Scramble/submerge orders and any OOL other than Max D?
L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - British 
 British buy 1 armour, 2 artilleries, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific 
 UK_Pacific buy 2 armour and 1 destroyer; Remaining resources: 5 PUs;Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 destroyer and 1 transport moved from 110 Sea Zone to 111 Sea Zone
 2 infantry moved from Scotland to 111 Sea Zone
 2 infantry and 1 transport moved from 111 Sea Zone to 125 Sea Zone
 1 infantry moved from 125 Sea Zone to Norway
 1 infantry moved from 125 Sea Zone to Norway
 1 destroyer moved from 111 Sea Zone to 125 Sea Zone
 1 transport moved from 110 Sea Zone to 109 Sea Zone
 1 infantry moved from Scotland to 109 Sea Zone
 1 infantry moved from Eire to 109 Sea Zone
 2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
 3 fighters moved from United Kingdom to Normandy Bordeaux
 2 bombers moved from United Kingdom to Germany
 3 infantry moved from Union of South Africa to Rhodesia
 1 infantry moved from Ethiopia to Italian Somaliland
 British take Italian Somaliland from Italians
 1 transport moved from 81 Sea Zone to 76 Sea Zone
 1 transport moved from 76 Sea Zone to 80 Sea Zone
 4 armour moved from India to Yunnan
 3 infantry moved from India to Burma
 2 fighters moved from India to French Indo China
 1 tactical_bomber moved from India to French Indo ChinaCombat - British 
 Battle in Normandy Bordeaux
 British attack with 3 fighters and 2 infantry
 Italians defend with 1 factory_minor, 1 harbour and 1 infantry
 British win, taking Normandy Bordeaux from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Norway
 Strategic bombing raid in Germany
 Bombing raid in Germany rolls: 8,8 and causes: 16 damage to unit: factory_major
 Bombing raid in Germany causes 16 damage total.Non Combat Move - British 
 2 bombers moved from Germany to Novgorod
 3 fighters moved from Normandy Bordeaux to United Kingdom
 1 infantry moved from Burma to Shan State
 1 infantry moved from Shan State to Siam
 1 destroyer moved from 39 Sea Zone to 38 Sea ZonePlace Units - British 
 1 armour, 2 artilleries and 2 infantry placed in United Kingdom
 1 transport placed in 109 Sea Zone
 1 destroyer placed in 110 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2,3,2,6
 British collect 30 PUs (1 lost to blockades); end with 30 PUs totalPlace Units - UK_Pacific 
 2 armour placed in French Indo China
 1 destroyer placed in 36 Sea ZoneTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,4,3
 UK_Pacific collect 13 PUs (3 lost to blockades); end with 18 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
 Units Change Ownership
 Some Units in French Indo China change ownership: 2 armour
 Some Units in 36 Sea Zone change ownership: 1 destroyer
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 can you make a manual post (save)? For some reason, it will not let me load the current link. Just let me know. thanks, 
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 Hmmm that is strange. It won’t let me look at it too. 
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 I’d say redo your move. your American link worked, so you would just have to do the Chinese and UK… Hopefully it works after that one. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 6 infantry; Remaining resources: 2 PUs;Combat Move - Chinese 
 1 infantry moved from Suiyuyan to Chahar
 Chinese take Chahar from Japanese
 1 infantry moved from Suiyuyan to Hopei
 1 artillery moved from Suiyuyan to Hopei
 1 infantry moved from Kiangsi to Kiangsu
 Chinese take Kiangsu from Japanese
 1 infantry moved from Kiangsi to Anhwe
 1 infantry moved from Kiangsi to Anhwe
 2 infantry moved from Kiangsi to Anhwe
 1 fighter moved from Yunnan to HopeiCombat - Chinese 
 Battle in Hopei
 Chinese attack with 1 artillery, 1 fighter and 1 infantry
 Japanese defend with 1 artillery
 Chinese win, taking Hopei from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artillery
 Battle in Anhwe
 Chinese attack with 4 infantry
 Japanese defend with 1 artillery
 Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 4
 Casualties for Japanese: 1 artilleryNon Combat Move - Chinese 
 1 fighter moved from Hopei to YunnanPlace Units - Chinese 
 1 infantry placed in Chahar
 5 infantry placed in Kiangsu
 Chinese undo move 2.
 1 infantry placed in Kiangsi
 4 infantry placed in KiangsuTurn Complete - Chinese 
 Chinese collect 17 PUs; end with 19 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
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 Scramble two fighter planes from West Germany to intercept my two planes and transport to Denmark? 
