 fighters moved from Philippines to French Indo China
2 tactical_bombers moved from Philippines to French Indo China
2 bombers moved from Kweichow to French Indo China
Place Units - Japanese
2 carriers placed in 36 Sea Zone
1 airfield placed in French Indo China
1 infantry placed in French Indo China
1 infantry placed in Kwangtung
Turn Complete - Japanese
Japanese collect 55 PUs; end with 57 PUs total
Oh damn…
I am getting the error again when trying to open Jap14 savegame - filesize = 0 bytes. :|
Try this
No joy. Do you just want to email it to me? My brother is round today so I may not be able to finish my go today, but given the American one usually takes some planning I can start thinking around what I’m going to do….
Cred
Will do … it seems that manual game save to the forum does not work either!