@Entek Italy up
Global 1940 Wittman and Private Panic vs Credulous and Elrood
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That would be my choice for Soundtrack of this game:
https://www.youtube.com/watch?v=iqfo82s0tb8
:roll:Â :mrgreen:
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Americans
      Americans buy 1 bomber, 2 carriers, 2 destroyers, 1 submarine and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
      1 destroyer moved from 101 Sea Zone to 106 Sea Zone
      3 bombers moved from Eastern United States to 106 Sea ZoneCombat - Americans
      Battle in 106 Sea Zone
        Americans attack with 3 bombers and 1 destroyer
        Germans defend with 1 submarine
        Americans win, taking 106 Sea Zone from Germans with 3 bombers and 1 destroyer remaining. Battle score for attacker is 6
        Casualties for Germans: 1 submarineNon Combat Move - Americans
      3 bombers moved from 106 Sea Zone to United Kingdom
      1 bomber moved from Gibraltar to United Kingdom
      1 fighter moved from Eastern United States to Gibraltar
      1 destroyer moved from 101 Sea Zone to 104 Sea Zone
      1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
      1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 54 Sea ZonePlace Units - Americans
      1 carrier placed in 10 Sea Zone
      1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone
      1 bomber placed in Eastern United StatesTurn Complete - Americans
      Americans collect 50 PUs; end with 50 PUs total
      Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
      Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
      Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Chinese
      Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
      Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
      1 infantry moved from Shensi to Suiyuyan
      1 fighter moved from Szechwan to SuiyuyanCombat - Chinese
      Battle in Suiyuyan
        Chinese attack with 1 fighter and 1 infantry
        Japanese defend with 1 infantry
        Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Japanese: 1 infantryNon Combat Move - Chinese
      1 fighter moved from Suiyuyan to Sikang
      1 infantry moved from Shensi to Sikang
      5 infantry moved from Szechwan to YunnanPlace Units - Chinese
      1 artillery and 3 infantry placed in YunnanTurn Complete - Chinese
      Chinese collect 7 PUs; end with 7 PUs total
      Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
      British buy 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
      UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
      1 destroyer moved from 81 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
      1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
      1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
      1 armour moved from Egypt to Anglo Egyptian SudanCombat - British
      Battle in 96 Sea Zone
        British attack with 1 destroyer
        Italians defend with 1 submarine
        British win with 1 destroyer remaining. Battle score for attacker is 6
        Casualties for Italians: 1 submarine
      Battle in Anglo Egyptian Sudan
        British attack with 1 armour, 1 artillery and 1 infantry
        Italians defend with 1 infantry
        British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Italians: 1 infantry
      Battle in Kenya
        British attack with 1 artillery and 1 infantry
        Italians defend with 1 artillery
        British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
        Casualties for Italians: 1 artilleryNon Combat Move - British
      2 infantry moved from Rhodesia to Belgian Congo
      1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
      1 battleship moved from 92 Sea Zone to 98 Sea Zone
      1 mech_infantry moved from Syria to Egypt
      1 infantry moved from Eastern Persia to Persia
         British take Persia from Neutral_Allies
      2 mech_infantrys moved from India to Yunnan
      2 aaGuns moved from Burma to Yunnan
      1 infantry moved from Burma to Yunnan
      1 infantry moved from Burma to Yunnan
      1 aaGun and 5 infantry moved from Burma to India
      1 fighter and 1 tactical_bomber moved from Burma to Yunnan
      1 fighter moved from Szechwan to YunnanPlace Units - British
      1 destroyer placed in 98 Sea Zone
      2 infantry placed in Egypt
      1 destroyer placed in 110 Sea Zone
      1 mech_infantry placed in Union of South AfricaTurn Complete - British
      Total Cost from Convoy Blockades: 2
        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,2
