Global 1940 Wittman and Private Panic vs Credulous and Elrood


  • @Elrood:

    Cred: please dont move before reading my PM and before we agreed on an COMBINED Allied effort here!

    Noted. I have read your PM. I will not move until we are in agreement.

    Cred


  • Boo! Could have done my third Italian go today. A record, surely.

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 armour, 1 artillery, 2 destroyers, 1 fighter, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Combat Move - Japanese
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 fighter moved from Japan to 16 Sea Zone
                1 infantry moved from Siberia to Soviet Far East
                      Japanese take Soviet Far East from Russians
                1 artillery moved from Siberia to Sakha
                      Japanese take Sakha from Russians
                1 artillery moved from Malaya to Shan State
                1 infantry moved from French Indo China to Shan State
                1 mech_infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Hunan
                1 bomber moved from Kwangtung to Hunan
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Hunan

    Combat - Japanese
                Battle in Hunan
                    Japanese attack with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 mech_infantry
                    Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 mech_infantry
                Battle in Shan State
                    Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                    British defend with 2 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in 16 Sea Zone
                    Japanese attack with 1 destroyer and 1 fighter
                    Americans defend with 1 destroyer
                    Japanese win with 1 fighter remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer

    Non Combat Move - Japanese
                1 fighter moved from 16 Sea Zone to Japan
                1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
                1 transport moved from 35 Sea Zone to 6 Sea Zone
                1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports moved from 37 Sea Zone to 35 Sea Zone
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 fighter moved from Hunan to French Indo China
                1 bomber and 1 tactical_bomber moved from Hunan to French Indo China
                1 infantry moved from Kwangtung to Kwangsi
                1 destroyer moved from 6 Sea Zone to 16 Sea Zone
                1 submarine moved from 6 Sea Zone to 35 Sea Zone
                1 carrier moved from 35 Sea Zone to 6 Sea Zone
                2 fighters moved from 35 Sea Zone to 6 Sea Zone
                1 fighter moved from 35 Sea Zone to Japan
                1 armour moved from Malaya to French Indo China

    Place Units - Japanese
                2 destroyers placed in 6 Sea Zone
                1 fighter placed in Japan
                1 artillery and 2 infantry placed in French Indo China
                1 armour and 2 mech_infantrys placed in Kwangtung
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 59 PUs; end with 60 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from 105 Sea Zone: 1 submarine
                EDIT: Adding units owned by Russians to 110 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    triplea_36475_Jap6.tsvg

  • 2024 '22 '19 '17 '15

    We went for SZ110 Move. Hence I edited my Russian Sub to that Seazone.


  • Cred: would you check that there is a German Mech in West Germany and only one AA?
    I wanted the other West German AA in France and one fewer Mech in Berlin (6 not 7).
    I asked Seb, but he probably forgot when he flew  into a rage about something small and insignificant.
    Have a good evening all.

  • 2024 '22 '19 '17 '15

    @wittmann:

    Cred: would you check that there is a German Mech in West Germany and only one AA?
    I wanted the other West German AA in France and one fewer Mech in Berlin (6 not 7).
    I asked Seb, but he probably forgot when he flew  into a rage about something small and insignificant.
    Have a good evening all.

    Did it


  • Grazie. @Elrood:

    @wittmann:

    Cred: would you check that there is a German Mech in West Germany and only one AA?
    I wanted the other West German AA in France and one fewer Mech in Berlin (6 not 7).
    I asked Seb, but he probably forgot when he flew  into a rage about something small and insignificant.
    Have a good evening all.

    Did it


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 infantry moved from Algeria to Tunisia
                      Americans take Tunisia from Italians
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 47 Sea Zone
                1 artillery and 3 infantry moved from 47 Sea Zone to New Britain
                1 fighter moved from Queensland to New Britain
                1 bomber moved from Gibraltar to 123 Sea Zone

    Combat - Americans
                Battle in New Britain
                    Americans attack with 1 artillery, 1 fighter and 3 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking New Britain from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in 123 Sea Zone
                    Americans attack with 1 bomber
                    Germans defend with 1 transport
                    Americans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport

    Non Combat Move - Americans
                1 artillery moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Gibraltar to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 infantry moved from Algeria to 92 Sea Zone
                1 artillery, 2 carriers, 1 cruiser, 1 fighter, 3 infantry, 1 submarine and 2 transports moved from 92 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to 109 Sea Zone
                1 fighter moved from Eastern United States to 109 Sea Zone
                2 bombers moved from Gibraltar to United Kingdom
                1 bomber moved from 123 Sea Zone to Scotland
                1 bomber moved from Gibraltar to United Kingdom
                1 artillery and 3 infantry moved from 109 Sea Zone to Scotland
                1 destroyer moved from 10 Sea Zone to 25 Sea Zone
                1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 bomber moved from British Guiana to Scotland
                1 fighter moved from New Britain to 47 Sea Zone
                1 destroyer moved from 101 Sea Zone to 106 Sea Zone
                1 mech_infantry moved from Eastern United States to Western United States

    Place Units - Americans
                1 artillery placed in Eastern United States
                1 carrier, 1 destroyer and 1 submarine placed in 101 Sea Zone
                2 fighters placed in 101 Sea Zone
                1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 56 PUs total
                Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs

    triplea_36475_Ame6.tsvg


  • Actually we went for SZ109 when we realised Elrood had got his Maths wrong….

