GB and R have limped along in this game for turn after turn to give G the satisfaction of taking Moscow, despite there being no hope for the allied cause.
That seems enough to me.
If witt votes with you we continue of course.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 2 infantry moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
France stays putt, you may proceed w. G.this Turn.
I don’t want to waste Memory.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 bomber, 1 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Archangel to Vologda
2 bombers moved from Rostov to Vologda
1 armour moved from Novgorod to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Rostov to Bryansk
1 infantry moved from Rostov to Tambov
1 artillery moved from Belarus to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Rostov to Bryansk
1 artillery moved from Volgograd to Samara
1 tactical_bomber moved from Rostov to Samara
1 tactical_bomber moved from Rostov to Tambov
1 armour moved from Kazakhstan to Urals
Germans take Urals from Russians
Combat - Germans
Battle in Vologda
Germans attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 bomber
Russians defend with 1 infantry
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 artillery
Casualties for Russians: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
retreated to Bryansk
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Tambov
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from Rostov to Northwest Persia
1 tactical_bomber moved from Tambov to Northwest Persia
1 armour moved from Volgograd to Northwest Persia
5 mech_infantrys moved from Rostov to Northwest Persia
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Smolensk to Ukraine
2 bombers moved from Vologda to Ukraine
1 armour moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Eastern Poland to Ukraine
2 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Novgorod to Nenetsia
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Samara to Volgograd
2 artilleries moved from Volgograd to Rostov
1 armour moved from Volgograd to Northwest Persia
1 mech_infantry moved from Kazakhstan to Urals
1 submarine moved from 125 Sea Zone to 119 Sea Zone
1 submarine moved from 119 Sea Zone to 109 Sea Zone
Place Units - Germans
1 bomber placed in Western Germany
3 artilleries placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
1 armour and 9 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Samara
1 mech_infantry moved from Tobruk to Libya
Russians take Libya from Italians
1 tactical_bomber moved from Russia to Samara
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Samara to Russia
1 fighter moved from Vologda to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 destroyers, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kweichow to Szechwan
1 mech_infantry moved from Anhwe to Szechwan
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 41 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from India to West India
1 bomber moved from India to Szechwan
1 bomber moved from India to Java
Combat - Japanese
Battle in Java
Japanese attack with 1 artillery, 1 bomber and 1 infantry
ANZAC defend with 2 infantry
Japanese win, taking Java from ANZAC with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 infantry
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Philippines from Americans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in West India
Japanese attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Japanese win, taking West India from UK_Pacific with 1 artillery remaining. Battle score for attacker is 1
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese win, taking 41 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Szechwan
Japanese attack with 1 bomber and 2 mech_infantrys
Chinese defend with 1 fighter
Japanese win, taking Szechwan from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 1 fighter
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 bomber moved from Szechwan to French Indo China
1 tactical_bomber moved from French Indo China to Borneo
1 bomber moved from Java to Borneo
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from 35 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Hunan to Kweichow
1 mech_infantry moved from Kiangsu to Anhwe
3 mech_infantrys moved from Hunan to Kiangsi
1 aaGun moved from Hunan to Kiangsi
1 artillery moved from Hunan to Kiangsi
2 mech_infantrys moved from Kiangsu to Kiangsi
1 armour and 1 mech_infantry moved from India to Shan State
1 destroyer moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 33 Sea Zone to 55 Sea Zone
1 destroyer moved from 33 Sea Zone to 46 Sea Zone
1 destroyer moved from 33 Sea Zone to 49 Sea Zone
1 fighter moved from Japan to Kiangsi