      British collect 28 PUs (2 lost to blockades); end with 31 PUs total
      Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
      4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5,2,4,4,4,5,3,1
      UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
      Some Units in India change ownership: 4 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - British
      British buy 2 destroyers, 2 infantry and 1 mech_infantry; Remaining resources: 3 PUs;Purchase Units - UK_Pacific
      UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
      1 destroyer moved from 81 Sea Zone to 96 Sea Zone
      1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone
      1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
      1 artillery and 1 infantry moved from Egypt to Anglo Egyptian Sudan
      1 armour moved from Egypt to Anglo Egyptian SudanCombat - British
      Battle in 96 Sea Zone
        British attack with 1 destroyer
        Italians defend with 1 submarine
        British win with 1 destroyer remaining. Battle score for attacker is 6
        Casualties for Italians: 1 submarine
      Battle in Anglo Egyptian Sudan
        British attack with 1 armour, 1 artillery and 1 infantry
        Italians defend with 1 infantry
        British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
        Casualties for Italians: 1 infantry
      Battle in Kenya
        British attack with 1 artillery and 1 infantry
        Italians defend with 1 artillery
        British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
        Casualties for Italians: 1 artilleryNon Combat Move - British
      2 infantry moved from Rhodesia to Belgian Congo
      1 cruiser and 1 destroyer moved from 76 Sea Zone to 98 Sea Zone
      1 battleship moved from 92 Sea Zone to 98 Sea Zone
      1 mech_infantry moved from Syria to Egypt
      1 infantry moved from Eastern Persia to Persia
         British take Persia from Neutral_Allies
      2 mech_infantrys moved from India to Yunnan
      2 aaGuns moved from Burma to Yunnan
      1 infantry moved from Burma to Yunnan
      1 infantry moved from Burma to Yunnan
      1 aaGun and 5 infantry moved from Burma to India
      1 fighter and 1 tactical_bomber moved from Burma to Yunnan
      1 fighter moved from Szechwan to YunnanPlace Units - British
      1 destroyer placed in 98 Sea Zone
      2 infantry placed in Egypt
      1 destroyer placed in 110 Sea Zone
      1 mech_infantry placed in Union of South AfricaTurn Complete - British
      Total Cost from Convoy Blockades: 2
        Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,6,4,2
      British collect 28 PUs (2 lost to blockades); end with 31 PUs total
      Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUsPlace Units - UK_Pacific
      4 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
      Total Cost from Convoy Blockades: 1
        Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2,5,5,2,4,4,4,5,3,1
      UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
      Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
      Some Units in India change ownership: 4 infantry and 1 mech_infantry
      Turning on Edit Mode
      EDIT: Removing units owned by British from United Kingdom: 1 fighter
      EDIT: Adding units owned by British to Gibraltar: 1 fighter
      EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Italians
      Italians buy 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;Combat Move - Italians
      1 cruiser moved from 97 Sea Zone to 98 Sea Zone
      1 destroyer moved from 97 Sea Zone to 98 Sea Zone
      1 submarine moved from 97 Sea Zone to 98 Sea Zone
      1 fighter moved from Southern Italy to 98 Sea Zone
      1 bomber moved from Southern Italy to 98 Sea Zone
      1 infantry moved from Southern Italy to 97 Sea Zone
      1 artillery moved from Yugoslavia to 97 Sea Zone
      1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
      1 infantry moved from 98 Sea Zone to Trans-Jordan
      1 artillery moved from 98 Sea Zone to Trans-Jordan
      1 armour, 2 artilleries and 4 infantry moved from Tobruk to AlexandriaCombat - Italians
      Battle in 98 Sea Zone
        Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport
        British defend with 1 battleship, 1 cruiser and 2 destroyers
        Units damaged: 1 battleship owned by the British
        Italians win with 1 bomber and 1 transport remaining. Battle score for attacker is 12
        Casualties for British: 1 battleship, 1 cruiser and 2 destroyers
        Casualties for Italians: 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
      Battle in Trans-Jordan