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 transport moved from 110 Sea Zone to 111 Sea Zone
 2 infantry moved from Scotland to 111 Sea Zone
 2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Denmark
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
 1 transport moved from 110 Sea Zone to 109 Sea Zone
 1 infantry moved from Scotland to Eire
 1 infantry moved from Eire to 109 Sea Zone
 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from United Kingdom to France
 1 bomber moved from United Kingdom to Southern France
 1 fighter moved from United Kingdom to Normandy Bordeaux
 3 infantry moved from Persia to Iraq
 1 transport moved from 81 Sea Zone to 76 Sea Zone
 1 infantry moved from Ethiopia to 76 Sea Zone
 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
 1 infantry moved from 80 Sea Zone to Iraq
 4 armour moved from India to Eastern Persia
 2 fighters moved from India to Iraq
 1 tactical_bomber moved from India to Iraq
 1 infantry moved from French Indo China to Siam
 3 infantry moved from Union of South Africa to RhodesiaCombat - British 
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 new e-mail for dice is dynnesonr@gmail.com 
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 no scramble 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - British 
 British buy 2 artilleries, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 0 techTokens;Purchase Units - UK_Pacific 
 UK_Pacific buy 1 cruiser, 1 submarine and 1 transport; Remaining resources: 0 PUs;Politics - British 
 Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - British 
 1 transport moved from 110 Sea Zone to 111 Sea Zone
 2 infantry moved from Scotland to 111 Sea Zone
 2 infantry and 1 transport moved from 111 Sea Zone to 112 Sea Zone
 2 infantry moved from 112 Sea Zone to Denmark
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 destroyer moved from 110 Sea Zone to 112 Sea Zone
 1 transport moved from 110 Sea Zone to 109 Sea Zone
 1 infantry moved from Scotland to Eire
 1 infantry moved from Eire to 109 Sea Zone
 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 bomber moved from United Kingdom to France
 1 bomber moved from United Kingdom to Southern France
 1 fighter moved from United Kingdom to Normandy Bordeaux
 3 infantry moved from Persia to Iraq
 1 transport moved from 81 Sea Zone to 76 Sea Zone
 1 infantry moved from Ethiopia to 76 Sea Zone
 1 infantry and 1 transport moved from 76 Sea Zone to 80 Sea Zone
 1 infantry moved from 80 Sea Zone to Iraq
 4 armour moved from India to Eastern Persia
 2 fighters moved from India to Iraq
 1 tactical_bomber moved from India to Iraq
 1 infantry moved from French Indo China to Siam
 3 infantry moved from Union of South Africa to RhodesiaCombat - British 
 Battle in Normandy Bordeaux
 British attack with 1 fighter and 1 infantry
 Italians defend with 1 factory_minor, 1 harbour and 1 infantry
 British win, taking Normandy Bordeaux from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Denmark
 Battle in Iraq
 British attack with 2 fighters, 4 infantry and 1 tactical_bomber
 Neutral_Axis defend with 2 infantry
 British win, taking Denmark from Germans, taking Iraq from Neutral_Axis with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
 Casualties for Neutral_Axis: 2 infantry
 Casualties for British: 2 infantry
 Strategic bombing raid in France
 1 bomber killed by AA
 Bombing raid in France causes 0 damage total.
 Strategic bombing raid in Southern France
 Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
 Bombing raid in Southern France causes 3 damage total.Non Combat Move - British 
 1 bomber moved from Southern France to United Kingdom
 1 fighter moved from Normandy Bordeaux to United Kingdom
 2 fighters moved from 112 Sea Zone to United Kingdom
 2 fighters and 1 tactical_bomber moved from Iraq to PersiaPlace Units - British 
 1 artillery and 1 infantry placed in United Kingdom
 1 artillery and 1 infantry placed in United Kingdom
 2 transports placed in 109 Sea Zone
 1 submarine placed in 109 Sea ZoneTurn Complete - British 
 Total Cost from Convoy Blockades: 1
 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2,2,2,6
 British collect 31 PUs (1 lost to blockades); end with 32 PUs totalPlace Units - UK_Pacific 
 1 cruiser, 1 submarine and 1 transport placed in 39 Sea ZoneTurn Complete - UK_Pacific 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4,2
 UK_Pacific collect 13 PUs (3 lost to blockades); end with 13 PUs total
 Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
 Some Units in 39 Sea Zone change ownership: 1 cruiser, 1 submarine and 1 transport
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Italians 
 Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians 
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery moved from Libya to 96 Sea Zone
 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
 1 artillery moved from 92 Sea Zone to Gibraltar
 1 transport moved from 97 Sea Zone to 95 Sea Zone
 2 infantry moved from Northern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 1 bomber moved from Libya to Gibraltar
 1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
 1 submarine moved from 98 Sea Zone to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
 2 artilleries and 5 infantry moved from Romania to Bessarabia
 2 fighters moved from Northern Italy to Southern Italy
 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 Italians take Ethiopia from British
 1 infantry moved from Tanganyika Territory to Belgian Congo
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Purchase Units - Italians 
 Italians buy 1 destroyer, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians 
 1 transport moved from 98 Sea Zone to 96 Sea Zone
 1 artillery moved from Libya to 96 Sea Zone
 1 artillery and 1 transport moved from 96 Sea Zone to 92 Sea Zone
 1 artillery moved from 92 Sea Zone to Gibraltar
 1 transport moved from 97 Sea Zone to 95 Sea Zone
 2 infantry moved from Northern Italy to 95 Sea Zone
 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
 2 infantry moved from 92 Sea Zone to Gibraltar
 1 bomber moved from Libya to Gibraltar
 1 battleship and 2 cruisers moved from 98 Sea Zone to 92 Sea Zone
 1 submarine moved from 98 Sea Zone to 92 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
 2 artilleries and 5 infantry moved from Romania to Bessarabia
 2 fighters moved from Northern Italy to Southern Italy
 1 artillery moved from Anglo Egyptian Sudan to Belgian Congo
 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
 Italians take Ethiopia from British
 1 infantry moved from Tanganyika Territory to Belgian CongoCombat - Italians 
 Battle in Gibraltar
 Italians attack with 1 artillery, 1 bomber and 2 infantry
 British defend with 1 harbour; Americans defend with 1 armour and 1 infantry
 Italians win, taking Gibraltar from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
 Casualties for Italians: 2 infantry
 Casualties for Americans: 1 armour and 1 infantry
 Battle in Bessarabia
 Italians attack with 2 artilleries and 5 infantry
 Russians defend with 1 armour and 1 infantry
 Italians win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 6
 Casualties for Italians: 1 infantry
 Casualties for Russians: 1 armour and 1 infantryNon Combat Move - Italians 
 1 armour and 1 mech_infantry moved from Northern Italy to Romania
 1 transport moved from 98 Sea Zone to 97 Sea Zone
 1 bomber moved from Gibraltar to AlgeriaPlace Units - Italians 
 1 destroyer placed in 97 Sea Zone
 2 infantry and 1 tactical_bomber placed in Southern Italy
 1 infantry placed in Northern ItalyTurn Complete - Italians 
 Italians collect 17 PUs; end with 17 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 4 Politics - French 
 Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - French Turn Complete - French 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Research Technology - Germans Purchase Units - Germans 
 Germans repair damage of 3x factory_minor; Remaining resources: 58 PUs;
 Germans buy 1 bomber, 3 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;Combat Move - Germans 
 1 armour and 1 infantry moved from 92 Sea Zone to Morocco
 3 bombers moved from Western Germany to Morocco
 1 infantry moved from Western Ukraine to Bryansk
 1 infantry moved from Western Ukraine to Bryansk
 5 artilleries and 5 infantry moved from Western Ukraine to Ukraine
 1 infantry moved from Karelia to Novgorod
 1 artillery moved from France to Normandy Bordeaux
 1 infantry moved from Holland Belgium to Normandy Bordeaux
 1 transport moved from 113 Sea Zone to 114 Sea Zone
 1 artillery moved from Poland to 114 Sea Zone
 1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone
 1 artillery moved from 115 Sea Zone to Novgorod
 1 armour and 2 mech_infantrys moved from Western Germany to Denmark
 2 fighters moved from Western Germany to 112 Sea Zone
 1 bomber moved from Western Germany to Morocco
 1 armour moved from Holland Belgium to Normandy Bordeaux
 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
 3 armour moved from Western Ukraine to Ukraine
 9 artilleries moved from Eastern Poland to Belarus
 1 artillery moved from Poland to Baltic States
 1 fighter and 1 tactical_bomber moved from Eastern Poland to Baltic States
 3 fighters and 3 tactical_bombers moved from Eastern Poland to Novgorod
 5 armour moved from Eastern Poland to Belarus
 8 infantry moved from Finland to Vyborg
 Germans take Vyborg from Russians
 1 armour moved from Syria to Egypt
 Germans take Trans-Jordan from British
 1 bomber moved from Western Germany to DenmarkCombat - Germans 
 Battle in Novgorod
 Germans attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
 Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
 Germans win, taking Novgorod from Russians with 1 artillery, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 14
 Casualties for Germans: 1 infantry