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
3 mech_infantrys placed in Kiangsu
2 destroyers placed in 6 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
Japanese collect 63 PUs (6 lost to blockades); end with 64 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 carrier, 1 cruiser and 1 submarine moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 fighters and 2 tactical_bombers placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
24 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 24 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 23 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 55 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
5 fighters moved from 54 Sea Zone to 49 Sea Zone
Combat - Americans
Battle in 46 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 49 Sea Zone
Americans attack with 5 fighters
Japanese defend with 1 destroyer
Americans win with 5 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 42 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
1 fighter moved from 42 Sea Zone to 54 Sea Zone
3 fighters and 1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 30 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
4 fighters and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
2 tactical_bombers moved from Western United States to 26 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Queensland
1 fighter moved from 49 Sea Zone to 26 Sea Zone
1 fighter moved from 49 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 10 Sea Zone to 31 Sea Zone
3 fighters moved from 49 Sea Zone to 54 Sea Zone
2 infantry moved from Southeast Mexico to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 101 Sea Zone
2 infantry moved from 101 Sea Zone to Eastern United States
1 carrier, 1 cruiser and 1 submarine moved from 89 Sea Zone to 101 Sea Zone
Place Units - Americans
1 infantry placed in Western United States
2 fighters and 2 tactical_bombers placed in Western United States
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
24 infantry moved from Yunnan to Hunan
Combat - Chinese
Battle in Hunan
Chinese attack with 24 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 23 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs total
Purchase Units - British
British buy 1 artillery, 2 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery, 2 infantry and 10 mech_infantrys moved from Eastern Persia to West India
4 fighters moved from Eastern Persia to West India
3 mech_infantrys moved from Persia to West India
Combat - British
Battle in West India
British attack with 1 artillery, 4 fighters, 2 infantry and 13 mech_infantrys
Japanese defend with 1 artillery
British win, taking West India from Japanese with 1 artillery, 4 fighters, 2 infantry and 13 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
4 fighters moved from West India to Persia
1 transport moved from 80 Sea Zone to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 mech_infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Persia
5 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Egypt to Iraq
3 mech_infantrys moved from Union of South Africa to Belgian Congo
Place Units - British
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 80 Sea Zone: 2 battleships, 2 carriers, 3 cruisers and 2 destroyers
EDIT: Adding units owned by British to 39 Sea Zone: 2 battleships, 2 carriers, 3 cruisers and 2 destroyers
EDIT: Turning off Edit Mode
2 bombers and 1 mech_infantry placed in Egypt
British undo move 2.
British undo move 1.
2 bombers and 1 mech_infantry placed in Union of South Africa
1 artillery and 2 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 4 fighters and 6 mech_infantrys
EDIT: Adding units owned by British to Eastern Persia: 4 fighters and 6 mech_infantrys
EDIT: Removing units owned by Russians from Persia: 1 fighter
EDIT: Adding units owned by Russians to Eastern Persia: 1 fighter
EDIT: Removing units owned by British from 80 Sea Zone: 1 transport
EDIT: Adding units owned by British to 39 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,5,5,6
British collect 31 PUs (2 lost to blockades); end with 32 PUs total
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 bomber and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Cyprus
1 infantry moved from Northwest Persia to Iraq
1 mech_infantry moved from Northwest Persia to Iraq
1 armour moved from Northwest Persia to Iraq
1 infantry moved from Rostov to Tambov
1 fighter moved from Rostov to Tambov
1 fighter moved from Southern Italy to Iraq
1 mech_infantry moved from Ukraine to Tambov
1 infantry moved from Northwest Persia to Persia
Italians take Persia from British
1 armour moved from Timguska to Yenisey
Italians take Yenisey from Russians
1 armour moved from Yenisey to Yakut S.S.R.
