@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 8 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
            1 fighter moved from Yunnan to Chahar
            2 infantry moved from Jehol to Manchuria
Combat - Chinese
            Battle in Manchuria
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery and 2 infantry
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
            1 artillery moved from Shantung to Jehol
Place Units - Chinese
            4 infantry placed in Jehol
            1 infantry placed in Shantung
            1 infantry placed in Kwangtung
            1 infantry placed in Yunnan
            1 infantry placed in Jehol
Turn Complete - Chinese
            Chinese collect 23 PUs; end with 24 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
            British repair damage of 1x airfield, 2x factory_major, 6x harbour; Remaining resources: 24 PUs;
            British buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
            3 destroyers placed in 109 Sea Zone
Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
            British repair damage of 1x airfield, 2x factory_major, 6x harbour; Remaining resources: 24 PUs;
            British buy 3 destroyers; Remaining resources: 0 PUs;
Combat Move - British
            1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from British Somaliland to Ethiopia
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
Combat - British
Non Combat Move - British
Place Units - British
            3 destroyers placed in 109 Sea Zone
Turn Complete - British
            British collect 28 PUs; end with 28 PUs total
Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 4 armour, 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 aaGun
            EDIT: Adding units owned by ANZAC to Anglo Egyptian Sudan: 2 infantry
            EDIT: Removing units owned by ANZAC from Egypt: 2 infantry
            EDIT: Removing units owned by British from Egypt: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
            EDIT: Adding units owned by British to Alexandria: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
            EDIT: Adding units owned by ANZAC to Alexandria: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Removing units owned by ANZAC from Anglo Egyptian Sudan: 2 infantry
            EDIT: Removing units owned by British from Anglo Egyptian Sudan: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
            EDIT: Removing units owned by ANZAC from Egypt: 1 infantry
            EDIT: Adding units owned by ANZAC to Egypt: 1 infantry
            EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
            Italians buy 3 artilleries, 1 destroyer, 3 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Italians
            2 fighters moved from Trans-Jordan to Alexandria
            1 bomber moved from Ukraine to Alexandria
            1 artillery and 2 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 2 tactical_bombers and 3 transports moved from 97 Sea Zone to 98 Sea Zone
            1 armour, 2 artilleries and 3 infantry moved from 98 Sea Zone to Alexandria
            1 artillery and 9 infantry moved from Trans-Jordan to Egypt
            1 armour and 1 mech_infantry moved from Libya to Alexandria
                  Italians take Tobruk from British
            2 tactical_bombers moved from 98 Sea Zone to Alexandria
            2 armour moved from Rostov to Kazakhstan
                  Italians take Kazakhstan from Russians
            3 mech_infantrys moved from Belarus to Rostov
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
Combat - Italians
            Battle in Egypt
                Italians attack with 1 artillery and 9 infantry
                ANZAC defend with 1 infantry; British defend with 1 factory_minor and 1 harbour
                Italians win, taking Egypt from British with 1 artillery and 9 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in 91 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 1 transport
                Italians win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Alexandria
                Italians attack with 2 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                ANZAC defend with 1 infantry; British defend with 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                Italians win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 aaGun, 4 armour, 2 artilleries and 2 infantry
                Casualties for Italians: 2 armour, 2 artilleries, 3 infantry and 1 mech_infantry
Non Combat Move - Italians
            2 tactical_bombers moved from Alexandria to 98 Sea Zone
            1 bomber and 2 fighters moved from Alexandria to Trans-Jordan
            1 aaGun moved from Eastern Poland to Slovakia Hungary
Place Units - Italians
            1 destroyer and 2 submarines placed in 95 Sea Zone
            3 artilleries and 3 infantry placed in Northern Italy
Turn Complete - Italians
            Italians collect 29 PUs; end with 29 PUs total
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 43 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - ANZAC
            1 infantry moved from Northern Territory to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            3 submarines moved from 55 Sea Zone to 54 Sea Zone
            1 cruiser moved from 55 Sea Zone to 54 Sea Zone
            1 battleship moved from 55 Sea Zone to 54 Sea Zone
            2 submarines moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Northern Territory to Queensland
            1 artillery moved from Northern Territory to Queensland
            1 artillery moved from New South Wales to Queensland
Combat - ANZAC
            Battle in Philippines
Non Combat Move - ANZAC
            2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
            1 destroyer moved from 58 Sea Zone to 42 Sea Zone
                  French take 41 Sea Zone from Japanese
                  French take 42 Sea Zone from Japanese
Combat - French
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour and 5 mech_infantrys moved from Volgograd to Tambov
            1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
            3 mech_infantrys moved from Ukraine to Bryansk
            8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            2 mech_infantrys moved from Smolensk to Russia
            1 armour moved from Archangel to Russia
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia
scramble 109?
