@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L15 Luckyinmaroon (Axis) vs. Makemaps (Allies +18)
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I’m not quite sure what “bump” entails, but I’m pretty sure I thought I posted yesterday night when I did my rounds.
It seems I haven’t for some odd reason. I appologize. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 carriers and 4 fighters; Remaining resources: 2 PUs; 0 techTokens;Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
2 battleships, 4 submarines and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 2 fighters, 4 submarines and 1 transport moved from 26 Sea Zone to 54 Sea ZoneCombat - Americans
Americans creates battle in territory Gibraltar
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 artillery and 1 harbour
Americans win, taking Gibraltar from Italians with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantryNon Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from 91 Sea Zone to MoroccoPlace Units - Americans
2 carriers placed in 101 Sea Zone
4 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Morocco: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 6 artilleries; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 fighter moved from Yunnan to Kiangsu
2 infantry moved from Kwangsi to KwangtungCombat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 infantry
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour and 1 infantry
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Chinese attack with 2 infantry
Japanese defend with 1 harbour and 1 mech_infantry
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantryNon Combat Move - Chinese
1 fighter moved from Kiangsu to AnhwePlace Units - Chinese
2 artilleries placed in Yunnan
2 artilleries placed in Yunnan
1 artillery placed in Anhwe
1 artillery placed in AnhweTurn Complete - Chinese
Chinese collect 18 PUs; end with 19 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 25 PUs
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Hopei: 1 artillery and 1 infantry
EDIT: Adding units owned by Chinese to Anhwe: 1 artillery and 1 infantry
EDIT: Removing units owned by Chinese from Chahar: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Jehol: 2 infantry
EDIT: Turning off Edit Mode -
I’ve run out of time for now. I’ll have to post Britain’s turn later.
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Romania to Baltic States
Italians take Baltic States from Russians
1 bomber moved from Algeria to 91 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Italians
Purchase Units - Italians
Italians buy 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
2 destroyers moved from 97 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Romania to Baltic States
Italians take Baltic States from Russians
1 bomber moved from Algeria to 91 Sea ZoneCombat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 harbour; Americans defend with 1 artillery
Italians win, taking Gibraltar from British with 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for Americans: 1 artillery
Battle in 91 Sea Zone
Italians attack with 1 bomber
Americans defend with 2 transports
Italians win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Americans: 2 transportsNon Combat Move - Italians
3 transports moved from 92 Sea Zone to 95 Sea Zone
1 bomber moved from 91 Sea Zone to Southern Italy
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry moved from Northern Italy to France
1 armour moved from Northern Italy to France
2 aaGuns moved from Northern Italy to France
2 artilleries and 4 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Belgian Congo to French Equatorial AfricaPlace Units - Italians
1 transport placed in 97 Sea Zone
5 mech_infantrys placed in Northern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 18 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 battleship; Remaining resources: 2 PUs;Combat Move - ANZAC
1 carrier, 1 destroyer, 3 submarines and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from Java to 54 Sea Zone
1 fighter moved from Java to 54 Sea Zone
1 fighter moved from Java to 54 Sea Zone
1 submarine moved from 55 Sea Zone to 54 Sea ZoneNon Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
1 fighter moved from 54 Sea Zone to QueenslandPlace Units - ANZAC
1 battleship placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
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TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 10 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Novgorod
1 armour moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 bombers moved from Tunisia to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone -
scramble?
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Aye. Max defence by the way.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 destroyers, 1 fighter, 10 infantry and 2 transports; Remaining resources: 2 PUs;Combat Move - Germans
6 infantry moved from Vyborg to Novgorod
1 armour moved from Belarus to Nenetsia
Germans take Archangel from Russians
Germans take Nenetsia from Russians
1 armour moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Rostov
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Novgorod
1 artillery moved from Belarus to Smolensk
1 fighter and 1 tactical_bomber moved from Eastern Poland to Smolensk
4 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone
4 bombers moved from Tunisia to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
3 destroyers moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea ZoneCombat - Germans
Americans scrambles 2 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in 110 Sea Zone
Germans attack with 6 bombers, 4 destroyers and 3 fighters
British defend with 1 cruiser, 2 fighters, 1 submarine and 3 transports; Americans defend with 2 battleships, 4 submarines and 1 transport
Units damaged: 2 battleships owned by the Americans
Germans win with 5 bombers remaining. Battle score for attacker is 56
Casualties for Germans: 1 bomber, 4 destroyers and 3 fighters
Casualties for British: 1 cruiser, 2 fighters, 1 submarine and 3 transports
Casualties for Americans: 2 battleships, 4 submarines and 1 transport
Battle in Novgorod
Germans attack with 1 fighter, 6 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
Germans win, taking Novgorod from Russians with 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Germans: 1 infantry
Casualties for Russians: 2 armour
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans win with 1 fighter remaining. Battle score for attacker is -12
Casualties for Germans: 1 artillery and 1 tactical_bomber
Casualties for Russians: 1 infantryNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 fighter and 1 tactical_bomber moved from Rostov to Ukraine
1 fighter moved from Smolensk to Belarus
2 infantry moved from Vyborg to Novgorod
2 bombers moved from 110 Sea Zone to Western Germany
3 bombers moved from 110 Sea Zone to Holland Belgium
2 aaGuns moved from Western Germany to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
1 armour and 1 mech_infantry moved from Denmark to Holland Belgium
1 aaGun moved from Germany to Western Germany
3 aaGuns moved from Eastern Poland to Western Ukraine
1 cruiser and 1 transport moved from 115 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to Holland BelgiumPlace Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 2 bombers
EDIT: Adding units owned by Germans to Holland Belgium: 1 bomber and 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Egypt
2 destroyers and 2 transports placed in 113 Sea Zone
3 infantry placed in Ukraine
2 infantry placed in France
2 infantry placed in Southern France
1 fighter placed in Western Germany
Germans undo move 5.
