@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
Sorry! I did not know that was against the rules. My bad.
After reading what they wrote in the general discussion, I will just take the IPC back for the ships that were rolling over from previous moves. I did build 1 destroyer, so I will keep that there. Sound fair?
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode
sounds fair
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 2 cruisers, 2 destroyers and 2 transports
EDIT: Changing PUs for Japanese from 18 to 72
EDIT: Turning off Edit Mode
Americans buy 3 armour, 2 artilleries, 5 infantry and 5 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 3 carriers, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 submarine moved from 6 Sea Zone to 19 Sea Zone
Americans take 19 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 20 Sea Zone
Americans take 20 Sea Zone from Japanese
1 submarine moved from 6 Sea Zone to 21 Sea Zone
1 transport moved from 3 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Americans
Battle in Gibraltar
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 armour, 1 harbour and 2 infantry
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Germans: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 37 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 4 destroyers, 6 fighters and 2 submarines
Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 carrier owned by the Japanese
Units damaged: 2 carriers owned by the Americans
Units damaged: 1 carrier owned by the Americans
Americans win, taking 37 Sea Zone from Neutral with 2 carriers, 1 cruiser, 2 destroyers, 6 fighters and 1 submarine remaining. Battle score for attacker is 44
Casualties for Americans: 1 carrier, 2 destroyers and 1 submarine
Casualties for Japanese: 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
Non Combat Move - Americans
6 fighters moved from 37 Sea Zone to Shan State
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
3 fighters moved from Eastern United States to 91 Sea Zone
Place Units - Americans
5 transports placed in 101 Sea Zone
3 armour, 2 artilleries and 5 infantry placed in Central United States
Turn Complete - Americans
Americans collect 52 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Chahar to Jehol
1 fighter moved from Shensi to Shantung
3 artilleries and 1 infantry moved from Anhwe to Shantung
1 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Shantung
12 artilleries and 13 infantry moved from Anhwe to Jehol
Combat - Chinese
Battle in Shantung
Chinese attack with 3 artilleries, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese win, taking Shantung from Japanese with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Shantung to Anhwe
Place Units - Chinese
5 artilleries placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry and 2 transports; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 106 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 fighter moved from French West Africa to Gibraltar
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 carrier moved from 79 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 fighter moved from India to 42 Sea Zone
1 fighter moved from India to Malaya
3 infantry moved from Shan State to Malaya
1 fighter and 1 tactical_bomber moved from Anhwe to Central Mongolia
1 mech_infantry moved from Anhwe to Central Mongolia
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Hunan to Anhwe
Combat - British
Battle in Central Mongolia
British attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 infantry
retreated to Central Mongolia
Japanese win with 2 infantry remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Battle in Gibraltar
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 armour and 1 harbour
British win, taking Gibraltar from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Egypt
British attack with 1 infantry and 3 mech_infantrys
Germans defend with 1 armour, 1 factory_minor and 1 harbour
British win, taking Egypt from Germans with 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 armour
Casualties for British: 1 infantry and 1 mech_infantry
Battle in 42 Sea Zone
British attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
British win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Malaya
British attack with 1 fighter and 3 infantry
Japanese defend with 1 armour, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Japanese: 1 armour and 1 infantry
Non Combat Move - British
1 fighter moved from 42 Sea Zone to 39 Sea Zone
1 fighter moved from Malaya to Shan State
2 aaGuns moved from Anhwe to Jehol
3 mech_infantrys moved from India to Eastern Persia
1 aaGun moved from India to West India
1 fighter moved from Shan State to Burma
1 infantry moved from Rhodesia to Belgian Congo
1 armour moved from Tanganyika Territory to Belgian Congo
1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
1 fighter moved from French West Africa to Belgian Congo
1 armour, 2 infantry and 1 mech_infantry moved from 81 Sea Zone to Trans-Jordan
2 fighters moved from Gibraltar to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Central Mongolia to Shensi
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
1 factory_minor placed in Persia
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4,3,3,1,6,6,2,2,3,3
British collect 32 PUs (3 lost to blockades); end with 34 PUs total
Place Units - UK_Pacific
2 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 9 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Alexandria to Egypt
1 fighter moved from Southern Italy to Egypt
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
