Scramble/submerge orders and any OOL other than Max D?
L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 battleships, 4 submarines and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans 
 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
 1 artillery moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 9 Sea Zone
 1 battleship and 4 submarines moved from 10 Sea Zone to 9 Sea Zone
 1 armour moved from Western United States to Southeast Mexico
 1 mech_infantry moved from Central United States to Mexico
 1 infantry moved from Western United States to British Columbia
 2 fighters moved from Western United States to Alaska
 1 mech_infantry moved from Western United States to Alaska
 1 submarine moved from 9 Sea Zone to 10 Sea Zone
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 battleships, 4 submarines and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans 
 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
 1 artillery moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 1 armour moved from Western United States to Southeast Mexico
 1 mech_infantry moved from Central United States to Mexico
 1 infantry moved from Western United States to British Columbia
 2 fighters moved from Western United States to Alaska
 1 mech_infantry moved from Western United States to Alaska
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
 1 destroyer moved from 4 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
 1 submarine moved from 10 Sea Zone to 1 Sea Zone
 1 submarine moved from 10 Sea Zone to 64 Sea Zone
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  Scramble z6? 
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 no scramble 
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 Any suicide attacks? You can do up to 6. 
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 nope 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - Americans 
 Americans spend 5 on tech rolls
 Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans 
 Americans buy 2 battleships, 4 submarines and 1 transport; Remaining resources: 3 PUs; 0 techTokens;Combat Move - Americans 
 Turning on Edit Mode
 EDIT: Turning off Edit Mode
 1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 6 Sea Zone
 1 artillery moved from 6 Sea Zone to Korea
 1 infantry moved from 6 Sea Zone to Korea
 1 armour moved from Western United States to Southeast Mexico
 1 mech_infantry moved from Central United States to Mexico
 1 infantry moved from Western United States to British Columbia
 2 fighters moved from Western United States to Alaska
 1 mech_infantry moved from Western United States to Alaska
 2 infantry moved from Brazil to 86 Sea Zone
 2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 infantry moved from 91 Sea Zone to Gibraltar
 1 cruiser moved from 86 Sea Zone to 91 Sea Zone
 1 destroyer moved from 4 Sea Zone to 6 Sea Zone
 Americans take 6 Sea Zone from Japanese
 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 4 Sea Zone to 6 Sea Zone
 1 submarine moved from 10 Sea Zone to 1 Sea Zone
 1 submarine moved from 10 Sea Zone to 64 Sea ZoneCombat - Americans 
 Battle in Korea
 Battle in Gibraltar
 Americans attack with 2 infantry
 Italians defend with 1 artillery and 1 harbour
 Americans win, taking Korea from Japanese, taking Gibraltar from Italians with 1 infantry remaining. Battle score for attacker is 1
 Casualties for Italians: 1 artillery
 Casualties for Americans: 1 infantryNon Combat Move - Americans Place Units - Americans 
 4 submarines placed in 101 Sea Zone
 2 battleships placed in 101 Sea Zone
 1 transport placed in 101 Sea ZoneTurn Complete - Americans 
 Americans collect 54 PUs; end with 57 PUs total
 Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
 Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from Japanese
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Kweichow to Hunan
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Yunnan to Kwangsi
 1 infantry moved from Yunnan to Hunan
 1 fighter moved from Tsinghai to Hunan
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Yunnan to Kwangsi
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Yunnan to Kweichow
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Chinese 
 Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
 Chinese buy 4 artilleries; Remaining resources: 0 PUs;Combat Move - Chinese 
 1 infantry moved from Yunnan to Kwangsi
 Chinese take Kwangsi from Japanese
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Kweichow to Hunan
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Yunnan to Kwangsi
 1 infantry moved from Yunnan to Hunan
 1 fighter moved from Tsinghai to Hunan
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Kweichow
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Yunnan to Kwangsi
 1 infantry moved from Yunnan to Hunan
 1 infantry moved from Yunnan to KweichowCombat - Chinese 
 Battle in Hunan
 Chinese attack with 1 fighter and 6 infantry
 Japanese defend with 1 artillery
 Chinese win, taking Hunan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 1
 Casualties for Japanese: 1 artillery
 Casualties for Chinese: 1 infantryNon Combat Move - Chinese 
 1 fighter moved from Hunan to KweichowPlace Units - Chinese 
 1 artillery placed in Kweichow
 1 artillery placed in Hunan
 1 artillery placed in Kansu
 1 artillery placed in Shensi
 Chinese undo move 4.
 1 artillery placed in Hopei
 Chinese undo move 2.
