@Karl7 edited UK fleet at wake as agreed upon.
minors are up
Sorry Mark - meant to attack the sub off Canada and forgot!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Tsinghai to Hopei
1 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Hopei
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
9 infantry moved from Tsinghai to Shensi
1 fighter moved from Hopei to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs total
Feel fee toattackit here on the forum, if you know how . I can’t!
Bastard took back Alaska; was going yo put both Fts there, but them would have had to make a Carrier in SZ6 next turn to return them to Japan. I thought my ultra ego would have called me special, for so doing.
Alaska was never more than a distraction for US.
Attacking US soil is mostly just pointless. Now calculate how much you spend and how much US lost because of Alaska.
As much as I like the idea of invading the “Homeland”, I think in the end the joke is on Japan, unfortunately.
Well, well. I think that is wrongly thought, Elrood. And I should have gone with the second Ft, as I had planned. It is all about perception and the US failing to make 70, is an awful situation.
The war is never ever won in america! 8-)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - British
British buy 2 destroyers and 6 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Iraq
Combat - British
Battle in Iraq
British attack with 5 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
British win, taking Iraq from Germans with 5 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from Iraq: 1 infantry
EDIT: Adding units owned by British to Iraq: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 mech_infantry
EDIT: Turning off Edit Mode
1 artillery, 2 infantry and 1 mech_infantry moved from Persia to 80 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 39 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 39 Sea Zone to India
8 mech_infantrys moved from Eastern Persia to India
2 fighters moved from Persia to Russia
1 tactical_bomber moved from Persia to Samara
1 tactical_bomber moved from Samara to Russia
Place Units - British
3 infantry placed in Persia
3 infantry placed in Union of South Africa
2 destroyers placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,5,3,2
British collect 20 PUs (8 lost to blockades); end with 20 PUs total
Place Units - UK_Pacific
9 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 9 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 4 artilleries, 1 marine, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Volgograd to Samara
Italians take Samara from Russians
1 artillery and 1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Caucasus to Smolensk
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Libya to Persia
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 fighter moved from Southern Italy to Iraq
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from Americans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
Combat - Italians
Battle in Smolensk
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 4 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Italians win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Iraq
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 factory_minor, 4 infantry and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Morocco to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Belarus
Place Units - Italians
2 artilleries and 1 marine placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries placed in Ukraine
Italians undo move 1.
1 marine placed in Northern Italy
2 artilleries and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Italians met a national objective for an additional 5 PUs; end with 59 PUs
I always root for the underdog in games… seeing Italy so powerful makes me shed a tear of joy!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 armour, 4 artilleries, 1 marine, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Volgograd to Samara
Italians take Samara from Russians
1 artillery and 1 mech_infantry moved from Bryansk to Smolensk
1 fighter moved from Caucasus to Smolensk
2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Northwest Persia to Persia
2 mech_infantrys moved from Caucasus to Persia
1 bomber moved from Libya to Persia
1 fighter moved from Egypt to Iraq
1 fighter moved from Egypt to Persia
1 fighter moved from Southern Italy to Iraq
1 armour moved from Belgian Congo to Tanganyika Territory
Italians take Tanganyika Territory from British
1 armour moved from Tanganyika Territory to Belgian Congo
1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Anglo Egyptian Sudan to Kenya
Italians take Kenya from British
1 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from Americans
1 mech_infantry moved from Turkmenistan to Eastern Persia
Italians take Eastern Persia from British
Combat - Italians
Battle in Smolensk
Italians attack with 1 artillery, 1 fighter and 1 mech_infantry
Russians defend with 2 infantry
Italians win, taking Smolensk from Russians with 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Persia
Italians attack with 1 bomber, 1 fighter and 4 mech_infantrys
British defend with 1 factory_minor and 3 infantry
Italians win, taking Persia from British with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for British: 3 infantry
Casualties for Italians: 2 mech_infantrys
Battle in Iraq
Italians attack with 2 artilleries, 2 fighters and 2 infantry
British defend with 1 factory_minor, 4 infantry and 1 mech_infantry
Italians win, taking Iraq from British with 2 artilleries and 2 fighters remaining. Battle score for attacker is 10
Casualties for British: 4 infantry and 1 mech_infantry
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 bomber moved from Persia to Northwest Persia
1 fighter moved from Persia to Northwest Persia
1 fighter moved from Iraq to Caucasus
1 fighter moved from Iraq to Northwest Persia
1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
1 mech_infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 armour moved from Morocco to Algeria
1 carrier, 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone
1 marine moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 95 Sea Zone
1 battleship moved from 91 Sea Zone to 92 Sea Zone
2 destroyers moved from 91 Sea Zone to 92 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
2 transports moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 81 Sea Zone
1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
1 submarine moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Belarus
Place Units - Italians
2 artilleries and 1 marine placed in Southern Italy
1 armour and 2 mech_infantrys placed in Egypt
2 artilleries placed in Ukraine
Italians undo move 1.