1 bomber moved from Tunisia to Trans-Jordan
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from Tobruk to 96 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Trans-Jordan
1 artillery moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry moved from Southern Italy to 97 Sea Zone
2 infantry, 1 submarine and 2 transports moved from 97 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to Egypt
1 armour and 1 artillery moved from Tobruk to 96 Sea Zone
2 infantry moved from Tobruk to Alexandria
1 armour, 1 artillery, 2 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 98 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Bryansk to Smolensk
Italians take Smolensk from Russians
1 infantry moved from Novgorod to Archangel
1 armour moved from Novgorod to Archangel
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Tambov
1 artillery moved from Bryansk to Tambov
1 armour, 1 artillery and 1 infantry moved from Bryansk to Rostov
Combat - Italians
Battle in Egypt
Italians attack with 1 fighter, 2 infantry and 1 mech_infantry
British defend with 1 factory_minor, 1 harbour and 2 mech_infantrys
Italians win, taking Egypt from British with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrys
Battle in Trans-Jordan
Italians attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
Italians win, taking Trans-Jordan from British with 1 armour, 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 16
Casualties for British: 1 armour, 2 infantry and 1 mech_infantry
Battle in Tambov
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians win, taking Tambov from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Archangel
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians win, taking Archangel from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Italians attack with 1 armour, 1 artillery and 2 infantry
Russians defend with 1 infantry
Italians win, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Novgorod to Belarus
2 infantry moved from Eastern Poland to Belarus
1 fighter moved from Egypt to Alexandria
1 bomber moved from Trans-Jordan to Alexandria
Place Units - Italians
1 transport placed in 97 Sea Zone
3 infantry placed in Southern Italy
3 infantry placed in Novgorod
3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 26 PUs; end with 27 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 42 PUs
I think I must of been high when I put that sub in Java as a blocker lol… thought it was a destroyer. whoops
:-D
If i keep throwing dice like this you can afford some errrors
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 mech_infantry moved from Northern Territory to Western Australia
ANZAC take Western Australia from Japanese
3 fighters moved from Queensland to Guam
1 destroyer moved from 61 Sea Zone to 42 Sea Zone
2 artilleries moved from South Australia to Queensland
3 armour moved from Northern Territory to Queensland
3 armour moved from New South Wales to Queensland
1 infantry moved from Anhwe to Jehol
Combat - ANZAC
Non Combat Move - ANZAC
Place Units - ANZAC
2 transports placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Belgian Congo
1 cruiser and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 2 bombers, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 98 Sea Zone to 81 Sea Zone
3 infantry moved from Bryansk to Rostov
1 armour moved from Bryansk to Volgograd
Germans take Volgograd from Russians
2 infantry moved from Bryansk to Ukraine
2 armour moved from Eastern Poland to Ukraine
3 fighters and 2 tactical_bombers moved from Bryansk to Ukraine
1 armour moved from Bryansk to Caucasus
Germans take Caucasus from Russians
1 infantry moved from Bryansk to Rostov
1 infantry moved from Bryansk to Rostov
Combat - Germans
Battle in 81 Sea Zone
Germans attack with 1 destroyer
British defend with 2 transports
Germans win with 1 destroyer remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 2 armour, 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 infantry
Germans win, taking Ukraine from Russians with 2 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 8 armour, 4 artilleries and 20 infantry moved from Bryansk to Western Ukraine
7 infantry moved from Belarus to Eastern Poland
3 armour moved from Germany to Yugoslavia
2 infantry moved from France to Northern Italy
1 infantry moved from Western Germany to Northern Italy
9 bombers moved from Tobruk to Western Germany
4 transports moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Southern Italy
1 tactical_bomber moved from 98 Sea Zone to Egypt
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
3 fighters and 2 tactical_bombers moved from Ukraine to Western Ukraine
Place Units - Germans
2 bombers placed in Western Germany
4 armour and 1 mech_infantry placed in Western Germany
3 infantry placed in France
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 mech_infantry moved from Kiangsu to Jehol
1 infantry moved from Chahar to Buyant-Uhaa
Russians take Buyant-Uhaa from Japanese
2 infantry moved from Anhwe to Jehol
1 tactical_bomber moved from Russia to Archangel
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Russia to Archangel
1 armour and 1 mech_infantry moved from Tsinghai to Caucasus
1 armour moved from Tsinghai to Volgograd
2 infantry moved from Samara to Volgograd
1 infantry moved from Samara to Russia
3 infantry moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
12 artilleries moved from Russia to Tambov
20 infantry moved from Russia to Tambov
5 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 13 artilleries and 30 infantry
Italians defend with 1 artillery and 1 infantry
