Global 1940 Wittman and Private Panic vs Credulous and Elrood

  • 2024 '22 '19 '17 '15

    Here… is that enough spirit of adventure for you?!  :evil:

    :lol:

  • 2024 '22 '19 '17 '15

    Ans also… Cred… you need bloody Carriers! These will win us the War…

    Not a bunch of show planes!  :roll:

  • 2024 '22 '19 '17 '15

    tipp: If the US would have landed in Marokko… it would have meant:

    • French unit for Allies (now it will get converted to Axis Neutral in French turn)
    • 6 IPCs more for US (1 for Marocco and 5 for the US objective)

    Just saying…  8-)


  • @Elrood:

    tipp: If the US would have landed in Marokko… it would have meant:

    • French unit for Allies (now it will get converted to Axis Neutral in French turn)
    • 6 IPCs more for US (1 for Marocco and 5 for the US objective)

    Just saying…  8-)

    I considered but decided better to ensure Gibraltar looked like an untempting target (based on the pain of trying to capture it in the last game - Adam is still going through counselling). That included factoring the additional French unit.

    And there will of course be carriers. Lots of them.

  • 2024 '22 '19 '17 '15

    @Credulous:

    And there will of course be carriers. Lots of them.

    Now you are talking!  :-D


  • I am sorry - am I on the wrong page - is this your private lovers page or are Leo and I also allowed to post here?  :?

    You certainly seem to have frightened him off this morning!  :roll:


  • It is Maddy’s 7th birthday. Had a house full of people, now just 8. Lunch and work. Hope yo do Italy, before 5, but might be considered grounds for divorce!

  • 2024 '22 '19 '17 '15

    War cannot be won without sacrifices!  :evil:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Italians To War With Chinese
                    Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War

    Combat Move - Italians
                Turning on Edit Mode
                EDIT: Adding units owned by British to Syria: 1 mech_infantry
                EDIT: Removing units owned by British from Egypt: 1 mech_infantry
                EDIT: Turning off Edit Mode
                1 infantry moved from Italian Somaliland to British Somaliland
                      Italians take British Somaliland from British
                1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                      Italians take Anglo Egyptian Sudan from British
                1 artillery moved from Ethiopia to Kenya
                      Italians take Kenya from British
                1 infantry moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to Yugoslavia
                1 armour moved from Northern Italy to Yugoslavia
                1 artillery moved from Northern Italy to 95 Sea Zone
                1 infantry moved from Southern Italy to 95 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                1 artillery moved from 97 Sea Zone to Greece
                1 infantry moved from Albania to Greece
                1 infantry moved from Albania to Greece
                1 submarine moved from 95 Sea Zone to 96 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from Northern Italy to 97 Sea Zone
                1 fighter moved from Southern Italy to 97 Sea Zone
                1 armour moved from Albania to Bulgaria
                1 armour moved from Bulgaria to Greece
                1 fighter moved from Southern Italy to 97 Sea Zone

    Combat - Italians
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
                    British defend with 1 carrier, 1 destroyer and 1 fighter
                    Italians win, taking 97 Sea Zone from British with 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 24
                    Casualties for British: 1 carrier, 1 destroyer and 1 fighter
                    Casualties for Italians: 1 fighter
                Battle in Yugoslavia
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Yugoslavia from Neutral_Allies with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Neutral_Allies: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Greece
                    Italians attack with 1 armour, 1 artillery and 3 infantry
                    Neutral_Allies defend with 4 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for Neutral_Allies: 4 infantry
                    Casualties for Italians: 2 infantry
                Battle in 96 Sea Zone
                    Italians attack with 1 submarine
                    British defend with 1 cruiser
                    Italians win with 1 submarine remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Italians
                1 fighter moved from 97 Sea Zone to Southern Italy
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 infantry moved from Libya to Tobruk
                1 artillery moved from Libya to Tobruk
                1 infantry moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 aaGun moved from Northern Italy to Yugoslavia
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 submarine placed in 97 Sea Zone
                1 mech_infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 16 PUs; end with 16 PUs total

    Territory Summary for Italians :

    British Somaliland : 1 flag, 1 infantry
        Kenya : 1 flag, 1 artillery
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        Tobruk : 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
        Northern Italy : 1 factory_major, 3 infantry and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 bomber, 1 factory_minor, 1 fighter, 1 harbour and 2 infantry
        Ethiopia : 1 infantry
        96 Sea Zone : 1 submarine
        Greece : 1 flag, 1 armour, 1 artillery and 1 infantry
        97 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        Yugoslavia : 1 flag, 2 aaGuns, 1 armour, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 39 / 68
        Russians : 37 / 37
        Japanese : 33 / 41
        Americans : 52 / 80
        Chinese : 10 / 13
        British : 26 / 29
        UK_Pacific : 14 / 16
        Italians : 16 / 16
        ANZAC : 10 / 10
        French : 11 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_36475_Ita1.tsvg


  • Are you still married Leo?

    I hope that Maddy had a wonderful day and there were no hissy-fits from any of the little terrors?


  • Maddy has been so good today. Has been a pleasure spending the day with her.
    She is completing the Friends Amusement Park Lego set.
    I am tired; I think because I have a rotten cold.