Italians take Yakut S.S.R. from Russians
Combat - Italians
Battle in Cyprus
Battle in Tambov
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Cyprus from British, taking Tambov from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry
British defend with 1 mech_infantry
Italians win, taking Iraq from British with 1 armour, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 fighter moved from Iraq to Northwest Persia
1 infantry moved from Northwest Persia to Iraq
1 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
2 mech_infantrys moved from Caucasus to Iraq
2 armour moved from Caucasus to Iraq
1 fighter moved from Tambov to Northwest Persia
1 mech_infantry moved from Ukraine to Caucasus
2 mech_infantrys moved from Caucasus to Iraq
1 infantry moved from Ukraine to Rostov
2 aaGuns moved from Rostov to Caucasus
Place Units - Italians
1 bomber placed in Southern Italy
3 mech_infantrys placed in Ukraine
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1,2
Italians collect 21 PUs (3 lost to blockades); end with 22 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 43 Sea Zone to 41 Sea Zone
1 fighter moved from Queensland to 41 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 submarine and 1 transport
Japanese defend with 1 transport
ANZAC win, taking 35 Sea Zone from Japanese with 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Philippines
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 1 mech_infantry
ANZAC win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in 41 Sea Zone
ANZAC attack with 1 fighter and 1 submarine
Japanese defend with 1 destroyer
ANZAC win, taking 41 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from New South Wales to Queensland
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Place Units - ANZAC
1 marine placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 cruiser and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Ukraine to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from Volgograd to Eastern Persia
1 bomber moved from Southern Italy to Eastern Persia
1 bomber moved from Southern Italy to Eastern Persia
2 armour moved from Northwest Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Urals to Samara
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Southern Italy to Samara
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 2 armour, 6 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 4 fighters and 6 mech_infantrys; Russians defend with 1 fighter
Germans win, taking Eastern Persia from British with 2 armour, 6 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 fighters and 6 mech_infantrys
Casualties for Russians: 1 fighter
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers moved from Eastern Persia to Turkmenistan
4 bombers moved from Eastern Persia to Iraq
2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Samara to Volgograd
1 bomber moved from Smolensk to Novgorod
3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 artilleries moved from Volgograd to Rostov
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 10 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Sikang
Place Units - Germans
3 artilleries placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 1 bomber, 1 infantry and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
4 bombers moved from Ukraine to Eastern Persia
1 mech_infantry moved from Turkmenistan to Eastern Persia
1 tactical_bomber moved from Volgograd to Eastern Persia
1 bomber moved from Southern Italy to Eastern Persia
1 bomber moved from Southern Italy to Eastern Persia
2 armour moved from Northwest Persia to Eastern Persia
2 fighters and 2 tactical_bombers moved from Northwest Persia to Eastern Persia
3 mech_infantrys moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Northwest Persia to Syria
Germans take Syria from British
1 infantry moved from Archangel to Vologda
1 artillery moved from Archangel to Vologda
1 artillery and 1 infantry moved from Belarus to Smolensk
1 artillery and 1 infantry moved from Rostov to Bryansk
1 artillery moved from Volgograd to Samara
1 mech_infantry moved from Urals to Samara
1 mech_infantry moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 bomber moved from Southern Italy to Bryansk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Southern Italy to Samara
Combat - Germans
Battle in Vologda
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Germans attack with 2 armour, 6 bombers, 2 fighters, 5 mech_infantrys and 3 tactical_bombers
British defend with 4 fighters and 6 mech_infantrys; Russians defend with 1 fighter
Germans win, taking Eastern Persia from British with 2 armour, 6 bombers, 2 fighters, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 62
Casualties for Germans: 3 mech_infantrys
Casualties for British: 4 fighters and 6 mech_infantrys
Casualties for Russians: 1 fighter
Battle in Bryansk
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Samara
Germans attack with 1 artillery, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to France: 1 infantry
EDIT: Turning off Edit Mode
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery, 1 factory_minor, 1 harbour and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
2 bombers moved from Eastern Persia to Turkmenistan
4 bombers moved from Eastern Persia to Iraq
2 fighters and 2 tactical_bombers moved from Eastern Persia to Iraq
1 tactical_bomber moved from Eastern Persia to Turkmenistan
1 bomber moved from Bryansk to Ukraine
1 bomber moved from Samara to Volgograd
1 bomber moved from Smolensk to Novgorod
3 mech_infantrys moved from Western Ukraine to Rostov
1 aaGun moved from Ukraine to Rostov
2 artilleries moved from Volgograd to Rostov
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Belarus
1 mech_infantry moved from Novgorod to Belarus
1 mech_infantry moved from Western Ukraine to Rostov
1 armour and 10 mech_infantrys moved from Ukraine to Rostov
7 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 mech_infantry moved from France to Southern France
Germans take Southern France from Neutral_Axis
1 mech_infantry moved from Southern France to Northern Italy
2 mech_infantrys moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 mech_infantry moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Turkmenistan
1 armour moved from Volgograd to Sikang
Place Units - Germans
3 artilleries placed in Volgograd
1 armour, 1 infantry and 1 mech_infantry placed in Novgorod
10 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Southern Italy: 1 fighter
EDIT: Adding units owned by Germans to Ukraine: 1 fighter
EDIT: Turning off Edit Mode
Hi All
Leo has asked me to let you know that the first of his two eye ops is tomorrow.
