@Daaras said in Adam vs Daaras (+13) 2024 PTV Playoffs:
@Adam514 I can redo the turn if you want.
No need, it’s not a big deal.
:/ I managed to kill only two planes, meanwhile the you killed off everything else.
That isn’t so good for you, and way better than expected for me. Still, the odds of me winning overall were good. Still, sorry for your luck.
My British pre-emptive strike due to the inexperience of my pilots. Oh well.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Sorry, I forgot to push the button to post the game stats and save file so I had to do it manually.
In the save game you sent, you didn’t non-com your UK into Greece, I assume you wanted to do that?
Yes.
I forgot about that. I wanted to do that, but since my turn is over, I ask permission to still please make that move. If not, then I understand. I leave it up to you, sir :)
I forgot about that. I wanted to do that, but since my turn is over, I ask permission to still please make that move. If not, then I understand. I leave it up to you, sir :)
yep, no trouble. I’ll sort it out.
convoy damage in z97 on Greece.
ITY BB + CA
Rolls: 2@3; Total Hits: 22@3: (1, 3)
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
EDIT: Changing ownership of Greece from Neutral_Allies to British
EDIT: Adding units owned by British to Greece: 5 infantry
EDIT: Changing PUs for British from 34 to 36
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 36 to 34
EDIT: Turning off Edit Mode
COMMENT: edit to change Greece to UK; convoy damage rolled on forum.
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 infantry and 1 transport
EDIT: Adding units owned by British to 99 Sea Zone: 1 transport
EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry
EDIT: Changing ownership of Greece from Neutral_Allies to British
EDIT: Adding units owned by British to Greece: 5 infantry
EDIT: Changing PUs for British from 34 to 36
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for British from 36 to 34
EDIT: Turning off Edit Mode
COMMENT: edit to change Greece to UK; convoy damage rolled on forum.
Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 cruiser and 1 transport moved from 95 Sea Zone to 97 Sea Zone
4 infantry moved from Southern Italy to 97 Sea Zone
4 infantry moved from 97 Sea Zone to Greece
1 armour and 2 infantry moved from Albania to Greece
1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
1 artillery, 1 bomber and 1 infantry moved from Northern Italy to Southern France
1 fighter moved from Southern Italy to 99 Sea Zone
1 fighter moved from Southern Italy to Greece
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to British Somaliland
Italians take British Somaliland from British
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Italians take Anglo Egyptian Sudan from British
1 artillery moved from Ethiopia to Kenya
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 fighter and 6 infantry
British defend with 5 infantry
Italians win, taking Greece from British with 1 armour, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 3 infantry
Casualties for British: 5 infantry
Battle in Yugoslavia
Italians attack with 1 artillery and 1 infantry
Neutral_Allies defend with 1 infantry
Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in 99 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Southern France
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
French defend with 1 infantry
Italians win, taking Tunisia from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
1 fighter moved from Greece to Southern Italy
1 fighter moved from 99 Sea Zone to Southern Italy
1 bomber moved from Southern France to Southern Italy
1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
2 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2
Italians collect 14 PUs (4 lost to blockades); end with 14 PUs total
There you go, just about done round 1.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 submarine; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to Shan State
1 infantry moved from Malaya to Shan State
2 infantry moved from New South Wales to 62 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 cruiser moved from 63 Sea Zone to 42 Sea Zone
2 fighters moved from New Zealand to Java
Non Combat Move - ANZAC
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 infantry moved from 42 Sea Zone to Java
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Southern France
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Combat Move - French
1 artillery moved from Normandy Bordeaux to Southern France
1 infantry moved from Normandy Bordeaux to Southern France
1 infantry moved from Morocco to Algeria
1 fighter moved from United Kingdom to Southern France
Combat - French
Battle in Southern France
French attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
French win, taking Southern France from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for French: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - French
1 fighter moved from Southern France to Normandy Bordeaux
1 cruiser moved from 93 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 artilleries, 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 2 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Combat Move - Germans
1 destroyer and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
3 bombers moved from Western Germany to United Kingdom
3 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Southern Italy to 110 Sea Zone
2 artilleries moved from France to Normandy Bordeaux
1 fighter and 2 tactical_bombers moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to Normandy Bordeaux
Scramble 110?
No scramble
for the AA defending the airbase vs 1 tac bomber
Rolls: 1@1; Total Hits: 01@1: (3)
IFF it misses, for damage:
Rolling 1d6:
(5)
for the AA defending the Naval base vs 1 tac bomber
Rolls: 1@1; Total Hits: 01@1: (2)
IFF it misses, for damage:
Rolling 1d6:
(6)