    Italy had a good turn . I do have Seb’s blasted Battkeship off Gib though . Silly man. Why bring it in my Sea!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Purchase Units - ANZAC
                ANZAC buy 1 transport; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                2 fighters moved from New Zealand to Queensland
                1 infantry moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 aaGun moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 62 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
                Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs

    triplea_36475_ANZ1.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 1

    Politics - French
                Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
                Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
                Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
                Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
                Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
                Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
                Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
                Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
                Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
                Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
                Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
                Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
                Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
                Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
                Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
                Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
                Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 93 Sea Zone
                Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
                Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
                Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
                Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
                Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
                Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
                Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
                Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
                Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
                Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
                Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
                Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 93 Sea Zone
                Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
                Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
                Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
                Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
                Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
                Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
                Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
                Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from Syria to Trans-Jordan
                1 fighter moved from United Kingdom to Gibraltar
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 cruiser moved from 110 Sea Zone to 92 Sea Zone

    Turn Complete - French

    triplea_36475_Fre1.tsvg


  • I really cannot see the merits to a J1 DOW. Looks like arse, to me.


  • Perhaps. The next couple of turns will tell us for sure. Here are some current thoughts for debate though:

    Pros

    • minimise UK Pacific income sooner
    • take out UK BB
    • take out US DD, sub and (if Philippines - where I had 81% odds with just the one TT - successful) Fig
    • J loses 10 ipc income, but gains conquest income sooner - or at least that is the plan!

    Cons

    • US enters war against G & It, so they need to be happy
    • US gains significant NO income earlier
    • Not doing the alternative of perhaps using J1, 2 & poss 3 to go at R and accept the Mongolian defense pact implications.

    What else?

    If I had taken Philippines would you feel the same way?

    I am currently leaning towards trying a J1, 2 & poss 3 go at R next time instead. It always feels daft not to target R because of a measly 6 Mongolian inf.

  • 2024 '22 '19 '17 '15

    I think axis in BM should both early DoW… else the IPC advantage will be too big because of all the additional NOs for allies


  • So I would be interesting in hearing Leo’s thoughts against a J1 DoW?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 10 artilleries, 1 bomber and 1 carrier; Remaining resources: 0 PUs;

    Politics - Germans
                Germans takes Political Action: Political Action Germans To War With Chinese
                    Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
                Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French

    Combat Move - Germans
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 111 Sea Zone
                1 fighter moved from Holland Belgium to 111 Sea Zone
                1 tactical_bomber moved from Holland Belgium to 111 Sea Zone
                1 bomber moved from Western Germany to 111 Sea Zone
                1 bomber moved from Holland Belgium to 91 Sea Zone
                1 fighter moved from Western Germany to 111 Sea Zone
                1 tactical_bomber moved from Western Germany to 111 Sea Zone

    Combat - Germans
                Battle in 91 Sea Zone
                    Germans attack with 1 bomber
                    Americans defend with 1 transport
                    Germans win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 111 Sea Zone
                    Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers
                    British defend with 1 cruiser
                    Germans win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for British: 1 cruiser

    Non Combat Move - Germans
                1 bomber moved from 111 Sea Zone to Western Germany
                1 fighter moved from Western Germany to Southern Italy
                1 infantry moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from Normandy Bordeaux to Holland Belgium
                1 artillery moved from France to Holland Belgium
                6 armour and 1 mech_infantry moved from France to Germany
                1 bomber moved from 91 Sea Zone to Holland Belgium
                1 infantry moved from Western Germany to Germany
                1 infantry moved from Western Germany to Germany
                5 infantry moved from Bulgaria to Romania
                1 infantry moved from Norway to Finland
                1 infantry moved from Norway to Finland
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 tactical_bomber moved from 111 Sea Zone to Western Germany
                2 fighters and 2 tactical_bombers moved from 111 Sea Zone to 110 Sea Zone
                1 fighter moved from 111 Sea Zone to Western Germany

    Place Units - Germans
                1 carrier placed in 110 Sea Zone
                1 bomber placed in Western Germany
                10 artilleries placed in Germany

    Turn Complete - Germans
                Germans collect 39 PUs; end with 39 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 aaGun, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour and 1 tactical_bomber
        Romania : 3 armour, 2 artilleries and 11 infantry
        Poland : 3 aaGuns, 3 artilleries and 12 infantry
        Germany : 6 armour, 10 artilleries, 1 factory_major, 2 infantry and 1 mech_infantry
        Holland Belgium : 2 aaGuns, 2 artilleries, 1 bomber and 1 infantry
        Southern Italy : 1 fighter
        106 Sea Zone : 1 flag, 1 submarine
        Bulgaria : 1 flag
        109 Sea Zone : 1 flag, 2 submarines
        Finland : 1 flag, 9 infantry
        110 Sea Zone : 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport

    Production/PUs Summary :

    Germans : 39 / 49
        Russians : 37 / 37
        Japanese : 33 / 41
        Americans : 52 / 80
        Chinese : 10 / 13
        British : 26 / 29
        UK_Pacific : 14 / 16
        Italians : 16 / 16
        ANZAC : 10 / 22
        French : 2 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 11 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    triplea_36475_Ger2.tsvg


  • @Private:

    So I would be interesting in hearing Leo’s thoughts against a J1 DoW?

    All the reasons you gave, actually.
    I want to be in position and be in control of the Allies’ NOs; I think I can do that by delaying. I have always liked making those pesky Americans, with their largesse of  income, waiting.


  • Let’s see what happens then Leo - for me the jury is still out

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