 Casualties for Russians: 1 aaGun and 4 infantry
 Battle in Belarus
 Germans attack with 5 armour and 9 artilleries
 Russians defend with 1 infantry
 Germans win, taking Belarus from Russians with 5 armour and 9 artilleries remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Baltic States
 Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
 Russians defend with 1 infantry
 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
 Casualties for Germans: 1 artillery
 Casualties for Russians: 1 infantry
 Battle in Bryansk
 Germans attack with 2 infantry
 Russians defend with 1 infantry
 Germans win, taking Bryansk from Russians with 2 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantry
 Battle in Ukraine
 Germans attack with 3 armour, 5 artilleries and 5 infantry
 Russians defend with 1 factory_minor and 3 infantry
 Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries and 5 infantry remaining. Battle score for attacker is 9
 Casualties for Russians: 3 infantry
 Battle in Morocco
 Germans attack with 1 armour, 4 bombers and 1 infantry
 British defend with 1 armour; Americans defend with 2 fighters
 Germans win with 4 bombers remaining. Battle score for attacker is 17
 Casualties for Germans: 1 armour and 1 infantry
 Casualties for British: 1 armour
 Casualties for Americans: 2 fighters
 Battle in 112 Sea Zone
 Germans attack with 2 fighters
 British defend with 1 destroyer and 1 transport
 Germans win with 2 fighters remaining. Battle score for attacker is 15
 Casualties for British: 1 destroyer and 1 transport
 Battle in Denmark
 Germans attack with 1 armour, 1 bomber and 2 mech_infantrys
 British defend with 2 infantry
 Germans win, taking Denmark from British with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 2
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 2 infantry
 Battle in Normandy Bordeaux
 Germans attack with 1 armour, 1 artillery and 1 infantry
 British defend with 1 factory_minor, 1 harbour and 1 infantry
 Germans win, taking Normandy Bordeaux from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
 Casualties for Germans: 1 infantry
 Casualties for British: 1 infantryNon Combat Move - Germans 
 1 bomber moved from Denmark to Germany
 2 fighters moved from 112 Sea Zone to Germany
 1 aaGun moved from Western Germany to Germany
 4 bombers moved from Morocco to Tunisia
 2 transports moved from 98 Sea Zone to 97 Sea Zone
 1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
 3 fighters and 3 tactical_bombers moved from Novgorod to Eastern PolandPlace Units - Germans 
 3 infantry placed in Egypt
 Turning on Edit Mode
 EDIT: Removing units owned by Germans from Germany: 1 bomber and 2 fighters
 EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 2 fighters
 EDIT: Turning off Edit Mode
 3 destroyers placed in 112 Sea Zone
 Germans undo move 2.
 1 bomber, 1 fighter and 1 infantry placed in Western Germany
 3 destroyers placed in 112 Sea ZoneTurn Complete - Germans 
 Total Cost from Convoy Blockades: 3
 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
 Germans collect 57 PUs (3 lost to blockades); end with 57 PUs total
 Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
 Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
 Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 72 PUs
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Russians 
 Russians buy 6 armour; Remaining resources: 2 PUs;Politics - Russians 
 Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With MongoliansCombat Move - Russians 
 1 infantry moved from Volgograd to Rostov
 1 infantry moved from Russia to Bryansk
 3 armour moved from Smolensk to Novgorod
 3 fighters moved from Russia to Bryansk
 1 infantry moved from Russia to Bryansk
 1 infantry moved from Russia to Smolensk
 2 armour moved from Volgograd to Russia
 1 infantry moved from Samara to Tambov
 1 mech_infantry moved from Samara to Russia
 1 artillery moved from Samara to Russia
 1 armour moved from Samara to RussiaCombat - Russians 
 Battle in Bryansk
 Russians attack with 3 fighters and 2 infantry
 Germans defend with 2 infantry
 Russians win, taking Bryansk from Germans with 3 fighters and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Germans: 2 infantry
 Casualties for Russians: 1 infantry
 Battle in Novgorod
 Russians attack with 3 armour
 Germans defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
 Russians win, taking Novgorod from Germans with 2 armour remaining. Battle score for attacker is -2
 Casualties for Germans: 1 artillery
 Casualties for Russians: 1 armourNon Combat Move - Russians 
 Turning on Edit Mode
 EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
 EDIT: Removing units owned by Russians from Buyant-Uhaa: 1 infantry
 EDIT: Adding units owned by Russians to Jehol: 1 infantry
 EDIT: Changing ownership of Jehol from Japanese to Chinese
 EDIT: Turning off Edit Mode
 3 fighters moved from Bryansk to Russia
 1 infantry moved from Dzavhan to Central Mongolia