        Italians attack with 1 artillery and 1 infantry
        French defend with 1 infantry
        Italians win, taking Trans-Jordan from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
        Casualties for French: 1 infantry
      Battle in Alexandria
        Italians attack with 1 armour, 2 artilleries and 4 infantry
        British defend with 1 infantry
        Italians win, taking Alexandria from British with 1 armour, 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
        Casualties for British: 1 infantryNon Combat Move - Italians
      1 infantry moved from British Somaliland to Italian Somaliland
      1 mech_infantry moved from Tobruk to Tunisia
         Italians take Tunisia from Neutral_Axis
      1 bomber moved from 98 Sea Zone to Southern Italy
      1 armour moved from Greece to Romania
      1 armour moved from Yugoslavia to Romania
      1 infantry moved from Yugoslavia to Romania
      1 aaGun moved from Yugoslavia to Romania
      1 aaGun moved from Yugoslavia to Romania
      1 mech_infantry moved from Northern Italy to Romania
      1 infantry moved from Northern Italy to Yugoslavia
      1 infantry moved from Northern Italy to Yugoslavia
      1 infantry moved from Northern Italy to Yugoslavia
      1 artillery moved from Greece to Bulgaria
      1 infantry moved from Greece to BulgariaPlace Units - Italians
      1 submarine placed in 97 Sea Zone
      1 submarine placed in 95 Sea Zone
      1 mech_infantry placed in Northern ItalyTurn Complete - Italians
      Italians collect 16 PUs; end with 16 PUs totalTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
  British Somaliland : 1 flag
  Alexandria : 1 flag, 1 armour, 2 artilleries and 4 infantry
  Tunisia : 1 flag, 1 infantry and 1 mech_infantry
  Romania : 2 aaGuns, 2 armour, 1 infantry and 1 mech_infantry
  Northern Italy : 1 factory_major and 1 mech_infantry
  Italian Somaliland : 1 infantry
  Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry
  Ethiopia : 1 infantry
  95 Sea Zone : 1 submarine
  Bulgaria : 1 artillery and 1 infantry
  Greece : 1 flag
  97 Sea Zone : 1 flag, 1 submarine
  Yugoslavia : 1 flag, 3 infantry
  98 Sea Zone : 1 transportProduction/PUs Summary :
Germans : 39 / 49
  Russians : 37 / 37
  Japanese : 41 / 42
  Americans : 50 / 70
  Chinese : 7 / 10
  British : 29 / 34
  UK_Pacific : 11 / 13
  Italians : 16 / 16
  ANZAC : 10 / 22
  French : 2 / 0
  Dutch : 11 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 10 / 0
  Neutral_Allies : 2 / 0
  Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - ANZAC
      ANZAC buy 1 carrier; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
      1 transport moved from 62 Sea Zone to 54 Sea Zone
      1 infantry moved from Queensland to 54 Sea Zone
      1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
      1 infantry moved from 42 Sea Zone to Java
         ANZAC take Java from Dutch
      1 destroyer moved from 62 Sea Zone to 42 Sea Zone
      1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
      1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
      ANZAC collect 14 PUs; end with 20 PUs total
      Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
      Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs -
J1: what tosh! We are being wanked on.
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Dont overrate this.
Few IPCs dont win the war. -
YPUn forgot theFrogs
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Can fench go to SZ98 please?
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Both DD and CR?
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No. The Suez is closed to Frogs. Only the Cruiser can go,
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Combat Move - French
      1 cruiser moved from 92 Sea Zone to 98 Sea ZoneCombat - French
      Battle in 98 Sea Zone
        French attack with 1 cruiser
        Italians defend with 1 transport
        French win, taking 98 Sea Zone from Neutral with 1 cruiser remaining. Battle score for attacker is 7
        Casualties for Italians: 1 transportNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
  United Kingdom : 2 infantry
  81 Sea Zone : 1 destroyer
  98 Sea Zone : 1 flag, 1 cruiserProduction/PUs Summary :
Germans : 39 / 49
  Russians : 37 / 37
  Japanese : 41 / 42
  Americans : 50 / 70
  Chinese : 7 / 10
  British : 29 / 34
  UK_Pacific : 11 / 13
  Italians : 16 / 16
  ANZAC : 14 / 26
  French : 2 / 0
  Dutch : 7 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 10 / 0
  Neutral_Allies : 2 / 0
  Neutral_True : 18 / 0 -
@wittmann:
YPUn forgot theFrogs
No I didn’t it just hasn’t posted. Easy enough to redo if waiting.
