@Entek Italy up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 destroyer, 3 infantry, 7 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Germans
1 bomber moved from Southern Italy to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
1 mech_infantry moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 mech_infantry moved from Bryansk to Volgograd
1 fighter moved from Eastern Poland to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Belarus to Smolensk
3 fighters moved from Western Germany to 114 Sea Zone
1 submarine moved from 112 Sea Zone to 114 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Southern Italy to VolgogradCombat - Germans
Battle in 114 Sea Zone
Germans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Russians defend with 1 cruiser
Germans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 2 bombers and 2 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Volgograd from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter moved from Smolensk to Bryansk
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Belarus
1 artillery moved from Novgorod to Karelia
6 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Eastern Poland to Novgorod
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
6 mech_infantrys moved from Eastern Poland to Bryansk
6 mech_infantrys moved from Germany to Eastern Poland
2 carriers and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
1 submarine moved from 125 Sea Zone to 113 Sea Zone
1 fighter moved from 114 Sea Zone to Western Germany
2 fighters moved from 114 Sea Zone to Western Germany
2 fighters moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from France to Western Germany
1 tactical_bomber moved from 114 Sea Zone to 113 Sea Zone
1 bomber moved from Volgograd to Bryansk
1 bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Southern Italy to Western Germany
1 tactical_bomber moved from Western Germany to 113 Sea ZonePlace Units - Germans
1 destroyer and 1 transport placed in 113 Sea Zone
7 mech_infantrys placed in Germany
1 artillery and 2 infantry placed in Novgorod
1 artillery and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Removing units owned by Germans from Germany: 1 mech_infantry
EDIT: Adding units owned by Germans to Western Germany: 1 infantry and 1 marine
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 56 PUs; end with 56 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsTerritory Summary for Germans :
Iceland : 1 flag, 1 airfield and 2 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
France : 1 flag, 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Western Germany : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 3 fighters, 1 harbour, 3 infantry, 1 marine and 1 mech_infantry
Germany : 1 factory_major and 5 mech_infantrys
Southern Italy : 1 fighter and 1 tactical_bomber
Belarus : 1 flag, 1 artillery
Karelia : 1 flag, 1 artillery
Bryansk : 1 flag, 3 aaGuns, 9 armour, 15 artilleries, 2 bombers, 1 fighter, 30 infantry and 21 mech_infantrys
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 6 mech_infantrys
Western Ukraine : 1 flag, 1 artillery and 1 infantry
Vologda : 1 flag, 1 infantry
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Caucasus : 1 flag, 1 mech_infantry
Smolensk : 1 flag, 1 infantry
113 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
Bulgaria : 1 flag
109 Sea Zone : 1 flag
114 Sea Zone : 1 submarine
Finland : 1 flag, 1 aaGun and 1 infantryProduction/PUs Summary :
Germans : 56 / 76
Russians : 14 / 27
Japanese : 55 / 65
Americans : 55 / 81
Chinese : 11 / 13
British : 32 / 38
UK_Pacific : 7 / 11
Italians : 20 / 31
ANZAC : 10 / 16
French : 2 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 3 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Kansu to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 11 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Kweichow to Kansu
1 infantry moved from Hopei to Kweichow
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Kansu to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 11 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Kweichow to Kansu
1 infantry moved from Hopei to Kweichow
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode -
I had pretty much finished my go as well, but I remembered a horrible incident when I relied on my team mate’s maths not so long ago…
Ouch! :cry:
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@Private:
I had pretty much finished my go as well, but I remembered a horrible incident when I relied on my team mate’s maths not so long ago…
Ouch! :cry:
its easy to misjudge as Allies I think. especially with Italy can opening for huge German stack coming in.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Vologda
1 tactical_bomber moved from Kansu to Vologda
1 fighter and 1 tactical_bomber moved from Russia to VolgogradCombat - Russians
Russians creates battle in territory 109 Sea Zone
Battle in Volgograd
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians win, taking 109 Sea Zone from Germans with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 aaGuns and 11 infantry moved from Samara to Russia
1 aaGun and 3 infantry moved from Tambov to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 fighter moved from Kweichow to Kansu
1 infantry moved from Hopei to Kweichow
1 submarine moved from 115 Sea Zone to 113 Sea ZonePlace Units - Russians
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry
EDIT: Removing units owned by British from Egypt: 1 artillery and 2 mech_infantrys
EDIT: Adding units owned by British to 109 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode -
Please take the last savegame, as it holds the edit we told you before
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Will change some mech and art purchases to inf
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 4 artilleries, 2 destroyers, 1 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 artillery moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kwangtung to Hunan
1 armour moved from Kiangsu to Hunan
1 armour and 1 mech_infantry moved from Kwangtung to Hunan
2 mech_infantrys moved from Kiangsu to Hunan
1 artillery and 1 mech_infantry moved from French Indo China to Yunnan
1 bomber moved from French Indo China to Anhwe
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter moved from 35 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 tactical_bomber moved from French Indo China to HunanCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
ANZAC defend with 1 artillery
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in 80 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese win, taking 80 Sea Zone from British with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Shan State
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 2 infantry
Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for British: 2 infantry
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 2 armour, 4 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Hunan from Chinese with 2 armour, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 artillery and 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 artillery
Japanese win, taking Anhwe from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artilleryNon Combat Move - Japanese
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 carrier and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
1 fighter moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
2 fighters moved from French Indo China to Philippines
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 tactical_bomber moved from Hunan to French Indo China
1 bomber moved from Anhwe to French Indo China
2 armour moved from French Indo China to Hunan
3 mech_infantrys moved from French Indo China to Hunan
1 transport moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Soviet Far East to Siberia
1 artillery moved from Sakha to Siberia
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea ZonePlace Units - Japanese
3 artilleries placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
1 artillery and 1 infantry placed in Japan
2 destroyers and 1 submarine placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from French Indo China: 2 artilleries
EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
EDIT: Removing units owned by Japanese from Kwangtung: 2 mech_infantrys
EDIT: Adding units owned by Japanese to Kwangtung: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from Kiangsu: 1 mech_infantry
EDIT: Adding units owned by Japanese to Kiangsu: 1 armour
EDIT: Changing PUs for Japanese from 0 to 1
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 60 PUs; end with 61 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs -
Did you just change your purchases, after dice were rolled? Can’t see when you said you were changing. I thought we did not do that. Or did I miss something?