    I had pretty much finished my go as well, but I remembered a horrible incident when I relied on my team mate’s maths not so long ago…

    Only one battle involved dice, and I got a worse result the second time (New Britain), so hopefully ok.

    Cred

  • 2024 '22 '19 '17 '15

    @Credulous:

    Actually we went for SZ109 when we realised Elrood had got his Maths wrong….

    I had pretty much finished my go as well, but I remembered a horrible incident when I relied on my team mate’s maths not so long ago…

    Only one battle involved dice, and I got a worse result the second time (New Britain), so hopefully ok.

    Cred

    But i think giving Germany 60% would have been good. I read from an experienced player that Allies (UK / US) should bait Axis with 70% battles throughout the game…

    1. If they lose one at 30% then they are pretty much done
    2. even if they win they probably invested so much that east front suffers - Moscow holds that turn longer

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter moved from Kansu to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 artillery moved from Kweichow to Anhwe
                1 artillery and 1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan

    Combat - Chinese
                Battle in Hunan
                    Chinese attack with 1 artillery and 2 infantry
                    Japanese defend with 2 mech_infantrys
                    Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                    Casualties for Japanese: 2 mech_infantrys
                Battle in Anhwe
                    Chinese attack with 1 artillery, 1 fighter and 1 infantry
                    Japanese defend with 1 mech_infantry
                    Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 mech_infantry

    Non Combat Move - Chinese
                1 fighter moved from Anhwe to Kweichow
                1 artillery and 9 infantry moved from Yunnan to Kweichow

    Place Units - Chinese
                1 artillery and 1 infantry placed in Shensi
                Chinese undo move 1.
                1 artillery placed in Shensi
                1 artillery and 1 infantry placed in Hopei

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs

    triplea_36475_Chi6.tsvg


  • I am not sure what you mean, Elrood. I recognise 91 could be attacked and I could even have lost, but I take that small risk. No battle  on the board is certain.
    I did not want to lose my fleet, but accept it is a possibility. I recognise by investing in fleet, I have built a monster and it needs feeding (or hiding). The game is won in Rissia, ultimately. Bit I like a  Fleet for the threat it provides (although I have no TT now) and how it defends Wedtern Europe too. I won’t change!


  • That J1, means Xhina is on the game. I hate that!

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 80 Sea Zone
                3 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 aaGun and 3 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 aaGuns and 11 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from 80 Sea Zone to Persia
                1 fighter moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                2 armour and 3 mech_infantrys moved from Egypt to Tobruk
                1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from United Kingdom to Scotland
                3 aaGuns and 2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 mech_infantry moved from Yunnan to Burma

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 infantry

    triplea_36475_UK_6.tsvg

  • 2024 '22 '19 '17 '15

    @wittmann:

    That J1, means Xhina is on the game. I hate that!

    My favorite voice sounds in Command & Conquer Generals:

    “China will grow larger” and "AK47… for EVERYYYONE!!  :lol:

  • 2024 '22 '19 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 artillery, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 infantry moved from Alexandria to Tobruk
                      British take Tobruk from Italians
                1 mech_infantry moved from Belgian Congo to French Central Africa
                      British take French Central Africa from Neutral_Axis
                1 destroyer moved from 71 Sea Zone to 80 Sea Zone
                1 fighter moved from Egypt to 80 Sea Zone
                3 infantry moved from Yunnan to Shan State
                1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
                1 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi

    Combat - British
                Battle in 80 Sea Zone
                    British attack with 1 destroyer and 1 fighter
                    Japanese defend with 1 submarine
                    British win, taking 80 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 submarine
                Battle in Kwangsi
                    British attack with 1 fighter and 1 infantry
                    Japanese defend with 1 infantry
                    British win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Shan State
                    British attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Japanese defend with 1 artillery and 1 infantry
                    British win, taking Shan State from Japanese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for British: 1 infantry
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - British
                1 infantry moved from Yunnan to Kweichow
                1 infantry moved from Yunnan to Kweichow
                1 aaGun and 3 infantry moved from Yunnan to Burma
                1 infantry moved from Yunnan to Burma
                2 aaGuns and 11 infantry moved from India to Burma
                1 fighter and 1 tactical_bomber moved from Shan State to Burma
                1 fighter moved from 80 Sea Zone to Persia
                1 fighter moved from Kwangsi to Burma
                1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                1 mech_infantry moved from Belgian Congo to Egypt
                1 mech_infantry moved from Anglo Egyptian Sudan to Alexandria
                2 armour and 3 mech_infantrys moved from Egypt to Tobruk
                1 aaGun, 3 artilleries, 5 infantry and 1 mech_infantry moved from Alexandria to Tobruk
                1 fighter moved from Gibraltar to United Kingdom
                1 fighter moved from United Kingdom to Scotland
                3 aaGuns and 2 infantry moved from United Kingdom to Scotland
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 mech_infantry moved from Yunnan to Burma