Just send the cruiser to sink trannie off Egypt
That was it.
Cred
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Oh you did it anyway 😄
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Germans
      Germans buy 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
      1 bomber moved from Holland Belgium to 104 Sea Zone
      1 fighter moved from 110 Sea Zone to 104 Sea Zone
      1 tactical_bomber moved from 110 Sea Zone to 104 Sea Zone
      1 submarine moved from 109 Sea Zone to 104 Sea Zone
      2 carriers, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 110 Sea Zone to 112 Sea Zone
      1 submarine moved from 109 Sea Zone to 110 Sea Zone
      1 fighter moved from Western Germany to 110 Sea Zone
      1 tactical_bomber moved from Western Germany to 110 Sea Zone
      1 fighter moved from Southern Italy to 96 Sea Zone
      1 bomber moved from Western Germany to 96 Sea Zone
      1 bomber moved from Western Germany to 96 Sea ZoneCombat - Germans
      Battle in 96 Sea Zone
        Germans attack with 2 bombers and 1 fighter
        British defend with 1 destroyer
        Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
        Casualties for British: 1 destroyer
      Battle in 104 Sea Zone
        Germans attack with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber
        Americans defend with 1 destroyer
        Germans win with 1 bomber, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
        Casualties for Americans: 1 destroyer
      Battle in 110 Sea Zone
        Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
        British defend with 1 destroyer
        Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
        Casualties for Germans: 1 submarine
        Casualties for British: 1 destroyerNon Combat Move - Germans
      1 bomber moved from 104 Sea Zone to Western Germany
      1 tactical_bomber moved from 110 Sea Zone to Southern Italy
      1 fighter moved from 110 Sea Zone to Southern Italy
      1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone
      1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
      1 fighter moved from 110 Sea Zone to 112 Sea Zone
      2 aaGuns, 2 artilleries and 1 infantry moved from Holland Belgium to Western Germany
      1 fighter moved from 112 Sea Zone to Western Germany
      6 armour, 10 artilleries, 2 infantry and 1 mech_infantry moved from Germany to Poland
      1 fighter moved from 96 Sea Zone to Alexandria
      1 bomber moved from 96 Sea Zone to Western Germany
      1 bomber moved from 96 Sea Zone to Western Germany
      1 fighter moved from 112 Sea Zone to Western GermanyPlace Units - Germans
      9 mech_infantrys placed in Germany
      1 fighter and 1 infantry placed in Western GermanyTurn Complete - Germans
      Germans collect 39 PUs; end with 39 PUs total
      Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
      Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUsTerritory Summary for Germans :
Alexandria : 1 fighter
  Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
  France : 1 flag, 1 airfield and 1 factory_minor
  Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 3 bombers, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
  Romania : 3 armour, 2 artilleries and 11 infantry
  Poland : 3 aaGuns, 6 armour, 13 artilleries, 14 infantry and 1 mech_infantry
  Germany : 1 factory_major and 9 mech_infantrys
  Southern Italy : 1 fighter and 1 tactical_bomber
  112 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 1 submarine, 2 tactical_bombers and 1 transport
  104 Sea Zone : 1 submarine
  Bulgaria : 1 flag
  109 Sea Zone : 1 flag
  Finland : 1 flag, 9 infantryProduction/PUs Summary :
Germans : 39 / 49
  Russians : 37 / 37
  Japanese : 41 / 42
  Americans : 50 / 70
  Chinese : 7 / 10
  British : 29 / 34
  UK_Pacific : 11 / 13
  Italians : 16 / 16
  ANZAC : 14 / 26
  French : 2 / 0
  Dutch : 7 / 0
  Mongolians : 0 / 0
  Neutral_Axis : 10 / 0
  Neutral_Allies : 2 / 0
  Neutral_True : 18 / 0 -
Cred, please move your Frog DD. Or tell Seb to do so. YOu cannot enter the Ned though.
How do you like those G4 Cookies? -
Destroyers enjoying shore leave and praying the Brits don’t recapture Trans-Jordan anytime soon. Cruiser was only required move.
Cheers,
Cred
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Gold to know.
Up to Elrudi to shit on my parade.