1 marine placed in Northern Italy
2 artilleries and 1 tactical_bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 35 PUs; end with 35 PUs total
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 38 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 44 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 54 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 59 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine
EDIT: Adding units owned by Italians to 80 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Combat - ANZAC
Battle in Sumatra
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs total
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Combat Move - French
Turn Complete - French
Time for the Germanic horde to throw their lives away against the walls of Moscow? :-o
Then Mark and I launch our irresistible counter-attack and free the peoples of the world from you warmongering fascists. :roll:
The Teutonic Knights of old, have fallen asleep in front of the gates of that cesspit you call your Capital.
Why did you not take Borneo, for your Infantry starved ally? You two fallen out? Is everyone for himself, is it?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 bombers and 2 submarines; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery moved from Archangel to Vologda
Germans take Vologda from Russians
2 mech_infantrys moved from Volgograd to Kazakhstan
1 fighter and 2 tactical_bombers moved from Tambov to Kazakhstan
1 tactical_bomber moved from Novgorod to Kazakhstan
Combat - Germans
Germans creates battle in territory 106 Sea Zone
Battle in Kazakhstan
Germans attack with 1 fighter, 2 mech_infantrys and 3 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Kazakhstan from Russians with 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 2 destroyers
British win with 1 destroyer remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Non Combat Move - Germans
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 109 Sea Zone
1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Morocco to Algeria
2 fighters moved from Gibraltar to Algeria
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Ukraine to Bryansk
1 artillery moved from Archangel to Vologda
1 mech_infantry moved from Archangel to Belarus
3 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
1 bomber moved from Novgorod to Volgograd
1 fighter and 2 tactical_bombers moved from Kazakhstan to Tambov
1 tactical_bomber moved from Kazakhstan to Volgograd
1 armour and 6 mech_infantrys moved from Ukraine to Tambov
10 mech_infantrys moved from Germany to Eastern Poland
10 mech_infantrys moved from Eastern Poland to Ukraine
1 bomber moved from Southern Italy to Western Germany
1 aaGun moved from Southern France to 93 Sea Zone
1 aaGun and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 aaGun moved from 92 Sea Zone to Algeria
Place Units - Germans
3 armour placed in Volgograd
5 bombers placed in Western Germany
1 submarine placed in 110 Sea Zone
1 submarine placed in 93 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Volgograd: 2 armour and 2 mech_infantrys
EDIT: Adding units owned by Germans to Tambov: 2 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 60 PUs; end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
behold, the end is nigh…
I feel a lot of good troops russian wandered off and are now missing in moscow… :oops:
@wittmann:
The Teutonic Knights of old, have fallen asleep in front of the gates of that cesspit you call your Capital.
Why did you not take Borneo, for your Infantry starved ally? You two fallen out? Is everyone for himself, is it?
Because J can retake Borneo before the UK’s turn, so the Allies should pocket the ipcs while they can. Unless J has no TTs? Perhaps I missed that?
I feel a lot of good troops russian wandered off and are now missing in moscow…Â :oops:
Bloody hell - are you dragging this game out for another turn! Are you a sadist?
@Private:
I feel a lot of good troops russian wandered off and are now missing in moscow…� :oops:
Bloody hell - are you dragging this game out for another turn! Are you a sadist?
Well. why taking a “good chance” battle on Moscow when I can take an (almost) certain shot to end the game?