He will then be prostrate for a week or more resting that eye.
Of course he has been through this before with the previous op on each eye. But that was supposed to solve the problem so I think he is more down about it this time.
Will let you have an update when I hear how the op has gone.
Cheers
Adam
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Russians
Russians buy 6 artilleries; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Tambov
1 infantry moved from Amur to Manchuria
Chinese take Manchuria from Japanese
Combat - Russians
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
retreated to Smolensk
Germans win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Italians defend with 1 infantry and 1 mech_infantry
Russians win with 1 fighter remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter moved from Tambov to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Smolensk to Russia
1 mech_infantry moved from Libya to Alexandria
1 infantry moved from Amur to Buryatia
2 aaGuns and 10 infantry moved from Amur to Manchuria
Place Units - Russians
6 artilleries placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs total
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 9 infantry and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
4 artilleries and 10 infantry moved from India to West India
1 bomber moved from French Indo China to West India
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
8 fighters and 4 tactical_bombers moved from 33 Sea Zone to Philippines
1 battleship, 6 carriers, 1 cruiser, 1 destroyer and 5 submarines moved from 33 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
1 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery and 7 infantry moved from Korea to Manchuria
1 fighter moved from Kiangsi to Manchuria
1 fighter moved from Japan to Manchuria
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 mech_infantry moved from Chahar to Manchuria
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Korea to Manchuria
1 infantry moved from Sikang to Shensi
1 mech_infantry moved from Shensi to Chahar
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport
ANZAC defend with 1 submarine and 1 transport
Japanese win, taking 35 Sea Zone from ANZAC with 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 5 submarines and 1 transport remaining. Battle score for attacker is 13
Casualties for ANZAC: 1 submarine and 1 transport
Battle in Philippines
Japanese attack with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery
Japanese win, taking Philippines from Americans with 1 artillery, 8 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Manchuria
Japanese attack with 3 artilleries, 2 fighters, 10 infantry and 2 mech_infantrys
Russians defend with 2 aaGuns and 11 infantry
Japanese win, taking Manchuria from Chinese with 3 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 25
Casualties for Russians: 2 aaGuns and 11 infantry
Casualties for Japanese: 6 infantry
Battle in West India
Japanese attack with 4 artilleries, 1 bomber and 10 infantry
British defend with 1 artillery, 2 infantry and 13 mech_infantrys
2 infantry owned by the Japanese and 4 artilleries owned by the Japanese retreated to India
UK_Pacific win with 1 artillery and 11 mech_infantrys remaining. Battle score for attacker is -10
Casualties for British: 2 infantry and 2 mech_infantrys
Casualties for Japanese: 8 infantry
Non Combat Move - Japanese
1 bomber moved from West India to India
1 mech_infantry moved from Shan State to India
1 armour moved from Shan State to India
2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 36 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 35 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Borneo to 35 Sea Zone
8 fighters moved from Philippines to 35 Sea Zone
4 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from French Indo China to India
1 fighter moved from 36 Sea Zone to India
1 bomber moved from Borneo to Kiangsu
1 fighter moved from Manchuria to 6 Sea Zone
1 fighter moved from Manchuria to Jehol
1 mech_infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery and 5 mech_infantrys moved from Kiangsi to Kiangsu
1 fighter moved from 36 Sea Zone to India
2 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 6 Sea Zone
2 fighters moved from Caroline Islands to Japan
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
3 infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in India
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 4,2