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@wittmann:
Did you just change your purchases, after dice were rolled? Can’t see when you said you were changing. I thought we did not do that. Or did I miss something?
We can leave it as it is. Would just be fair if we do that too.
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I spotted the need to change as I was doing non-coms, but thought I should probably leave as is. My change of heart to not sticking with the original purchases was caused by reminding myself of all the Seb and Mark shenanigans after posting of turns.
The post re the change was probably in the middle of combats - I am not sure? But the changes were regardless of the dice - as you can see those battles were irrelevant to the purchases.
But if anyone wants to put them back then feel free to do so. Not that worried. Just thought we were having an easy game in which the axis were tolerating all sorts of allied rethinks.
Really not a problem if anyone wants to undo those edits. :-)
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Lets take it as the game is now and move on. ok?
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Oh - and I came back to the thread to let you know that I am now away until Monday, by which time Moscow will have fallen to witt’s military genius.
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@Private:
by which time Moscow will have fallen to witt’s military genius.
Did I miscalculate the odds?
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You underestimated his genius Elrood. It is easily done. He hides it so well.
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I was referring to the English change of Ground to two DDs . Not yours, Adam. I saw your post, pre combat.
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@wittmann:
I was referring to the English change of Ground to two DDs . Not yours, Adam. I saw your post, pre combat.
Yes it was all a bit chaotic and you already downloaded and moved.
We wont change any UK buy. Just resume.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
1 artillery moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
2 bombers moved from Scotland to Iceland
3 bombers moved from United Kingdom to France
1 artillery and 3 infantry moved from Scotland to 109 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from New Britain to 47 Sea Zone
1 bomber moved from Queensland to Dutch New Guinea
1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New GuineaCombat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 bomber and 1 infantry
Japanese defend with 1 artillery and 1 infantry
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Dutch New Guinea from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery and 1 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 47 Sea Zone: 1 fighter
EDIT: Adding units owned by Americans to 47 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Battle in France
Americans attack with 3 bombers
Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 infantry
Americans win with 2 bombers remaining. Battle score for attacker is -5
Casualties for Germans: 1 artillery and 1 infantry
Casualties for Americans: 1 bomber
Battle in Iceland
Americans attack with 1 artillery, 2 bombers and 1 infantry
Germans defend with 1 airfield and 2 infantry
Germans win with 1 infantry remaining. Battle score for attacker is -16
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery, 1 bomber and 1 infantry
1 bomber owned by the Americans retreatedNon Combat Move - Americans
1 bomber moved from Iceland to United Kingdom
2 bombers moved from France to United Kingdom
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
1 mech_infantry moved from Morocco to Algeria
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 5 fighters, 1 infantry, 2 submarines and 1 transport moved from 47 Sea Zone to 54 Sea Zone
1 bomber moved from Dutch New Guinea to Northern Territory
1 tactical_bomber moved from 47 Sea Zone to 54 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 infantry moved from 54 Sea Zone to QueenslandPlace Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to 110 Sea Zone: 2 carriers, 1 cruiser, 4 fighters and 1 submarine
EDIT: Removing units owned by Americans from 109 Sea Zone: 2 carriers, 1 cruiser, 4 fighters and 1 submarine
EDIT: Turning off Edit Mode
1 infantry placed in Eastern United States
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 destroyer and 1 transport placed in 101 Sea Zone
1 destroyer and 2 fighters placed in 10 Sea Zone
1 destroyer placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 60 PUs; end with 61 PUs total
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 86 PUs -
My luck stinks. Lost a 100% battle in Iceland….
F&*king ridiculous.