    Place Units - British
                1 destroyer placed in 109 Sea Zone
                1 destroyer placed in 110 Sea Zone
                1 fighter placed in United Kingdom
                1 artillery and 2 mech_infantrys placed in Egypt
                1 mech_infantry placed in Union of South Africa

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
                Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
                UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs total
                Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
                Some Units in India change ownership: 1 infantry
                Turning on Edit Mode
                EDIT: Removing units owned by British from Scotland: 1 fighter
                EDIT: Adding units owned by British to United Kingdom: 1 fighter
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 2 infantry
                EDIT: Adding units owned by British to Scotland: 2 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from United Kingdom: 1 infantry
                EDIT: Adding units owned by British to Scotland: 1 infantry
                EDIT: Turning off Edit Mode

    triplea_36475_UK_6.tsvg

  • 2024 '22 '19 '17 '15

    I shifted some units in UK around.

  • 2024 '22 '19 '17 '15

    @Elrood:

    I shifted some units in UK around.

    very low voice
    …to give you not the odds you deserve, but the one that you need!

    :wink:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Algeria: 1 mech_infantry
                EDIT: Adding units owned by Americans to Morocco: 1 mech_infantry
                EDIT: Turning off Edit Mode
                Italians buy 2 artilleries and 1 mech_infantry; Remaining resources: 6 PUs;

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
                1 submarine moved from 97 Sea Zone to 98 Sea Zone
                1 fighter moved from Western Ukraine to Rostov
                1 infantry moved from Ukraine to Rostov
                1 artillery moved from Ukraine to Rostov

    Combat - Italians
                Battle in Tunisia
                    Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
                    Americans defend with 1 infantry
                    Italians win, taking Tunisia from Americans with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in Rostov
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    Russians defend with 1 infantry
                    Italians win, taking Rostov from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Rostov to Bryansk
                1 mech_infantry moved from Ukraine to Bryansk
                1 armour moved from Ukraine to Bryansk
                1 aaGun moved from Ukraine to Bryansk
                1 aaGun moved from Western Ukraine to Bryansk
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Bessarabia to Ukraine
                1 infantry moved from Baltic States to Belarus
                1 submarine moved from 95 Sea Zone to 98 Sea Zone

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode
                2 artilleries and 1 mech_infantry placed in Ukraine

    Turn Complete - Italians
                Italians collect 20 PUs; end with 26 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs

    Territory Summary for Italians :

    Tunisia : 1 flag, 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major
        Libya : 1 infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
        Belarus : 1 infantry
        Baltic States : 1 flag
        Bryansk : 2 aaGuns, 1 armour, 1 fighter and 1 mech_infantry
        Rostov : 1 flag, 1 artillery and 1 infantry
        Eastern Poland : 1 flag
        Bessarabia : 1 flag
        Ukraine : 1 flag, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
        95 Sea Zone : 3 submarines
        Greece : 1 flag
        97 Sea Zone : 1 flag, 1 destroyer
        Yugoslavia : 1 flag
        98 Sea Zone : 1 flag, 2 submarines

    Production/PUs Summary :

    Germans : 50 / 60
        Russians : 20 / 27
        Japanese : 55 / 65
        Americans : 55 / 81
        Chinese : 11 / 13
        British : 32 / 38
        UK_Pacific : 7 / 11
        Italians : 20 / 31
        ANZAC : 10 / 15
        French : 2 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    triplea_36475_Ita6.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                    Casualties for ANZAC: 1 infantry
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                1 destroyer moved from 62 Sea Zone to 47 Sea Zone
                1 carrier moved from 26 Sea Zone to 47 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone
                1 fighter moved from Queensland to 47 Sea Zone

    Place Units - ANZAC
                1 destroyer and 1 transport placed in 62 Sea Zone
                Turning on Edit Mode
                EDIT: Removing units owned by ANZAC from Queensland: 1 infantry
                EDIT: Removing units owned by ANZAC from Queensland: 1 artillery
                EDIT: Adding units owned by ANZAC to New South Wales: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs

    triplea_36475_ANZ6.tsvg

Suggested Topics

  • 156
  • 237
  • 440
  • 628
  • 189
  • 384
  • 80
  • 409
Axis & Allies Boardgaming Custom Painted Miniatures

19

Online

17.8k

Users

40.5k

Topics

1.8m

Posts