Dang. Looks like Moscow is going to fall.
Well, yes. Scramble.  :cry:
Dang. Looks like Moscow is going to fall.
Well, yes. Scramble. :cry:
yeah, I think the odds favor that result. We shall see, the dice can be fickle.
I’ll assume max defense given the odds.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
            Germans buy 1 bomber, 11 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
            1 armour and 5 mech_infantrys moved from Volgograd to Tambov
            1 armour, 2 infantry and 5 mech_infantrys moved from Tambov to Russia
            3 mech_infantrys moved from Ukraine to Bryansk
            8 armour, 15 artilleries, 1 fighter, 14 infantry, 11 mech_infantrys and 1 tactical_bomber moved from Bryansk to Russia
            2 mech_infantrys moved from Smolensk to Russia
            1 armour moved from Archangel to Russia
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 113 Sea Zone to 109 Sea Zone
            4 bombers and 1 fighter moved from Normandy Bordeaux to 109 Sea Zone
            1 bomber moved from Western Germany to 109 Sea Zone
            1 armour and 2 mech_infantrys moved from Caucasus to Persia
            1 fighter and 2 tactical_bombers moved from Trans-Jordan to Persia
Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Battle in Persia
                Germans attack with 1 armour, 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Neutral_Allies defend with 2 infantry
                Germans win, taking Persia from Neutral_Allies with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Neutral_Allies: 2 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in 109 Sea Zone
                Germans attack with 5 bombers, 1 fighter and 3 submarines
                British defend with 3 destroyers, 3 fighters and 1 transport; Americans defend with 1 artillery and 1 infantry
                Germans win with 5 bombers remaining. Battle score for attacker is 40
                Casualties for Germans: 1 fighter and 3 submarines
                Casualties for British: 3 destroyers, 3 fighters and 1 transport
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Russia
                Germans attack with 10 armour, 15 artilleries, 1 fighter, 16 infantry, 18 mech_infantrys and 1 tactical_bomber
                Russians defend with 3 aaGuns, 1 airfield, 8 armour, 3 artilleries, 1 factory_major, 3 fighters, 29 infantry and 2 mech_infantrys
                Germans captures 11PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 10 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 32
                Casualties for Germans: 14 artilleries, 16 infantry and 16 mech_infantrys
                Casualties for Russians: 3 aaGuns, 8 armour, 3 artilleries, 3 fighters, 29 infantry and 2 mech_infantrys
Non Combat Move - Germans
            1 aaGun moved from Bryansk to Russia
            1 fighter and 1 tactical_bomber moved from Russia to Novgorod
            5 bombers moved from 109 Sea Zone to Western Germany
            4 infantry moved from Archangel to Novgorod
            1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan
Place Units - Germans
            1 bomber and 8 infantry placed in Western Germany
            1 submarine placed in 110 Sea Zone
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
Turn Complete - Germans
            Germans collect 61 PUs; end with 72 PUs total
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 99 PUs
even with great dice, it just wasn’t enough. That is 8 VCs for the axis on the Euro board, and I dont see any way to liberate one. I think that should be game?
Says you have 6 for Germany. Need two more before I concede. I’m not going down for this map so easily :)
Okkie dokkie. We shall continue then.
I thought it was 8 cities on the Euro board or 6 on the Pac, so my mistake.
I see my Russian turn wasn’t posted last night. Okay, I’ll be doing it now.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Combat Move - Russians
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
            Japanese buy 4 destroyers, 3 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
                  Japanese take Dutch New Guinea from Dutch
            1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from 32 Sea Zone to 54 Sea Zone
            2 bombers moved from Caroline Islands to 54 Sea Zone
            1 artillery, 2 fighters and 2 infantry moved from India to West India
            1 armour and 1 mech_infantry moved from Timguska to Samara
                  Japanese take Novosibirsk from Russians
                  Japanese take Samara from Russians
            1 artillery and 2 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 46 Sea Zone to 35 Sea Zone
            1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
scramble z54? (Queensland)
yes