 1 artillery placed in ShensiTurn Complete - Chinese 
 Chinese collect 10 PUs; end with 10 PUs total
 Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Combat Move - British 
 1 bomber moved from United Kingdom to 112 Sea Zone
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 fighter moved from United Kingdom to 112 Sea Zone
 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 fighter moved from Scotland to Normandy Bordeaux
 1 artillery moved from Egypt to Alexandria
 1 transport moved from 98 Sea Zone to 81 Sea Zone
 1 infantry moved from Egypt to Alexandria
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 1 infantry moved from Union of South Africa to Rhodesia
 1 armour moved from Quebec to 106 Sea Zone
 1 infantry moved from Quebec to 106 Sea Zone
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 infantry moved from Yunnan to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 infantry moved from Shan State to Siam
 UK_Pacific take Siam from Japanese
 1 infantry moved from Yunnan to French Indo China
 1 infantry moved from Burma to Yunnan
 1 infantry moved from Burma to Yunnan
 2 armour moved from India to Yunnan
 3 infantry moved from Burma to Yunnan
 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
 1 tactical_bomber moved from Yunnan to Kweichow
 1 fighter moved from Yunnan to Kwangsi
 1 fighter moved from Yunnan to Kwangsi
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 scramble 112? 
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 Actually nvm. I’m going to attack elsewhere. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Research Technology - British 
 British spend 5 on tech rolls
 British removing all Technology Tokens after unsuccessful research.Purchase Units - British 
 British buy 2 fighters and 1 transport; Remaining resources: 2 PUs; 0 techTokens;Purchase Units - UK_Pacific 
 UK_Pacific buy 4 armour; Remaining resources: 4 PUs;Combat Move - British 
 1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
 1 destroyer moved from 109 Sea Zone to 110 Sea Zone
 1 fighter moved from Scotland to Normandy Bordeaux
 1 artillery moved from Egypt to Alexandria
 1 transport moved from 98 Sea Zone to 81 Sea Zone
 1 infantry moved from Egypt to Alexandria
 1 infantry moved from Egypt to Anglo Egyptian Sudan
 1 infantry moved from Union of South Africa to Rhodesia
 1 armour moved from Quebec to 106 Sea Zone
 1 infantry moved from Quebec to 106 Sea Zone
 1 artillery moved from Ontario to Quebec
 1 infantry moved from Ontario to Quebec
 1 infantry moved from Yunnan to French Indo China
 UK_Pacific take French Indo China from Japanese
 1 infantry moved from Shan State to Siam
 UK_Pacific take Siam from Japanese
 1 infantry moved from Yunnan to French Indo China
 1 infantry moved from Burma to Yunnan
 1 infantry moved from Burma to Yunnan
 2 armour moved from India to Yunnan
 3 infantry moved from Burma to Yunnan
 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 41 Sea Zone to 39 Sea Zone
 1 tactical_bomber moved from Yunnan to Kweichow
 1 fighter moved from Yunnan to Kwangsi
 1 fighter moved from Yunnan to Kwangsi
 1 fighter moved from United Kingdom to Southern France
 1 fighter moved from United Kingdom to Southern France
 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
 1 armour moved from 91 Sea Zone to Morocco
 1 infantry moved from 91 Sea Zone to Morocco
 1 fighter moved from Egypt to 94 Sea Zone
 1 bomber moved from United Kingdom to Southern FranceCombat - British 
 Battle in Morocco
 British attack with 1 armour and 1 infantry
 Italians defend with 1 armour
 British win, taking Morocco from Italians with 1 armour remaining. Battle score for attacker is 3
 Casualties for British: 1 infantry
 Casualties for Italians: 1 armour
 Battle in Alexandria
 British attack with 1 artillery and 1 infantry
 Italians defend with 1 infantry
 British win, taking Alexandria from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
 Casualties for Italians: 1 infantry
 Battle in Normandy Bordeaux
 British attack with 1 fighter, 1 infantry and 1 mech_infantry
 Germans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
 British win, taking Normandy Bordeaux from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
 Casualties for Germans: 1 mech_infantry
 Casualties for British: 1 infantry
 Battle in 94 Sea Zone
 British attack with 1 fighter
 Italians defend with 1 transport
 British win with 1 fighter remaining. Battle score for attacker is 7
 Casualties for Italians: 1 transport
 Battle in Southern France
 British attack with 1 bomber and 2 fighters
 Germans defend with 2 armour, 1 factory_minor and 1 harbour
 British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 12
 Casualties for Germans: 2 armourNon Combat Move - British 
 1 fighter could not land in 94 Sea Zone and was removed
 1 fighter moved from Southern France to 97 Sea Zone
 1 carrier, 1 cruiser and 2 destroyers moved from 81 Sea Zone to 97 Sea Zone
 1 fighter moved from Southern France to 97 Sea Zone
 1 bomber moved from Southern France to United Kingdom
 1 aaGun moved from Burma to Yunnan
 1 aaGun moved from Burma to Yunnan
 1 aaGun moved from Burma to India
 1 artillery moved from Burma to Yunnan
 1 infantry moved from India to 39 Sea Zone
 1 fighter moved from Normandy Bordeaux to United Kingdom
 1 infantry moved from United Kingdom to Scotland
 1 infantry moved from Scotland to Eire
 British take Eire from Neutral_Allies
 1 infantry moved from United Kingdom to ScotlandPlace Units - British 
 1 transport placed in 81 Sea Zone
 2 fighters placed in United Kingdom
 British undo move 1.