Russians win, taking Tambov from Italians with 13 artilleries and 29 infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 infantry
Battle in Volgograd
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
Germans win with 1 armour remaining. Battle score for attacker is -10
Casualties for Russians: 1 armour and 1 mech_infantry
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians win, taking Smolensk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Archangel
Russians attack with 1 armour, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour and 1 infantry
Italians win with 1 armour remaining. Battle score for attacker is -18
Casualties for Italians: 1 infantry
Casualties for Russians: 1 armour, 1 mech_infantry and 1 tactical_bomber
Non Combat Move - Russians
1 fighter moved from Smolensk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Samara to Tambov
1 infantry moved from Russia to Bryansk
1 armour and 2 mech_infantrys moved from Tsinghai to Urals
1 submarine moved from 91 Sea Zone to 112 Sea Zone
2 aaGuns moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs total
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Amur to Yenisey
2 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Amur to Siberia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 cruiser, 2 destroyers and 2 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
8 infantry moved from Yakut S.S.R. to Yenisey
2 fighters moved from Amur to Yenisey
2 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
2 infantry moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 fighter and 1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 tactical_bomber moved from Manchuria to Buyant-Uhaa
1 infantry moved from Amur to Siberia
Combat - Japanese
Japanese creates battle in territory 6 Sea Zone
Battle in Yenisey
Japanese attack with 2 fighters and 8 infantry
Russians defend with 1 aaGun and 6 infantry
Japanese win, taking 6 Sea Zone from Americans, taking Yenisey from Russians with 2 fighters and 5 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 6 infantry
Casualties for Japanese: 3 infantry
Battle in Buyant-Uhaa
Japanese attack with 3 fighters, 2 infantry and 4 tactical_bombers
Russians defend with 1 infantry
Japanese win, taking Buyant-Uhaa from Russians with 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
3 fighters and 4 tactical_bombers moved from Buyant-Uhaa to Manchuria
2 fighters moved from Yenisey to Yakut S.S.R.
2 bombers moved from Hainan to Japan
1 aaGun, 2 armour, 1 artillery, 3 fighters, 3 infantry, 1 mech_infantry and 4 tactical_bombers moved from Manchuria to Korea
Place Units - Japanese
2 carriers, 1 cruiser, 2 destroyers and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Japanese collect 21 PUs (2 lost to blockades); end with 21 PUs total
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
2 units repaired.
2 fighters moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
3 armour, 2 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 123 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 21 Sea Zone to 36 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from Shan State to French Indo China
4 fighters moved from Shan State to 36 Sea Zone
2 fighters moved from Shan State to French Indo China
1 transport moved from 37 Sea Zone to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 carriers, 1 cruiser, 2 destroyers and 1 submarine moved from 37 Sea Zone to 36 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
Combat - Americans
Battle in 92 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 destroyer
Americans win with 2 fighters remaining. Battle score for attacker is -12
Casualties for Italians: 1 destroyer
Casualties for Americans: 2 fighters
Non Combat Move - Americans
2 fighters moved from 92 Sea Zone to 110 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 battleship, 3 carriers, 1 destroyer and 1 fighter moved from 91 Sea Zone to 110 Sea Zone
3 armour, 2 artilleries and 5 infantry moved from 123 Sea Zone to Iceland
1 artillery moved from 36 Sea Zone to French Indo China
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 transport placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 fighters placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 56 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by Americans from 36 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 20 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
UK_Pacific buy 2 armour and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from Anhwe to Jehol
1 fighter and 1 tactical_bomber moved from Shensi to Eastern Persia
2 armour and 5 mech_infantrys moved from India to Eastern Persia
1 carrier and 1 submarine moved from 39 Sea Zone to 36 Sea Zone
1 fighter moved from 39 Sea Zone to Eastern Persia
1 fighter moved from Burma to Eastern Persia
1 mech_infantry moved from Eastern Persia to Iraq
1 destroyer moved from 42 Sea Zone to 36 Sea Zone
1 infantry moved from Malaya to Shan State
1 transport moved from 106 Sea Zone to 123 Sea Zone
Combat - British
Battle in Norway
Non Combat Move - British
1 aaGun moved from West India to Eastern Persia
1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 71 Sea Zone to 70 Sea Zone
2 infantry moved from United Kingdom to Scotland
1 aaGun moved from United Kingdom to Scotland
Place Units - British
1 harbour placed in Iceland
1 destroyer placed in 110 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 35 PUs; end with 36 PUs total
Place Units - UK_Pacific
2 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 27 PUs; end with 28 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
Some Units in India change ownership: 2 armour and 5 mech_infantrys