@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to 125 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
3 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Anglo Egyptian Sudan -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 6 infantry and 3 transports; Remaining resources: 1 PUs;Combat Move - Germans
1 destroyer moved from 113 Sea Zone to 125 Sea Zone
2 infantry moved from Western Germany to 113 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 3 transports moved from 113 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour, 3 bombers, 1 fighter, 1 infantry and 1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
1 bomber moved from Holland Belgium to 125 Sea Zone
1 fighter moved from Western Germany to Normandy Bordeaux
2 infantry moved from France to Normandy Bordeaux
1 artillery moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
3 armour moved from Ukraine to Volgograd
1 artillery moved from Belarus to Smolensk
1 artillery moved from Belarus to Smolensk
1 fighter moved from Belarus to Smolensk
1 armour moved from Nenetsia to Timguska
Germans take Urals from Russians
Germans take Timguska from Russians
3 infantry moved from Egypt to Trans-Jordan
2 armour moved from Egypt to Trans-Jordan
3 infantry moved from Egypt to Anglo Egyptian SudanCombat - Germans
Battle in Tambov
Germans attack with 1 infantry
Russians defend with 1 infantry
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 3 bombers, 2 fighters, 5 infantry and 1 mech_infantry
British defend with 2 aaGuns, 2 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 3 infantry; Americans defend with 1 bomber
Germans win, taking Normandy Bordeaux from British with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 22
Casualties for Germans: 1 fighter, 5 infantry and 1 mech_infantry
Casualties for British: 2 aaGuns, 2 artilleries, 1 bomber and 3 infantry
Casualties for Americans: 1 bomber
Battle in 125 Sea Zone
Germans attack with 1 bomber and 1 destroyer
Russians defend with 1 submarine
Germans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Volgograd
Germans attack with 3 armour, 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 3 armour, 1 factory_minor and 3 infantry
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 3 armour and 1 artillery
Casualties for Russians: 3 armour and 3 infantry
Battle in Trans-Jordan
Germans attack with 2 armour and 3 infantry
British defend with 1 infantry
Germans win, taking Trans-Jordan from British with 2 armour and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Smolensk
Germans attack with 2 artilleries and 1 fighter
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Germans
4 artilleries and 5 infantry moved from Ukraine to Bryansk
1 fighter moved from Smolensk to Bryansk
3 armour, 6 artilleries, 2 fighters and 2 tactical_bombers moved from Belarus to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Bryansk
7 infantry moved from Novgorod to Belarus
3 aaGuns moved from Western Ukraine to Bryansk
3 bombers and 1 fighter moved from Normandy Bordeaux to Western Germany
2 aaGuns moved from Holland Belgium to Western Germany
1 bomber moved from 125 Sea Zone to Western GermanyPlace Units - Germans
3 transports placed in 112 Sea Zone
6 infantry placed in Western Germany
3 armour placed in Novgorod
3 armour placed in UkraineTurn Complete - Germans
Germans collect 61 PUs; end with 62 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
3 infantry moved from Dzavhan to YeniseyNon Combat Move - Russians
Place Units - Russians
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Russia
1 infantry moved from Dzavhan to Yakut S.S.R.
3 infantry moved from Dzavhan to YeniseyNon Combat Move - Russians
Place Units - Russians
1 infantry placed in Volgograd
6 infantry placed in RussiaTurn Complete - Russians
Russians collect 13 PUs; end with 13 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
This is the proper save map. Not sure why it was posted first before the other two.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery and 1 mech_infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
4 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to Burma
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 38 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor and 6 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 armour moved from Jehol to Suiyuyan
Japanese take Chahar from Chinese
Japanese take Suiyuyan from Chinese
1 armour, 1 artillery and 1 mech_infantry moved from Jehol to Anhwe
3 mech_infantrys moved from Shantung to Anhwe
1 armour moved from Kiangsu to Anhwe
1 bomber moved from French Indo China to Philippines
2 infantry moved from Japan to 6 Sea Zone
1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 infantry moved from Siam to Shan State
1 armour moved from Malaya to Shan State
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 armour and 1 infantry moved from 38 Sea Zone to Burma
4 bombers, 4 fighters and 5 tactical_bombers moved from French Indo China to Burma
1 armour moved from French Indo China to Yunnan
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
2 battleships, 3 carriers, 2 cruisers, 3 destroyers and 4 transports moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from 36 Sea Zone to Shan State
1 fighter moved from 36 Sea Zone to 38 Sea ZoneCombat - Japanese
Battle in 38 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 transport
British defend with 1 destroyer
Japanese win with 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer and 1 transport
ANZAC defend with 1 transport
Japanese win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 bomber and 2 infantry
Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
Japanese win, taking Philippines from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 fighter and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Yunnan from Chinese with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 armour
Casualties for Japanese: 1 fighter
Battle in Burma
Japanese attack with 1 armour, 4 bombers, 4 fighters, 1 infantry and 5 tactical_bombers
British defend with 1 aaGun, 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Japanese win with 4 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 48
Casualties for British: 1 aaGun, 3 armour, 2 fighters, 1 infantry and 1 tactical_bomber
Casualties for Japanese: 1 armour and 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 1 fighter and 1 infantry
British defend with 1 armour
Japanese win, taking Shan State from UK_Pacific with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Anhwe
Japanese attack with 2 armour, 1 artillery and 4 mech_infantrys
Chinese defend with 6 infantry
Japanese win, taking Anhwe from Chinese with 2 armour and 1 artillery remaining. Battle score for attacker is 2
Casualties for Chinese: 6 infantry
Casualties for Japanese: 4 mech_infantrysNon Combat Move - Japanese
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Shan State to 37 Sea Zone
4 fighters moved from Burma to 37 Sea Zone
1 tactical_bomber moved from Yunnan to Malaya
2 tactical_bombers moved from Burma to Malaya
4 bombers moved from Burma to Malaya
3 tactical_bombers moved from Burma to French Indo China
1 bomber moved from Philippines to French Indo China
1 armour moved from Siberia to Buryatia
1 infantry moved from Amur to Buryatia
1 infantry moved from Manchuria to Amur
2 infantry moved from Korea to Manchuria
1 infantry moved from Korea to AmurPlace Units - Japanese
1 airfield and 1 factory_minor placed in Malaya
3 infantry placed in French Indo China
3 infantry placed in ShantungTurn Complete - Japanese
Japanese collect 48 PUs; end with 49 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 37 Sea Zone: 3 fighters
EDIT: Adding units owned by Japanese to Malaya: 3 fighters
EDIT: Removing units owned by Japanese from French Indo China: 3 tactical_bombers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 3 tactical_bombers
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Americans
Americans spend 10 on tech rolls
Americans removing all Technology Tokens after unsuccessful research.Purchase Units - Americans
Americans buy 1 artillery, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
2 carriers moved from 86 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 38 Sea Zone
2 fighters moved from 39 Sea Zone to 38 Sea Zone
3 fighters moved from Eastern United States to 101 Sea Zone
3 fighters moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in Morocco
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
Americans win, taking Morocco from Italians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in 38 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in GibraltarNon Combat Move - Americans
2 fighters moved from 38 Sea Zone to 39 Sea Zone
2 fighters moved from 39 Sea Zone to IndiaPlace Units - Americans
1 artillery, 5 fighters and 1 infantry placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from JapaneseCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
Chinese win, taking Kiangsu from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGunNon Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Kiangsu
Chinese undo move 1.
1 infantry placed in Hunan
1 infantry placed in Kweichow
2 infantry placed in Kweichow
Chinese undo move 3.
2 infantry placed in KwangsiTurn Complete - Chinese
Chinese collect 13 PUs; end with 15 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 10 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 3 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 armour moved from Iraq to Eastern Persia
1 infantry moved from Iraq to Persia
1 infantry and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 battleship, 2 cruisers and 1 submarine moved from 41 Sea Zone to 39 Sea ZoneCombat - British
Battle in BorneoNon Combat Move - British
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by British from Belgian Congo: 1 armour and 2 infantry
EDIT: Removing units owned by British from Belgian Congo: 1 armour
EDIT: Removing units owned by British from Tanganyika Territory: 1 infantry
EDIT: Changing ownership of Kenya from Italians to British
EDIT: Adding units owned by British to Kenya: 1 armour and 3 infantry
EDIT: Turning off Edit Mode
1 transport placed in 106 Sea Zone
1 aaGun and 9 infantry placed in United Kingdom
1 infantry placed in Union of South AfricaTurn Complete - British
British collect 28 PUs; end with 28 PUs totalPlace Units - UK_Pacific
1 aaGun and 3 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 aaGun and 3 infantry -
Whew, I finally got through those three countries. Took a lot of thinking and planning tbh. I love your japanese set up by the way. Makes for an interesting next round.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 bomber moved from Algeria to Gibraltar
2 fighters and 1 tactical_bomber moved from Algeria to Morocco
1 infantry moved from Bryansk to Tambov
Italians take Tambov from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Italians
Purchase Units - Italians
Italians buy 2 armour, 1 factory_minor and 5 infantry; Remaining resources: 1 PUs;Combat Move - Italians
2 infantry moved from Syria to Iraq
Italians take Iraq from British
1 armour moved from Caucasus to Persia
Italians take Northwest Persia from Neutral_Allies
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from French Central Africa to French West Africa
Italians take French West Africa from French
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 infantry moved from Southern France to 93 Sea Zone
1 mech_infantry moved from Southern France to 93 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Gibraltar
1 transport moved from 92 Sea Zone to 93 Sea Zone
1 armour moved from Southern France to 93 Sea Zone
1 armour and 1 transport moved from 93 Sea Zone to 92 Sea Zone
1 armour moved from 92 Sea Zone to Morocco
1 bomber moved from Algeria to Gibraltar
2 fighters and 1 tactical_bomber moved from Algeria to Morocco
1 infantry moved from Bryansk to Tambov
Italians take Tambov from RussiansCombat - Italians
Battle in Morocco
Italians attack with 1 armour, 2 fighters and 1 tactical_bomber
Americans defend with 1 artillery, 1 infantry and 1 mech_infantry
Italians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Italians: 1 armour and 1 fighter
Casualties for Americans: 1 artillery, 1 infantry and 1 mech_infantry
Battle in Gibraltar
Italians attack with 1 bomber, 1 infantry and 1 mech_infantry
British defend with 1 harbour; Americans defend with 1 artillery and 1 infantry
Italians win, taking Gibraltar from British with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 artillery moved from French Central Africa to French Equatorial Africa
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from Gibraltar to France
1 fighter moved from Morocco to Southern France
1 tactical_bomber moved from Morocco to Southern FrancePlace Units - Italians
1 factory_minor placed in Caucasus
3 infantry placed in Southern Italy
2 armour and 1 infantry placed in Northern Italy
1 infantry placed in Southern FranceTurn Complete - Italians
Italians collect 31 PUs; end with 32 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 48 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 cruiser; Remaining resources: 2 PUs;Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
1 battleship moved from 56 Sea Zone to 55 Sea Zone
1 transport moved from 62 Sea Zone to 61 Sea Zone
1 transport moved from 61 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to Burma
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 4 submarines moved from 41 Sea Zone to 39 Sea Zone
1 fighter moved from Java to 39 Sea ZonePlace Units - ANZAC
1 artillery placed in New South Wales
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Research Technology - Germans