2 infantry placed in Western GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
Germans collect 59 PUs (2 lost to blockades); end with 61 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
2 infantry moved from Central Mongolia to Dzavhan
2 infantry moved from Tsagaan Olom to Dzavhan
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 mech_infantry moved from Russia to VologdaCombat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 armour
Russians win, taking Vologda from Germans with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armourNon Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters moved from Bryansk to RussiaPlace Units - Russians
3 infantry placed in Volgograd
9 infantry placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 21 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to Jehol
2 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
4 fighters and 4 tactical_bombers moved from Shantung to Anhwe
1 tactical_bomber moved from Hainan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from French Indo China to Siam
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 bomber moved from Hainan to Malaya
1 bomber moved from Hainan to Malaya
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Siam
1 bomber moved from Hainan to Kwangsi
1 fighter moved from 36 Sea Zone to Siam
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Hainan to Yunnan
1 bomber moved from Hainan to 41 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to Jehol
2 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
4 fighters and 4 tactical_bombers moved from Shantung to Anhwe
1 tactical_bomber moved from Hainan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from French Indo China to Siam
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 bomber moved from Hainan to Malaya
1 bomber moved from Hainan to Malaya
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Siam
1 bomber moved from Hainan to Kwangsi
1 fighter moved from 36 Sea Zone to Siam
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Hainan to Yunnan
1 bomber moved from Hainan to 41 Sea Zone
1 mech_infantry moved from 36 Sea Zone to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 armour, 1 cruiser, 1 destroyer, 4 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
1 infantry moved from Sakha to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from Manchuria to Jehol
2 armour and 1 mech_infantry moved from Korea to Jehol
2 infantry moved from Shantung to Anhwe
1 armour moved from Shantung to Anhwe
1 infantry moved from Shantung to Kiangsu
1 armour moved from Shantung to Kiangsu
1 fighter and 1 tactical_bomber moved from Shantung to Kiangsu
4 fighters and 4 tactical_bombers moved from Shantung to Anhwe
1 tactical_bomber moved from Hainan to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 36 Sea Zone to Yunnan
1 tactical_bomber moved from 36 Sea Zone to Yunnan
1 infantry moved from French Indo China to Siam
1 armour moved from French Indo China to Malaya
Japanese take Shan State from UK_Pacific
1 bomber moved from Hainan to Malaya
1 bomber moved from Hainan to Malaya
2 artilleries and 2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Siam
1 bomber moved from Hainan to Kwangsi
1 fighter moved from 36 Sea Zone to Siam
1 mech_infantry moved from Kwangtung to 20 Sea Zone
1 cruiser, 1 destroyer, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 bomber moved from Hainan to Yunnan
1 bomber moved from Hainan to 41 Sea Zone
1 mech_infantry moved from 36 Sea Zone to KwangsiCombat - Japanese
Battle in Kiangsu
Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese win, taking Kiangsu from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Siam
Japanese attack with 1 fighter and 2 infantry
British defend with 1 infantry
Japanese win, taking Siam from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Jehol
Japanese attack with 2 armour, 1 artillery, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry; Russians defend with 1 infantry
Japanese win, taking Jehol from Chinese with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Japanese attack with 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 2 infantry; Chinese defend with 4 artilleries
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
Casualties for British: 2 infantry
Casualties for Chinese: 4 artilleries
Casualties for Japanese: 1 artillery and 2 infantry
Battle in 41 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Anhwe
Japanese attack with 1 armour, 4 fighters, 2 infantry and 4 tactical_bombers
Chinese defend with 3 artilleries, 1 fighter and 3 infantry
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Chinese: 3 artilleries, 1 fighter and 3 infantry
Casualties for Japanese: 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber
Battle in Malaya
Japanese attack with 1 armour and 2 bombers
British defend with 1 harbour; ANZAC defend with 1 infantry
Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantryNon Combat Move - Japanese
2 bombers moved from Malaya to French Indo China
1 bomber moved from Yunnan to French Indo China
1 bomber moved from Kwangsi to French Indo China
2 fighters and 1 tactical_bomber moved from Yunnan to 36 Sea Zone
1 fighter moved from Siam to 36 Sea Zone
1 tactical_bomber moved from Yunnan to French Indo China
3 fighters and 3 tactical_bombers moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Kiangsu to French Indo China
1 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
1 aaGun moved from Shantung to Kiangsu
1 bomber moved from 41 Sea Zone to French Indo ChinaPlace Units - Japanese
2 armour and 1 infantry placed in French Indo China
3 mech_infantrys placed in Shantung
3 infantry placed in Korea
1 cruiser, 1 destroyer and 1 transport placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 45 PUs; end with 46 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans