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,6,3,3,6,3,4,1,6,4,2
Japanese collect 57 PUs (10 lost to blockades); end with 58 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
8 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
4 carriers moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
23 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
1 destroyer moved from 30 Sea Zone to 33 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
8 carriers, 2 destroyers, 10 fighters and 2 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
1 bomber moved from Queensland to 19 Sea Zone
Combat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery, 3 infantry and 2 mech_infantrys
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 19 Sea Zone
Americans attack with 1 bomber
Japanese defend with 2 transports
Americans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Non Combat Move - Americans
1 bomber moved from 19 Sea Zone to Amur
4 carriers moved from 26 Sea Zone to 33 Sea Zone
5 fighters and 3 tactical_bombers moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 fighter moved from Hawaiian Islands to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from Western United States to 26 Sea Zone
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to Wake Island
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
2 fighters and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 59 PUs total
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
23 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 2 PUs; end with 3 PUs total
Purchase Units - British
British buy 1 armour, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
EDIT: Adding units owned by Americans to 10 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
1 artillery and 11 mech_infantrys moved from West India to Eastern Persia
Combat - British
Battle in Eastern Persia
British attack with 1 artillery and 11 mech_infantrys
Germans defend with 2 armour and 2 mech_infantrys
British win, taking Eastern Persia from Germans with 1 artillery and 8 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 2 armour and 2 mech_infantrys
Casualties for British: 3 mech_infantrys
Non Combat Move - British
3 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
2 bombers moved from Union of South Africa to Egypt
2 battleships, 2 carriers, 3 cruisers, 2 destroyers, 1 fighter and 1 transport moved from 39 Sea Zone to 75 Sea Zone
1 transport moved from 80 Sea Zone to 75 Sea Zone
Place Units - British
1 armour and 2 fighters placed in Egypt
3 mech_infantrys placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,2,4,2
British collect 20 PUs (8 lost to blockades); end with 20 PUs total
Turn Complete - UK_Pacific
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 2 infantry and 6 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Italians
1 armour moved from Yakut S.S.R. to Buryatia
1 infantry moved from Persia to Eastern Persia
2 mech_infantrys moved from Northwest Persia to Eastern Persia
2 fighters moved from Northwest Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 armour moved from Iraq to Eastern Persia
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Trans-Jordan
Italians take Trans-Jordan from British
1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Rostov to Bryansk
2 mech_infantrys moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
Combat - Italians
Battle in Buryatia
Italians attack with 1 armour
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Battle in Eastern Persia
Italians attack with 3 armour, 2 fighters, 1 infantry and 7 mech_infantrys
British defend with 1 artillery and 8 mech_infantrys
Italians win, taking Eastern Persia from British with 3 armour, 2 fighters and 7 mech_infantrys remaining. Battle score for attacker is 33
Casualties for British: 1 artillery and 8 mech_infantrys
Casualties for Italians: 1 infantry
Battle in Bryansk
Italians attack with 2 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Bryansk from Russians with 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Eastern Persia to Iraq
2 aaGuns moved from Caucasus to Northwest Persia
1 mech_infantry moved from Ukraine to Bryansk
1 mech_infantry moved from Caucasus to Iraq
1 mech_infantry moved from Rostov to Northwest Persia
2 infantry moved from Cyprus to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
3 mech_infantrys placed in Persia
3 mech_infantrys placed in Ukraine
Turn Complete - Italians
Italians collect 26 PUs; end with 29 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 40 PUs