 2 infantry moved from Olgiy to Tsagaan Olom
 1 infantry moved from Ulaanbaatar to Central MongoliaPlace Units - Russians 
 1 armour placed in Volgograd
 2 armour placed in Volgograd
 3 armour placed in RussiaTurn Complete - Russians 
 Russians collect 29 PUs; end with 31 PUs total
 Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 36 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese 
 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
 1 armour moved from Philippines to 35 Sea Zone
 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
 2 infantry moved from Borneo to 43 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone
 1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
 2 bombers moved from Philippines to French Indo China
 3 bombers moved from Shantung to French Indo China
 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
 2 infantry moved from Shantung to Kiangsu
 1 armour moved from Shantung to Kiangsu
 5 fighters and 5 tactical_bombers moved from Shantung to Kiangsu
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Amur to Siberia
 1 armour moved from Korea to Siberia
 1 battleship moved from 20 Sea Zone to 36 Sea Zone
 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 mech_infantry moved from Manchuria to 19 Sea Zone
 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 mech_infantry moved from 20 Sea Zone to Kwangtung
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 5 Purchase Units - Japanese 
 Japanese buy 2 armour, 6 infantry and 1 mech_infantry; Remaining resources: 6 SuicideAttackTokens; 8 PUs;Combat Move - Japanese 
 1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
 1 armour moved from Philippines to 35 Sea Zone
 1 armour, 1 artillery, 2 carriers, 1 destroyer, 2 fighters, 2 infantry, 1 tactical_bomber and 2 transports moved from 35 Sea Zone to 36 Sea Zone
 2 infantry moved from Borneo to 43 Sea Zone
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone
 1 armour, 1 artillery and 4 infantry moved from 36 Sea Zone to French Indo China
 3 fighters and 2 tactical_bombers moved from 36 Sea Zone to French Indo China
 2 bombers moved from Philippines to French Indo China
 3 bombers moved from Shantung to French Indo China
 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
 1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
 2 infantry moved from Shantung to Kiangsu
 1 armour moved from Shantung to Kiangsu
 5 fighters and 5 tactical_bombers moved from Shantung to Kiangsu
 1 infantry moved from Amur to Sakha
 Japanese take Sakha from Russians
 1 infantry moved from Amur to Siberia
 1 armour moved from Korea to Siberia
 1 battleship moved from 20 Sea Zone to 36 Sea Zone
 1 transport moved from 20 Sea Zone to 19 Sea Zone
 1 mech_infantry moved from Manchuria to 19 Sea Zone
 1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
 1 mech_infantry moved from 20 Sea Zone to KwangtungCombat - Japanese 
 Battle in French Indo China
 Japanese attack with 1 armour, 2 artilleries, 5 bombers, 3 fighters, 5 infantry and 2 tactical_bombers
 British defend with 2 aaGuns, 1 artillery and 7 infantry; UK_Pacific defend with 1 factory_minor
 Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 artilleries, 5 bombers, 3 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
 Casualties for British: 2 aaGuns, 1 artillery and 7 infantry
 Casualties for Japanese: 1 infantry
 Battle in Kwangtung
 Battle in Kiangsu
 Japanese attack with 1 armour, 5 fighters, 2 infantry and 5 tactical_bombers
 Chinese defend with 5 infantry
 Japanese win, taking Kwangtung from UK_Pacific, taking Kiangsu from Chinese with 1 armour, 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 12
 Casualties for Chinese: 5 infantry
 Casualties for Japanese: 1 infantry
 Battle in Siberia
 Japanese attack with 1 armour and 1 infantry
 Russians defend with 1 infantry
 Japanese win, taking Siberia from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Russians: 1 infantryNon Combat Move - Japanese 
 1 infantry moved from Korea to Manchuria
 5 fighters and 5 tactical_bombers moved from Kiangsu to Shantung
 5 bombers moved from French Indo China to Hainan
 1 tactical_bomber moved from French Indo China to Hainan
 3 fighters and 1 tactical_bomber moved from French Indo China to 36 Sea ZonePlace Units - Japanese 
 3 infantry placed in Shantung
 2 armour and 1 mech_infantry placed in Korea
 3 infantry placed in Japan
 2 destroyers placed in 6 Sea ZoneTurn Complete - Japanese 
 Japanese collect 40 PUs; end with 48 PUs total
 Turning on Edit Mode
 EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 destroyers
 EDIT: Changing PUs for Japanese from 48 to 64
 EDIT: Turning off Edit Mode
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 bump #1 
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 I’m not quite sure what “bump” entails, but I’m pretty sure I thought I posted yesterday night when I did my rounds. 
 It seems I haven’t for some odd reason. I appologize.


 
		 
		