 1 transport placed in 110 Sea ZoneTurn Complete - British 
 British collect 30 PUs; end with 32 PUs totalPlace Units - UK_Pacific 
 4 armour placed in IndiaTurn Complete - UK_Pacific 
 UK_Pacific collect 17 PUs; end with 21 PUs total
 Some Units in India change ownership: 4 armour
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 1 armour and 1 infantry moved from Algeria to Morocco
 1 battleship, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 transport moved from 92 Sea Zone to 94 Sea Zone
 1 armour moved from Tunisia to 94 Sea Zone
 1 transport moved from 92 Sea Zone to 94 Sea Zone
 1 mech_infantry moved from Tunisia to 94 Sea Zone
 1 armour, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
 1 armour and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
 1 artillery and 3 infantry moved from Kenya to Belgian Congo
 Italians take Belgian Congo from British
 2 mech_infantrys moved from Northern Italy to Normandy Bordeaux
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 Order of loss in seazone 97? 
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 cruiser, destroyer, destroyer, airplane, airplane, aircraft carrier. 
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 well I got better rolls than I thought. 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - Italians 
 Italians buy 2 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians 
 1 unit repaired.
 1 armour and 1 infantry moved from Algeria to Morocco
 1 battleship, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
 1 bomber and 1 fighter moved from Southern Italy to 97 Sea Zone
 1 fighter moved from Southern Italy to 97 Sea Zone
 1 transport moved from 92 Sea Zone to 94 Sea Zone
 1 armour moved from Tunisia to 94 Sea Zone
 1 transport moved from 92 Sea Zone to 94 Sea Zone
 1 mech_infantry moved from Tunisia to 94 Sea Zone
 1 armour, 1 mech_infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
 1 armour and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
 1 artillery and 3 infantry moved from Kenya to Belgian Congo
 Italians take Belgian Congo from British
 2 mech_infantrys moved from Northern Italy to Normandy BordeauxCombat - Italians 
 Battle in 97 Sea Zone
 Italians attack with 1 battleship, 1 bomber, 1 destroyer, 2 fighters and 1 submarine
 British defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
 Units damaged: 1 battleship owned by the Italians
 1 submarine owned by the Italians Submerged
 Italians win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 56
 Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
 Casualties for Italians: 1 destroyer
 Battle in Gibraltar
 Italians attack with 1 armour and 1 mech_infantry
 British defend with 1 harbour; Americans defend with 1 infantry
 Italians win, taking Gibraltar from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
 Casualties for Americans: 1 infantry
 Battle in Normandy Bordeaux
 Italians attack with 2 mech_infantrys
 British defend with 1 factory_minor, 1 harbour and 1 mech_infantry
 Italians win, taking Normandy Bordeaux from British with 1 mech_infantry remaining. Battle score for attacker is 0
 Casualties for Italians: 1 mech_infantry
 Casualties for British: 1 mech_infantry
 Battle in Morocco
 Italians attack with 1 armour and 1 infantry
 British defend with 1 armour
 British win with 1 armour remaining. Battle score for attacker is -9
 Casualties for Italians: 1 armour and 1 infantryNon Combat Move - Italians 
 2 fighters moved from 97 Sea Zone to Southern Italy
 1 bomber moved from 97 Sea Zone to Southern Italy
 2 artilleries and 3 infantry moved from Yugoslavia to Slovakia Hungary
 3 infantry moved from Northern Italy to Yugoslavia
 1 infantry moved from Tobruk to Libya
 2 infantry moved from Northern Italy to FrancePlace Units - Italians 
 3 infantry placed in Southern Italy
 2 armour and 1 mech_infantry placed in Northern ItalyTurn Complete - Italians 
 Total Cost from Convoy Blockades: 0
 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
 Italians collect 16 PUs; end with 16 PUs total
 Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
 Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
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 TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC 
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 TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9 Game History Round: 2 Purchase Units - ANZAC 
 ANZAC buy 2 submarines and 1 transport; Remaining resources: 4 PUs;Combat Move - ANZAC Non Combat Move - ANZAC 
 1 fighter moved from Shan State to Java
 2 fighters moved from Western Australia to Java
 1 artillery moved from Northern Territory to Western Australia
 1 infantry moved from Queensland to Northern Territory
 1 submarine moved from 62 Sea Zone to 55 Sea Zone
 1 cruiser moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC 
 2 submarines and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC 
 ANZAC collect 14 PUs; end with 18 PUs total
 Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs


 
		 
		









