Wow, that was ridiculously lucky rolls - especially all the sub hits.
15L G40 PGMatt (axis) vs MakeMaps (Allies +19)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 2 battleships, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Wake Island to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 10 Sea Zone from Neutral
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
Americans take 54 Sea Zone from Neutral
1 bomber moved from Alaska to Wake Island
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 102 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
Americans take 101 Sea Zone from Neutral
1 fighter moved from Eastern United States to 89 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 102 Sea Zone to 117 Sea Zone
Americans take 106 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 104 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 2 armour, 2 battleships, 2 fighters and 2 infantry; Remaining resources: 0 PUs;Politics - Americans
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesCombat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to Americans
1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 armour moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 artillery moved from 5 Sea Zone to Amur
1 infantry moved from 5 Sea Zone to Amur
1 infantry, 1 mech_infantry and 1 transport moved from 7 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Amur
1 mech_infantry moved from 5 Sea Zone to Amur
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from Wake Island to 26 Sea Zone
1 mech_infantry moved from Western United States to 10 Sea Zone
1 battleship, 1 carrier, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
Americans take 10 Sea Zone from Neutral
1 cruiser, 2 destroyers and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
Americans take 54 Sea Zone from Neutral
1 bomber moved from Alaska to Wake Island
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
1 fighter moved from 25 Sea Zone to Midway
1 tactical_bomber moved from 25 Sea Zone to Midway
1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 102 Sea Zone to 89 Sea Zone
1 submarine moved from 101 Sea Zone to 89 Sea Zone
Americans take 101 Sea Zone from Neutral
1 fighter moved from Eastern United States to 89 Sea Zone
1 artillery, 2 battleships, 1 cruiser, 1 infantry, 3 submarines and 1 transport moved from 102 Sea Zone to 117 Sea Zone
Americans take 106 Sea Zone from Germans
1 submarine moved from 101 Sea Zone to 104 Sea ZoneCombat - Americans
Battle in 26 Sea Zone
Americans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport
Japanese defend with 1 transport
Americans win, taking 26 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 submarines and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Celebes
Battle in 89 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Germans defend with 1 submarine
Americans win, taking Celebes from Japanese, taking 89 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Hawaiian Islands
Americans attack with 1 fighter and 1 mech_infantry
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans win, taking Hawaiian Islands from Japanese with 1 mech_infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 fighter
Battle in AmurNon Combat Move - Americans
1 fighter moved from 89 Sea Zone to Eastern United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 battleship placed in 10 Sea Zone
1 battleship placed in 10 Sea Zone
1 armour and 1 infantry placed in Eastern United States
1 armour and 1 infantry placed in Eastern United States
2 fighters placed in Eastern United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Hunan to Anhwe
1 artillery moved from Chahar to Anhwe
1 infantry moved from Yunnan to Kwangsi -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
1 artillery moved from Hunan to Anhwe
1 artillery moved from Chahar to Anhwe
1 infantry moved from Yunnan to KwangsiCombat - Chinese
Turning on Edit Mode
EDIT: Adding units owned by Chinese to Anhwe: 1 fighter
EDIT: Removing units owned by Chinese from Yunnan: 1 fighter
EDIT: Turning off Edit Mode
Battle in Anhwe
Chinese attack with 2 artilleries
Japanese defend with 1 artillery and 2 infantry
Chinese win, taking Anhwe from Japanese with 2 artilleries remaining. Battle score for attacker is 10
Casualties for Japanese: 1 artillery and 2 infantryNon Combat Move - Chinese
1 fighter moved from Anhwe to YunnanPlace Units - Chinese
2 infantry placed in Kansu
1 infantry placed in Kansu
1 infantry placed in Suiyuyan
1 infantry placed in Hunan
1 infantry placed in ChaharTurn Complete - Chinese
Chinese collect 13 PUs; end with 14 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 17 PUs;
British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to Western Germany -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 17 PUs;
British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tunisia to Tobruk
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Neutral
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Eastern Persia to West India -
You received two hits. What two units do you want to be hit? I imagine you wouldn’t want the aircraft carriers to be hit. -
yeah, tip the CVs (2), then take the tac bombers, then the DD, then CVs, then fighters
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I went to press “x2” to both carriers and one ended up getting destroyed…not sure how, because I thought if I pressed that both would just be tipped.
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the first box is the tip, the second one is the destroyed.
If you want, just reload from your post and redo the battle(s)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - British
British repair damage of 11x factory_major; Remaining resources: 17 PUs;
British buy 1 aaGun and 2 armour; Remaining resources: 0 PUs;Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 bomber
EDIT: Turning off Edit Mode
1 armour moved from Belgian Congo to Italian Somaliland
British take Kenya from Italians
1 infantry moved from Ethiopia to Italian Somaliland
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Tunisia to Tobruk
1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
UK_Pacific take 79 Sea Zone from Neutral
1 infantry moved from Yunnan to Burma
1 infantry moved from Yunnan to Burma
1 artillery moved from Yunnan to Burma
1 infantry moved from Eastern Persia to West IndiaCombat - British
Battle in 39 Sea Zone
British attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports
Units damaged: 2 carriers owned by the Japanese
Japanese win with 2 carriers, 2 destroyers, 2 fighters, 1 tactical_bomber and 3 transports remaining. Battle score for attacker is -54
Casualties for Japanese: 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 tactical_bomber
Battle in Italian Somaliland
British attack with 1 armour and 1 infantry
Italians defend with 1 infantry
British win, taking Italian Somaliland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese forced to land in IndiaNon Combat Move - British
Place Units - British
1 aaGun and 2 armour placed in EgyptTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,5
British collect 28 PUs (2 lost to blockades); end with 28 PUs totalTurn Complete - UK_Pacific
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NVM. I was confusing Japan and Britain for some reason.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
1 bomber moved from Southern Italy to 81 Sea Zone
1 armour moved from Algeria to Tunisia
Italians take Tunisia from British
1 armour moved from Tunisia to Algeria
1 armour moved from Yugoslavia to Bessarabia
1 armour and 1 mech_infantry moved from Romania to BessarabiaCombat - Italians
Battle in Bessarabia
Italians attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Bessarabia from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in SyriaNon Combat Move - Italians
1 infantry moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
1 transport moved from 98 Sea Zone to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 submarine moved from 97 Sea Zone to 92 Sea Zone
3 mech_infantrys moved from Northern Italy to Romania
1 bomber moved from 81 Sea Zone to Trans-JordanPlace Units - Italians
1 fighter, 1 submarine and 1 transport placed in 97 Sea Zone
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 23 PUs; end with 23 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 cruiser and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Place Units - ANZAC
1 cruiser and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
1 destroyer moved from 79 Sea Zone to 58 Sea ZoneCombat - French
Non Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 armour, 3 artilleries, 11 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
12 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
3 bombers moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea Zone -
Do you want to intercept UK?
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Yes
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 bomber and 9 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
9 armour, 3 artilleries, 11 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 armour and 8 mech_infantrys moved from Eastern Poland to Ukraine
12 artilleries and 7 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Novgorod to Archangel
1 fighter and 1 tactical_bomber moved from Baltic States to Archangel
3 bombers moved from France to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 submarine moved from 109 Sea Zone to 91 Sea ZoneCombat - Germans
Air Battle in United Kingdom
Germans attacks with 4 units heading to United Kingdom
British launches 3 interceptors out of United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
1 bomber killed by AA
Bombing raid in United Kingdom rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in United Kingdom causes 12 damage total.
Battle in Bryansk
Germans attack with 9 armour, 3 artilleries, 11 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Bryansk from Russians with 9 armour, 3 artilleries, 10 infantry and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 8 mech_infantrys
Russians defend with 1 artillery and 1 factory_minor
Germans win, taking Ukraine from Russians with 1 armour and 8 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Western Ukraine
Germans attack with 12 artilleries and 7 infantry
Russians defend with 1 infantry
Germans win, taking Western Ukraine from Russians with 12 artilleries and 6 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Archangel from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Archangel to Novgorod
5 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Bryansk
2 bombers moved from United Kingdom to France
2 aaGuns and 2 artilleries moved from Normandy Bordeaux to France
1 fighter and 2 tactical_bombers moved from Baltic States to Western Germany
8 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 bomber placed in France
1 armour and 2 mech_infantrys placed in Novgorod
7 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 50 PUs; end with 50 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs